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Shaders mod for better VR performance (experimental)

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    #61
    Originally posted by HawkeyeHHDF View Post
    I tried it but it didn't rebuild the shaders after I removed them, any ideas ?
    Without shaders dcs cannot work. What kind of error did you get?
    My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb

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      #62
      Originally posted by HawkeyeHHDF View Post
      I tried it but it didn't rebuild the shaders after I removed them, any ideas ?
      I’m at work right now, but if I remember correctly you need to backup de Shaders folder, not remove it. I’ll check later...

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        #63
        Yep, from the Reame.txt:

        Install:
        - Backup your Bazar/shaders directory

        Hope it fix your problem

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          #64
          Great mod and must have in the DCS for VR community.

          I made it as a gsjme mod and its work just fine
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          IAF Bell205
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            #65
            For those of you that don't know Kegety's (possible for the young) he's been improving visuals and making tools for well over 14 years for sims such as arma, flashpoint, dangerous waters, driving sims as well as SoftTH which was awesome in it's prime. So in terms of "why cannot ED do it" or other silly comments, you need to realise the man's qualifications first before starting typing. www.kegetys.fi
            ___________________________________________________________________________
            SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * PLAYLIST

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              #66
              I am struggling to see a positive difference when using this mod. I really am not being critical as clearly it has made a difference to many people, but flying around the PG map in the Harrier looks worse to me, as the terrain buildings etc. look kind of 2D and flat.
              A lot of the settings seem to be switched off, and that detracts from the overall look to me.
              What am I missing? What differences should I be seeing?
              Intel i9 10900K 5.1GHz · Palit RTX 2080 Ti OC Gaming Pro · ASUS ROG STRIX Z490-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · Thrustmaster TPR Pedals · TrackIR5 · Thrustmaster F/A-18 Hornet Grip · Virpil WarBRD Base · Virpil Throttle MT-50 CM2 · Virpil Alpha Grip · HP Reverb Pro

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                #67
                Originally posted by imacken View Post
                I am struggling to see a positive difference when using this mod. I really am not being critical as clearly it has made a difference to many people, but flying around the PG map in the Harrier looks worse to me, as the terrain buildings etc. look kind of 2D and flat.
                A lot of the settings seem to be switched off, and that detracts from the overall look to me.
                What am I missing? What differences should I be seeing?


                In VR there is a huge FPS boost for me. The stutters are gone for me.


                Harrier in PG map before. stutters and 30 fps.


                AFTER installing the mod and follow ALL the things in the README!


                Harrier in PG map after. no stutters and 45 fps.


                Fisheye in VR and missing some shaders. No gamebreaking!
                New system:I9-9900KS, Kingston 64 GB DDR4 3200Mhz, RTX 3080(OC 2070 Mhz), Corsair H150 Pro RGB, Samsung 970 EVO 1 Tb, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional, Corsair 750 Watt.

                Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns

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                  #68
                  Originally posted by boedha68 View Post
                  In VR there is a huge FPS boost for me. The stutters are gone for me.


                  Harrier in PG map before. stutters and 30 fps.


                  AFTER installing the mod and follow ALL the things in the README!


                  Harrier in PG map after. no stutters and 45 fps.


                  Fisheye in VR and missing some shaders. No gamebreaking!
                  OK, thanks. I didn't have any of those issues anyway, so maybe that's why I'm not seeing any improvement. With much more demanding settings, I get 45 solid, no stuttering in PG.
                  I'm glad it's making a difference to a lot of people though.
                  Intel i9 10900K 5.1GHz · Palit RTX 2080 Ti OC Gaming Pro · ASUS ROG STRIX Z490-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · Thrustmaster TPR Pedals · TrackIR5 · Thrustmaster F/A-18 Hornet Grip · Virpil WarBRD Base · Virpil Throttle MT-50 CM2 · Virpil Alpha Grip · HP Reverb Pro

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                    #69
                    Originally posted by -=Demon=- View Post
                    unfortunately I recieve an error in the startup of DCS.

                    Saying that unrecognized token in ResolveDepth.fx -> disableAlphaBlend.

                    Any Ideas?
                    Thanks
                    Demon
                    I've got the same issue upon startup:

                    Shader "bazar/shaders/deferred/ResolveDepth.fx" failed to compile. Reason:
                    warning X4717: Effects deprecated for D3DCompiler_47 D:\...\bazar\shaders\deferred\ResolveDepth.fx{89,17-33}:Unrecognized token disableAlphaBlend


                    Am running an AMD Vega 64 on the current 18.6.1 drivers version if that is any help?
                    Ryzen 3900x | 32GB DDR4 @ 3600MHz | Gigabyte X570-Aorus Ultra
                    Gigabyte GeForce RTX 2080 Ti Gaming OC | Samsung C34F791 | HTC Vive Pro | Windows 10 Pro x64
                    Auzentech X-Fi Forte | Thrustmaster MFDs, Warthog & Cougar with Simped-Vario F16C Pedals

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                      #70
                      Originally posted by Astronut View Post
                      I can confirm that this works! I just copied the original glass.hlsl file back into the functions folder. Thanks for that Brixmis.


                      This mod is pretty amazing! Thanks Kegetys!

                      Yep, after copying back the original glass.hlsl it worked, HUGE boost! Thnx!
                      [ i7 8700K@5Ghz (LC) - GTX 1080 TI (LC) - 32GB G.Skill Flare X 3200 - Gigabyte Z370 Aorus Gaming K3 - Samsung 970 PRO NVME SSD - LG 34" Ultra Wide - HTC Vive - Virpil MongoosT-50/WarBRD Base ]

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                        #71
                        Originally posted by kunterbunt View Post
                        Without shaders dcs cannot work. What kind of error did you get?
                        It would load, but takes forever every time I load it, I looked in the shader folders and they never rebuilt , I backed the files up and put them back, I got the glass error a couple of people are talking about.
                        Hawkeye
                        VF-213 CO
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                        www.vcvw-11.com

                        Heatblur F-14 SME

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                          #72
                          OR users must use the different size MASK
                          Glass error fix for people (I loaded a very large mission, so no idea what is needing it)
                          Shaders take an age to rebuild, you can watch it in realtime in the dcs.log.


                          It worked well for me I got a bunch more detail out of it and could turn MSAA on again with still an improvement.
                          ___________________________________________________________________________
                          SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * PLAYLIST

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                            #73
                            Originally posted by Pikey View Post
                            OR users must use the different size MASK
                            Glass error fix for people (I loaded a very large mission, so no idea what is needing it)
                            Shaders take an age to rebuild, you can watch it in realtime in the dcs.log.


                            It worked well for me I got a bunch more detail out of it and could turn MSAA on again with still an improvement.


                            I use the rift and have no problems with the size mask.
                            New system:I9-9900KS, Kingston 64 GB DDR4 3200Mhz, RTX 3080(OC 2070 Mhz), Corsair H150 Pro RGB, Samsung 970 EVO 1 Tb, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional, Corsair 750 Watt.

                            Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns

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                              #74
                              Any 1080ti users see a big difference with this hack? Already getting 45/90 fps but was wondering if this makes the experience even better.
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                                #75
                                Originally posted by ElementLT View Post
                                Any 1080ti users see a big difference with this hack? Already getting 45/90 fps but was wondering if this makes the experience even better.
                                Identical system than yours and yes, I get better performance. I push the PD to 1.6-1.7 and every frame count.

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                                  #76
                                  I didn't see any FPS boost at all. Still running from 20-45 and anything in between.
                                  I did check that the new files are there and did rename terrain metacaches folders.
                                  Run with PD 1.2 and same graphic setup as OP.

                                  And what is strange is that that there is no new files in terrains metacache. I even tried to remove the old folder. And can load and fly missions. Shouldn't it generate new files in the Mods\terrains\???\misc\metacache\dcs folders?

                                  Edit: well it did something. Now I can go to PD 1.5 without any loss in FPS
                                  Last edited 07-11-2018, 04:35 PM.

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                                    #77
                                    Originally posted by ElementLT View Post
                                    Any 1080ti users see a big difference with this hack? Already getting 45/90 fps but was wondering if this makes the experience even better.

                                    Did you set MSAA to x4?
                                    My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb

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                                      #78
                                      Originally posted by lefuneste01 View Post
                                      hello,
                                      I'm back on hacking DCS shaders with 3dmigoto : https://github.com/bo3b/3Dmigoto/releases
                                      I can now increase brightness of cockpit parts and mask labels by cockpit frames. I'm still working of a better zoom, but it's harder than with il2 Bos...
                                      Maybe it should be interesting to make your mod in 3dmigoto ?

                                      It does not change DCS files, so no problem with integrity. Do you know this lib ?
                                      Holy crap! First this excellent mod to increase FPS, and now lefuneste01 is working his magic on the zoom? Brilliant!

                                      For those that don't play Il-2 BOS, his mod is practically mandatory if you're running VR. Has made the world of difference in spotting aircraft.

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                                        #79
                                        I've also got the error...

                                        Shader "bazar/shaders/deferred/ResolveDepth.fx" failed to compile.



                                        Sent from my SM-G955F using Tapatalk

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                                          #80
                                          Originally posted by hazzer View Post
                                          Hi, I keep getting this error when joining servers or missions with all aircraft, what can I do to fix it?

                                          I have a butcher's fix for the shader compilation error (until properly done by the OP):

                                          At line 101 of glass.hlsl (Bazar\shaders\model\functions\glass.hlsl)
                                          replace :
                                          Code:
                                          mp.diffuse.rgb = Diffuse.SampleBias(gAnisotropicWrapSampler, input.DIFFUSE_UV.xy, 3);
                                          with
                                          Code:
                                          #ifdef DIFFUSE_UV        
                                                  mp.diffuse.rgb = Diffuse.SampleBias(gAnisotropicWrapSampler, input.DIFFUSE_UV.xy, 3);
                                          #endif
                                          I repeat this is a butcher's fix. I have tried various planes in Caucasus and all seem OK ("JUST DOGFIGHT" server).

                                          I cannot but be impressed by 90fps. Again, thank you Kegetys !

                                          On another note :
                                          Originally posted by Pikey View Post
                                          .... he's been improving visuals and making tools for well over 14 years ... ... So in terms of "why cannot ED do it" or other silly comments, you need to realise the man's qualifications first before starting typing. www.kegetys.fi
                                          The man has clearly knowledge and brains. But if I understand correct, you say that ED people don't and that's why they could not do it ? !!!!
                                          Cheers !
                                          JUSTDOGFIGHT server - For Nickname reservation, stats, server map, instructions and other content visit our site justdogfight.com

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