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GRIPEN mod v1.1


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Hi

 

Czech MB2.cz server presents Jas 39 Gripen mod version 1.1

The updated JAS 39 Gripen mod from FC2 using the module Flaming Cliffs 3.

 

Gripen C with F-15C cockpit; Gripen D with Su-27 cockpit

 

-New flight model

-Lot of skins

-Air refueling

-AA, AG modes

 

DOWNLOAD 190Mb

 

You can try this mod online in our CZ/SK MB2.cz server. Mission: Trenink, Bitva o Sochi a vycvik 1.Flight MB2.cz v1.9.8

 

Do not exceed the 40+ AoA

BUG: glitch in F-15 cockpit view.

 

[ATTACH]119995[/ATTACH][ATTACH]120000[/ATTACH][ATTACH]119999[/ATTACH][ATTACH]119998[/ATTACH][ATTACH]119996[/ATTACH][ATTACH]119997[/ATTACH][ATTACH]120007[/ATTACH]

I hope you enjoy it :)


Edited by paura19
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You can work with VEAO on gripen.

i7 2600k -- Noctua NH-D14--Asrock Z75 Pro3--ASUS GTX970 Strix --16Go Ripjaws X 1333--Thermaltake Smart M650--CoolerMaster Silencio 652S--AOC E2752VQ-- Sandisk Extreme II 480GB--Saitek X-52 Pro --SAITEK PZ35 Pedals

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@Devs:

the clipping issue w/ external model and Cockpit pcs can be fixed by utilizing Visibility Arg 114 in 3DS Max (Basically Hide the Canopy, Frame, Windscreen, and internal Cockpit Tub w/ Visibility Arg 114)


Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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PS, this mod loads w/ F-15C Externals for Me,

 

Error in Log:

 

00039.316 ERROR   EDOBJECTS: Object JAS_39_GRIPEN with id=6 already declared in table PlaneTable

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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@Devs:

the clipping issue w/ external model and Cockpit pcs can be fixed by utilizing Visibility Arg 114 in 3DS Max (Basically Hide the Canopy, Frame, Windscreen, and internal Cockpit Tub w/ Visibility Arg 114)

 

We have only 3D model in .edm

 

PS, this mod loads w/ F-15C Externals for Me,

 

Error in Log:

 

00039.316 ERROR   EDOBJECTS: Object JAS_39_GRIPEN with id=6 already declared in table PlaneTable

 

Gripen C and Gripen D work together. I had this issue if Gripen D did not work properly.

Refueling probe start working with command "worldid=6".


Edited by paura19
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Hello paura19

Can you please tell me what's wrong with your mod?

 

i just made an aerial refueling with an s-3b tanker. I put my flaps on stage 1 and then i moved to the tanker, then contact and suddenly my nose is pulling up hard, as soon as i disconnected, everything is again normal. sdcond try, the same thing happened. Third attempt, now without extended flaps, then contact, i was happy to not have a nose pulling up. Tried to move around and what??? I nearly couldn't move around and accelerate. This might have some positiv sides but why is that happening, you know somethiing against it?

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Hello paura19

Can you please tell me what's wrong with your mod?

 

i just made an aerial refueling with an s-3b tanker. I put my flaps on stage 1 and then i moved to the tanker, then contact and suddenly my nose is pulling up hard, as soon as i disconnected, everything is again normal. sdcond try, the same thing happened. Third attempt, now without extended flaps, then contact, i was happy to not have a nose pulling up. Tried to move around and what??? I nearly couldn't move around and accelerate. This might have some positiv sides but why is that happening, you know somethiing against it?

 

Hi

 

Autopilot turns on, when you connect to the drogue basket. Don't know why autopilot turns on. Maybe it's something from F15.dll or old Lock On game.

That's why Gripen cannot air refueling with Il-78. Gripen needs middle drogue basket from Il-78. Easy to change in "PlaneConst.lua"

     refueling_points = 
	{
		[1] = 	{ pos = {-44.109,	-3.309,	-2.676}, clientType = 3 },--2
		[2] = 	{ pos = {-29.44,	-3.194,	-16.15}, clientType = 1 },
		[3] = 	{ pos = {-29.44,	-3.194,	16.15}, clientType = 1 }
	}, -- end of refueling_points


Edited by paura19
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So when autopilot engages, is it possible if i'm enough fast the disengage the autopilot and somehow to continue refueling?

 

and about your post can you explain what this changes?

 

does it just makes the plane able to refuel on the middle of the il-78?

 

Thanks anyway for the help

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So when autopilot engages, is it possible if i'm enough fast the disengage the autopilot and somehow to continue refueling?

 

When autopilot engaged, i think you must wait to complete refueling. Then autopilot turns off. Refueling is fast.

 

and about your post can you explain what this changes?

does it just makes the plane able to refuel on the middle of the il-78?

 

Yes.

If you change "clientType = 2" to "clientType = 3".

 

DCS World\Scripts\Database.... lua script PlaneConst.lua

Line in PlaneConst.lua +-3125

 

	refueling_points = 
	{
		[1] = 	{ pos = {-44.109,	-3.309,	-2.676}, clientType = 3 },-- this line
		[2] = 	{ pos = {-29.44,	-3.194,	-16.15}, clientType = 1 },
		[3] = 	{ pos = {-29.44,	-3.194,	16.15}, clientType = 1 }
	}, -- end of refueling_points

 

And sorry for my bad english.

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