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3d model dissapears/appears in game when looking at it at certain angles


T-Pap

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Hi everyone ,

 

I require some help fwith a prob i;m facing with my 3d models.

 

I have used blender to create a aircraft hangar and exported it as an edm with the new edm plugin. The model appears in DCS great with all its textures etc however , when viewing it from inside the cockpit at certain angles , the object completely dissapears and then reappears if i slightly move my head or pan the camera again . The does not happen with any of the exterior cameras at any angle , only viewing as first person either desktop or VR

 

As soon as i turn and look at my hangar at say 30 degree angle it completely dissapears (its projected shadow though still remains) . If i slightly move my vision it will appear again but just dissapear again once i move my head to specific angles.

 

I just can't narrow down what is affecting the rendering .

 

Any help appreciated if anyone has a similar experience.

 

Thanks

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Hi, the rendering is skipped when the bounding box leaves your field of view. Could this be a problem? You could try to make it bigger.

 

Good idea , will check it out and make it larger to see maybe the angle and shape of object are causing the prob ! Thanks for the advise :)

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