brewber19 Posted March 22, 2009 Share Posted March 22, 2009 Not being sure about whether a future DCS module will integrate with a previous module is something they really ought to keep quite about - I would be disappointed if DCS modules don't implement together...as it splits the simming community. This we've already seen with FC versus Black Shark. Fingers crossed ED find a way to make Warthog and Black Shark play together ;) [sIGPIC][/sIGPIC] 487th Helicopter Attack Regiment, of the VVS504 Red Hammers Link to comment Share on other sites More sharing options...
GGTharos Posted March 22, 2009 Share Posted March 22, 2009 The plan was always to make all the modules to play together ... technical difficulties aside. ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Feuerfalke Posted March 22, 2009 Share Posted March 22, 2009 ED has learned to not use absolute terms before a product is completed. That's all there is to it. In other words, there won't be any updates to questions on this issue until things are 100% nailed down. A real shame IMHO ED had to learn this. Just as shameful as with Olegs frequent posts about IL2 compared to what we have with Storm of War. And it seems NeoBQ is going that road, too, with their open information policy about Rise of Flight. :( Gigabyte GA-Z87-UD3H | i7 4470k @ 4.5 GHz | 16 GB DDR3 @ 2.133 Ghz | GTX 1080 | LG 55" @ 4K | Cougar 1000 W | Creative X-Fi Ti | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win10 64 HP | X-Keys Pro 20 & Pro 54 | 2x TM MFD Link to comment Share on other sites More sharing options...
Distiler Posted March 22, 2009 Share Posted March 22, 2009 The plan was always to make all the modules to play together ... technical difficulties aside. ;) Can you give us any info on those difficulties so we can understand a bit? AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
element1108 Posted March 22, 2009 Share Posted March 22, 2009 I would assume with the new graphic engine there would be some difficulties. That may not even be the problem, I'm sure they'll get through whatever the issues are. Link to comment Share on other sites More sharing options...
GGTharos Posted March 22, 2009 Share Posted March 22, 2009 No, I cannot. Can you give us any info on those difficulties so we can understand a bit? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Major-Skiddies Posted March 24, 2009 Share Posted March 24, 2009 Hear the new AI for the DCS: A-10C ;) http://www.apacheclips.com/media/809/A10_Air_Support/ Wow. Thats some serious inspiration for a CAS mission. Heaps of Sound Triggers with soundbites form that clip. I saw somewhere they will be implementing smoke triggers in the upcoming BS patch (hope they come in various colours). I just hope they can get the infantry moving. Gotta feel it for those grunts in the vid. That sigs voice leaves a clear impression of the intensity of the engagement. Link to comment Share on other sites More sharing options...
element1108 Posted March 24, 2009 Share Posted March 24, 2009 If they moved it would make them easier to spot that's for sure. Smoke would be fantastic. Audio triggers are huge as well since a lot of ground attack with friendlies in the area is based on verbal updates. One step at a time... Link to comment Share on other sites More sharing options...
Focha Posted March 24, 2009 Share Posted March 24, 2009 So what is more or less the status of A-10C module? Meaning the status of model, textures, code, FM, cockpit, weapons, etc. Obviously if you can provide that info. I am a bit confused about the status of this one. Maybe it is even not start because you guys are working on the BS update right? Regards. ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits Link to comment Share on other sites More sharing options...
sobek Posted March 24, 2009 Share Posted March 24, 2009 So what is more or less the status of A-10C module? Meaning the status of model, textures, code, FM, cockpit, weapons, etc. Obviously if you can provide that info. I am a bit confused about the status of this one. Maybe it is even not start because you guys are working on the BS update right? Last thing i heard was that they were close to finishing the flight model, but major updates could not be expected until summer. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
ED Team Glowing_Amraam Posted March 24, 2009 ED Team Share Posted March 24, 2009 Last thing i heard was that they were close to finishing the flight model, but major updates could not be expected until summer. Who knows, maybe you get to see something before that.. ;) https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page Link to comment Share on other sites More sharing options...
sobek Posted March 24, 2009 Share Posted March 24, 2009 Who knows, maybe you get to see something before that.. ;) You can be such a tease :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
Smoky Posted March 24, 2009 Share Posted March 24, 2009 Who knows, maybe you get to see something before that.. ;) Sweeeet! :D :pilotfly: Link to comment Share on other sites More sharing options...
amalahama Posted March 24, 2009 Share Posted March 24, 2009 Project 10 sound right to me :) Regards!! Link to comment Share on other sites More sharing options...
ED Team Glowing_Amraam Posted March 24, 2009 ED Team Share Posted March 24, 2009 :D But as always, no promises about this one (regarding when to release the movie). https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page Link to comment Share on other sites More sharing options...
Major-Skiddies Posted March 25, 2009 Share Posted March 25, 2009 Who knows, maybe you get to see something before that.. ;) Sweet If they (infantry) moved it would make them easier to spot that's for sure. Smoke would be fantastic. Audio triggers are huge as well since a lot of ground attack with friendlies in the area is based on verbal updates. One step at a time... With the right audio actions and terrain, you could even be truly 'called in' on a land mark an never actually ever see the infantry just like the pilot in the vid, totally trusting that your munitions are heading the right way. Q? can you do a 'unit damaged' trigger to be triggered by damage from a specific unit? For example in a danger close CAS if you damage a friendly, can you can set up a audio sound action eg 'Check fire check fire.......'? Link to comment Share on other sites More sharing options...
MBot Posted March 25, 2009 Share Posted March 25, 2009 Yes you can detect specific damaged units and trigger a matching sound message. And as said, ED is also working on free spawnable smoke, which will be a great addition to simulate CAS. What would still be needed to create a true FAC-CAS environment in the current editor would be a way to detect weapon impact point and give derivation from the desired point. But I am pretty sure that ED is working on such FAC mechanics (at least I would for an A-10 module). Link to comment Share on other sites More sharing options...
Major-Skiddies Posted March 25, 2009 Share Posted March 25, 2009 Yes you can detect specific damaged units and trigger a matching sound message. And as said, ED is also working on free spawnable smoke, which will be a great addition to simulate CAS. What would still be needed to create a true FAC-CAS environment in the current editor would be a way to detect weapon impact point and give derivation from the desired point. But I am pretty sure that ED is working on such FAC mechanics (at least I would for an A-10 module). Wow a FAC as you explain would be great. hope they are woring on one. Sorry my Q on 'unit damaged' triggers was a little vague. What I mean is can the trigger be triggered by a specific unit for example. Blue side infantry unit one has a unit damaged trigger. Can the trigger be assigned to go off only if blue side a-10 one (or any blue side unit) causes the damage, rather than general damage fron any unit on any side? If this is so, you could assign different audio actions for different triggers. For example. Trigger unit damage from blue side = audio action 'check your fire...' Trigger unit damage from red side unit one= audio action 'enemy infantry spotted, 30m north of the rocky outcrop to our north' Trigger unit damage from red side unit two= audio action 'enemy infantry spotted, 100m south of pink smoke' Link to comment Share on other sites More sharing options...
nemises Posted March 25, 2009 Share Posted March 25, 2009 no, it can only be done by the unit that is beeing damaged, not the unit doing the damaging. Link to comment Share on other sites More sharing options...
leafer Posted March 26, 2009 Share Posted March 26, 2009 See post #74: "The aerosol produced during impact and combustion of depleted uranium munitions can potentially contaminate wide areas around the impact sites or can be inhaled by civilians and military personnel." It is the after effects of DU. Unfortunately, the news channels are not interested in those stories, so wider audience is just not informed. There is a lots of bad things happening in areas where DU munition was used. And my aversion is against the nuclear waste used as weapon. DU is nuclear waste. Normally, nuclear waste, even when it is not "harmful", is buried deep, deep under ground. In case of DU shells, it is vaporized on impact and spread around the people and domestic animals. I am not against wars. In wars people die and kill each other, which I accept as reality and necessity of the war. But I am against poisoning ground, people and animal for decades after the conflict. How do I give you million rep points? And u a Texan? Don't mean to stereotypes but you know what I mean. I watched a very disturbing video I got from KPFK 90.7 FM in Los Angeles - the U.S. military back pedaling into a wall with this one. They kept denying the Gulf War syndrome when all a reporter had to do, at that time, was go to VA medical centers around the States. Having said that, if DU isn't modeled, then can you still put blowholes in tanks? ED have been taking my money since 1995. :P Link to comment Share on other sites More sharing options...
GGTharos Posted March 26, 2009 Share Posted March 26, 2009 This is getting way OT. Back on topic or else. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Namenlos Ein Posted March 26, 2009 Author Share Posted March 26, 2009 I think OT will 'flourish' here till ED release something new about Warthog project. A single screenshot will be sufficient. Link to comment Share on other sites More sharing options...
GGTharos Posted March 26, 2009 Share Posted March 26, 2009 No OT will flourish because if it tries I'll lock the thread. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
sobek Posted March 26, 2009 Share Posted March 26, 2009 I think OT will 'flourish' here till ED release something new about Warthog project. A single screenshot will be sufficient. Relax, GA said he's working on a new movie with the hog. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
ED Team Glowing_Amraam Posted March 26, 2009 ED Team Share Posted March 26, 2009 Yes, but so far, im only in the "planning" stages for the movie (music editing, pacing, text effects...), no actual footage.....yet. https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page Link to comment Share on other sites More sharing options...
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