splash Posted April 8, 2016 Share Posted April 8, 2016 Currently there's no lines in clickabledata.lua for HOTAS buttons, so you cannot export. Link to comment Share on other sites More sharing options...
jojo Posted April 8, 2016 Share Posted April 8, 2016 Why do you want to export when you can map your joystick in DCS menu or use your HOTAS software ? Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
splash Posted April 8, 2016 Share Posted April 8, 2016 In order to change the radio in use, for example. Radio plugins for TS, like dcs simple radio, tars, etc. work by exporting values from clickabledata.lua and sending then to the plugin by a socket. Link to comment Share on other sites More sharing options...
Azrayen Posted April 9, 2016 Share Posted April 9, 2016 Radio plugins for TS, like dcs simple radio, tars, etc. work by exporting values from clickabledata.lua and sending then to the plugin by a socket. UR works with the M-2000C (pretty good, by the way). So I guess there is a solution ;) Link to comment Share on other sites More sharing options...
Tarres Posted April 9, 2016 Share Posted April 9, 2016 Yes, works in UR and with the other radio plugins aswell. The advantage with a definition in the clicabledata.lua is that you can export the value directly, so for example, in the UR you don't need to create shortcuts to activate radios.... well only for the FC3 of course. If you press and hold the VUHF radio button for example, the variable is captured and readed by the plugin, so you've got a working PTT directly in your HOTAS without having to setup a external configuration for the UR. But as I said, it's a long term wish. Sorry for my English. Link to comment Share on other sites More sharing options...
Rlaxoxo Posted April 9, 2016 Share Posted April 9, 2016 I've made a bind for the Gun arm switch {down = 3463, up = 3463, cockpit_device_id = 6, value_down = 1, name = _('Gun Arm/Safe Switch ON'), category = _('Weapons Management')}, {down = 3463, up = 3463, cockpit_device_id = 6, value_down = 0, name = _('Gun Arm/Safe Switch OFF'), category = _('Weapons Management')}, In case someone wants it feel free 1 [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Davee Posted April 9, 2016 Share Posted April 9, 2016 I've made a bind for the Gun arm switch {down = 3463, up = 3463, cockpit_device_id = 6, value_down = 1, name = _('Gun Arm/Safe Switch ON'), category = _('Weapons Management')}, {down = 3463, up = 3463, cockpit_device_id = 6, value_down = 0, name = _('Gun Arm/Safe Switch OFF'), category = _('Weapons Management')}, In case someone wants it feel free Hi Rlaxoxo, Which file do you put these lines in? Thanks, Link to comment Share on other sites More sharing options...
nomdeplume Posted April 9, 2016 Share Posted April 9, 2016 Mods\aircraft\M-2000C\Input\M-2000C\joystick\default.lua (or keyboard\default.lua if you want to assign a keyboard command for it) in the game installation directory. Link to comment Share on other sites More sharing options...
Davee Posted April 9, 2016 Share Posted April 9, 2016 Mods\aircraft\M-2000C\Input\M-2000C\joystick\default.lua (or keyboard\default.lua if you want to assign a keyboard command for it) in the game installation directory. A big thanks. Link to comment Share on other sites More sharing options...
SixthFall Posted April 14, 2016 Share Posted April 14, 2016 umm, my switch is missing, it's not in my cockpit and i cant use guns, any ideas?? -16AGR-Bear Link to comment Share on other sites More sharing options...
nomdeplume Posted April 15, 2016 Share Posted April 15, 2016 umm, my switch is missing, it's not in my cockpit and i cant use guns, any ideas?? Are you using 1.5.3 stable or open beta? The module hasn't been updated in 2.0 for some time. If you are, then I think it'll be usual thing of removing any mods you have installed, running a DCS repair, and testing it again without mods. Link to comment Share on other sites More sharing options...
jojo Posted April 18, 2016 Share Posted April 18, 2016 It would be great if that thread could be made sticky... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
karl_T Posted April 22, 2016 Share Posted April 22, 2016 Folks, the title says it all. We have implemented a gun arm switch. Originally this switch was in the stick and as such there was no realistic way for us to make it operational so we skipped its implementation, although we left the code ready in case we had to. Well, later on we were told that for the RDI version, the switch was moved from the stick to the Left Instrument panel and as of now we have included it. It is easy to miss, unless you know it is there. From this time onwards, if you need the guns to work you must click this switch to the ARMED position. Otherwise you will get a nasty surprise when you try to fire the guns and nothing happens, just like me during one of my test flights. :pilotfly: Yeah I just figured that out. I works. Link to comment Share on other sites More sharing options...
karl_T Posted April 22, 2016 Share Posted April 22, 2016 It works. I did get a nasty surprise! Had 'bugout'. Link to comment Share on other sites More sharing options...
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