OGREMAN Posted April 28, 2014 Share Posted April 28, 2014 My opinion..... Recent testing by shrek sqn clearly indicates that there is a serious memory leak that will cause multiplayer sessions to become unplayable after around 1hour .... So if you wish to update to 1.2.8 and enjoy the benefits of the patch;- underslung loads for the UH1H improved graphics cockpit graphics for several aircraft then be aware that the multiplayer has many stability problems at this point which are most noticeable with larger missions. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
sorcer3r Posted April 28, 2014 Share Posted April 28, 2014 I think this issue was reported and maybe it is fixed in the finale release? (perhaps devs/testers can confirm?) [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted April 28, 2014 Share Posted April 28, 2014 (edited) Well,, my last MP Session was 5 hours and 56 minutes. Check the Change Logs for Release to see if it was fixed. The only issue I know if is the Static Object Count Causing low FPS, I however; haven't experienced this issue. So I cant say if it's been fixed or anything. Edited April 28, 2014 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
OGREMAN Posted April 28, 2014 Author Share Posted April 28, 2014 I think this issue was reported and maybe it is fixed in the finale release? (perhaps devs/testers can confirm?) We live in hope mate :-) ...... but my guys were flying in 1.2.8 just a matter of 6hrs ago and the mission ground to a halt around 1hour in .... giving all the indications of a progressive memory leak causing server frames to drop through the floor and progressive de-sync for clients. Furthermore ..... we (shrek sqn) have been testing the 1.2.8 beta since the beginning and what has happened is that this latest patch has been released to both the "public beta" and main public at the same time leaving no opportunity to test this patch for use. SO we live in hope .... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
tovivan Posted April 29, 2014 Share Posted April 29, 2014 Confirming the leak, I have it as well, even in single-player. Didn't have it with open beta. Link to comment Share on other sites More sharing options...
BaD CrC Posted April 29, 2014 Share Posted April 29, 2014 Omg. We have a 32 players LAN starting in 2 days and we all upgraded to 1.2.8.... https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Wolf Rider Posted April 29, 2014 Share Posted April 29, 2014 City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar" Link to comment Share on other sites More sharing options...
Dejjvid Posted April 29, 2014 Share Posted April 29, 2014 If this is the case, im sure devs are on it. Or at least a tester has made a bug report. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
ENO Posted April 29, 2014 Share Posted April 29, 2014 Anything in particular cause it? I've run a few missions over a few hours with no problem. Can someone run a resource monitor to track this? "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
Dejjvid Posted April 29, 2014 Share Posted April 29, 2014 I've only played an hour last night with no issues. I can check next time i get online. But i reckon those with lower RAM suffer the most if it's a mem leak. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
ENO Posted April 29, 2014 Share Posted April 29, 2014 Okay well I'll run a mission without my pause when empty and see if I can record the data sets like we did during the 127 leak. Sith posted good instructions on how to do so but I don't have time to hunt it down right now. Should jog a few memories... If someone can dig it up please post. Perhaps we can help the testers get ahead of this one if it's actually a bug. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
txmtb Posted April 29, 2014 Share Posted April 29, 2014 Was it this Eno? http://forums.eagle.ru/showpost.php?p=1838932&postcount=44 Win 10 64 Pro, MSI Z390 I7-9700K @5ghz Kraken Z63, 32Gb Corsair Dominator, MSI RTX-2070, 1TB NVME 2TB SSD's, TM Warthog, Pro Rudders, OpenTrack w/ IR Clip Link to comment Share on other sites More sharing options...
DArt Posted April 29, 2014 Share Posted April 29, 2014 Omg. We have a 32 players LAN starting in 2 days and we all upgraded to 1.2.8.... Yes, I don't how we could make this 4-days LAN if we cannot play for more than 1 hour... I think we will start by reinstalling +30 PC in 1.2.7 tomorrow evening.... :doh::huh: @BadCrc do not forget your 1.2.7 installers... I will bring back older LotAtc release... [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
Mustang Posted April 29, 2014 Share Posted April 29, 2014 I flew a mission in the 104th a few days ago for close to 5 hours in one sortie, and have yet to experience a serious crash - also with 1.2.8 i am finally able to totally disable virtual memory again with my 8gb RAM without a low memory warning from Windows (last version i was able to do this with was 1.2.4) Link to comment Share on other sites More sharing options...
Abburo Posted April 29, 2014 Share Posted April 29, 2014 I think that kind of memory leak can be easily generated by a MIST script which is entered in a kind of wrong loop. This can be checked easily by running a different mission, with only some basic scripting on it. Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom Link to comment Share on other sites More sharing options...
Druid_ Posted April 29, 2014 Share Posted April 29, 2014 It may be a case where a memory leak is caused only in specific missions with specific units/scripting/advanced waypoint actions etc. So if you can confirm a mission is giving you a memory leak then please attach the 'leaky' mission to your post so that ED & testers can use it in a testing session and find out the root cause. Thanks. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q Link to comment Share on other sites More sharing options...
Cali Posted April 29, 2014 Share Posted April 29, 2014 I flew a mission in the 104th a few days ago for close to 5 hours in one sortie, and have yet to experience a serious crash - also with 1.2.8 i am finally able to totally disable virtual memory again with my 8gb RAM without a low memory warning from Windows (last version i was able to do this with was 1.2.4) But 1.2.8 just came out yesterday, you flew the beta on the 104th for 5 hours then? i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED Link to comment Share on other sites More sharing options...
Mustang Posted April 29, 2014 Share Posted April 29, 2014 But 1.2.8 just came out yesterday, you flew the beta on the 104th for 5 hours then? During the open beta 1.2.8, they are almost identical versions. Link to comment Share on other sites More sharing options...
Mustang Posted April 29, 2014 Share Posted April 29, 2014 (edited) But 1.2.8 just came out yesterday, you flew the beta on the 104th for 5 hours then? During the open beta 1.2.8 which the 104th has been hosting for weeks, the release version is similar to the beta with a 'release' tag. Edited April 29, 2014 by Mustang Link to comment Share on other sites More sharing options...
msalama Posted April 29, 2014 Share Posted April 29, 2014 they are almost identical versions. What are the differences then? The version number is now the same for both after applying the latest update to rc3. I'm asking because my beta installation doesn't want to switch to release, i.e. running "dcs_updater.exe update release:1.2.8.27203" does nothing :helpsmilie: The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of. Link to comment Share on other sites More sharing options...
lunaticfringe Posted April 29, 2014 Share Posted April 29, 2014 I tooled around with the same flight open close to six hours last evening off and on (would RTB and just let stuff do their thing, then come back) and didn't have any real variance in resources. Not saying there's not a leak, I just haven't borne witness. Link to comment Share on other sites More sharing options...
ExGreyFox Posted April 29, 2014 Share Posted April 29, 2014 Noticed fps is unstable in 1.2.8. Feels like its all over the place even in single player. In some instances I'll crater down to 30s. Reverted back to 1.2.7 and wont dip below 60. Intel i7-8700k Coffee Lake@stock G.Skill TridentZ RGB 32GB (2x16) 3200MHz ASUS ROG STRIX GTX 1080 Ti Maximus X FORMULA Z370 BIOS 1401 NZXT Kraken x62 SAMSUNG 970 EVO M.2 2280 500GB (OS) SAMSUNG 970 EVO M.2 2280 1TB (Games) Corsair AX1200i 1200 Watt Cooler Master HAF X HOTAS Warthog | VKB MCG Pro GunFighter Mk. II | MFG Crosswind | TrackIR 5 Heatware Link to comment Share on other sites More sharing options...
joey45 Posted April 29, 2014 Share Posted April 29, 2014 Was this mission resaved? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
DD_Fenrir Posted April 29, 2014 Share Posted April 29, 2014 I had massive FPS drop towards the end of the first FC F-15C stock SP Campaign mission; started silky smooth then had an estimated 5-10 FPS as I was landing. Sufficed to say, I've made better touchdowns in my life! Link to comment Share on other sites More sharing options...
ExGreyFox Posted April 29, 2014 Share Posted April 29, 2014 Not worried however. I'm sure it will all be resolved soon. Hats off to ED for the hard work and great content. Intel i7-8700k Coffee Lake@stock G.Skill TridentZ RGB 32GB (2x16) 3200MHz ASUS ROG STRIX GTX 1080 Ti Maximus X FORMULA Z370 BIOS 1401 NZXT Kraken x62 SAMSUNG 970 EVO M.2 2280 500GB (OS) SAMSUNG 970 EVO M.2 2280 1TB (Games) Corsair AX1200i 1200 Watt Cooler Master HAF X HOTAS Warthog | VKB MCG Pro GunFighter Mk. II | MFG Crosswind | TrackIR 5 Heatware Link to comment Share on other sites More sharing options...
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