Starway Posted March 7, 2015 Share Posted March 7, 2015 Hey Folks, if you were wondering where the afterburner from my former screenshots (DCS Vietnam) comes from here is the answer. I present my afterburner mod including: -New afterburner 3d Model -New Textures Unzip the file and put the NS into DCS World\Mods\tech Have fun! link to the file: http://www.mediafire.com/download/aqdhe0sb1f3lvn6/New_Afterburner_by_Starway.rar Have fun! 1 1 System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
Bourrinopathe Posted March 7, 2015 Share Posted March 7, 2015 Smooth borders, and the color and opacity seem easy to edit. I'll test that ASAP. Thanks for sharing, Starway! /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo /// Link to comment Share on other sites More sharing options...
Lilkiki Posted March 7, 2015 Share Posted March 7, 2015 Awesome effect ! :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Starway Posted March 7, 2015 Author Share Posted March 7, 2015 Feel free to post here your results and feedback with this mod. System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
Bourrinopathe Posted March 7, 2015 Share Posted March 7, 2015 (edited) It looks really good in closeup views but it's overbright from a distance on the replay I tried. (Mozdok, 13PM, winter, neutral HDR, no SweetFX) My guess is the mipmaping is messing with the multilayered 3D model ? (assuming you used a multilayered model for the AB) [EDIT: for JSGME users, just create those folders: NameOfTheMod\Mods\tech, and drop \Shapes, \Textures and entry.lua in there] Edited March 7, 2015 by Bourrinopathe /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo /// Link to comment Share on other sites More sharing options...
flanker1 Posted March 10, 2015 Share Posted March 10, 2015 It looks really good in closeup views but it's overbright from a distance on the replay I tried. (Mozdok, 13PM, winter, neutral HDR, no SweetFX) My guess is the mipmaping is messing with the multilayered 3D model ? (assuming you used a multilayered model for the AB) [EDIT: for JSGME users, just create those folders: NameOfTheMod\Mods\tech, and drop \Shapes, \Textures and entry.lua in there] great mod, but any chance to tune it down and have a realistic far away effect without overbright? Link to comment Share on other sites More sharing options...
Starway Posted March 10, 2015 Author Share Posted March 10, 2015 great mod, but any chance to tune it down and have a realistic far away effect without overbright? Well, the thing is that I used bano as the designated meterial to have the glowing effect in a close view and transparency. Same material is used by DCS besides bano lights for fire as far as I know. I never regarded the overbright effect as disturbing in the distance. But maybe I should experiment a bit more with the other materials provided by ED. Thanks for the feedback so far! Cheers System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
Lilkiki Posted March 11, 2015 Share Posted March 11, 2015 May be you could try the "transparent self illuminated" material ? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
JayPee Posted March 15, 2015 Share Posted March 15, 2015 It's an improvement over the stock ones for sure! But it does indeed look a bit Star Wars (the prequel trilogy that is..). Be sure to let us know what you make of it eventually! i7 4790K: 4.8GHz, 1.328V (manual) MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory Link to comment Share on other sites More sharing options...
Starway Posted March 15, 2015 Author Share Posted March 15, 2015 I made some more experiments with different materials. Best results are still with bano material even when it´s to bright in the distance. The other option is to use self illuminated mat. I think the result is ok. Download provided: http://www.mediafire.com/download/mrtf8aw7jkj6t32/self_illu_afterburner.rar Best, SW System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
Detone Posted March 15, 2015 Share Posted March 15, 2015 Thank you , I test it Link to comment Share on other sites More sharing options...
flanker1 Posted March 15, 2015 Share Posted March 15, 2015 looking better and better. . . will try asap. thank you for sharing this! :-) Link to comment Share on other sites More sharing options...
Mizzy Posted March 15, 2015 Share Posted March 15, 2015 That's really good !! Mizzy Link to comment Share on other sites More sharing options...
SkateZilla Posted March 15, 2015 Share Posted March 15, 2015 I made some more experiments with different materials. Best results are still with bano material even when it´s to bright in the distance. The other option is to use self illuminated mat. I think the result is ok. Download provided: http://www.mediafire.com/download/mrtf8aw7jkj6t32/self_illu_afterburner.rar Best, SW I use Self Illuminating Material with decent results. just gotta adjust the alpha layer and opacity to bring it back up, the difference is it wont turn into a signal beacon as distances. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Punisher74 Posted April 6, 2015 Share Posted April 6, 2015 If Not using the JSGME how do you install it Thanks, Lt. Commander Jason "Punisher" M Hardware: i7 10700K 5 GHz Quad Core, Water-cooled , 32GBs 2400 DDR4 RAM, MSI Intel Z470A GAMING MB, MSI RTX 3080 GPU W/10GBs GDDR6X, 512GB NVME.2 SSD, 1TB NVME.2 SSD, 2TB External SSD, 2 512Gb SSD's & 1 350 Gb HARDDRIVE, WinWing Orion 2 Stick Base and Throttle Base, Quest 2, Windows 11 (64bit) Link to comment Share on other sites More sharing options...
JayPee Posted April 6, 2015 Share Posted April 6, 2015 Use JSGMe :) Really, no reason not to. i7 4790K: 4.8GHz, 1.328V (manual) MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory Link to comment Share on other sites More sharing options...
T. Jacob Posted April 8, 2015 Share Posted April 8, 2015 In my case it is not very visible, but perhaps by the luminance of the day. I like the mod. Thank You! Link to comment Share on other sites More sharing options...
T. Jacob Posted April 10, 2015 Share Posted April 10, 2015 Fixed .... And improved flame. A mod wonderful! Sorry for having taken the audacity to edit the texture, but in my case was not very visible flame. Link to comment Share on other sites More sharing options...
flanker1 Posted April 10, 2015 Share Posted April 10, 2015 Fixed .... And improved flame. A mod wonderful! Sorry for having taken the audacity to edit the texture, but in my case was not very visible flame. amazing result. where to download? Link to comment Share on other sites More sharing options...
theropod Posted April 10, 2015 Share Posted April 10, 2015 (edited) In my case it is not very visible, but perhaps by the luminance of the day. I like the mod. Thank You! it looks very realistic. we had discussed this issue at older threads. at ''bright day light'', we cant see the burners at real life but at dcs daylight it can be seen from long and near distances. at future updates(Dcs World 2),we hope to see the change of afterburner transparency difference at all day long. if you compare with real life,this screenshot looks very normal. Edited April 10, 2015 by theropod Link to comment Share on other sites More sharing options...
T. Jacob Posted April 10, 2015 Share Posted April 10, 2015 amazing result. where to download? flanker1 I just edited the texture, because in my case was not very visible flame in close view. For some unknown reason, it did not look as bright as your screenshots or Starway. Then I had to edit the texture. If Starway will allow me, I could load the texture edited. Link to comment Share on other sites More sharing options...
T. Jacob Posted April 10, 2015 Share Posted April 10, 2015 Afterburner daylight ... Link to comment Share on other sites More sharing options...
Starway Posted April 11, 2015 Author Share Posted April 11, 2015 flanker1 I just edited the texture, because in my case was not very visible flame in close view. For some unknown reason, it did not look as bright as your screenshots or Starway. Then I had to edit the texture. If Starway will allow me, I could load the texture edited. Thank you T.Jacob, I think it looks real good. Sure feel free to upload your results. cheers! SW System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
uboats Posted April 11, 2015 Share Posted April 11, 2015 Afterburner daylight ... bravo!! [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
WH_Thor Posted April 11, 2015 Share Posted April 11, 2015 Hey guys, the screens look amazing, but I'm having a slight problem with the mod. Do any of you know the cause of the effect being so dim? Link to comment Share on other sites More sharing options...
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