Mustang Posted October 18, 2010 Share Posted October 18, 2010 (edited) I think this deserves a new thread of it's own, it was getting mixed up and buried within the Buildings mod discussion :D I present to you all a whole bunch of new road textures for FC2.0 (and DCS Black Shark) Road Textures Black v2.0 Semi-Markings *High Resolution* This mod replaces all default road textures with semi-marked, dirtied, black tarmac ones. IMPORTANT: Please be aware that this version features very high resolution texturesets, they range from 2048x2048 for the road junctions, to 2048x8192 for the longer lengths of road, so a good PC specification IS required! Anisotropic Filtering level of 8x or more recommended for best results. 4GB+ of system RAM recommended. http://files.lockon.ru/en/454/ Road Textures Black Semi-Markings v2 New Road textures, v2.0 Semi Road Markings Replaces the default road textures with tarmac ones, road markings are only drawn on main roads (see thumbnail screenshots) This version features texture resolutions ranging from 512x512 to 512x2048, so most PC's can run this mod with no noticeable FPS loss or resource usage. Anisotropic Filtering level of 8x or more recommended for best results. Now MODMAN 7.3.0.0 compatible. http://files.lockon.ru/en/449/ Road Textures Black v2.0 *High Resolution* Full Markings This mod replaces all default road textures with fully marked, black tarmac ones. IMPORTANT: Please be aware that this version features very high resolution texturesets, they range from 2048x2048 for the road junctions, to 2048x8192 for the longer lengths of road, so a good PC specification IS required! Anisotropic Filtering level of 8x or more recommended for best results. 4GB+ of system RAM recommended. http://files.lockon.ru/en/397/ Road Textures Black v2.0 Full Markings New Road textures, v2.0 Full Markings Replaces the default road textures with tarmac ones, now with full road markings. This version features texture resolutions ranging from 512x512 to 512x2048, so most PC's can run this mod with no noticeable FPS loss or resource usage. Anisotropic Filtering level of 8x or more recommended for best results. http://files.lockon.ru/en/396/ Edited October 19, 2010 by Mustang 3 Link to comment Share on other sites More sharing options...
Moa Posted October 19, 2010 Share Posted October 19, 2010 Those roads look so much better. Thanks Mustang. 1 Link to comment Share on other sites More sharing options...
SuDepp Posted October 19, 2010 Share Posted October 19, 2010 (edited) Nice one! As always :) especially the newer ones at top! Greets S@uDepp Edited October 19, 2010 by S@uDepp 1 // Hasi @4,5 GHz @ H100i // Asrock Z87M Extreme 4 // Avirex 4x4GB // PALIT 1070 GTX SuperJetStream // Corsair 350D // Plextor extern // DELL 2407WFP // Razer Lancehead // 2xThrustmaster T.16000M + Saitek Pedals Pro // Oculus Rift // 3x amBX // Win10 Pro x64 Link to comment Share on other sites More sharing options...
Alfa Posted October 19, 2010 Share Posted October 19, 2010 Great work Mustang! :) I agree with S@uDepp, that the version shown in the 3 shots at the top looks the best- most natural and blends in well with the texturing style of the existing Lockon environment. 1 JJ Link to comment Share on other sites More sharing options...
Mustang Posted October 19, 2010 Author Share Posted October 19, 2010 (edited) Thanks guys, happy you're all enjoying the mods :thumbup: Great work Mustang! :) I agree with S@uDepp, that the version shown in the 3 shots at the top looks the best- most natural and blends in well with the texturing style of the existing Lockon environment. Yeah, i agree that version is the best one out of all of them so far :) On a sidenote, i've just released that version for DCS Black Shark if anyone wants to try it out: http://files.lockon.ru/en/584/ Edited October 19, 2010 by Mustang Link to comment Share on other sites More sharing options...
G3 Posted October 19, 2010 Share Posted October 19, 2010 these new roads textures look awesome, top job. Link to comment Share on other sites More sharing options...
BS_Fighter Posted October 26, 2010 Share Posted October 26, 2010 Those roads look so much better. Thanks Mustang. Dito - unfortunately, anything but really for this region :music_whistling:. Link to comment Share on other sites More sharing options...
Mustang Posted October 26, 2010 Author Share Posted October 26, 2010 (edited) Dito - unfortunately, anything but really for this region :music_whistling:. What do you mean? edit: had a think about what your post means, if you think the roads don't look real enough for the roads in this region, give me some examples to examine i can get them to look more accurate :) Edited October 26, 2010 by Mustang Link to comment Share on other sites More sharing options...
Oscar Posted October 26, 2010 Share Posted October 26, 2010 I'm using the Semi version and it looks great! Main roads and country roads work good and look good. No FPS hit at all. Vehicles show better against the next texture. Of course, there's no potholes, etc, but hey, I can live without that added detail. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
BS_Fighter Posted October 28, 2010 Share Posted October 28, 2010 What do you mean? edit: had a think about what your post means, if you think the roads don't look real enough for the roads in this region, give me some examples to examine i can get them to look more accurate :) OK, can give you some Aerial photos... Link to comment Share on other sites More sharing options...
Recommended Posts