Punisher74 Posted October 23, 2015 Share Posted October 23, 2015 (edited) Was flying Georgia Hammer mission 2-3-1 destory mobile command center. Completed mission then on approach to wp6 I hear a explosion, turn my head a su-25 was on my 6, see a 2nd missile launch. No warning for both. From what I understand about the MWS no matter the missile there is a warning thanks to cameras around the plane that detect launches. Also ordered wingman to engage bandits and then the a-10c wingman disappeared no shoot down or crash. Now the weird thing about all of this while in mission on the attack of ground targets I was getting middle warnings off my wingman, but not the enemy. Edited October 23, 2015 by raptorsim Thanks, Lt. Commander Jason "Punisher" M Hardware: i7 10700K 5 GHz Quad Core, Water-cooled , 32GBs 2400 DDR4 RAM, MSI Intel Z470A GAMING MB, MSI RTX 3080 GPU W/10GBs GDDR6X, 512GB NVME.2 SSD, 1TB NVME.2 SSD, 2TB External SSD, 2 512Gb SSD's & 1 350 Gb HARDDRIVE, WinWing Orion 2 Stick Base and Throttle Base, Quest 2, Windows 11 (64bit) Link to comment Share on other sites More sharing options...
FSKRipper Posted October 23, 2015 Share Posted October 23, 2015 Hey raptor, a track would be helpful. From what you have said there seem to be many reasons for this behaviour which could be others than a bug (which is still possible) AFAIK the MWS on the A-10C is based on UV sensors. Here is an older but short thread on this topic: http://forums.eagle.ru/showthread.php?t=82321 (Page one, last post) This system has many advantages but also some shortcommings: "To detect approaching missiles, the rocket motor of the missile must be burning – it requires the high effective burning temperatures associated with solid fuel rocket motors. IR-based systems are probably better at altitude but UV is better against surface-to-air missiles. Cannot provide actual range information but can derive TTI from the rapid increase in amplitude of the approaching missile’s signal. Detection range could be limited against future new technology low IR/UV emission rocket motors." from the Missile Approach Warning article in Wikipedia To be sure you would have to check that some factors (like burning engine) are given. Since everything stands or falls with the used rejection algorithms, it is nearly impossible to give a valid judgement about bug/feature category without confirmation from a developer(even knowing that it could have been changed intentionally). i9 9900K @ 5,0GHz | 1080GTX | 32GB RAM | 256GB, 512GB & 1TB Samsung SSDs | TIR5 w/ Track Clip | Virpil T-50 Stick with extension + Warthog Throttle | MFG Crosswind pedals | Gametrix 908 Jetseat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Punisher74 Posted October 23, 2015 Author Share Posted October 23, 2015 Hey raptor, a track would be helpful. From what you have said there seem to be many reasons for this behaviour which could be others than a bug (which is still possible) AFAIK the MWS on the A-10C is based on UV sensors. Here is an older but short thread on this topic: http://forums.eagle.ru/showthread.php?t=82321 (Page one, last post) This system has many advantages but also some shortcommings: "To detect approaching missiles, the rocket motor of the missile must be burning – it requires the high effective burning temperatures associated with solid fuel rocket motors. IR-based systems are probably better at altitude but UV is better against surface-to-air missiles. Cannot provide actual range information but can derive TTI from the rapid increase in amplitude of the approaching missile’s signal. Detection range could be limited against future new technology low IR/UV emission rocket motors." from the Missile Approach Warning article in Wikipedia To be sure you would have to check that some factors (like burning engine) are given. Since everything stands or falls with the used rejection algorithms, it is nearly impossible to give a valid judgement about bug/feature category without confirmation from a developer(even knowing that it could have been changed intentionally). wasn't sure the track system was fixed, never replayed my tracks in 1.2.16. I flew another mission and lost the data since post. Thanks, Lt. Commander Jason "Punisher" M Hardware: i7 10700K 5 GHz Quad Core, Water-cooled , 32GBs 2400 DDR4 RAM, MSI Intel Z470A GAMING MB, MSI RTX 3080 GPU W/10GBs GDDR6X, 512GB NVME.2 SSD, 1TB NVME.2 SSD, 2TB External SSD, 2 512Gb SSD's & 1 350 Gb HARDDRIVE, WinWing Orion 2 Stick Base and Throttle Base, Quest 2, Windows 11 (64bit) Link to comment Share on other sites More sharing options...
Daimaju Posted October 24, 2015 Share Posted October 24, 2015 I noticed that the MWS responds only ~3/10 times and mostly very very late while testing some SAMs and practicing missile evasion in the A-10. Saw videos from earlier DCS versions where it would go off 9/10 times, right on missile launch. One of ralfidude's videos I think. Right now, it is next to useless to be honest. Link to comment Share on other sites More sharing options...
domini99 Posted October 24, 2015 Share Posted October 24, 2015 Hhmm? In hotfix 2 I got a warning on almost every launch. I'll try again in hotfix 3 and see if I can replicate the issue Verstuurd vanaf mijn XT1068 met Tapatalk Link to comment Share on other sites More sharing options...
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