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DCS WWII: Europe 1944


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funny ? i hope not :noexpression:

i hope it is dead serious, coz i hope they will bring a lot of WWII aircrafts with SFM quickly :thumbup: for DCSW instead to bring only a few aircrafts slowly with AFM :cry:

 

one question guys: is RRG studios = 777 studios ? or not ? :dunno:

 

 

RRG seems to have been around for quite a number of years now (pre Pacific Fighters?)... at least, as a sideline to MG

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funny ? i hope not :noexpression:

i hope it is dead serious, coz i hope they will bring a lot of WWII aircrafts with SFM quickly :thumbup: for DCSW instead to bring only a few aircrafts slowly with AFM :cry:

 

one question guys: is RRG studios = 777 studios ? or not ? :dunno:

 

RRG has nothing to do with 777.

 

RRG is Luthier's own "studio". It was formed initially to do work for the original IL2, and they were working on a Korean War sim based on the now derailed CloD engine. They stopped work on "Project Galba" to try to put CloD in order after 1C, not UBI, demanded a release, after Oleg left the party.

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I hope the new engine EDGE will improve the accuracy of the sim physics some. Right now the GAU-8 with its massive 30mm doesn't move the tanks at all. New physics will be needed to accurately model the ability of American pilots to flip WWII tanks with the weight of fire from the .50cal's.

Tanks flipping over from bullets? What?

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SFM? No thank's. Quality rather then Quantity for me.

 

That. The only reason I bought FC3 was because AFM's are coming. And still, the simplified avionics is not interesting to me. So I guess my only use of FC3 will be some aerobatic routines with AFM Su-27 and that's about it.

 

Honestly, last thing I want in DCS is more SFM planes. If they don't plan clickable cockpits (sadly, I always wanted to fly full-DCS IL-2), then I hope at least for AFM.

 

However, it's exciting to hear that another gang is onboard. I wish them best of luck and hope they will bring us some nice addons! :thumbup:

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SFM? No thank's. Quality rather then Quantity for me.

 

beleive me i would like to use AFM rather than SFM but as we see making AFM much more longer - i guess 100+ times - than making SFM

 

so if you got 50 years to wait for only dozen of AFMs of WWII aircrafts: it's up to you guys

and im not talking about those numbers of flyable planes same as in IL2 - those will need 100+ years with AFM in DCSW :cry:

 

and in an online dogfight does not matter what we use AFM or SFM

with SFM we can get the same enjoyment and excitement however with AFM aiming will be much more harder on both side so the action will be a bit slower and more difficult - maybe less fun

(i used to play a decade in IL2)


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I wouldn't spend a dime on any product that has Mr. Shevchenko's name in the credits.

 

I will judge by the final quality rather than names.

 

so if you got 50 years to wait for only dozen of AFMs of WWII aircrafts: it's up to you guys

 

I'm gonna wait then. Good things come to those who wait. Sometimes...

 

and in an online dogfight does not matter what we use AFM or SFM

with SFM we can get the same enjoyment and excitement however with AFM aiming will be much more harder on both side so the action will be a bit slower and more difficult - maybe less fun

 

I think it will be as much as fun as before - maybe more, because many people take the flight model as part of the fun and enjoyment. Actually, many spend hours just flying formations / aerobatics / just for fun, because they enjoy the flight model so much.

 

I had tons of fun with LOMAC back in the day as well, but the AFM makes the experience significantly better. For me, there is no going back.

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and in an online dogfight does not matter what we use AFM or SFM with SFM we can get the same enjoyment and excitement however with AFM aiming will be much more harder on both side so the action will be a bit slower and more difficult - maybe less fun (i used to play a decade in IL2)

 

What's the point of making it in SFM though? There's already CloD and the upcoming BOS sounds like the FM won't be very high fidelity. Most people here want to fly WW2 sims with high fidelity similar to the Mustang. DCS is about the only hope that this type of sim will be available for WW2. The whole point is that it should be challenging to fly and fight.

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We still win, even if Ilya only delivers a WW2 map with lots of contemporary objects, ground units and AI planes where we can fly the DCS P-51D and DCS FW190D9 in.


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You have to have all the data, or a lot of the data to make an AFM, for WWII fighters its a lot of work to acquire that, in some cases the required data doesnt exists, which is the case for a lot of Russian fighters. Now there is no reason you can have a fully functional cockpit with a FM that falls somewhere between advanced and simply. Luthier stated already that it will be up around the level of the P-51D, but personally I would purchase a group of planes (ie DCS Flaming Cliffs of Dover). We will see what they say... if he wants to bring WWII to DCS, it will take more than a fighter here or there, it will take land/sea/air and an environment fitting for them all.

 

I am excited to see what this brings.

 

 

What's the point of making it in SFM though? There's already CloD and the upcoming BOS sounds like the FM won't be very high fidelity. Most people here want to fly WW2 sims with high fidelity similar to the Mustang. DCS is about the only hope that this type of sim will be available for WW2. The whole point is that it should be challenging to fly and fight.

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beleive me i would like to use AFM rather than SFM but as we see making AFM much more longer - i guess 100+ times - than making SFM

 

so if you got 50 years to wait for only dozen of AFMs of WWII aircrafts: it's up to you guys

and im not talking about those numbers of flyable planes same as in IL2 - those will need 100+ years with AFM in DCSW :cry:

 

and in an online dogfight does not matter what we use AFM or SFM

with SFM we can get the same enjoyment and excitement however with AFM aiming will be much more harder on both side so the action will be a bit slower and more difficult - maybe less fun

(i used to play a decade in IL2)

 

Why do we even need so many flyable WW2 planes? I think this is the IL-2 mentality. I'd rather only have a couple of really well done aircraft with AFMs and fully clickable pits than a 1000 with a SFM.

 

They should keep on making only the most iconic WW2 aircraft and their definitive variants.

What's important is that they have an authentic environment and a good number of both air and ground AI units.

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and in an online dogfight does not matter what we use AFM or SFM

This is only true for aircraft outside of your own. I don't mind fighting SFM planes, but I do mind flying them.

 

However there is good and bad to this. If P-51 and Fw-190 are full AFM, there would be a couple of all out options for those interested while other important aircraft can be added as SFM or AI-FM (B-17, P-47, Bf-109, etc)to increase the number of scenarios we can recreate.

 

Personally for me though, I'd rather go all AFM.

 

 

with SFM we can get the same enjoyment and excitement however with AFM aiming will be much more harder on both side so the action will be a bit slower and more difficult - maybe less fun

(i used to play a decade in IL2)

I disagree here. SFM is a step backwards in enjoyment and excitement. AFM is better in everyway when flying.

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Tanks flipping over from bullets? What?

 

 

Many accounts from P-47 pilots that the weight of fire from x8 .50cal hammering a tank would push it off the road and flip it onto its side.

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Many accounts from P-47 pilots that the weight of fire from x8 .50cal hammering a tank would push it off the road and flip it onto its side.

 

yeah i find that... incredibly hard to believe, since something weighing 20tons or more being pushed by bullets, seems kind of hollywood

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Many accounts from P-47 pilots that the weight of fire from x8 .50cal hammering a tank would push it off the road and flip it onto its side.

 

Physics says that with all actions there is an equal and opposite reaction so that is impossible.. (OK I think we all know that a tank weighs a LOT more than any airplane, so if the force of the bullets could push a tank over, then the bullets leaving the airplane would push the entire plane backward when firing...)

 

Sorry folks but that one is an urban legend with no basis of fact..

 

Hollywood breaks this law of physics in gun battles all the time.. They show some guy getting shot with a pistol and he flies backward through the window and lands 10 feet away. BEE ESSS... If there was that much energy in the shot, the SHOOTER would be propelled backward 10 feet as well...

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Why do we even need so many flyable WW2 planes? I think this is the IL-2 mentality. I'd rather only have a couple of really well done aircraft with AFMs and fully clickable pits than a 1000 with a SFM.

 

They should keep on making only the most iconic WW2 aircraft and their definitive variants.

What's important is that they have an authentic environment and a good number of both air and ground AI units.

 

Agreed!! Otherwise they would be doing IL-2 all over again. Might as well call it "IL-2: Reborn"

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Hollywood breaks this law of physics in gun battles all the time.. They show some guy getting shot with a pistol and he flies backward through the window and lands 10 feet away. BEE ESSS... If there was that much energy in the shot, the SHOOTER would be propelled backward 10 feet as well...

 

Well you need to account that most modern weapons are built in a way so as to absorb the energy from the shot and distribute a smaller force over a longer time instead of a very high force over a short time. All automatic or semi-automatic weapons do this to some extent. Depending on how fast the bullet decelerates in the target and the caliber, it can indeed knock someone off their feet. Of course being propelled through the air for a few meters from the impact of a handheld weapon system is over the top.

 

I still tend to agree that the impact force of airborne guns (except those of the spectre) are most likely not enough to move a tank.


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Physics says that with all actions there is an equal and opposite reaction so that is impossible.. (OK I think we all know that a tank weighs a LOT more than any airplane, so if the force of the bullets could push a tank over, then the bullets leaving the airplane would push the entire plane backward when firing...)

 

Sorry folks but that one is an urban legend with no basis of fact..

 

That is correct. But, the tank is either stationary or moving perpendicular to the aircraft path. And the P-47 has 8 tons which are moving forward and have kinetic energy... Something like that anyway, I'm no physicist, but it's not just aircraft weight vs tank weight.

 

Wether it's true or not however, I wouldn't put my money on it :D

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0:51 ... does not budge.

 

 

Many accounts from P-47 pilots that the weight of fire from x8 .50cal hammering a tank would push it off the road and flip it onto its side.

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.50 Cal Bullets cannot push a WWII Tank off the Road, nor flip it on it's side..

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