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Silver_Dragon 3D modeling


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  • 4 weeks later...
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I was thinking in terms of performance. There's going to be lots of those little babies on release, and reducing poly count on them would reduce overhead.

 

True..but most bombers only allowed to drop a few bombs..found that out while doing some off the record test of the B-17

 

But I could be all totally wrong here..I am very very new to 3d modelling..

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Recruiting for Aerobatic Team/Fighter Group...

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For the bomblets instead of a sphere, makea box and use NURMS Subdivsion be easier topology and probably less poloys...

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

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  • 2 weeks later...

Love to see a sub with higher quality as the actual models in DCS. :thumbup:

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Ok, other update of the Pr.183 Bridge... (sorry if that as tedious / repetitive).

 

10623669_10205137263777788_2540454908767828645_o.jpg

10659003_10205137263537782_2364757262193797482_o.jpg

10644699_10205137263457780_2055019884198533882_o.jpg

 

I request for the community. I have a little trouble over the real forward bridge engine panel, I model the bridge to attach the torpedo sight and the other instrument (orange / red box), next to the radar scope, and I think that no match with some Pr183 pics I see on a modelding Russian forum. Can someone help me about them?

 

The "reference" pic....

http://forums.airbase.ru/2006/10/t51766--torpednyj-kater-pr-183-i-modifikatsii-tipa-bolshevik.html

attachment.php?item=44327&download=2&type=.jpg

 

My reference diagram (engine control pannel has 88 number, red box and torpedo sight as 84 and 85)

attachment.php?item=43991&download=2&type=.jpg

attachment.php?item=44012&download=2&type=.jpg

attachment.php?item=43994&download=2&type=.jpg


Edited by Silver_Dragon
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