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  2. Pardon me, it was I that didn't understand correctly. I thought the issue was the positioning of the camera on top of the screen, that it needed readjustment (angle, etc) beyond what currently is possible "as is". It's a hack I've used on every big screen, i.e, to force a steeper angle of the camera (towards you, as it's so much higher than usual) while keeping it secure. But only now realizing the issue may be unrelated. Are you using the Track Clip Pro LED headtracker, or just the plastic reflector thing on the hat? I ask this because the issue that you describe seems similar to what I noticed before with a friend's TrackIR - he was using the hat reflectors (the plastic thing to put on a hat). We realized that when the camera is placed on a bigger screen (like yours) sits much, much higher than by design, and the tracking is disturbed. Both @kksnowbear and @SharpeXB aproach the possible issue above, I think you'll understand. In my friend's case, we fixed it by using LEDs for the head-tracking (DelanClip), forcing a steeper angle of the camera (towards the head of the user) and readjusting the response curves. Personally, I use an old PS3Eye Camera (with IR filter) with OpenTrack software, and TrackHatClip (with LEDs, pretty much same thing as the DelanClip) placed on headphones. I never had an issue with usage, and have used it with a plethora of screens (32'', 46'', 55'', 43'' and now the current 50'' screen), be it sitting close or far from the screen (50 cm to 150cm distance). Yes, it was a PITA to configure untill it's "nice" (TrackiR is superior in that regard) but, once the profile was set, it works a treat.
  3. Incredible..! Thank you very much.
  4. Hello, just a quick question please? On the main console (Gazelle) at the bottom right there is 3 inter to go up and a 4th finer next to where it is marked (SA 342 speed altitude) I would like to assign a physical button to it but can't find the match in the instrument settings in DCS? Does anyone have the answer? Thanks in advance
  5. I see.. fair enough. Could be implemented in the warehouse system and then we could set the value to 0. In the warehouse system of the airbases we can set weapons/equipment stock to 0 or 100, as example.
  6. Thank you very much Abburo and MAXsenna for your answers, I found a way to deal with it Have a great day guys!
  7. Usually they cross out the classification stamp (HEMLIG) in pen when they declassify a document, but they're inconsistent about where and how they do it. It seems to vary from archivist to archivist. If they're feeling particularly meticulous they do it on every single page including a signature and a date from the archivist that did it. Most of the time they only cross it out on the first page though. In this case since it's loose pages stored in a cardboard box what they usually do when they declassify the entire box is just cross it out on the outside of the box, instead of crossing it out on the first page of every document stored in the box. It'd look something like this (entirely different and unrelated box, though): Strictly speaking the stamp doesn't actually have any legal effect or anything like that, it's just a reminder to whoever is handling the document that when it was written it was considered to contain classified information. The information required to know if something should or should not be classified is generally classified in and of itself, so as an outsider you can't know. You could contact the national archives to verify, I guess? Anyway, you're correct, we got it through official channels and if they hadn't declassified it we would never have been allowed to see it, much less photograph it. Sometimes when they declassify an entire box like this they mark it as declassified in the archive search engine and in that case you would see "avhemligad <date>" in the link I provided to its location in the archive, but they don't do it consistently; some of the archivists do it and others don't. They usually do remember to mark it as declassified in the paper version of the archive index, though!
  8. It wouldn't require any "project" if the monitor weren't too high. That's a choice that was made when it was mounted, and not by me. Adjusting the curves etc is really all just trying to overcome the fact that the camera's too high. TrackIR works fine, even with larger monitors. It's not accurate to say it requires a "very small screen", that's not correct. But as with *anything* there are limits.
  9. I’ll try the exclusive option . As said, left light is green, right light doesn’t come on, which means the sim is not recognised as compatible. (Which we know is not true, yet that’s what the cam indicates). don’t have any pause mapped, and I’m seeing the three lights on the top right in TIR. And I’m centered. It’s the only thing I mapped to HOTAS. It’s not other lighting. The lighting is always the same (night, dark outside, on,yon Leighton, when it works zero issues, until it doesn’t work. External light sources don’t switch off the right green light on the cam though, they show up as red interference on TIR. something else is goingon, because I played it fine without problems for several weeks, and then suddenly it stopped the right green light and didn’t work in dcs, until in unis tall every file and reinstall inform scratch. Then it works again for as long as I play. The onlything thatching, is that I switch off the computer when I’m done, and next day switch it on again. but here is a question: TIR has a stable and beta version. I’m using beta version, so maybe that’s what’s wrong?
  10. The Point is forcing it off by mission! Otherwise I could just turn down Brightness till it’s off…
  11. Yeah but that’s only feasible with a very small screen. Not a realistic solution in this case. The option here that doesn’t involve a home improvement project is to try adjusting the response curves. The “Default” preset that TrackIR starts with isn’t actually ideal for what we are doing with this, checking six and so forth. IMO the “Smooth” preset works better as a starting point.
  12. Will the Alphajet be multicrew capable?
  13. я же сказал, грубой посадки. Речь идет исключительно о физическом воздействии. Будь то консрукция самолета, и/ или организм человека. Все! 5...10 бальной системы вполне хватит. В остальном сажай хоть на кукурузное поле ...
  14. to assist @Flappie, here is a link to the procedure. i suggest "Ultimate" plan. https://systembooster.minitool.com/boost-pc/ultimate-performance-power-plan.html
  15. No, the convention is exactly as I described; top of the monitor or slightly below. That's been the standard forever and it's all over online. Go check. Even better, cite a reputable source that agrees with your opinion. In the OPs case having the monitor that high is jacking up the angles enough it gets goofy when he looks down and to the side. That's because light doesn't bend - these are reflectors, and with light, the angle of incidence equals the angle of reflection. Too steep and the light doesn't get reflected back to the camera, and the rest is history. You can try curves in the software, but it's possible that enough of a curve will be too sensitive (these are inversely proportional). The active LEDs in a Track Clip may work since they have lenses on the LEDs. It remains, however, that the problem is the camera's too high. And that's because of where the monitor is. As I mentioned above, TrackIR clearly was not intended to be used with a big monitor only two feet away. (Or maybe that's why they have the active LEDs solution).
  16. I'm having these strange shadow, in cockpit and external view in the F16 in the quickstar GBU10 - 12 mission
  17. hello. please run the mission again and save the track after mission exit. upload to here to allow us to watch.
  18. I've been interested in this addon, but have heard people said it's not worth it. I would like to hear from others on here if they feel the same. Is it outdated?
  19. IRL your rotor disc will reflect radar waves like a beacon. Any jet with a radar that just happens to look down in your rotor disc should(!) be able to detect you. In addition DCS simulates AI using radio comms to share information about enemy. On group/flight level this means, if one detects you, all are aware and know where to look (they still need to lock on, but they know you are there). Once detected, it's hard to hide again. That said, the Line-Of-Sight calculation is a tricky thing in DCS. Trees do block LOS, but to my understanding it has simplifications for performance reasons. A Tank driving along a treeline will have its LOS broken by each tree, yet the enemy Tank will see him through the treeline and shoot him between trees. Depending on how high an aircraft flys its radar or LOS may have enough angle to look down "into the trees". The AI isn't actually omnipotent, but the detection algorithm basically works with a timer that's based on how long you are "in Line-Of-Sight" adjusted by multiple factors, like distance, time of day (light), silhouette facing the enemy, background, enemy sensors active and others. If you have been detected before they spot you easier, if you are in close proximity to other aircraft they spot you easier, if have your external lights on, if you fire weapons, if you fly against a blue sky... you guessed it, they spot you faster.
  20. i am honored defender is definitely better these days. in case you have not seen this, here is a screenshot of the exclusions. i saw a YT video of this procedure. another benefit i found was that my computer went from 2 minutes to get to menu to 30 seconds in DCS. null
  21. Моё давнее утверждение, что работу станции БКО Витебск(часть которой не реализована в симуляторе для Ка-50-3) видно в оптическом диапозоне, хотя у многих с форума были сомнения(те темы остались прикрыты). Вот собственно пруф. П.С. Видно именно при съёмке, невооруженный глаз не видит.
  22. J'aurai tellement aimé que ce cône d'hélice soit d'origine dans le modèle 3D, cet ajout est un peu trop gros, mais nécessaire pour couvrir l'original. I would have liked this propeller spinner to be original in the 3D model, this add-on is a little too big, but necessary to cover the original. null
  23. Today
  24. Cool! Very cool! Looking forward to it!
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