Exorcet Posted February 8, 2014 Share Posted February 8, 2014 (edited) http://www.digitalcombatsimulator.com/en/files/587391/ Use this thread for feedback/discussion/questions/requests I will say straight away that the mission had some issues in development, which made it take a lot longer than it should have, but the work-arounds shouldn't be noticeable in game. I'm hoping that with 1.2.8, or any updates to 1.2.7, that issues with it will be fixed and I'll upload updated versions. EDIT: Still pending so I added the mission as an attachment. EDIT 2 http://www.digitalcombatsimulator.com/en/files/587391/F-15C Tuapse Strikev3 export version 1.000.miz Edited February 9, 2014 by Exorcet Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
TAW_Blaze Posted February 9, 2014 Share Posted February 9, 2014 I'll have a look today I think, getting a little bored between practicing the frog for some entry test and playing quake online. :D Link to comment Share on other sites More sharing options...
Milli Posted February 9, 2014 Share Posted February 9, 2014 Thanks exorcet. Regards, Milli Link to comment Share on other sites More sharing options...
TAW_Blaze Posted February 9, 2014 Share Posted February 9, 2014 Just flew it, a few interesting things that I noticed: - Tornados did not use any of their payload - Falcons were charging into enemy base with full afterburners, probably due to having fighter sweep task http://www76.zippyshare.com/v/22976493/file.html uploaded the track here. Link to comment Share on other sites More sharing options...
Exorcet Posted February 9, 2014 Author Share Posted February 9, 2014 (edited) Just flew it, a few interesting things that I noticed: - Tornados did not use any of their payload Unfortunately ALARM behavior changed with one of the recent patches and it's not longer a useful weapon against larger SAM's, at least with a head on approach. The GR4's may not shoot, but they should have an effect on some of the SAM's. I could change them to Tornado IDS, since HARM is useable vs large SAM's, but I like the suppression aspect I tried to set up. It could be made better though. - Falcons were charging into enemy base with full afterburners, probably due to having fighter sweep taskThis is a small oversight, they're flying too high. I lowered the altitude but somehow this change did not make it into v3 of the mission. Actually that's not right, now that I watched the track. They were at the correct altitude, it's because of the Search and Engage in Zone action I gave them, but I think it's fine. Thanks for testing it out. And you're welcome Milli. EDIT: Watching the track, did you find the briefing clear enough? You stuck around longer than you could have. If you were waiting for a mission complete announcement, there isn't one. I don't like to use them. Your job is to allow the F-18's to get in striking distance of Tuapse without being attacked by fighters. Once they head for waypoint 4, you're basically done. Edited February 9, 2014 by Exorcet Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
TAW_Blaze Posted February 9, 2014 Share Posted February 9, 2014 Hmm okay yeah I was just surprised to see all of them RTB with full load. Indeed was waiting for everyone to be down and kinda expected some kind of announcement. But I was watching TV after I landed. Other than that, I wasn't really following the WPs due to a heavy argument on TS in the meantime. I think the briefing was clear enough, the cloud layer gave me some trouble identifying my hits and misses. The hornets were ~ 20nm in front of me when they got jumped but that's probably because I was flying away after takeoff, and then flying all around even after I realized what's the correct direction. :D Link to comment Share on other sites More sharing options...
HiJack Posted February 9, 2014 Share Posted February 9, 2014 Unfortunately ALARM behavior changed with one of the recent patches... Small things like this changes all the time in EDs patches. To bad really as they break missions that ppl have put a lot of work in to. Link to comment Share on other sites More sharing options...
Exorcet Posted February 10, 2014 Author Share Posted February 10, 2014 Small things like this changes all the time in EDs patches. To bad really as they break missions that ppl have put a lot of work in to. Yes, at first it was driving me crazy why SEAD would not attack since I was still assuming HARM and ALARM acted the same. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
Fishbreath Posted February 12, 2014 Share Posted February 12, 2014 Tweaking it to make the second Eagle flyable, I flew this with a friend of mine last night. Neither of us are especially practiced at flying as a team, or indeed at flying fighters, but we had a good time with it. The picture got confused pretty quickly, which is fun. Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission Link to comment Share on other sites More sharing options...
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