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Mission: High Stakes (SP/MP)


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Hello everyone,

 

This is the first mission that I'm posting here on the forums. I do not have any military background nor do I really know how how every aspect about modern warfare works, but I've made an attempt to make this mission as authentic as I can, based on what I've learned from other mission makers and from what I've read online. Any critique is welcome, of both kinds, especially if you find something over the top unrealistic, or a bug, let me know. ;)

 

There is quite a lot of radio chatter going on in this mission, though sadly I do not have the skills to make a voice-over for it, but if someone that likes this mission would like to do it, you are welcome, and will be credited in the mission description.

 

The mission can be downloaded as a zip file from the link below containing four versions, SP and Coop 2, day and night. Hope you like it! :)

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HIGH STAKES (download)

Version: 1.01

DCS version: 1.1.0.9

Estimated completion time: 1 to 2 hours

Recommended prior skills: Bullseye navigation, JTAC communication, AWACS communication, AAR

 

attachment.php?attachmentid=54686&stc=1&d=1312307790

(More mission briefing images attached.)

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SITUATION

 

Political tensions are high between Georgia and the Russian Federation after the last conflict on Georgian soil, leading the new Georgian government falling in favour of the country joining NATO only weeks ago.

 

Following the recent events, intelligence suggest there exist some pro Russian cells lead by Georgian officials working undercover, many of them having great influence on the local populace. Unfortunately, after the recent turmoil, many of these officials are using their power working against the new Georgian government, some of which have led to bombings and even genocide.

 

Georgian agents near the suburban outskirts south of Zugdidi have uncovered the location of one such official, Vladislav Gregoric, codename "Irish".

 

This man's value to the Russians is significant, and a covert operation to get him out of the country is in action as we speak. It is only a matter of time before this man leaves the country, and the Russians will come to any length to make sure of his success.

 

A militant compound left by the Russian retreat has not yet been acted upon by NATO forces and is still very active, holding a defensive perimeter inside an urban area in the southern part of the mountains close to the Russian border. If Gregoric is fleeing the country, this is where he will go.

 

This morning, Georgian scouts reported that "Irish" has now left his hideout in Zugdidi and is now on the road in a 3-vehicle convoy heading north, most likely to catch an airlift out of the country and on to Russian soil.

 

This operation will make sure that he never reaches the border.

 

Created by LostOblivion.

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TASK

 

You will fly a 2-ship flight of A-10s callsign Hawg 3 from Sukhumi airport, now an improv US/NATO AFB.

 

A spec ops fireteam, callsign Badger 1 is being briefed right now to be parachute inserted by C-130 into the hills east of the compound. Hawg 3 will provide close air support to Badger 1. To avoid civilian casualities, Badger 1 will let the target enter the compound before calling you in. This leaves you with a narrow window to complete tasking before the target escapes.

 

Once the target is suspect hit, Badger 1 will task you to neutralize the rest of the Russian compound. Contact SEAD if needed. Once all hard targets are neutralized, Badger 1 will secure the compound and assert target elimination.

 

An OA-10C callsign Boar 2 already scouting the russian border north of Sukhumi has been reassigned to observe and report the situation to the US/NATO CAOC at Sukhumi.

 

Stay in contact with AWACS on 124.000 VHF AM at all times, and in the event of a Russian fighter attack, divert to WP1 immediately and call for CAP support.

 

1. Takeoff and follow the flight route

2. Hold at IP ADDER until Badger 1 is in position

3. Do not engage before Badger 1 requests CAS

4. Provide close air support to Badger 1

5. Badger 1 will clear the compund and assert target elimination

6. Badger 1 will extract by Blackhawk

7. RTB

 

You have CAP and SEAD available throughout the operation.

 

Hint: Use the F10 radio menu to contact external assets.

 

Note: Should the extraction Blackhawk be shot down or the spec ops team killed, the mission is considered a failure.

 

Good luck!

 

JTAC:

Badger 1-1, JTAC, VHF FM 30.000

 

Flights:

Hawg 3-1, CAS, 2xA-10C, UHF AM 251.000

Boar 2-1, AFAC, OA-10C, VHF AM 124.000

Colt 1-1, Escort, 2xF-16C, VHF AM 124.000

Colt 3-1, CAP, 2xF-15C, VHF AM 124.000

Uzi 5-1, SEAD, 2xTornado IDS, VHF AM 124.000

Wizard 1-1, AWACS, E-3A, VHF AM 124.000

Texaco 1-1, Refueling, KC-135, VHF AM 150.000, TACAN 30X

Ford 3-1, Transport, C-130, VHF AM 124.000

Chevy 2-1, Transport, UH-60A, VHF AM 124.000

 

Bullseye:

Old train station in Ochamchira

N42°43.000 E041°28.367

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Notes: *Many thanks to =MAF=MONGOOSE for the great aeronautical map used in the mission briefing. *If you edit this mission, I ask that you add *EDITED BY [YOUR NAME]* to the end of the mission description.

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High Stakes v1.01.zip


Edited by LostOblivion

Nice plane on that gun...

OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW

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I have tried this mission four times and it keeps crashing at the same point. When the Migs show up and I'm running for WP 1 the mission just ends without any warning and goes to the debrief screen.

 

I found the crash logs and they all show a Stack Overflow.

 

Anyone else getting this or could it be my machine? My Campaign missions play fine though...

 

Thanks for the mission, hope I can get it working!

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I've tested it more times than I can count, but I've never experienced this myself. There is no use of any scripts in this mission, so that makes it even stranger. Ask in the support forum, maybe it's a known problem. :/

 

Hope you'll get it working. :)

Nice plane on that gun...

OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW

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Hey! Thanks for the mission, however i'm having a issue - which is most likely me doing something completely wrong!

 

Getting the signal to contact JTAC for targets he gives me the first target which is AAA, with the following Coords for it -> KN686226. I enter this as a UTM coord in my CDU and slew my TGP on it.. Only that the WP made is waaaaay off target area.. like not even close.. Is he giving me wrong coord or am i missing something?

 

Thanks!

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John,

 

Check to make sure you have 38T and not 37T for your zone designation. Grid references which start with K or higher are in 38T.

[sIGPIC][/sIGPIC]

i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog

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This looks awesome LostOblivion,

 

Just my kind of mission, I think.

Will be sure to give it a go when I got the time and report back to ya :captain:

 

Cheers mate.

 

 

/Krycek

= CAD = Krycek

[sIGPIC][/sIGPIC]

I try to save a life a day. Usually it's my own!

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I updated the mission. I mainly changed how the surprise fighter attack was generated. The random spawn should work correctly now. I'm not really sure what could cause the crash, but a stack overflow sounds like a memory issue having to do with a game bug. I hope it works now, it still does for me.

 

Edit: Oops, created a little bug there. Fixed now.


Edited by LostOblivion

Nice plane on that gun...

OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW

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  • 5 weeks later...

Thank you for the positive feedback, Sessine. I'm aware of the JTAC issues, but I'm afraid all of them has to do with bugs in the game actually. The JTAC dialogues are a bit buggy in the current release (1.1.0.9).

 

I have a WIP on a new mission called Op DOUBLE CROSS, featuring a large battlefield scenario involving three airfields and several phases. It's coop 8. Unfortunately I haven't been able to work as much on it lately to finish it, but I'll post it here 'when it's done'™. :)

Nice plane on that gun...

OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW

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  • 4 months later...

Mission also crashed on me in SP after calling in the CAP. I'm running 1.1.1.1. Finally had to edit the mission and remove the CAP and the Migs. Ran it again, and just as I dropped a GBU-38 on the target I got shot down by a SAM. Bomb still tracked and took out the target, so it was still a success.

[sIGPIC][/sIGPIC]

Lian Li 011 Dynamic Evo, Core i9 11900K @ 5.0GHz, Corsair H150i CPU cooler, Asus Prime Z590-A, Radeon RX6800 XT64GB, Team T-Force Delta DDR4 3600, Corsair RM1000X PSU,  Win 11 x64

 

 

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  • 3 months later...
  • 10 months later...

Hello,

 

I tried this very good mission with DCS World 1.2.3.

I encontered some bugs :

- Farp is not visible near the compound

- MI-24 takes off as soon as mission starts, but don't follow its flight plan, and go straight forward to land at Senaki !

 

So if you perform mission and waits for target to escape to FARP and board Heli, Badger keep us informed on radio, but we can't have visual on MI-24, and so we can't blast him !

 

I noticed that mi-24 hasn't 'Late Activation' checked on its options on mission editor.

Maybe that could solve the problem.

Despite this, I stil don't understand why Farp is note visible near enemy compound.

 

Thanks for help !

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