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Any way to make head turning greater than 1:1 like TrackIR?

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    #21
    I know, but it’s just awkward that way. I wouldn’t have thought this should be so hard. Oh well...
    Intel i9 10900K 5.1GHz · MSI Gaming X Trio RTX 3090 · ASUS ROG STRIX Z490-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · Thrustmaster TPR Pedals · TrackIR5 · Thrustmaster F/A-18 Hornet Grip · Virpil WarBRD Base · Virpil Throttle MT-50 CM2 · Virpil Alpha Grip · HP Reverb Pro

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      #22
      so i know some devs who played with the idea, but they found it made people more likely to chunder
      SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb Pro SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

      VR Stuff: My 2.5.6. DCS VR Settings, Shaders MOD for VR, My variant of Kegetys mod with clear water and also IC PASS for current beta & stable

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        #23
        Fine, but all those people have to do, is not switch it on!
        Intel i9 10900K 5.1GHz · MSI Gaming X Trio RTX 3090 · ASUS ROG STRIX Z490-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · Thrustmaster TPR Pedals · TrackIR5 · Thrustmaster F/A-18 Hornet Grip · Virpil WarBRD Base · Virpil Throttle MT-50 CM2 · Virpil Alpha Grip · HP Reverb Pro

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          #24
          If you want to see what it is like to increase the head turning rate, use VR zoom.

          If you are going to give up 1:1 tracking, you might be better off using a flat panel and TrackIR. If nVidia still natively supported stereo 3d with their drivers, a high end gpu matched with TrackIR and 3d would be very close to the VR experience other than the amplified head tracking.
          sigpic

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            #25
            Possibility...

            https://hackaday.com/2015/12/23/usb-...vices-secrets/
            Habitual Outlier ● BBE Jul'67 ● VR Settings
            A-10C ● AV-8B ● F-16C ● F-5E ● F-86F ● F/A-18C ● FC3 ● I-16 ● Ka-50 ● Mi-8MTV2 ● SA-342 ● UH-1H ● Spit ● SC
            i7-5820K 4.3GHz ● 1080 Ti Strix ● 32GB 2666MHz ● Evo M.2 ● Rift ● Reverb ● X56 ● TM Throttle/A10C/FA18C/TPR

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              #26
              My attempt to get a better angle for checking six would be to have something like a snap view that turns your virtual head by let's say 60° in either direction (2 separate keybinds). When that happens instantly or with a very short fade-out-fade-in effect (as in HL:A blink teleport locomotion), it wouldn't cause motion sickness. From there on you could naturally turn around enough to see everything within reasonable limits. It's kinda like taking a snap turn with the right thumbstick and actually turning as well in a VR game, which does work quite well if you want to have a quick peek at something behind you.
              Haven't tried the DCS snapviews for that yet, as I'm not sure if they work at all in VR.

              But we should never mess with that 1:1 head turn rate.

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                #27
                I just use look behind exterior view. Map it to primary HAT down. For A10, I move that camera closer to cockpit so it's more like looking back.
                Last edited 10-11-2020, 05:19 AM.

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                  #28
                  Guys, I didn’t mean this discussion to be about should we abandon 1:1, or nausea, or give up using VR and use TrackIR or VR zoom. I just wondered if there was a way to do this by editing a file or something else.

                  I really don’t see why having this as AN OPTION should upset anyone. Use it if it suits, don’t use it if it doesn’t. Simple.
                  Intel i9 10900K 5.1GHz · MSI Gaming X Trio RTX 3090 · ASUS ROG STRIX Z490-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · Thrustmaster TPR Pedals · TrackIR5 · Thrustmaster F/A-18 Hornet Grip · Virpil WarBRD Base · Virpil Throttle MT-50 CM2 · Virpil Alpha Grip · HP Reverb Pro

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                    #29
                    gotcha, AFAIK there is no user serviceable setting in WMR, SteamVR or DCS to impact Head rotation e.g. 1 degree of movement equals 1.1 degrees (insert arbitrary ratio) of effect. In theory it could be done per axis in any of the places i mentioned ... it might even be possible to do some dev and make it happen as a third party .. .but nothing in the can today
                    SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb Pro SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

                    VR Stuff: My 2.5.6. DCS VR Settings, Shaders MOD for VR, My variant of Kegetys mod with clear water and also IC PASS for current beta & stable

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                      #30
                      I think it would be a really good option to have. Think I might post in the DCS Wishlist sub-forum. Maybe someone already has, not sure.
                      Intel i9 10900K 5.1GHz · MSI Gaming X Trio RTX 3090 · ASUS ROG STRIX Z490-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · Thrustmaster TPR Pedals · TrackIR5 · Thrustmaster F/A-18 Hornet Grip · Virpil WarBRD Base · Virpil Throttle MT-50 CM2 · Virpil Alpha Grip · HP Reverb Pro

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                        #31
                        Swivel chair works for me. Mostly.

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                          #32
                          low backed swivel chair for the win ... that way you can look up too
                          SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb Pro SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

                          VR Stuff: My 2.5.6. DCS VR Settings, Shaders MOD for VR, My variant of Kegetys mod with clear water and also IC PASS for current beta & stable

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