Heli Shed Posted November 28, 2012 Share Posted November 28, 2012 (edited) Air Warriors all, If you have been following this thread: http://forums.eagle.ru/showthread.php?t=98220 or this one: http://forums.eagle.ru/showthread.php?t=96879 or this one: http://forums.eagle.ru/showthread.php?t=98263 or any of the countelss sporadic and decentralised posts about the 'Appcrash' bug, you'll know by now that it has really hampered MP connection and enjoyment. After all day testing today over at the 74th (hell you've all seen my posts and probably bored of em too!) and all evening right into 0448 hrs this morning, we're confident we have found the solution. It is so simple, it beggers belief. Take a hammer and................................. No, i jest. Mission Designers should ensure that there servers are NOT forcing 'scenes' on clients; low medium or high. To be safe, LYNX has also had Civ Traffic removed from the Mission options too and refuelling, AWACS and any JTAC's. The result? steady as a rock. It seems the pre-caching was perhaps conflicting with each client. Thanks to all those at the 74th and members of the community who helped me on this and of course to Mustang or gave me a little poke in the right direction. awesome aint he! we should all have one of him! Good luck. 'T' PS: The 'clue' is perhaps this line in the crash log?????: E413D273 0031EE00 0000:00000000 E4152CF3 0031EE30 0000:00000000 EA415295 0031EE60 0000:00000000 ?CameraIndependedPreload@SceneManager_Implement@@U EAAXXZ()+75 3FB299EF 0031EE90 0000:00000000 E4111365 0031EEC0 0000:00000000 Edited December 9, 2012 by Tyger 3 Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 (edited) Dear Mods - any chance of making this a sticky or moving to community news etc? players are reverting to 7286 and there is no requirement too. This fix works 100%. Regards 'T' edited: Thank you Mods. Edited November 28, 2012 by Tyger Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
ilikepie Posted November 28, 2012 Share Posted November 28, 2012 Thanks for the hard work Tyger and co. Action After Contemplation Link to comment Share on other sites More sharing options...
macedk Posted November 28, 2012 Share Posted November 28, 2012 @Tyger Forcing scenes ? Me don't understand ;) Nice work btw. :) OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 (edited) @Tyger Forcing scenes ? Me don't understand ;) Nice work btw. :) When the mission is designed, the designer can have an option to 'force' clients to 'high' 'medium' or 'low' scenes. Why would a mission designer want to do this? Well.....on LYNX and over at the 74th, we specialise in moving mud about the place - Air to ground engagements. As such when missions are designed, units are 'carefully' placed to utilise cover from fire and cover from view. Forcing the clients to use 'High' scenes means that you get to see the mission as the designer had intended it to be. If the scenes were not forced, you could connect with your own settings on low, not see any trees at all and see the targets from the other side of the planet with little work being done to aquire them. That's sensible for sure, but not really 'realistic' on the caucasus region map. NEVADA this aint...........yet. ;-) For VFS's that specialise in A2A engagements, they care not what the ground looks like (to be frank about it), and so more often than not, do not 'force' scenes. a long way of explaining it all, and i hope that has filled some gaps. Bottom line? 'YOU' have to do nothing. Those that have designed missions and run servers, need to take the steps mentioned to ensure 'their' clients don't appcrash. The appcrash is being instigated clientside by the server. Regards 'T' Edited November 28, 2012 by Tyger Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 Crash persists :cry: ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 Crash persists :cry: on which server? yours? connect to the 74th. You may keep getting this crash all the time you connect to a server that has not had it's mission re-edited. I'm assuming that you have re-edited the mission and are aware that you will need to 're-point' the mission to its new settings in the saved version? 'T' Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
statrekmike Posted November 28, 2012 Share Posted November 28, 2012 Are we talking about the random CTDs that kick every client off the server? If so (and I hope so!), that is a great find and easy advice. Link to comment Share on other sites More sharing options...
Moa Posted November 28, 2012 Share Posted November 28, 2012 Awesome work Tyger, Mustang and the crew of the 74th. Sharing this information is much appreciated. Thanks for your dedication and perseverance to isolate this issue. S! 1 Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 =STP= Spare Time Pilots V Please connect times. ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
BRooDJeRo Posted November 28, 2012 Share Posted November 28, 2012 (edited) Lets turn everything off..... there.. all bugs are are gone. Im missing the 'cause and effect' story through. The question is: Is the mission scenery presetbug in this thread the cause or the effect? Ill go for option number two. Edited November 28, 2012 by BRooDJeRo Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 :clap_2:You would like to mission? my english is bad... ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 =STP= Spare Time Pilots V Please connect times. scorpi i have just grabbed your mission and your 'enforce' or 'not' settings were not set. checking now, but 100% confident on this. 'T' Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 (edited) Lets turn everything off..... there.. all bugs are are gone. Im missing the 'cause and effect' story through. The question is: Is the mission scenery presetbug in this thread the cause or the effect? Ill go for option number two. ? its the cause mate, but clealry something ED will address in the future. Lets just get online again. thats a start isn't it? Scorpi - your error is not the same appcrash. your crash log has these noticeable lines: E69C5150 0027F5F0 0000:00000000 ?process_@ActionDispatcher@@AEAAXUActionEntry@@W4ActionOrigin@@I@Z()+60 E69C5386 0027F630 0000:00000000 ?dispatch@ActionDispatcher@@QEAAXAEBUActionEntry@@W4ActionOrigin@@I@Z()+16 E69C5666 0027F690 0000:00000000 ?feedToDispatcher_@ActionSource@@AEAAXAEBV?$vector@VNewInputAction@@V?$allocator@VNewInputAction@@@ed@@@ed@@@Z()+D6 E69C6335 0027F6F0 0000:00000000 ?processInput_@ActionSource@@AEAAXXZ()+75 Perhaps you will be better off rolling back afterall. im too tired to bughunt that one. good luck. As for everyone else. happy days. 'T' Edited November 28, 2012 by Tyger Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 This is Quax mission! ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 This is Quax mission! dont matter what it is Scorpster. Fact is, it's not the same cause for the Appcrash as the one this thread refers to. Regards 'T' To add - the server crashes with your mission with a 'do_Script failure'. I would suggest waiting until 'speed' returns and then re-address. In the meantime, run a mission that is less complex. 'T' Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 my english is bad. What settings should I do in the Mapoption? ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 my english is bad. What settings should I do in the Mapoption? Your settings would make no difference right now. Your error is not the same as this thread has the fix for. Your error is a SL Mod error and a 7570 mismatch. Sorry mate. 'T' PS: Go onto your server now and see the crash log or the do script errors to isolate. Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 Thanks for help! =STP= Servers - V - VI - IX - VIII Run on 1.2.2.7286 till next update. ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
Scorpi Posted November 28, 2012 Share Posted November 28, 2012 http://forums.eagle.ru/showpost.php?p=1616291&postcount=16 ARMA 3 SUPPORTER I7 2600K/ P8P67/ 2x 120GB SSD OCZ Agility 3/ 32GB DDR3/ MSI GTX680 Twin Frozr II /WIN 8 Pro 64-bit/ HOTAS WARTHOG™/ TIR5/ G19 Link to comment Share on other sites More sharing options...
Quax456 Posted November 28, 2012 Share Posted November 28, 2012 Dear Tyger I can not comply your findings, I have changed any of my missions and the server itself to unforce scene selection and the CDT on connecting an unpaused server still persists. Will retry it without any SLMOD function. But dear, I don't accept to redesign any of my missions right only while ED has messed a new BUG in a new Vanillia. Sorry who ever wants to play non linear mission like mine need to stay on the last version. Or maybe I'm going to use my resources and time to stick to an other product. I am not in the ability to understand why ED has tester which doesn't get this to work. Regards 1 My Rig: Windows 11 Pro, Intel i7-13700k@5.4GHz, 64GB DDR5 5200 RAM, Gigabyte Z790 AORUS Elite AX, 1TB Samsung EVO 970, RTX4080, Thrustmaster HOTAS WARTHOG + Saitek Pro Flight Pedals, LG 32" 4K 60FPS, ACER 30" 4K 60FPS GSync Display, HP Reverb G2 V2 Link to comment Share on other sites More sharing options...
Heli Shed Posted November 28, 2012 Author Share Posted November 28, 2012 (edited) Dear Tyger I can not comply your findings, I have changed any of my missions and the server itself to unforce scene selection and the CDT on connecting an unpaused server still persists. Will retry it without any SLMOD function. But dear, I don't accept to redesign any of my missions right only while ED has messed a new BUG in a new Vanillia. Sorry who ever wants to play non linear mission like mine need to stay on the last version. Or maybe I'm going to use my resources and time to stick to an other product. I am not in the ability to understand why ED has tester which doesn't get this to work. Regards Your problem has nothing to do with this thread as i have clealy elluded too. You have errors. They are SLMod orientated. You have a complex mission with dynamic weather, more AI than you can shake a stick at, all dumped ontop of mission design system that we 'all' know is undergoing huge change in each patch, and 'YOU' think that it's ED's problem to get a tester to make 'YOUR' mission to work? Take some time out to strip your own mission, layer by layer, and Identify those areas that may need a little tweak or rewrite. To get back on track, and for everyone else, The fix works. Dont even think about hesitating on it. 'T' Edited November 28, 2012 by Tyger 1 Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
VMFA117_Poko Posted November 28, 2012 Share Posted November 28, 2012 I was on 74th LYNX server yesterday flying couple rounds – not even single crash and very stable play! Can't wait to drop in there today. Good info Tyger! Thank you. Link to comment Share on other sites More sharing options...
mwd2 Posted November 28, 2012 Share Posted November 28, 2012 so we need only to ENFORCE: F10 VIEW OPTIONS and we fine? Playing: F-16C Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815 Link to comment Share on other sites More sharing options...
chromium Posted November 28, 2012 Share Posted November 28, 2012 so we need only to ENFORCE: F10 VIEW OPTIONS and we fine? Nope, he does say (as far I undestand) that your mission designer will NOT have to enforce a scenery settings (LOW, MEDIUM or HIGH) in the mission option. Or am I wrong? Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously. Link to comment Share on other sites More sharing options...
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