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Two MS FFB2 with Cougar Grip


PeterP

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Thanks for the info!

 

After taking the two MSFFB's apart and planning how I will join them, it almost seems like they were meant to be attached to each other! Very excited to start this project this weekend.

 

Unfortunately I will only have a little time over the next 3 days, and then I'm off to work for another 2 weeks.... so will likely have to finish then.

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Achtung!!

From SimHQ: http://simhq.com/forum/ubbthreads.php/topics/3506398/Re_Two_MS_FFB2_merged_into_one.html#Post3506398

I also found out when DirectX send a FFB command it will executed by every FFB controller you add.

I found it out by moving my MS-FFB2 and saw that the Logitech FBB-steering wheel turned also in the x-axis the same as the joystick...

Ok I stared some tests and I'm having trouble replicating the above behavior. Both joysticks seem to remain independent. This was observed in IL-2 1946 and FS FORCE a force feedback testing tool.

Any Idea what ight be wrong?

 

My answer:

Are both controllers recognized by IL-2? - I didn't tested it up to now. and I have no working installation at the moment at my system.

I after I got IL-2 CloD I thought I wouldn't need my IL-2 1946 installation any more... btw:in the meantime I also de-installed CloD ;).

 

In DCS both controllers are working in sync.

 

And - yes - In a FFB-Test program you can only Talk at one controller at a time.

 

But I wasn't worried about this since it does exactly what I want in DCS.

 

I was first thinking about connecting both motors at a single axis to the same wires wit a Y cable - but I feared that this could fry the board - so I didn't tried.

Maybe someone has more experience/knowledge with electronics if this is possible.

 

 


Edited by PeterP

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Very Cool, Nice Work, ever throught of setting up a production line? :thumbup: I bet you could sell them for a lot.

But alot of the fun is making you own pit modifications i guess.

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

Processor: Intel Q6600 @ 3.00GHz

GPU: GeForce MSI RTX 2060 6GB

RAM: Crucial 8GB DDR2

HDD: 1TBGB Crucial SSD

OS: Windows 10, 64-bit

Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey

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Great work!

Win 10 64. GTX1080 ti 11 Gb, Intel i-5, 16 Gb ram, SSD 1,5 Tb, 2 Terrabyte HD, Monitor ASUS XG32V 144Hz, Slaw Milans Rudder Pedals BF109F :thumbup:, Joystick - HOTAS Warthog, Throttle - HOTAS Warthog, TrackIR V5. Pimax 5.

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How to test FF

 

Peter,

I have two MS FFB sticks disassembled and I am trying to test whether I have them wired correctly. In your video you show what appears to be a calibration program that allows you to vary the FFB input to the stick to move the stick. I am running W7 x64. I have looked in the calibration utility for W7 and can't figure out what you using. Can you help?

Froggie

Kurt "Froglips" Giesselman

wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot.

System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder

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posting #27:

\Eagle Dynamics\DCS Black Shark 2\bin\FFTest.exe

 

 

This program will only talk to one controller at a time.

so you will have to switch between both controllers to check if they work "mirrored" to each other.

 

It can be sometimes a little confusing...:) - so a paper and pencil will be your friend while doing it!

 

-When you make pictures of the cables of the potentiometers of the second (down) MSFFB2 - I can tell you how to rewire them. - so you will have no trial and error.

(I have still my notes...somewhere;))

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PeterP,

Thanks:) As many times as I have reread this thread, I don't know how I missed that.

 

I have FFTest up and running. It sees the MS FFB stick. When I select the stick the sliders and buttons become active. However, when I move the sliders nothing happens. I haven't disconnected anything yet:)

 

When I grab the stick and push a button or pull the trigger I do get a FF shake like it is programmed for some FF action.

 

Not sure what I am doing wrong. I click "Start" under Constant Force Effect then move the sliders. Nothing:(

Kurt "Froglips" Giesselman

wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot.

System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder

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Check-list:

 

-both controllers are visible in the game controllers option of windows?

 

controll.jpg

 

 

-both have power?

-both have the photo-cell covered?

-both are selectable in FFTest?

 

Btw: I was asked now two times via PM if I know if there is a problem with using a "Red" one and a "Grey" MSFFB2 - to be honest I never worried about this and I used myself a mix of this two different models.

The "Master" (up) is a "Red" and the upside-down is a "Grey" in my build!


Edited by PeterP

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PeterP,

Both have a green power light....both are selectable....where is the photo-cell? Not doubt this is the problem:) Why is there a photo-cell?

 

Both are grey. The one that works (maybe the photo-cell has so much dust on it that it is covered!) has a very strong FF. Wow! I can't imagine two in parallel!

 

Thanks for the help Peter!

 

Follow-up: Fount the photo-cell. Black taped it. All is well and works like a charm. I am starting disassembly tonight:)

I am going to try to build a KA-50 grip with all the buttons in the proper place including the double trigger. There are certainly more than enough buttons. available between two controllers.


Edited by Froglips

Kurt "Froglips" Giesselman

wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot.

System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder

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There is a little hole in the front-side of the grip - cover it!

 

The photocell -is for security -so that the stick is not wandering all over your desk while you are not at home...

 

Once you are at the stage to dismantle the grip - you can just cut the wires for this photocell .- and the stick will always have power on the FFB.


Edited by PeterP

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  • 3 weeks later...

:yes:this is great! really

  • Like 1

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DCS A-10C Обучающий урок "Концепция HOTAS" (RU)

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  • 2 weeks later...
hmmm, i guess i will be re-buying the MSFFB2 and join the ebay hunt for a cougar...

 

ha ha. This is exactly what I have done, got them two from friends that stooped use them, i got used Cougar that will do the job :thumbup: (using Tablet to post is annoying)


Edited by avlolga
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Hi Peter, i can´t do your mod, but would like to extend my FFB2. Can you please give me some advise ? How can i remove the handgrip without tearing off the wires etc. ?

you will have to cut it- they are not long enough for doing this - but its very simple after you have a close look at it. The wires have their own colours - so its not really difficult to extend them .

 

Edit:

And make a lot of photos/notes while disassembly -so you will know how to put everything back together.

 

This thread contains also a lot of valuable info you are looking for:

 

Central MS FFB2 topic - repair, settings and mods


Edited by PeterP

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Hi,

- what article exactly -link ?

 

-Whatever -

 

The info you got is half right/wrong.;)

 

That Means...

Sidwinder Programming Software : Not running in Win7 environments

Solution : use AHK for individual button programming and scripting. >>http://www.autohotkey.com/

 

MS-Sidwinder-FFB2 driver:

Are available for all OS in 32/64bit and will be loaded automatically when you plug the controller in with windows-update.

 

So don't mix up drivers with software.

 

 

Further:

You may ask yourself if the FFB will work without the software correctly..?!

 

The answer is: Yes!

 

The FFB information is provided through DirectX and not by this Sidwinder-software.

The FFB is a part of the DirectX protocol since DX7(maybe also since DX5.. ?! - I'm not sure) - and is also included in DX11. so don't worry.

As long a developer uses the DX-SDKs correctly to program FFB effects in their software the MS-Sidwinder FFB2 will be able to execute them.

(as you can see in my Videos...:) )

 

I hope this explanation clears all of your questions.

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Yap Mr Pp.

 

You have answered to all my q regarding Drivers and Software.

i got two working MS FFB, i will try to make it with one and see if its good for my, if i can make it work together.

 

Many Thanks for this great thread.:thumbup:

 

Avi

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  • 3 weeks later...

I added Hall sensors to this build using this instruction:

MOD Spécial KA For TM Cougar By KAMOV

 

 

I used the unused X/Y axis of the HOTAS-Cougar for connection.

The Hall-sensors and magnets came from a broken X-52 that I got really cheap on ebay - to cannibalise it for other projects.

But 5V driven Linear-Hall-Sensors are really cheap (about 2.5€ each) - so you don't have to get a X-52 for doing this.

 

Sorry - all photos that I took are too blurry - so I edited a "CGI" image to show you how I attached the hall-sensors and magnets by using mainly hot-glue.

 

 

Hallsensor.jpg

 

hall-sensor2.jpg

 

I measured roughly the linearity oft them and I got this results:

 

cougarX.jpg

 

You can see that they are not working linear - and I expected this, because the hall-sensors move on a radius between the two magnets.- It takes much time and testing to place the magnets exactly. Something I didn't had the nerves for... :P

And the images of the curves I have sure done some small measurement failures .

 

So I have to use a highly customised curve in DCS-10 to compensate this and let them work linear again. - but if I hadn't measured it in DX-Tweak - I barley wouldn't had noticed it!

 

BSCougar-FFBsync.jpg

 

I use the "new x/y" for pitch/bank only in DCS A-10 now.

 

In BlackShark I still only use the X/Y axis of the upper MS-FFB2 . because I wasn't able to synchronise the FFB wit the axis readout. But that is no problem at all.

 

And to be honest - I really can't tell that I have a better precession right now. And I wouldn't know if the MS-FFB provides the axis input or the Cougar ... I just did it because I could :) - and yup! - now I can tell I have Hall sensors on it! :D


Edited by PeterP

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