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Unofficial Community A-4E-C Weapons Patch

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    Unofficial Community A-4E-C Weapons Patch

    NOTE: Version 1.04 of this patch has been integrated into the official module so there is no current need for the patch. I'll be updating the files based on the latest version of the official release.

    This patch is focused to help tide things over while the A-4E-C team take their time with their official patches. There will be various fixes and additions focusing on the weapons system. I will be updating the changelog as I post new versions of the patch.

    Here's the patch for anyone who is interested in trying the additional LAU-3, LAU-10, and LAU-68 launchers to max out the number of rockets the A-4E-C can carry. This patch also fixes the muzzle position of the HIPEG gun pods which were firing from the pylons instead of the muzzle of the gun pods.

    Thanks to Merker for permission to post this patch and thanks to the A-4E-C team for making such a great mod. Feel free to use this code in the next patch if it meets your standard and if you wish to. I hope I can return the favour.

    Fast patch! So it appears I was blind and saw the triple launcher in the photo as a dual launcher. Now everyone gets triple launchers for the centerline! (As if we didn't have enough rockets)

    Do let me know if there is anything that I can add/fix in this community mod. Would like to give back as much as possible.

    -------------------

    CHANGELOG

    --------------------
    v1.04
    • Added check for change in master arm sw. Fixed bug where sidewinders will not armed when toggling master arm switch. NATOPS procedure can now be followed.


    v1.03
    • Fixed bug where AGM-45A Shrike could not be mounted on inboard stations (2 and 4)


    v1.02
    • Added single/dual/triple LAU-68 FFAR launchers
    • Reworked display names of rocket launchers to match DCS naming conventions and for better sorting


    Dev Note: The entry labelled "LAU-68*3 -7 2.75' rockets MK5 (HE)" was already in the vanilla mod so I did not remove it. This uses the more modern Hydra 70 rockets. I've only added the FFAR which were historically accurate for the pre-1980s.


    v1.01
    • Added triple LAU-3 FFAR TER launchers for station 3
    • Added triple LAU-10 Zuni TER launchers for station 3


    v1.0
    • Fixed muzzle position of the HIPEG gun pods
    • Added dual LAU-3 FFAR TER launchers for stations 2, 3, and 4
    • Added dual LAU-10 Zuni TER launchers for stations 2, 3, and 4









    Last edited 03-26-2019, 08:02 AM.
    Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

    #2
    Reserved
    Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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      #3
      Yeomen work there buddy, thank you! And thank you to the dev's for allowing the help!
      Gigabyte Z390 Aorus Ultra, i7-9700k (4.9ghz all cores), NH-D15 cooler, 64 GB CL-14 3200mhz RAM, GTX1080SC, Soundblaster Z, Yamaha 5.1 A/V Receiver, 2x 512GB Samsung NVMe, 1x 1TB Samsung NVMe, WD 2TB HDD, Win 10 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, JetSeat KW-908, Rift "S", Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro Full Tower Case, Seasonic Prime 750W Titanium PW Supply, PointCTRL, Buttkicker 2

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        #4
        Thanks for the comment. Already planning to work on some additional fixes to the weapon systems.
        Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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          #5
          Fab work mate. Looking forward to getting more rockets. Tallyho!!!!!

          Comment


            #6
            Originally posted by tmansteve View Post
            Fab work mate. Looking forward to getting more rockets. Tallyho!!!!!


            Thanks for the compliment. Are there more rockets missing? I thought I covered them all. Do let me know if there’s something that is missing or needs fixing.

            I’m currently working on fixing some issues with the sidewinders. And hopefully the AWRS.
            Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

            Comment


              #7
              I've modded the LUAs to allow the AIM-9P, 9P5, 9M on all 4 wing stations, ala the A-4F.
              I sent the initial files to Merker prior to Thanksgiving and have since updated them again in the version 1.01.1 w/Hotfix that included your rocket edits.

              Hopefully a combined effort is released.

              Comment


                #8
                Originally posted by ST0RM View Post
                I've modded the LUAs to allow the AIM-9P, 9P5, 9M on all 4 wing stations, ala the A-4F.
                I sent the initial files to Merker prior to Thanksgiving and have since updated them again in the version 1.01.1 w/Hotfix that included your rocket edits.

                Hopefully a combined effort is released.

                Is the community A-4E becoming an A-4F? Based on my research the A-4E only carries 2 sidewinders.

                I’ve only added weapons that were historically carried by the A-4E. I think that is the best way forward. Or else someone will start submitting GBUs and Mavericks on the A-4E as well. I’ll be strictly sticking to A-4E loadouts unless it officially changes.

                I don’t mean any disrespect and I appreciate your initiative to send Merker files which included my edit. I’m actually flattered someone wants to use my code. But from a code development POV, it’s actually better to only send in code that belong to you. It helps the recipient to know what edits were made by you. As the other person’s code might have already been added before you sent it in. Stacking code edits makes it very difficult to diff and merge the code.

                I personally do not send any code to Merker but rather just post here and give them permission to use my code if they wish to. It is best for them to combine what code they wish to use. I’m also making a number of updates so it makes no sense to send my code in. It could be outdated by tomorrow.
                Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

                Comment


                  #9
                  Sorry, I simply used the LUA files supplied in the 1.01.1 version I mentioned. Maybe it didnt have your edits after all. So many edits running around. My apologies

                  Comment


                    #10
                    Originally posted by ST0RM View Post
                    Sorry, I simply used the LUA files supplied in the 1.01.1 version I mentioned. Maybe it didnt have your edits after all. So many edits running around. My apologies


                    No worries. That’s precisely my point about combining edits. It gets messy quickly.
                    Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

                    Comment


                      #11
                      I've posted a new version of the patch that fixes the behaviour of the master arm switch.

                      The AIM-9 fix is an additional check for a state change of the master arm switch to trigger the check_sidewinder() function. This is to allow following the sidewinder procedure in A-4 tactical pocket guide. The procedure is as follows:

                      FUNC SEL SW ................................ BOMBS & GM ARM
                      STA SEL SW .................................. READY
                      MASTER ARM SW ........................... ON
                      TRIGGER/BOMB BTN ...................... DEPRESS

                      Original code only checks for the state change of func sel and sta sel for triggering check_sidewinder. So the MASTER ARM SW cannot be the last in the sequence. I just uploaded the latest version of my patch which includes this fix.
                      Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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                        #12
                        Great work
                        Can we receive only the aim-9 files ?
                        I work using OVGME and i have my own package.
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                        Comment


                          #13
                          The aim-9 changes are only in the cockpit/scripts/system folder. That’s the only file changed for the aim-9.
                          Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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                            #14
                            just for my understanding .. is this mod still going along with the real world or is this kinda of a "SUPER weapons mod" enabling the A4 to carry waepons more than it could IRL ?

                            just asking
                            cheers
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                              #15
                              Originally posted by JABO2009 View Post
                              just for my understanding .. is this mod still going along with the real world or is this kinda of a "SUPER weapons mod" enabling the A4 to carry waepons more than it could IRL ?

                              just asking
                              cheers


                              It’s still going along with the real world only. No plans for any “Super weapons mod”
                              Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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                                #16
                                It's real, the Scooter really was just that bad ass - could carry everything, and the kitchen sink.

                                Even Nukes.

                                'Gimp | DISCO - CO vVMA-131 Diamondbacks, CSG-1
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                                Comment


                                  #17
                                  A4 patch 1.04

                                  does this patch include changes in 1.02 & 1.3?

                                  Comment


                                    #18
                                    Originally posted by oldpop View Post
                                    does this patch include changes in 1.02 & 1.3?
                                    Yes. You can just overwrite the files. All my patches will include my earlier patches.
                                    Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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                                      #19
                                      Originally posted by AcroGimp View Post
                                      It's real, the Scooter really was just that bad ass - could carry everything, and the kitchen sink.

                                      Even Nukes.

                                      'Gimp | DISCO - CO vVMA-131 Diamondbacks, CSG-1
                                      That's something that really impressed me as I was researching more on the A-4E. The upgraded ones like the A-4SU could even carry GBUs and Mavs. If only it had AIM-120s. Then it would be the F/A-4. Haha.
                                      Twitch | Viggen ELINT App | Community A-4E-C Module | Community A4-E Guide | Throttle detents for Hornet/Viggen/F-15C and other 3D printed parts

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                                        #20
                                        Originally posted by heclak View Post
                                        It’s still going along with the real world only. No plans for any “Super weapons mod”
                                        well good to hear this is still real world only !
                                        CPU: Intel I5-2400 @ 3,1GHz
                                        RAM: 28GB Corsair XMS DDR3
                                        GPU: Gainward Geforce GTX 1060 6GB
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                                        / Track IR5

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