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    Oculus Go with DCS?

    I'm looking at VR as an option to allow me to look around the cockpit better (especially with the F-14 releasing soon™) and I can't help but feel bad about the Rift and Vive's price. The Oculus Go is much cheaper, but does it even work with DCS? I've heard that it's also only 3 degrees of freedom. How much does that affect gameplay?

    #2
    It would be like buying a VW Bug and expecting a Ferrari's performance.
    i9 9900K @ 5.1Ghz - ASUS Maximus Hero XI - 32GB 4266 DDR4 RAM - ASUS RTX 2080Ti - 1 TB NVME - NZXT Kraken 62 Watercooling System - Thrustmaster Warthog Hotas (Virpil Base) - MFG Crosswind Pedals - Pimax 5K+
    VFA-25 Fist Of The Fleet
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      #3
      Oculus Go is not a PC peripheral. It is a stand alone device similar to a small tablet with a head mount (something you can achieve to some degree with a good cell phone).

      The Rift and Vive are relatively low in graphics quality compared to a 2d display. But they are so immersive that many, perhaps even most are prepared to give up graphics quality for 1:1 head tracking, wide field-of-view, and stereoscopic 3d.

      If you have the money and/or a PC able to support them, I would consider a Rift or Vive. Even with their limitations, they provide a fantastic experience that cannot be replicated with TrackIR and a monitor.

      If you are tight on money, keep flying 2d and remain blissfully ignorant of what VR really has to offer.
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        #4
        a rift is one third the price of a ultrawide..

        so I bought a rift instead of an ultrawide. and have not flown 2d since.
        or even looked at new monitors..
        My Rig: i7 4930k 4.5Ghz, 16GB DDR3 2400, 2x SSD, EVGA 1080 Superclocked, Warthog Throttle and Stick, MFG Crosswinds, Oculus Rift.

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          #5
          This is technically not true. I am currently using an Oculus go to vr in DCS world. it works freakishly well actually. There are a few apps and some minor tweaks but it is totally possible to stream DCS world to the go. Mind you only have 3 DOF but it is still a step up over track IR without the expense of a rift or a vive.



          Here is how.



          https://www.youtube.com/watch?v=2JbgUC0h2BY&t=366s


          https://www.youtube.com/watch?v=jDPan4rHrbo&t=460s
          Last edited by TheOtherSider; 07-19-2019, 03:00 AM.

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            #6
            Used Rift CV1's are selling for the price of a Go now .
            9700k , Aorus Pro wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , EVGA 1070 FE , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Hotas on Foxxmounts , CH pedals , RiftS

            "Hold my beer"

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              #7
              I think every system has a proper application. Oculus Go must be great to play Beat Saber.
              But I don´t see the point using it for DCS and other flightsims and simracing.
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              i5 8400 | 32 Gb RAM | 250 Gb 970 EVO SSD | GTX 1080 | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Virpil desk mount | VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 3 TM MFDs | Realteus ForceFeel | Saitek Pro Flight Switch Panel
              FC3 - Warthog - F-5E - Harrier - Hornet - Tomcat - Huey - Viper - C-101 - NTTR - PG - Mi8 - SuperCarrier - Syria - Warthog II

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                #8
                Originally posted by Tundra View Post
                I think every system has a proper application. Oculus Go must be great to play Beat Saber.
                But I don´t see the point using it for DCS and other flightsims and simracing.



                As I stated, it works fine DCS world. Points to above post with accompanying youtube vids on how to do it and to demonstrate it working.



                I literally just flew a hornet and a black shark for like 5 hours with an Oculus go.

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                  #9
                  Originally posted by TheOtherSider View Post
                  As I stated, it works fine DCS world. Points to above post with accompanying youtube vids on how to do it and to demonstrate it working.



                  I literally just flew a hornet and a black shark for like 5 hours with an Oculus go.
                  I mean, you need a computer to plug in your HOTAS system and other controllers, right? that´s where I think Go loses the battle.

                  Or maybe Im plainly wrong; it could be the same case when other guys affirm MFD Cougars are irrelevant and useless when using VR, but for me they work perfect and despite being "blind", I use them based on muscle memory.

                  So, how is it?
                  sigpic
                  i5 8400 | 32 Gb RAM | 250 Gb 970 EVO SSD | GTX 1080 | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Virpil desk mount | VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 3 TM MFDs | Realteus ForceFeel | Saitek Pro Flight Switch Panel
                  FC3 - Warthog - F-5E - Harrier - Hornet - Tomcat - Huey - Viper - C-101 - NTTR - PG - Mi8 - SuperCarrier - Syria - Warthog II

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                    #10
                    Originally posted by Tundra View Post
                    I mean, you need a computer to plug in your HOTAS system and other controllers, right? that´s where I think Go loses the battle.

                    Or maybe Im plainly wrong; it could be the same case when other guys affirm MFD Cougars are irrelevant and useless when using VR, but for me they work perfect and despite being "blind", I use them based on muscle memory.

                    So, how is it?

                    You cant use the Head set to play DCS with out your PC. What you are instead doing is running a program that streams Steam vr to your head set. My PC is still running everything my HOTAS and DCS world its self.

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                      #11
                      Originally posted by Tundra View Post
                      I mean, you need a computer to plug in your HOTAS system and other controllers, right? that´s where I think Go loses the battle.

                      Or maybe Im plainly wrong; it could be the same case when other guys affirm MFD Cougars are irrelevant and useless when using VR, but for me they work perfect and despite being "blind", I use them based on muscle memory.

                      So, how is it?

                      As an aside what are your DCS setting for VR? I have exactly the same system as you PC wise. I am having trouble gettiing a smooth frame rate in DCS in VR

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                        #12
                        Originally posted by TheOtherSider View Post
                        As an aside what are your DCS setting for VR? I have exactly the same system as you PC wise. I am having trouble gettiing a smooth frame rate in DCS in VR
                        First of all, press Alt+Enter to go fullscreen, I have very bad performance otherwise.
                        Second, I don´t fly on massive MP servers, I have 3-6 sqnmates mostly. Missions tend to be small(no Inferno, GAW, etc...)
                        I use Oculus Tray Tool to set a Pixel Density of 1.5 and CPU high priority.
                        In-game settings:
                        Attached Files
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                        i5 8400 | 32 Gb RAM | 250 Gb 970 EVO SSD | GTX 1080 | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Virpil desk mount | VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 3 TM MFDs | Realteus ForceFeel | Saitek Pro Flight Switch Panel
                        FC3 - Warthog - F-5E - Harrier - Hornet - Tomcat - Huey - Viper - C-101 - NTTR - PG - Mi8 - SuperCarrier - Syria - Warthog II

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                          #13
                          anyone tried a quest? would be nice to set up my hotas gear on the patio and a long usb extender

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                            #14
                            Originally posted by Tundra View Post
                            First of all, press Alt+Enter to go fullscreen, I have very bad performance otherwise.
                            Second, I don´t fly on massive MP servers, I have 3-6 sqnmates mostly. Missions tend to be small(no Inferno, GAW, etc...)
                            I use Oculus Tray Tool to set a Pixel Density of 1.5 and CPU high priority.
                            In-game settings:

                            Ah, thanks it took alot of the chop out of it

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                              #15
                              Originally posted by TomVR View Post
                              anyone tried a quest? would be nice to set up my hotas gear on the patio and a long usb extender



                              ALVR the program I use to stream DCS to my Oculus go works with The Quest so I don't see a reason why it wouldn't work for DCS. the quest would likely work better since it has 6 dof.

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                                #16
                                I tested Google cardboard and selfmade head tracking together. Works fine as 6DOF. I think when you use GO and head tracking you get good preformance and 6 DOF.

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                                  #17
                                  sorry I know old thread, but I had the quest for a short while, and it seems to be the go to, since it has an oled , no thanks to rift s. I might add that I had top of the line wifi equipment, that might be the only downfall for some

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                                    #18
                                    Hi, i bought an oculus go 64 giga but i can't get it to work on dcs open beta nor on other versions. i tried with the links you put but it can't connect to the server. My pc has the following features: asus intel core i7 2.2 GHz, 16gb ram, 500gb ssd hard drive, geforce gt 630m 2gb and windows10 and as an internet connection I have adsl speed 90 mega.
                                    Could you kindly help me on how to install oculus go on dcs?
                                    thank you.

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