Col.Flanders Posted April 12, 2013 Share Posted April 12, 2013 Joyride, We have flown the older version of this mission and loved it! I downloaded and hosted the new version last night but we seemed to have some problems. My guess is that we took too long to get on-station (we have a new guy in the mix and we took our sweet time getting airborne). Grappler seemed to either have been long gone by the time we were at the anchor point or they didn't leave the Alamo (there was a friendly marker at Alamo for what seemed like ages). The odd call did come up over the radio but something seemed amiss. Last time we flew this mission we scrambled and this time we orbited with not much happening. I'm just wondering whether there is a time constraint to get on-station? Again, great mission and look forward to more like it. Link to comment Share on other sites More sharing options...
Joyride Posted April 12, 2013 Author Share Posted April 12, 2013 CF - thanks for the feedback. I'll look into the issue - off the top of my head, don't know what happened to you guys. The flag to trigger the main show to start is based on a client A-10 being about 30 miles from Alamo, so not sure how that could have gotten messed up by you guys hanging around the base, everything should have just waited for ya. But, I put the trigger logic together a long time ago now, so will have to dig in a little. Link to comment Share on other sites More sharing options...
Col.Flanders Posted April 24, 2013 Share Posted April 24, 2013 Hey, joyride. I was testing again on my own and this time I noticed Grappler leaving the Alamo when I was about mid way between Batumi and Tbilisi. I can only assume they made it without much trouble because I never see them again or hear them taking fire. By the time I'm on station there is nothing much happening. They make the odd call but have passed all the checkpoints long before I'm close. Later on Pontiac arrives, lands and then shuts down and nothing else seems to happen. I notice friendly markers at both the Alamo and Hacienda by the time I'm at the IP. No idea what I could be doing wrong. Link to comment Share on other sites More sharing options...
Joyride Posted April 24, 2013 Author Share Posted April 24, 2013 Col.Flanders. I did a test run and indeed the convoy is blowing through a simple hold trigger at the beginning of the mission. Not sure why that issue suddenly arose, will have to explore it. Thanks for posting the issue. In any case, I put in an easy fix and will upload to the ED downloads. For now, here's a link to v2.1: https://www.dropbox.com/s/ig1b6dpky6xkzgw/OPHACv2.1-COOP_6_EN.miz Link to comment Share on other sites More sharing options...
Col.Flanders Posted April 28, 2013 Share Posted April 28, 2013 Great, Joyride thanks. :) Will give 1.2.1 a spin. Link to comment Share on other sites More sharing options...
Classydjo Posted March 6, 2014 Share Posted March 6, 2014 Anyone knows if there is any glitch with this mission and 1.2.7? [sIGPIC][/sIGPIC] https://www.5vwing.com/ Link to comment Share on other sites More sharing options...
Joyride Posted March 7, 2014 Author Share Posted March 7, 2014 Classydjo, I haven't had time to run it through in 1.2.7,, but let me know if you had any problems. Haven't heard of anything. Link to comment Share on other sites More sharing options...
Home Fries Posted March 14, 2014 Share Posted March 14, 2014 (edited) Looks awesome! If you use 4 flyers instead of 6, which flight do you recommend not using? EDIT: also, is there a current link to the mission? Edited March 14, 2014 by Home Fries -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide Link to comment Share on other sites More sharing options...
Classydjo Posted March 19, 2014 Share Posted March 19, 2014 Classydjo, I haven't had time to run it through in 1.2.7,, but let me know if you had any problems. Haven't heard of anything. #1 - We flew it, 6 ships. Seems like there is 1 vehicule from the convoy that become static on the road near CP Bravo (Humvee). #2 - Also, Pontiac 1-1 landed at hacienda, but the convoy never made it to Hacienda: one vehicule stopped at bravo (see #1) and we had another LAV stuck near a house really close to Hacienda. #3 - When Pontiac 1-1 took off, the last radio voice-over we had was the one from Pontiac 1-1 saying he saw Grappler and was taxiing to their position. #4 - Maybe 15 sec after Pontiac took off, he got hit by a AAA that was never reported. This being said, we already flew this mission with previous version of DCS (can't remember well...) and we succeeded. We also open+saved the mission with 1.2.7 editor. Hope this can help! We will give it another try to avoid having only 2 vehicules left once at Hacienda hehe Cheers [sIGPIC][/sIGPIC] https://www.5vwing.com/ Link to comment Share on other sites More sharing options...
Blooze Posted March 20, 2014 Share Posted March 20, 2014 Joyride, It looks like OP TR is malfunctioning as well. Ran it tonight and after all targets were destroyed at the summit there was no further tasking. I'm not asking you to take the time to troubleshoot the issue, just letting you know. It looks like the latest update borked numerous missions. :ranting: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Classydjo Posted March 20, 2014 Share Posted March 20, 2014 Joyride, It looks like OP TR is malfunctioning as well. Ran it tonight and after all targets were destroyed at the summit there was no further tasking. I'm not asking you to take the time to troubleshoot the issue, just letting you know. It looks like the latest update borked numerous missions. :ranting: Indeed... [sIGPIC][/sIGPIC] https://www.5vwing.com/ Link to comment Share on other sites More sharing options...
Joyride Posted March 24, 2014 Author Share Posted March 24, 2014 Thanks guys, I'll see if I can debug. AI on the road and getting "stuck" has always been a thorn in the side of this miz in particular. Link to comment Share on other sites More sharing options...
Classydjo Posted March 31, 2014 Share Posted March 31, 2014 Any updates? [sIGPIC][/sIGPIC] https://www.5vwing.com/ Link to comment Share on other sites More sharing options...
Classydjo Posted August 13, 2014 Share Posted August 13, 2014 Can anyone give me a feedback on how this mission run with 1.2.10? [sIGPIC][/sIGPIC] https://www.5vwing.com/ Link to comment Share on other sites More sharing options...
shagrat Posted August 15, 2014 Share Posted August 15, 2014 (edited) As the way finding AI is still utterly bugged, I guess you'll have no joy. At the moment any railway bridge is a blocking point on a road based path for the AI... there was also a problem with the hold trigger if I remember correct... let's wait for DCS World and see if they can fix the AI. My guess is, they won't fix anything In the old engine anyway. It would be a waste of resources, most of the time. Edited August 15, 2014 by shagrat Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
Bushmanni Posted August 15, 2014 Share Posted August 15, 2014 We tried this about a week ago and managed to escort the convoy to the airfield. Transport planes weren't coming and we couldn't figure out exactly why, maybe it was one Shilka still alive in the city well clear of the airfield. At this time we decided to end the mission as people were getting tired. A friend of mine had fixed some show stopping bug in the mission but I don't know what it was. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron Link to comment Share on other sites More sharing options...
shagrat Posted August 15, 2014 Share Posted August 15, 2014 Can you upload the fixed version? ( so I understand the convoy is starting to the airport now? ) I'll have a look into the triggers for the Transport, then... was a really nice immersive mission with the voice overs and all. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
Blooze Posted August 15, 2014 Share Posted August 15, 2014 What troubles me is that EDGE is a graphics engine and it has been said that the ME will be the same and these problems are likely to carry over with the transition. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
shagrat Posted August 15, 2014 Share Posted August 15, 2014 I think they have people working on the ME problems, though. But I'm sure the team fixing the errors is concentrating on doing so in the current developer version (hopefully 2.0 RC1) and not in the already "obsolete" 1.2.9 release... I think together with the new Graphics engine, a couple of additions and bug fixes are on its way... and a pack of new bugs of course, but that's always happening when you build software! ;) I may be wrong, though, but my gut feeling says they fix a lot in parallel to the EDGE integration... Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
Blooze Posted August 15, 2014 Share Posted August 15, 2014 I think they have people working on the ME problems, though. But I'm sure the team fixing the errors is concentrating on doing so in the current developer version (hopefully 2.0 RC1) and not in the already "obsolete" 1.2.9 release... I think together with the new Graphics engine, a couple of additions and bug fixes are on its way... and a pack of new bugs of course, but that's always happening when you build software! ;) I may be wrong, though, but my gut feeling says they fix a lot in parallel to the EDGE integration... One can only hope. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Classydjo Posted August 15, 2014 Share Posted August 15, 2014 Can you upload the fixed version? ( so I understand the convoy is starting to the airport now? ) I'll have a look into the triggers for the Transport, then... was a really nice immersive mission with the voice overs and all. Would be nice to try that version. Let us know if sharing is possible! [sIGPIC][/sIGPIC] https://www.5vwing.com/ Link to comment Share on other sites More sharing options...
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