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[no bug] Weapons seems to have no weight


sanders

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I tried to drop all weapons at once while a stable horizontal flight to see if the attitude of the aircraft has changed, but nothing happens, the A10C stayed absolutely straight in the air with no altitude increase !

When a missile is firering from a wing extremity, the plane should move too, but nothing happen !

I wonder if it's normal.

My reference A10 sim is A10 CUBA for its physics modeling.

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You're using a 1996 game as a reference for a top of the line 2011 game that has been updated throughout the years? Niiiiiiice.

And just to answer your question, no, weapons do have weight and are very heavy. I know I can feel the difference between flying a battle-ready hog vs a clean configuration. Try some maneuvers fully loaded, then jettison and do the same maneuvers. You'll find the jet is far more nimble.

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You can try this too:

 

1- Load your a10 with mk82s on all stations.

2- get airborne.

3- in the DSMS page, selective jettison, select all the stations that are on the right side of the aircraft.

4- Jettison them.

5- watch your aircraft roll left.

6- Money.

 

People with actual experience with combat aircraft will have a better input on the subject, hence why i just describe a procudure to experience the weight variations in the sim.

Also u can buy and set up a buttkicker system and it will make your butt tickle when u pickle

 

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Edited by Kimi_uy
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Yeah I can say its modeled quite well in this sim. I unloaded all my Mavs on the right side and my JDAM as well. Left side still fully loaded. Had to trim the A/C WAY right to keep it level. So I flew over open water and jettisoned all those tax dollars into the ocean to balance out :) WIth a wicked 10 m/s crosswind coming from the right at Batumi, last thing I needed was my left side heavy.

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What are you even talking about? I have to retrim my A-10C after every bomb and every missile

 

+1 !

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Aw, come on guys, OP is obviously joking. I mean, A-10 Cuba is our reference physics modeling? If that was true I'd start filling out bug reports for GTA based on behaviour from Super Mario.

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To be fair to OP, it really depends on the altitude he's dropping his weapons and how much trim he has set. As well as how fast he's going

 

I know for fact that high up dropping a weapon doesn't do anything, especially if you have it trimmed to level flight.

 

But come down to 5000 and you'll start seeing your plane sway a bit as you drop weapons. Still depends though. Without trim your plane would probably veer quite a bit regardless. Going slow, even more.

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