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Unit Hidden/Visible Function Mod


EvilBivol-1

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This small modification was provided by an ED programmer and allows to Hide/Unhide the unit by double-clicking its field in the Units List menu of the ME. This way, you don't have to drag the mouse to check/uncheck the "Hidden" box in the group properties.

 

Download the archive file and unzip it into the /BlackShark/modules directory. Be sure to back up your original file. This is intended for version 1.0.1(a/b).

 

http://forums.eagle.ru/attachment.php?attachmentid=32065&d=1255039923


Edited by EvilBivol-1

- EB

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This small modification was provided by an ED programmer and allows to Hide/Unhide the unit by double-clicking its field in the Units List menu of the ME. This way, you don't have to drag the mouse to check/uncheck the "Hidden" box in the group properties.

 

Download the archive file and unzip it into the /BlackShark/modules directory. Be sure to back up your original file. This is intended for version 1.0.1(a/b).

 

http://forums.eagle.ru/attachment.php?attachmentid=32065&d=1255039923

 

Thank you.

 

And thanks to that guy:thumbup:

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  • 3 weeks later...
  • 2 weeks later...

Hi,

 

I have tried to make this modification (also I made BackUp file of the old me_units_list.rar), but right on the first mission I tried to implement this mod, I received Error message (showed in attachment).

 

Then I restored my backup file, but anyway, every time I try to open that specific mission, I always get the same Error message. :(

 

It wouldn’t be a big deal, since all the other missions are OK, but this one was a bit complex, and it would be a real pain if I will have to remake it from the beginning.

 

Any ideas?

 

P.S. I am using V1.0.1 of DCS: BS

Error.jpg.c4a00dbc89a1be89c2ae6be80e6629f8.jpg

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Is it OK to use this with 1.0.2? I notice that the date on my me_units_list.lua is 4/5/2010, well after this mod was released.

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