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    I'm flying CV71 and it's great - no probs with implementation in Beta-version. Great are the possibilities to customize the mission like night / day, mission types, skip etc.
    One question: the AI wingmen tend to crash because of low fuel before I can return to the carrier and land. Therefore I quit the mission when I hear bingo fuel because I'm afraid I will lose too much A/C in the war. Can you perhaps ignore these kind of crashes when calculating the losses or is it already ignored so that I can return to carrier and land again ;-).

    Comment


      Originally posted by Miguel21 View Post
      To be added in the FAQ:

      (snip...)

      The problem (I think) is that the system can't find the path of campaign folder.

      There are several reasons for this:
      1-
      --a/ befor ScriptsMod.20.37.xx:
      ===> the path in the camp_init file does not match your configuration


      --b/ afterScriptsMod.20.37.xx:
      ===> your path in "path.bat/pathSavedGames" is bad.
      ===> and you don't have any path in camp_init file
      After the bug, go to the DCS log, and look for a line containing: "pathDCE".
      It tells you the path DCE is trying to find, based on what you entered in path.bat


      --c/ your installation of the campaign is badly done and does not correspond to the path of camp_init ^^


      --d/ you moved the saved game to a different hard drive.


      2- you didn't launch the firstmission.bat before you started the campaign.
      3- The DCS World OPENBETA/Script/MissionScripting file has not been modified.
      4- the MissionScripting file has been modified but is not in ANSI or UTF8
      5- etc... ^^
      Thanks for the reply Miguel21.

      Here's a couple of the common error messages that I get while running the Eagle Over PG campaign:




      Since I don't own the entire FC3 module (I just have the standalone F-15C module), I altered the file path in the camp.init.lua to point to the install location directly inside the F-15C DCS root folder. Here's my cam_.init.lua settings:


      When I change the MissionScripting.lua to this:

      It just reverts back to this, no matter if I make the file Read-Only or not:



      This is just an example of one of the campaigns. Eagle Over Caucasus gives me the same errors, more or less. Thanks for your help thus far!
      AO1 (AW/SW) USN from 1997-2005
      Disabled Veteran of OEF

      Comment


        @Miguel21 Thank you
        @Eagle
        If you can help me out, some questions that I cant resolve anywhere despite reading the documentation numerous times.

        Comment


          Originally posted by Tex_76 View Post
          Thanks for the reply Miguel21.

          Here's a couple of the common error messages that I get while running the Eagle Over PG campaign:




          Since I don't own the entire FC3 module (I just have the standalone F-15C module), I altered the file path in the camp.init.lua to point to the install location directly inside the F-15C DCS root folder. Here's my cam_.init.lua settings:


          When I change the MissionScripting.lua to this:

          It just reverts back to this, no matter if I make the file Read-Only or not:



          This is just an example of one of the campaigns. Eagle Over Caucasus gives me the same errors, more or less. Thanks for your help thus far!

          Whoa, version S11.07?

          Does it still exist?
          Cef should delete them, they're not up to date ^^

          Replaces the following files:


          And EventsTrackers in Eagle over PG\Scripts\Mission Scripts


          Modifies MissionScripting when DCS is Off



          Then run FirstMission.bat, and start game
          Attached Files
          FAQ DCE (Cef & Miguel'version)


          In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:
          • - the mission
          • - the tacview
          • - a screenshot of the bug window
          • - Give the name of the campaign
          • - Give the version of the script (saying the latest version is not enough, it is written at the beginning of the DOS window)

          Comment


            Originally posted by oho View Post
            I'm flying CV71 and it's great - no probs with implementation in Beta-version. Great are the possibilities to customize the mission like night / day, mission types, skip etc.
            One question: the AI wingmen tend to crash because of low fuel before I can return to the carrier and land. Therefore I quit the mission when I hear bingo fuel because I'm afraid I will lose too much A/C in the war. Can you perhaps ignore these kind of crashes when calculating the losses or is it already ignored so that I can return to carrier and land again ;-).



            Hello oho

            No, we can't ignore this type of incident, and I've already told you above
            FAQ DCE (Cef & Miguel'version)


            In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:
            • - the mission
            • - the tacview
            • - a screenshot of the bug window
            • - Give the name of the campaign
            • - Give the version of the script (saying the latest version is not enough, it is written at the beginning of the DOS window)

            Comment


              Originally posted by Oceandar View Post
              Only got two missions to fly then campaign generator failed to generate next mission after 50 tries and asked me to begin a new one. Its too bad because I actually like it more than I thought I would.

              Hi
              Until we find a way to balance the campaign, I suggest you to disable the Inter and CAP in oob_air_init and then relaunch a campaign via FirsMission.bat so that the changes are taken into account.
              Last edited 08-06-2020, 12:30 PM. Reason: test
              FAQ DCE (Cef & Miguel'version)


              In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:
              • - the mission
              • - the tacview
              • - a screenshot of the bug window
              • - Give the name of the campaign
              • - Give the version of the script (saying the latest version is not enough, it is written at the beginning of the DOS window)

              Comment


                Originally posted by Miguel21 View Post
                Hi
                Until we find a way to balance the campaign, I suggest you to disable the Inter and CAP in oob_air_init and then relaunch a campaign via FirsMission.bat so that the changes are taken into account.
                Ha... Will do that. Thanks Miguel.

                Cheers
                Mastering others is strength. Mastering yourself is true power. - Lao Tze

                Comment


                  Originally posted by Miguel21 View Post
                  Whoa, version S11.07?

                  Does it still exist?
                  Cef should delete them, they're not up to date ^^

                  Replaces the following files:


                  And EventsTrackers in Eagle over PG\Scripts\Mission Scripts


                  Modifies MissionScripting when DCS is Off



                  Then run FirstMission.bat, and start game
                  To be fair, the 11.07 file you reference came directly from the download link section on the first page of this thread.

                  I'll add those files to my game build. Could you please update the current release with the the files you provided so others won't run into the same issue as I have? Thanks again!
                  AO1 (AW/SW) USN from 1997-2005
                  Disabled Veteran of OEF

                  Comment


                    Originally posted by sublime View Post
                    @Miguel21 Thank you
                    @Eagle
                    If you can help me out, some questions that I cant resolve anywhere despite reading the documentation numerous times.
                    Hi Sublime could you please send a screenshot of what is in your path.bat file?
                    Intel Core i7 7700, 16GB DDR4 RAM, Intel 660P PCIe NVMe, Zotac 2070 Super Amp, Oculus Rift S

                    A-10C, FA-18C, F-14B, FC3, F-5E, F-86, AV8B, M-2000, Combined Arms, AJS37, F-16C, C-101, MiG-15Bis, MiG-19P, MiG-21Bis, L-39, P-51D, Spitfire LFMkIX, Bf-109, Fw-190 Dora, Fw-190 Anton, P-47D, I-16, SA342, Mi-8MTV2, UH-1H, Ka-50

                    Comment


                      Originally posted by Eagle_01 View Post
                      Hi Sublime could you please send a screenshot of what is in your path.bat file?
                      Yessir one moment.
                      Attached Files
                      Last edited 07-30-2020, 01:55 PM.

                      Comment


                        Originally posted by Tex_76 View Post
                        To be fair, the 11.07 file you reference came directly from the download link section on the first page of this thread.

                        I'll add those files to my game build. Could you please update the current release with the the files you provided so others won't run into the same issue as I have? Thanks again!
                        Well this campaign was not an original one ... only a special command for a player so I was not sure to update it anymore (FC3 planes are not really sexy for me ) but I will try to update it too if you are interested for it I'm ready to release an update version of all over PG campaign but I must wait for a solution for a bug I discovered while testing AI classing bombing habilities ...
                        Hope it will come soon !
                        All known Dynamic Campaign Engine Campaigns

                        Comment


                          Hello PBO_CeF,


                          I am trying to play the Mirage over PG campaign version 20.38 but I am having a problem when generating the first mission.

                          I cannot get a mission generated and it gives the error 'Not enough ready aircraft for all clients'. I let it run and eventually it gave me a mission. However the only mission I got was a Night mission to escort a strike to an EWR site. None other. Oh it is in single player.

                          When I modified it to only day missions I got no missions at all. After 20 attempts the bat-file stopped. Resetting it back to day and night missions gave the same results as the first try. Oh after the first missions was generated the DOS-box also started showing the take off times for flights of the carriers.

                          Any help/fix apprectiated. These DCE-campaings are making DCS worth while.

                          Update: loaded the TF71 Hornet supercarrier campaign and that works just fine.
                          Last edited 08-01-2020, 08:24 AM. Reason: Update

                          Comment


                            Originally posted by sublime View Post
                            Yessir one moment.
                            Hi Sublime.. Here you go. You can use this path.bat file. Just replace the one you have in the init folder.
                            Attached Files
                            Intel Core i7 7700, 16GB DDR4 RAM, Intel 660P PCIe NVMe, Zotac 2070 Super Amp, Oculus Rift S

                            A-10C, FA-18C, F-14B, FC3, F-5E, F-86, AV8B, M-2000, Combined Arms, AJS37, F-16C, C-101, MiG-15Bis, MiG-19P, MiG-21Bis, L-39, P-51D, Spitfire LFMkIX, Bf-109, Fw-190 Dora, Fw-190 Anton, P-47D, I-16, SA342, Mi-8MTV2, UH-1H, Ka-50

                            Comment


                              Originally posted by PB0_CEF View Post
                              Well this campaign was not an original one ... only a special command for a player so I was not sure to update it anymore (FC3 planes are not really sexy for me ) but I will try to update it too if you are interested for it I'm ready to release an update version of all over PG campaign but I must wait for a solution for a bug I discovered while testing AI classing bombing habilities ...
                              Hope it will come soon !
                              Sounds great!

                              I still have the Viper and the Hog to keep me occupied at the moment. Just thought I'd shout out to you developers about the issue for the other Eagle players.

                              Thanks and keep up the outstanding work.
                              AO1 (AW/SW) USN from 1997-2005
                              Disabled Veteran of OEF

                              Comment


                                Originally posted by Eagle_01 View Post
                                Hi Sublime.. Here you go. You can use this path.bat file. Just replace the one you have in the init folder.
                                thanks man!! Im gonna try it now. youre the best
                                edit : I tried it. now I get an error saying it cant find the directory for the dce stuff. I looked and editted the saved games path so its pointed at the scritpsmod folder (the first .bat file didnt work )
                                dont worry about it, I dont want to hog your time
                                Last edited 07-31-2020, 04:26 PM.

                                Comment


                                  So when can we finally see a supercarrier mod version of the f-18 persian gulf campaign?
                                  sigpic

                                  Comment


                                    Originally posted by oscar19681 View Post
                                    So when can we finally see a supercarrier mod version of the f-18 persian gulf campaign?

                                    You missed this ?



                                    https://www.digitalcombatsimulator.c...files/3311258/
                                    All known Dynamic Campaign Engine Campaigns

                                    Comment


                                      DCE Campaigns

                                      New ScriptMods (20.38.01) and Over PG campaigns versions :
                                      Harrier will operate from LHA Tarawa in all over PG campaigns !
                                      I changed loss conditions : if a CVN is lost (mainly with collision) you will not loose the campaign automatically (if it's not your CVN of course ! )
                                      By default Task force will go straight to maintain a safe formation but you can change it back to wind facing in Conf_mod file in Init folder !
                                      I tweaked a little loadouts and squadrons order of battle to allow more missions for player squadron ...
                                      And more I don't remember
                                      All other campaigns will be updated too : TFs, India-Pak War and Iran-Irak War...
                                      Last edited 08-06-2020, 12:39 PM.
                                      All known Dynamic Campaign Engine Campaigns

                                      Comment


                                        Originally posted by PB0_CEF View Post
                                        New ScriptMods (20.38.01) and Over PG campaigns versions :


                                        Harrier will operate from LHA Tarawa in all over PG campaigns !
                                        I changed loss conditions : if a CVN is lost (mainly with collision) you will not loose the campaign automatically (if it's not your CVN odf course ! )
                                        By default Task force will go straight to maintain a safe formation but you can change it back to wind facing in Conf_mod file in Init folder !
                                        I tweaked a little loadouts and squadrons order of battle to allow more missions for player squadron ...
                                        And more I don't remember
                                        All other campaigns will be updated too : TFs, India-Pak War and Iran-Irak War...



                                        (Testing the addition of FAQs in the signature ^^)
                                        FAQ DCE (Cef & Miguel'version)


                                        In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:
                                        • - the mission
                                        • - the tacview
                                        • - a screenshot of the bug window
                                        • - Give the name of the campaign
                                        • - Give the version of the script (saying the latest version is not enough, it is written at the beginning of the DOS window)

                                        Comment


                                          Nearly all TF campaigns upgrades released see first post
                                          All known Dynamic Campaign Engine Campaigns

                                          Comment

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