Ohgr Posted October 2, 2015 Share Posted October 2, 2015 Hey guys, While doing some gun runs last night there was one run where my 30mm kept firing till empty after releasing the trigger. Thought it would be worth a mention. V/R, Ohgr VCVW-11 "Vapor" USN AE 2001-2015 Heatblur Tomcat Tester Link to comment Share on other sites More sharing options...
TylerTheHottie Posted October 4, 2015 Share Posted October 4, 2015 BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRT Link to comment Share on other sites More sharing options...
Snoopy Posted October 4, 2015 Share Posted October 4, 2015 Made multiple fun runs in 1.5 and can't duplicate. v303d Fighter Group Discord | Virtual 303d Fighter Group Website | v303rd Fighter Group Twitter Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted October 4, 2015 Share Posted October 4, 2015 Made multiple fun runs in 1.5 and can't duplicate. Same here. Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
-MadCat- Posted October 4, 2015 Share Posted October 4, 2015 (edited) I cannot talk about the A-10C, didn't set that one up in 1.5 yet. But the problem is rather easy to reproduce with Combined Arms' AAA units. I also tested different buttons and it is reproducable for me. There might be a problem with sticky keys, more or less noticable in different situations/modules, it may be worth reporting. Greetings MadCat EDIT: This looks to be related to some kind of game lag, where despite a good FPS of ~40 the game runs "slower" (looking at large burning cities in my case for example). In severe cases, buttons need a few 10ths of a second to be recognized in the first place and the button release might get lost in the "lag", resulting in sticky keys. Given that, I don't know if this is a bug or a new issue/shortcoming of weaker systems (like mine), and whether or not this will be resolved in the future. P.S.: Sorry for hijacking this A-10C thread with my Combined Arms observations, but I think the same things are at play. Edited October 4, 2015 by -=MadCat=- Link -> Stateful button commands for many DCS modules Link to comment Share on other sites More sharing options...
Recommended Posts