Hydrox Posted May 26, 2016 Share Posted May 26, 2016 (edited) I'm using 1.5.3 stable and have 2.0.2. Both have module 2.0.0 beta. Problem is when loading all three fuel tanks (weight 92%), I hardly can takeoff from Nellis, haven't tried in Caucasus or any other airport though, so don't know if it's DCS 2.0.2 problem or general modules problem. Edit: Tried to takeoff from Kutaisi, and couldn't even get the plane off runway. Also it started to drift to left and right... with no wind. Edited May 26, 2016 by Hydrox Link to comment Share on other sites More sharing options...
Rlaxoxo Posted May 26, 2016 Share Posted May 26, 2016 Use Air to Air FBW mode and wait till you reach 200+ knots before pulling up And try to use left or right brake seperately in order to center the aircraft rather then using rudder See what happens [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Hydrox Posted May 26, 2016 Author Share Posted May 26, 2016 (edited) See this what happens, in this one I try to pull up gently, but something weird happens.. Like tires go into runway or something... these weird things happen only when having some fuel tank/tanks with one tank this hasn't (yet?) happened. Too high speed on runway? But what can you do when plane don't rise. Edited May 26, 2016 by Hydrox Link to comment Share on other sites More sharing options...
Hydrox Posted May 27, 2016 Author Share Posted May 27, 2016 Example of tires going inside runway, I hear some sound, first I thought my back touched runway if I pulled too much nose up, but that isn't it. So this is why it's hard to get airborne. (Nevada) Link to comment Share on other sites More sharing options...
gospadin Posted May 27, 2016 Share Posted May 27, 2016 Use Air to Air FBW mode and wait till you reach 200+ knots before pulling up And try to use left or right brake seperately in order to center the aircraft rather then using rudder See what happens 200 kts is probably really close to the design limits on the tires, you should be able to get airborne before that point. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E Link to comment Share on other sites More sharing options...
Azrayen Posted May 27, 2016 Share Posted May 27, 2016 It's above the limit actually, in particular for front tyres. Link to comment Share on other sites More sharing options...
jojo Posted May 28, 2016 Share Posted May 28, 2016 Use Air to Air FBW mode and wait till you reach 200+ knots before pulling up And try to use left or right brake seperately in order to center the aircraft rather then using rudder See what happens No need of AA FBW mode. With that weight rotate at 160kt. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
Rlaxoxo Posted May 28, 2016 Share Posted May 28, 2016 No need of AA FBW mode. With that weight rotate at 160kt. I encountered a bug when I flew with combat air patrol loadout and A-G FBW mode I couldn't pitch up for take off no matter what what speed that's why I told him to try that just in case [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Hydrox Posted May 28, 2016 Author Share Posted May 28, 2016 (edited) Must be some drag/weight error bug-like thingy. A symmetrical plane won't go turning by itself like that. At least I can use 1 tank though, but many times I like longer flights, so I just put unlimited fuel on and deal with it. I'm sure this will be fixed. Edited May 28, 2016 by Hydrox Link to comment Share on other sites More sharing options...
jojo Posted May 28, 2016 Share Posted May 28, 2016 I encountered a bug when I flew with combat air patrol loadout and A-G FBW mode I couldn't pitch up for take off no matter what what speed that's why I told him to try that just in case Ok, bug tracking is complicated with all these versions, 1.5.3 Stable Release, 1.5 Open Beta, 2.0 Alpha...:joystick: I did my last test in 1.5 Open Beta and no problem to rotate with 3 full tanks. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
Rlaxoxo Posted May 28, 2016 Share Posted May 28, 2016 Ok, bug tracking is complicated with all these versions, 1.5.3 Stable Release, 1.5 Open Beta, 2.0 Alpha...:joystick: I did my last test in 1.5 Open Beta and no problem to rotate with 3 full tanks. I can't reproduce it 100% it' happens rarely [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Recommended Posts