Gearbox Posted December 29, 2010 Share Posted December 29, 2010 It's working for me in b4. I had to fix the settings as the patch reverted some of them to defaults but I didn't have any problems. Link to comment Share on other sites More sharing options...
Ripcord Posted December 29, 2010 Share Posted December 29, 2010 Oh great, I can't be the only one. Ripcord [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted December 30, 2010 Share Posted December 30, 2010 Beta 4 just simply would not work for me, and cannot figure out why. Tried to create a new lua file from scratch, then tried reinstalling with the newest DX file (whatever that little box is that can be checked upon installation). No joy. So had to just go back to Beta 3 and it worked just fine straight away. So something in Beta 4 was changed and I am very concerned now -- has anybody else been unable to export MFD in the new Beta 4? Ripcord All I had to do was copy/paste the same LMFCD+Camera+RMFCD.lua from Beta 3 that I saved before and specify resolution manually in game Options (not by changing Options.lua) and it works fine for me. No longer active in DCS... Link to comment Share on other sites More sharing options...
willibeu Posted December 30, 2010 Share Posted December 30, 2010 Beta 4 just simply would not work for me, and cannot figure out why. Tried to create a new lua file from scratch, then tried reinstalling with the newest DX file (whatever that little box is that can be checked upon installation). No joy. So had to just go back to Beta 3 and it worked just fine straight away. So something in Beta 4 was changed and I am very concerned now -- has anybody else been unable to export MFD in the new Beta 4? Ripcord Ripcord....I had that problem. Not sure if its your problem but I had my 32 bit version separate from my 64 bit and B4 only updated my 32 bit. So I did an uninstall and a full install of the 64 bit and it fixed the problem. Link to comment Share on other sites More sharing options...
Janman Posted December 30, 2010 Share Posted December 30, 2010 I cant seem to get my MFD's back to working after updating to Beta4. Me too or maybe three. :( Link to comment Share on other sites More sharing options...
Ripcord Posted December 30, 2010 Share Posted December 30, 2010 Ripcord....I had that problem. Not sure if its your problem but I had my 32 bit version separate from my 64 bit and B4 only updated my 32 bit. So I did an uninstall and a full install of the 64 bit and it fixed the problem. Ok this is probably relevant to my situation as well -- can you tell me more how you did this? Did I understand correctly that you had two different installations of the sim? Did you click the 'setup 32bit files' option when you ran the Beta4 installation setup.exe? I know that I did not. I run win7 64bit OS, so I assumed I was installing the 64bit beta. Appreciating any insights on this. Maybe I need to go research some other threads relating to this topic. Ripcord [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ripcord Posted December 30, 2010 Share Posted December 30, 2010 Tried installing the Beta 4 patch -- didn't help. Tried installing the full Beta 4 installation file and checked the 'setup 32bit files' box, and that did not help either. So I will go back to Beta 3 while I wait for Beta 5 and just pray for the best. Hopefully I am not alone here and ED will sort it out. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Thorvald Posted December 30, 2010 Share Posted December 30, 2010 Weird Ripcord, it worked perfectly for me. When I installed the Beta 4 patch, it didn't touch my custom monitor file and it just worked straight away (after changing res and monitor in Options). I had to reinstall Beta 4 from scratch (full install) and then copied over my monitor profile, again worked perfectly. Of course it only works in Windowed mode but I assume you long since knew that ;-) I'm running Win 7 64 Bit as using the 64 bit beta with TrackIR 64 bit. Cheers Tim P.S. Don't fret too much, I'm in the same boat with Helios. I'm still getting a 10 to 15 fps hit when running Helios but everyone else solved this with Beta 6.... so I'm the odd man out there lol. System: Win10 Pro 64bit, Gigabyte Z370 AORUS Gaming 7 MB, Intel i& 8700K, Corsair H150i Pro Cooler, Corsair Vengeance LED DDR4 16GB, PNY NVidia 1070 GTX, Corsair MP500 & MP600 SSD, Soundblaster Audigy Rx, CM Mastercase H500P, Oculus Rift S, TM Warthogs. Link to comment Share on other sites More sharing options...
willibeu Posted December 30, 2010 Share Posted December 30, 2010 Ok this is probably relevant to my situation as well -- can you tell me more how you did this? Did I understand correctly that you had two different installations of the sim? Did you click the 'setup 32bit files' option when you ran the Beta4 installation setup.exe? I know that I did not. I run win7 64bit OS, so I assumed I was installing the 64bit beta. Appreciating any insights on this. Maybe I need to go research some other threads relating to this topic. Ripcord When I installed B1.. I only installed the 64 bit not the 32 and found TIR did not work with it. So I reinstalled checking the 32 bit files installation. I installed in a different location on the hard drive. All the subsequent betas only updated the 32 bit. I am not sure if you have both versions in the same location that updating would be a problem. Did you try a full install of just the 64 bit?...no 32 bit files? Link to comment Share on other sites More sharing options...
amagad Posted December 30, 2010 Share Posted December 30, 2010 Hi, i have 2 8" lcd monitors (dont know the brand) that are similar if not the same as kuky's. The problem is that in order to use the thrustmaster mfd i have to resize the image a lot to make it fit inside the vieable area of the mfd bezel. I have an ati 5870 but using the control panel + the osb options on the monitors itself i can only resize the image maybe 1/2 inch on both sides wich is not nearly enough. Ive tried decreasing the monitors res but still the same. How can i fix this? Thanks. Asus P7P55D Pro Intel i7 @ 4.0 GHZ 8gb xms ddr3 memory 500gb SATA HD ATI 5870 27" Dell LCD Monitor Thermaltake Black Widow 850W HOTAS WartHog Thrustmaster MFD's 8" lcd monitors x2 (mfd) Saitek Cyborg Keyboard TrackIR5 Link to comment Share on other sites More sharing options...
Kuky Posted December 30, 2010 Share Posted December 30, 2010 amagad, really you can set any size for the MFD image you want, you just have to change the coordinates in multimonitor lua file you're using. First align top left coordinate to fit the corner (start either from aligning top or left side) then strech the image to fit bottom right corner. No longer active in DCS... Link to comment Share on other sites More sharing options...
Gearbox Posted December 30, 2010 Share Posted December 30, 2010 Hi, i have 2 8" lcd monitors (dont know the brand) that are similar if not the same as kuky's. The problem is that in order to use the thrustmaster mfd i have to resize the image a lot to make it fit inside the vieable area of the mfd bezel. I have an ati 5870 but using the control panel + the osb options on the monitors itself i can only resize the image maybe 1/2 inch on both sides wich is not nearly enough. Ive tried decreasing the monitors res but still the same. How can i fix this? Thanks. For the best effect, run the monitors at their native resolution, whatever it happens to be. Then in the .lua file, experiment with the resolution of the MFD outputs until you get it to be the right size to fit in the bezels. Link to comment Share on other sites More sharing options...
NotiA10 Posted December 30, 2010 Share Posted December 30, 2010 For the best effect, run the monitors at their native resolution, whatever it happens to be. Then in the .lua file, experiment with the resolution of the MFD outputs until you get it to be the right size to fit in the bezels. you might want to try the over/underscan option in the catalyst control center. go to desktop & displays and on the bottom you should see all your displays. click on the top right black triangle and choose configure which will take you to a screen offering a lot of option including custom profiles for displays. hope that this might help. wbr, NotiA10 :pilotfly: NotiA10 CoolerMaster HAF RC-932 - Intel Core i7 950 - Arctic Cooling Freezer 7 Pro - Gigabyte GA-X58A-UD3R - Kingston DDR3 6GB - Gigabyte Radeon HD 5870 EF 6 Edition - Western Digital 640GB SATA-III - CoolerMaster 700W - TrackIR Pro 4 - Saitek X52 - Saitek Rudder Pedals - Hotas Warthog Link to comment Share on other sites More sharing options...
amagad Posted December 31, 2010 Share Posted December 31, 2010 thanks for the replies guys. Asus P7P55D Pro Intel i7 @ 4.0 GHZ 8gb xms ddr3 memory 500gb SATA HD ATI 5870 27" Dell LCD Monitor Thermaltake Black Widow 850W HOTAS WartHog Thrustmaster MFD's 8" lcd monitors x2 (mfd) Saitek Cyborg Keyboard TrackIR5 Link to comment Share on other sites More sharing options...
Madog Posted January 2, 2011 Share Posted January 2, 2011 2 monitor setup question Hey, with the help on this thread i have been able to install a 2 monitor setup - thanks to all participants. There is only one catch: my secondary monitor is to the left of the main screen. I have configured my display driver in windows to work with it this way, but DCS Warthog wont start up on the left screen. The setup is as follows: Left screen: 1280x1024, secondary monitor (no taskbar ;) ) Center screen: 1680x1050, main monitor (taskbar) I'm using Windows 7. I have been successful when configuring the screen from the left side to the right (without actually moving it) and using this configuration: Viewports = { Center = { x = 0; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 1.6; } } LEFT_MFCD = { x = 1680; y = 192; width = 640; height = 640; } RIGHT_MFCD = { x = 2320; y = 192; width = 640; height = 640; } What i would like to do though is to configure something like this: Viewports = { Center = { x = 0; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 1.6; } } LEFT_MFCD = { x = -1280; y = 192; width = 640; height = 640; } RIGHT_MFCD = { x = -640; y = 192; width = 640; height = 640; } Or get DCS to actually start counting x on the secondary monitor to the left and not on the main, center screen. Can someone help, please? Link to comment Share on other sites More sharing options...
airdog Posted January 2, 2011 Share Posted January 2, 2011 Hey, with the help on this thread i have been able to install a 2 monitor setup - thanks to all participants. There is only one catch: my secondary monitor is to the left of the main screen. I have configured my display driver in windows to work with it this way, but DCS Warthog wont start up on the left screen. The setup is as follows: Left screen: 1280x1024, secondary monitor (no taskbar ;) ) Center screen: 1680x1050, main monitor (taskbar) I'm using Windows 7. I have been successful when configuring the screen from the left side to the right (without actually moving it) and using this configuration: Viewports = { Center = { x = 0; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 1.6; } } LEFT_MFCD = { x = 1680; y = 192; width = 640; height = 640; } RIGHT_MFCD = { x = 2320; y = 192; width = 640; height = 640; } What i would like to do though is to configure something like this: Viewports = { Center = { x = 0; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 1.6; } } LEFT_MFCD = { x = -1280; y = 192; width = 640; height = 640; } RIGHT_MFCD = { x = -640; y = 192; width = 640; height = 640; } Or get DCS to actually start counting x on the secondary monitor to the left and not on the main, center screen. Can someone help, please? You can not use negative numbers in the DCS .lua files Total res should be 2930x1050 in the options page in game Try using 1280 as the x coordinate for center camera in the monitor lua. Your left monitor upper left corner will be the 0,0 coordinates the right monitor upper left coordinates are 1280,0. Set your mfd's starting from the 0,0 coordinates This below: Center = { x = 1280; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 1.6; Airdog | Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S| http://www.blackknightssquadron.com/ Link to comment Share on other sites More sharing options...
hassata Posted January 2, 2011 Share Posted January 2, 2011 I actually was able to use negative numbers for positioning in my previous setup. http://forums.eagle.ru/showpost.php?p=1025284&postcount=31 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Madog Posted January 2, 2011 Share Posted January 2, 2011 Thank you for the suggestions, i have set my Resolution to 2960x1050 (why do you suggest to use 2930x1050?), the problem is, DCS keeps starting to count the x value on the primary display (the one with the taskbar, where dcs spawns the menu screen). Is there a way to tell the program to start counting at the secondary display, or to make the program spawn there, without changing the primary display in windows? Link to comment Share on other sites More sharing options...
airdog Posted January 2, 2011 Share Posted January 2, 2011 Thank you for the suggestions, i have set my Resolution to 2960x1050 (why do you suggest to use 2930x1050?), the problem is, DCS keeps starting to count the x value on the primary display (the one with the taskbar, where dcs spawns the menu screen). Is there a way to tell the program to start counting at the secondary display, or to make the program spawn there, without changing the primary display in windows? Oops....i said 2930 because I can't add....yes 2960 is the correct number. I was told in the past negative numbers don't work....has that changed? If negative numbers are allowed your profiles should work......I'm stumped here now. Airdog | Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S| http://www.blackknightssquadron.com/ Link to comment Share on other sites More sharing options...
Madog Posted January 2, 2011 Share Posted January 2, 2011 No, they don't work for me, i have seen hassata's original post, that's why i've tried them. Anyway the game persists in using the primary monitor as base for the x, y coordinates, as soon as i set the left monitor to primary, the menu shows up there, and the following code works as a charm: Viewports = { Center = { x = 1280; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 1.6; } } LEFT_MFCD = { x = 0; y = 192; width = 640; height = 640; } RIGHT_MFCD = { x = 640; y = 192; width = 640; height = 640; } However i'd like to keep the center monitor as primary, is there no way to do this? :helpsmilie: Link to comment Share on other sites More sharing options...
MadTommy Posted January 3, 2011 Author Share Posted January 3, 2011 I keep on trying to edit this guide to remove typos and spelling errors and it keeps on giving me an error, saying the page is not available. Just gonna have to live with them for now. :( i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4 Link to comment Share on other sites More sharing options...
ARSACB Posted January 6, 2011 Share Posted January 6, 2011 :thumbup::thumbup::thumbup: Your are best ! Your just saved me hours of searching Cheers Kodiak Link to comment Share on other sites More sharing options...
shadowze Posted January 8, 2011 Share Posted January 8, 2011 Many thanks , your helpfull guide saved a lot of head scratching :) Link to comment Share on other sites More sharing options...
Ed Hunter Posted January 9, 2011 Share Posted January 9, 2011 First thanks for the time and effort you have put in to this :thumbup: second why cant i get it to work properly had no problems setting up 2 screens in BS I have 2 monitors main 22" 1680x1050 2nd to the left 19" 1440x900 changed the monitor in game options to "mine" and res to 3120x1050 my lua _ = function(p) return p; end; name = _('mine'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } LEFT_MFCD = { x = 1680; y = 0; width = 450; height = 450; } RIGHT_MFCD = { x = 2130; y = 0; width = 450; height = 450; } when the game starts to load i have the A10 splash screen over two monitors (so looks just like my black shark loading ) then as the game starts with the press pause/break to start tab the A10 cockpit is spred across both screen, but no mfd's then when i start the flight all i get is water with the smoke for the target showing (dont know how to add image ) so what have i cocked up please Stu [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Madog Posted January 9, 2011 Share Posted January 9, 2011 Replace those lines width = screen.width; height = screen.height; aspect = screen.aspect; with those: width = 1680; height = 1050; aspect = 1.6; Link to comment Share on other sites More sharing options...
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