graywo1fg Posted April 28, 2012 Author Share Posted April 28, 2012 Its hit or miss. =( sorry. All multiplayer is like this. Looks like what possibly happened with the crash you posted is maybe something with the ATC? I'm not sure. Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
Aries Posted May 6, 2012 Share Posted May 6, 2012 Hm... I came back to Sukhumi Setup Day 3 after like 20+ hours running on server... and guess who welcomed me?!?!? The entire frikkin Russian NAVY?!?!? Where did those battleships come from? Why is there 5 of them plus carrier and of course how to deal with them in our punny titanium bath-tubs? :lol: I mean... SA-10 32 miles engagement radius, 98 angels... LOL... some sharks came close to them but only to scratch the paint... It was like, take off... hmmm... what's that HN and T2 on RWR? The other guy screams "SAM LAUNCH!!!" and I see the white trails of death coming from the shore... ha ha, dramatic stuff... :thumbup: [sIGPIC][/sIGPIC] ...the few, the proud, the remaining... Link to comment Share on other sites More sharing options...
graywo1fg Posted May 6, 2012 Author Share Posted May 6, 2012 HAH! OH thats so funny Aries! LMAO!! The only way the Russian Navy decides to come down to the area, is if someone kills the Russian Sam site at Sochi-Adler.... Since it is inside Russia, if someone kills it, Russia gets very angry. LOL My guess is someone during the 20 hours it was running, saw the sam was pinging them from sochi and went to go check it out not knowing it was actually inside Russia LOL!!! Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
graywo1fg Posted June 5, 2012 Author Share Posted June 5, 2012 Temporary compatible day versions for DCS World Beta 1 Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
Kaiza Posted June 7, 2012 Share Posted June 7, 2012 Hi graywolf, love your campaign, its great thanks. We have also had crashes in the first two missions after a couple of hours using KA50s mixed with A-10Cs. Also the JTAC did not seem to function on the second mission. Half way through the 9-line procedure an error would come across the screen saying something about Lua. Keep up the great work though, its very much appreciated. Cheers [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url] Link to comment Share on other sites More sharing options...
graywo1fg Posted June 11, 2012 Author Share Posted June 11, 2012 The Lua code that flashes across the screen when talking to JTAC is a bug within the sim, and has nothing to due with the mission. However, that LUA code does not brake it, just open up the comms menu again and keep going. Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
graywo1fg Posted July 13, 2012 Author Share Posted July 13, 2012 (edited) Uploaded a Combined Arms beta variant of each one of the missions so far. Edited July 14, 2012 by graywo1fg Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
BigBlack Posted July 13, 2012 Share Posted July 13, 2012 Thanks! [sIGPIC][/sIGPIC] ASUS Rampage II Extreme, i7 930@4.2GHz, Water cooled, 6GB G.Skill Trident DDR3 1600, RevoDrive3 X2 240GB, ATI 7970, Antek 1000w, Sony 46", HP TouchScreen, Helios, TIR 5, TM Warthog, CH Rudder Pedals, Win 7 64. Link to comment Share on other sites More sharing options...
graywo1fg Posted July 14, 2012 Author Share Posted July 14, 2012 Temporary mission I uploaded was one I miss clicked, was the wrong one and had friendly airbases as neutral. My apologies, updated one here, now with Su25T's Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
Aries Posted July 15, 2012 Share Posted July 15, 2012 Oh yeah baby!!! We're so gonna try this version tonight... THX!!! Cause my first idea was like: "Ok... let's add CA GF Commander and JTAC to Separatists Agression and we'll have our phun for tonight...". :thumbup: [sIGPIC][/sIGPIC] ...the few, the proud, the remaining... Link to comment Share on other sites More sharing options...
graywo1fg Posted May 2, 2013 Author Share Posted May 2, 2013 Missions 1, 2 and 3 updated to be compatible with DCS World version 1.2.4. Mission 4 to be released tonight or tomorrow :) Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
graywo1fg Posted May 3, 2013 Author Share Posted May 3, 2013 (edited) MISSION 4: PROXY WAR Mission Download Welcome back! Last time we left off just shy of Sukhumi after forcing through many enemy defensive positions near Ochamchira. We also reversed a poor attempt of a South Ossetian invasion, as well as taking out targets of oportunity. A few days have passed since that time with no further advancements of our forces. Nor has the enemy mounted any sort of counter attack. There has been no action because of a geopolitical breakdown in relations between the West and Russia. In the previous mission, a few priority targets were destroyed just inside the Russian border. Those targets, were a direct threat to the continuing friendly operations inside Abkhazia and needed taken out immediately. As a result of this, Russia has become irate, to say the least, and has threatened action against NATO operating inside Georgia. Because of the tense geopolitical situation, no further advancements of our ground forces has been made in either Abkhazia or South Ossetia, until now..... The time to resume our operation has come, we cannot give the enemy any more time to mobilize. Already the time granted to our enemy has resulted in a vastly larger size force just over the horizon of our front lines than the previous major offensive, those few days ago. We also have strong evidence that because of the results of the previous offensive angering Russia, that they have overwhelmingly sped up their supply of Abkhazia through the border zone just South East of Sochi-Adler. We also have detected many new SAM's, both short and medium range, that have been set up close to the front, as well as an S300 Big Bird site set up North West of Gudauta. Because of the complexity of that SAM, it is entirely possible it is manned by Russians. The Russians, it seems have taken a great interest in throwing everything from ammo, guns and tanks to the Abkhazians. Intel has also shown Russian medium range air defenses in the border area of South Ossetia. There is also chatter of possible Russian troop mobilization. Any updates to that we will give you when we know. As Usual the main objectives will be covering the advance of NATO forces in Abkhazia, and taking out targets that directly threaten them in the area. Georgian forces are also invading South Ossetia in the east and could need some air support out there as well. SEAD supports flights can be requested, as well as CAS flights. TASKS KA50's IN THE WEST! There is a FARP half way to the front, it is the FIRST waypoint after takeoff. 1. Provide air cover to advancing forces pushing through Sukhumi airfield as well as surrounding villages. The final objective for ground forces will be the city of Sukhumi further North West up the coast. (KA50 Capable) 2. In order to fulfill the main objective, the S300 Big Bird site will need to be dealt with somehow. It is the last waypoint you have, or if you need coordinates, N43 09 758 E040 21 168 3. We need to stop the massive influx of Russian supplies coming from the North West border. Take out both the road AND rail bridge near these coordinates. N43 13 566 E040 23 482 4. Provide cover for Georgian forces invading South Ossetia Frequencies Tanker West – 150 VHF am TACAN 10x Tanker East – 151 VHF am TACAN 11x AWACS – 148 VHF am AI SEAD and CAS flights – 124 VHF am AFAC West (Abkhazia)– 125 VHF am AFAC East (South Ossetia) – 126 VHF am Senaki-Kolkhe – 132 VHF am SL MOD CHAT COMMANDS! pop smoke - all friendlies pop smoke resume invasion - invasion..... resumes request hornet SEAD - 2 f18c hornets with SEAD loadout request tango SEAD - 2 Su25t with SEAD loadout request helo cas - 2 mi24 hinds get sent to the front request cas - 2 su25a get sent to front request god mode - B52 with balls ton of cruise missiles Edited May 7, 2013 by graywo1fg Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
mwd2 Posted May 3, 2013 Share Posted May 3, 2013 thanks Playing: F-16C Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815 Link to comment Share on other sites More sharing options...
Joyride Posted May 3, 2013 Share Posted May 3, 2013 "B52 with balls ton of cruise missiles". :-) How many exactly is "balls ton"? Looks fun. Nice work, gw! Link to comment Share on other sites More sharing options...
DCS_Thor Posted May 3, 2013 Share Posted May 3, 2013 Ah, a new mission, beautiful. Really love this campaign, nice work and thanks for sharing it! CPU: i9 9900K@5GHz GPU: Gigabyte RTX 3080 Gaming OC HMD: Valve Index RAM: 32Gb G-Skill 3200MHz DDR4 HOTAS: Thrustmaster TPR Pedals + Thrustmaster Warthog Link to comment Share on other sites More sharing options...
graywo1fg Posted May 3, 2013 Author Share Posted May 3, 2013 (edited) Runway and taxiway congestion prevented me from taking off in SA4 mission. A C17 landed but never cleared the runway. What am I missing? I will look into this. Last time I tested this, it didn't happen :( **Edit** Just tried to reproduce the issue. I'm not able to get that to happen Blooze. Do you know what you were doing at the time that might have caused this? Perhaps you tried to go to the wrong end of the runway? The winds in this mission are out of the west south west, so the tower wants you to take off from the east. Edited May 3, 2013 by graywo1fg Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
Blooze Posted May 3, 2013 Share Posted May 3, 2013 I will look into this. Last time I tested this, it didn't happen :( **Edit** Just tried to reproduce the issue. I'm not able to get that to happen Blooze. Do you know what you were doing at the time that might have caused this? Perhaps you tried to go to the wrong end of the runway? The winds in this mission are out of the west south west, so the tower wants you to take off from the east. ATC gave clearance to taxi to runway 27. The tanker and 2 F15s were awaiting clearance to take off and I pulled up behind them but the C17 was on the runway and not moving. It happened twice. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
graywo1fg Posted May 3, 2013 Author Share Posted May 3, 2013 Blooze: Okay, I just went ahead and moved the C17's landing to a different airfield. Mission updated. Sorry about that :) Gray Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
graywo1fg Posted May 7, 2013 Author Share Posted May 7, 2013 Mission 4 updated to revision 2 changes * Added various subtitle message windows * Removed various leftover F10 radio commands for testing purposes * Fixed briefing images Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
graywo1fg Posted October 7, 2015 Author Share Posted October 7, 2015 (edited) Hello everyone! I went ahead and dusted off my missions for Open Beta 1.5! If there are any issues please let me know. I have made two versions of the missions and added them into packs. The first pack is all the missions just as they were before and I've just called "Regular." It is more meant for non dedicated server scenarios and can be played as long as you can, and there is no set end time. The second pack is made to run as a part of a server rotation. I have in the triggers set up the mission to end after 3 hours so if it is a part of a servers mission list, the server will automatically load the next mission on its list after the time is up. The mission rotation time can be changed by going into the triggers and scrolling all the way down to adjust them. I have a few sets of warning messages such as "Mission will rotate in 1 hour" so on and so forth. Enjoy! Separatists Aggression Missions 1-4 regular - https://dl.dropboxusercontent.com/u/15237862/Missions/Separatists%20Aggressions%20Reg.rar Separatists Aggression Missions 1-4 Server - https://dl.dropboxusercontent.com/u/15237862/Missions/Separatists%20Aggressions%20Serv.rar Edited October 7, 2015 by graywo1fg Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg Link to comment Share on other sites More sharing options...
DarkFire Posted October 7, 2015 Share Posted October 7, 2015 VERY impressive! I'll definitely be giving this campaign a try! System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit. Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan. Link to comment Share on other sites More sharing options...
MTrenda Posted October 8, 2015 Share Posted October 8, 2015 Greywolf, the 76th loves these missions. We had this running for years. glad to see you made it work with 1.5 going to give it a spin. thanks 76th Falcon. MSI Creator X299 - INTEL i9 - 10900X 3.7 GHZ - 32 GB Corsair Dominator DDR4 - EVGA GTX 1080 FTW AC2 Link to comment Share on other sites More sharing options...
Blooze Posted October 8, 2015 Share Posted October 8, 2015 I thought the SA missions depended on slmod to work. Grimes said that slmod hasn't been upgraded for 1.5 so is that going to be a problem? Falcon, put it up and I'll jump in if I see it. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Grimes Posted October 8, 2015 Share Posted October 8, 2015 Slmod isn't required. Its just an added functionality that does the same stuff as the F10 Other menu. Gray used it because for the longest time the F10 menu was only available to the host and slmod had a feature to set flags based on chat messages so he could work around that. The functions are written in a way that it won't try to run the slmod functions if slmod isn't there. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
ron533 Posted July 3, 2016 Share Posted July 3, 2016 DCS crash 20-30 minutes into the missions Hi, We are trying to fly this mini campaign which looks really great! but 20-30 minutes into the first mission we get a dcs crash. happened several times to several people, also on the other missions :cry: DCS/1.5.3.53279 I've attached the crash log in the spoiler (first mission) we'd love it if you can try to fix it, if possible.:helpsmilie: Many thanks! :thumbup: crash log: 03159.269 INFO DCS: AWACSDBG: added id - 16921345, whois - RQ-1A Predator Pilot #10 03168.979 INFO DCS: AWACSDBG: removed id - 16894977, whois - 03174.377 INFO DCS: AWACSDBG: removed id - 16935681, whois - 03175.428 WARNING WEATHER: Visual cloud not deteted 03183.069 WARNING LOG: 1 duplicate message(s) skipped. 03183.069 INFO DCS: try to write dump information 03183.086 INFO EDCORE: # -------------- 20160703-214449 -------------- 03183.096 INFO EDCORE: 03183.099 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 9E54459A 00:00000000 03183.104 INFO EDCORE: 00000000 00000000 0000:00000000 03183.111 INFO EDCORE: 9E54459A 0094E090 0000:00000000 ?Set@LinkBase@@IEAAXPEAVLinkHost@@@Z()+1A 03183.114 INFO EDCORE: A5D6DF57 0094E0D0 0000:00000000 03183.117 INFO EDCORE: A5D6FB0B 0094E1E0 0000:00000000 03183.129 INFO EDCORE: A5D7215C 0094E270 0000:00000000 03183.132 INFO EDCORE: A6F4FD26 0094E2A0 0000:00000000 ?generateEvent@MultiTaskState@AI@@IEAAXW4Event@2@PEBVParameter@@@Z()+56 03183.136 INFO EDCORE: A6F4FD26 0094E2D0 0000:00000000 ?generateEvent@MultiTaskState@AI@@IEAAXW4Event@2@PEBVParameter@@@Z()+56 03183.139 INFO EDCORE: A6FB2B78 0094E3B0 0000:00000000 ?onDamage@wControl@@UEAAXW4wcCoalitionName@@IIIM@Z()+E8 03183.139 INFO EDCORE: A6FB2B0D 0094E490 0000:00000000 ?onDamage@wControl@@UEAAXW4wcCoalitionName@@IIIM@Z()+7D 03183.139 INFO EDCORE: A6FB2B0D 0094E570 0000:00000000 ?onDamage@wControl@@UEAAXW4wcCoalitionName@@IIIM@Z()+7D 03183.140 INFO EDCORE: A60DAD25 0094E5D0 0000:00000000 03183.141 INFO EDCORE: 9D5BB64E 0094E6B0 0000:00000000 ?takeDamage@woCar@@AEAAXMII@Z()+1FE 03183.141 INFO EDCORE: 9D5BB3B5 0094E7D0 0000:00000000 ?PostCollisionProcessing@woCar@@UEAAXPEAUwsCollisionData@@I@Z()+385 03183.141 INFO EDCORE: A60D2B74 0094E930 0000:00000000 03183.141 INFO EDCORE: A60D2359 0094EB00 0000:00000000 03183.142 INFO EDCORE: A60D27D8 0094EBE0 0000:00000000 03183.142 INFO EDCORE: 9D6E0E80 0094EE20 0000:00000000 ?getConnectorOrientation@?$wAttachableDescriptor@VwNursLauncherDescriptor@@@@QEBAAEBV?$Matrix@$02N@Math@@XZ()+1B2A0 03183.143 INFO EDCORE: 9D677892 0094EE50 0000:00000000 ?getType@wConstraintRail@@UEBA?AW4eConstraintType@@XZ()+8302 03183.144 INFO EDCORE: 9D69353F 0094F040 0000:00000000 ?clone@wFMBaseDescriptor@@UEBAPEAVwSimulationBlockDescriptor@@XZ()+9B0F 03183.145 INFO EDCORE: 9D77B229 0094F0B0 0000:00000000 ?simulate@wSimulationSystem@@QEAANN@Z()+1E9 03183.145 INFO EDCORE: A56CAFEC 0094F2C0 0000:00000000 ?simulate@wAmmunition@@UEAANXZ()+CC 03183.145 INFO EDCORE: A56CA196 0094F2F0 0000:00000000 ??1wBombSight@@QEAA@XZ()+1AF6 03183.146 INFO EDCORE: BA956D5F 0094F370 0000:00000000 03183.146 INFO EDCORE: BA9572A5 0094F3C0 0000:00000000 03183.146 INFO EDCORE: A60C7338 0094F430 0000:00000000 03183.146 INFO EDCORE: A60CBD05 0094F490 0000:00000000 03183.147 INFO EDCORE: A60E19E4 0094F4C0 0000:00000000 03183.147 INFO EDCORE: A60E1934 0094F4F0 0000:00000000 03183.147 INFO EDCORE: A618675C 0094FBA0 0000:00000000 03183.149 INFO EDCORE: A6189DB5 0094FBE0 0000:00000000 03183.151 INFO EDCORE: C0D08102 0094FC10 0000:00000000 BaseThreadInitThunk()+22 03183.151 INFO EDCORE: C394C5B4 0094FC60 0000:00000000 RtlUserThreadStart()+34 03183.302 INFO EDCORE: Minidump created. 03183.302 INFO DCS: try to write track file Callsign SETUP Link to comment Share on other sites More sharing options...
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