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Old 07-23-2014, 12:38 AM   #1
T. Jacob
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Arrow News Farp Textures

Hello Friends of DCS. A few days ago I left a texture mod for Farps here: http://www.digitalcombatsimulator.com/en/files/722120/ And after seeing the comments from our good friend Devrim, well, I decided to open this thread, so leave any suggestions or ideas. My next step is to re-texture the basis of Farps that change with the seasons. I'll start making a base in concrete or asphalt perhaps, I'll see which is better but surely make two choices.

I apologize for my English, I do not use the language very well, so I have to use google translate. My native language is Spanish.

EDIT:

New version, installable with JSGME and new textures. No need to back up. This Mod does not replace any original DCS file. You can exchange files seasons. Or choose one, and add in all seasons, you decide. If you do not use JSGME install adding folders and files in place.

Spring Texture ▼


k31.kn3.net/E/B/B/5/3/B/F06.jpg

Summer Texture ▼ (Fixed)


k30.kn3.net/A/D/C/6/1/1/E98.jpg

Autumn Texture ▼ (Fixed)


k32.kn3.net/1/4/1/9/E/D/189.jpg

Winter Texture ▼


k32.kn3.net/3/3/B/B/7/9/B1F.jpg

----------------------------------------------------------------------

FIRST MOD finished

http://www.digitalcombatsimulator.com/en/files/771998/

New version fixed with new textures (JSGME)

https://www.mediafire.com/?jkks0kgju1kf6f3

Enjoy!

Last edited by T. Jacob; 04-07-2015 at 05:15 AM.
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Old 07-23-2014, 12:42 AM   #2
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Outstanding!
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Old 07-23-2014, 12:56 AM   #3
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Holy smokes!!!!

This is gorgeous!!!!!
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Old 07-23-2014, 01:13 AM   #4
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Yea, great work there! Thanks again Jacob.
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Old 07-23-2014, 01:23 AM   #5
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That is a great addition, thanks for putting time into this.
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Old 07-23-2014, 02:11 AM   #6
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delicious.
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Old 07-23-2014, 02:31 AM   #7
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Default Bad news

Hi guys, after locating texture using Farp base, marked the area that uses the FARP, and I found the following problem.
Texture is not just for Farp, is also used in many parts of the land and even "objects" that are covered with grass. Yes it is bad news, we can not modify the texture that would see elsewhere. Imagine if I paint the area with concrete. It would not be correct.

There's probably a solution. I'm not a programmer, but I guess you could solve using a new texture for Farp, but need to know which file hooks texture with 3d model. What do you think? Look at reference pictures:
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Old 07-23-2014, 03:29 AM   #8
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Quote:
Originally Posted by T. Jacob View Post
Hi guys, after locating texture using Farp base, marked the area that uses the FARP, and I found the following problem.
Texture is not just for Farp, is also used in many parts of the land and even "objects" that are covered with grass. Yes it is bad news, we can not modify the texture that would see elsewhere. Imagine if I paint the area with concrete. It would not be correct.

There's probably a solution. I'm not a programmer, but I guess you could solve using a new texture for Farp, but need to know which file hooks texture with 3d model. What do you think? Look at reference pictures:

ed need to recode farps for a dedicated texture for it alone
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Old 07-23-2014, 03:58 AM   #9
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Quote:
Originally Posted by diveplane View Post
ed need to recode farps for a dedicated texture for it alone
Agreed, I ran into this when creating the desert textures.

That or one of you super talented 3d modellers needs to create us a new minimalist 1 pad FARP!
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Old 07-23-2014, 04:23 AM   #10
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I love this, thx
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