diveplane Posted January 26, 2014 Share Posted January 26, 2014 (edited) tweaked the cloud shader to be darker, I really like it now when flying under cloud formations. mod comes with a back up original shader for 1.2.7 screens below and DCS World Cloud Shadow Shader Mod zip file . install overwrite when prompt cldshad.FX DCS World\Bazar\shaders\clouds note : works in multiplayer. enjoy all diveplane.DCS World Cloud Shadow Shader Mod.zip Edited January 26, 2014 by diveplane 2 https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted January 26, 2014 Share Posted January 26, 2014 (edited) Looks really good Diveplane, another great mod :thumbup: JSGME version here * Shown in combination with Sweet FX, PeterP's HDR, Mustang's Clouds, Harke's More Visibility (Set to Very High) and Highway's Villages Mod - 229th edition Edited January 26, 2014 by Highwayman-Ed Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Devrim Posted January 26, 2014 Share Posted January 26, 2014 This! Thank you Diveplane! Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
diveplane Posted January 26, 2014 Author Share Posted January 26, 2014 (edited) note the darker cloud shadow on distant mountain tops, now looks great. default terrain textures in screen shots. Edited January 26, 2014 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
Mustang Posted January 26, 2014 Share Posted January 26, 2014 Nice job, so you changed: Out.cOut.w=0.7*(1-c.x);//c.w; to Out.cOut.w=0.85*(1-c.x);//c.w; simple and effective :) Link to comment Share on other sites More sharing options...
DrCrow Posted January 26, 2014 Share Posted January 26, 2014 (edited) combine sweetfx looks awesome thanks !! My SweetFX Settings Google Folder https://drive.google.com/folderview?id=0B33LFAYF8kTGZFg2anp1cUJkeTg&usp=sharing My SweetFX Settings Google Folder https://drive.google.com/folderview?id=0B33LFAYF8kTGZFg2anp1cUJkeTg&usp=sharing Edited January 27, 2014 by DrCrow SweetFX link [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
javelina1 Posted January 26, 2014 Share Posted January 26, 2014 Great mod diveplane! many thanks! :thumbup: MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control Link to comment Share on other sites More sharing options...
etcher Posted January 26, 2014 Share Posted January 26, 2014 (edited) I have a question concerning the installation of those mods. I'm using JSGME to install/uninstall mods, and would like to know if the injection of the *.dds into the *.zip files is mandatory, or if I can just put them aside in a folder named after the *.zip file, assuming they'll overwrite said zip file. I run the game from a SSD, and having dozens of 100M textures zip files around is definitely becoming a problem. EDIT: so, I made a few screenshots-based tests, and it seems not to be necessary to inject the *.dds files into the *.zip textures package. Could any guru around confirm ? Edited January 26, 2014 by etcher Answered my own question [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
diveplane Posted January 26, 2014 Author Share Posted January 26, 2014 Nice job, so you changed: Out.cOut.w=0.7*(1-c.x);//c.w; to Out.cOut.w=0.85*(1-c.x);//c.w; simple and effective :) yes . https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
diveplane Posted January 26, 2014 Author Share Posted January 26, 2014 just tried it with toby ground textures even nicer. quite impressive. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted January 26, 2014 Share Posted January 26, 2014 I have a question concerning the installation of those mods. I'm using JSGME to install/uninstall mods, and would like to know if the injection of the *.dds into the *.zip files is mandatory, or if I can just put them aside in a folder named after the *.zip file, assuming they'll overwrite said zip file. I run the game from a SSD, and having dozens of 100M textures zip files around is definitely becoming a problem. EDIT: so, I made a few screenshots-based tests, and it seems not to be necessary to inject the *.dds files into the *.zip textures package. Could any guru around confirm ? Correct, JSGME will create a folder in the same place as the zip file with the same name and copy the textures into it. DCS will then load these textures in place of the ones inside the zip file with the same name, but will continue to load any others in the zip file itself not in the mod. 1 Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
diveplane Posted January 27, 2014 Author Share Posted January 27, 2014 awesome now with warm color hdr enabled in options looks even better. note screenshot below is toby ground textures working along side cloud shadow shader mod. 1 https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
etcher Posted January 27, 2014 Share Posted January 27, 2014 Correct, JSGME will create a folder in the same place as the zip file with the same name and copy the textures into it. DCS will then load these textures in place of the ones inside the zip file with the same name, but will continue to load any others in the zip file itself not in the mod. That's great, thank you very much ! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
theGozr Posted January 27, 2014 Share Posted January 27, 2014 Yes this is how he should be ... +1 Fly it like you stole it.. Link to comment Share on other sites More sharing options...
Maverick263 Posted January 27, 2014 Share Posted January 27, 2014 combine sweetfx looks awesome thanks !! DrCrow what kind of configuration you use in sweetfx??? Link to comment Share on other sites More sharing options...
Mainstay Posted January 27, 2014 Share Posted January 27, 2014 Thx for this very nice shadows Link to comment Share on other sites More sharing options...
DrCrow Posted January 27, 2014 Share Posted January 27, 2014 DrCrow what kind of configuration you use in sweetfx??? did it myself :joystick: [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
cichlidfan Posted January 27, 2014 Share Posted January 27, 2014 did it myself :joystick: Might we see your settings file, please. :) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
DrCrow Posted January 27, 2014 Share Posted January 27, 2014 Might we see your settings file, please. :) I've added links to the first message I apologize for any inconvenience diveplane [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
cichlidfan Posted January 27, 2014 Share Posted January 27, 2014 Thanks. Looking forward to seeing how this looks on my display. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
aceviper Posted January 30, 2014 Share Posted January 30, 2014 Thanks Diveplane...mountains look better,more complex at distance. Link to comment Share on other sites More sharing options...
DCS_Thor Posted January 30, 2014 Share Posted January 30, 2014 Thanks for the mod Diveplane! The scenery looks very good now and it is also possible to merge it together with the cloud mod made by Mustang. :thumbup: CPU: i9 9900K@5GHz GPU: Gigabyte RTX 3080 Gaming OC HMD: Valve Index RAM: 32Gb G-Skill 3200MHz DDR4 HOTAS: Thrustmaster TPR Pedals + Thrustmaster Warthog Link to comment Share on other sites More sharing options...
diveplane Posted January 31, 2014 Author Share Posted January 31, 2014 Thanks for the mod Diveplane! The scenery looks very good now and it is also possible to merge it together with the cloud mod made by Mustang. :thumbup: yep u can. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
CHSubZero Posted February 1, 2014 Share Posted February 1, 2014 Superb mod diveplane :thumbup::thumbup: Didn't know you can do more than great sounds :D Rep inbound My Mods: DCS User Files Modules owned: EVERY Module :pilotfly: Link to comment Share on other sites More sharing options...
Hansolo Posted February 2, 2014 Share Posted February 2, 2014 Looks awesome Diveplane. Thanks for sharing Cheers Hans 132nd Virtual Wing homepage & 132nd Virtual Wing YouTube channel My DCS-BIOS sketches & Cockpit Album Link to comment Share on other sites More sharing options...
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