Emmer Posted April 15, 2010 Share Posted April 15, 2010 ~S!~, Is there someone outthere who can make a multiplayer mission tutorial? This would be very handy , indeed. Hopefully there is. Thank you in advance, ~S!~ [sIGPIC]http://www.fulltimepilots.nl/Sigs/LLTM2014.jpg[/sIGPIC] http://www.fulltimepilots.nl Link to comment Share on other sites More sharing options...
Case Posted April 15, 2010 Share Posted April 15, 2010 What questions would you like to see answered? There are only 10 types of people in the world: Those who understand binary, and those who don't. Link to comment Share on other sites More sharing options...
Emmer Posted April 15, 2010 Author Share Posted April 15, 2010 (edited) re How do you make a multiplayer mission? Coop? Etc. Just a kind of lesson typo tutorial. For all of us easy accessable. So, just a step by step plan, how to make a multiplayer mission. Edited April 15, 2010 by Emmer [sIGPIC]http://www.fulltimepilots.nl/Sigs/LLTM2014.jpg[/sIGPIC] http://www.fulltimepilots.nl Link to comment Share on other sites More sharing options...
Case Posted April 15, 2010 Share Posted April 15, 2010 Essentially it is the same as if you were making a single player (SP) mission. The only difference is that the planes you want players to fly should be set to 'client'. There are only 10 types of people in the world: Those who understand binary, and those who don't. Link to comment Share on other sites More sharing options...
Emmer Posted April 15, 2010 Author Share Posted April 15, 2010 re Ah, ok. There is no limit in the number of clients then? [sIGPIC]http://www.fulltimepilots.nl/Sigs/LLTM2014.jpg[/sIGPIC] http://www.fulltimepilots.nl Link to comment Share on other sites More sharing options...
h00t74 Posted April 16, 2010 Share Posted April 16, 2010 Number of CLients depend on what your SERVER PC can handle and your server bandwith Link to comment Share on other sites More sharing options...
Emmer Posted April 16, 2010 Author Share Posted April 16, 2010 re Rgr, thank you all for those replies. Am experimenting now wit some mp missions ; so far so good. I'll keep you informed of things in progress. Thanks , gentlemen.:thumbup: [sIGPIC]http://www.fulltimepilots.nl/Sigs/LLTM2014.jpg[/sIGPIC] http://www.fulltimepilots.nl Link to comment Share on other sites More sharing options...
MadTommy Posted April 16, 2010 Share Posted April 16, 2010 One thing to note regarding MP mission over SP missions is the trigger system... You really need to think about the triggers system and plan ahead... when making a SP mission it is comparatively easy to have a complicated set of triggers that react to the 'player'. When you make a MP mission using the same criteria you effectively need a trigger system for each and every 'client', this can be very time consuming. And an alternative system & ideas need to be dreamed up in my opinion, which is somewhat limiting. These are workarounds... the main issue for me is the fact that there is no 'all client' or 'all red/blue client' trigger action and the fact that all triggers are 'and' rather than 'or' logic. (meaning each and every client needs its own trigger for each event.) Using 'flags' can help a lot, and save a lot of triggers. There are some workarounds in this thread http://forums.eagle.ru/showthread.php?t=47877 posted by Panzertard.. but they are not that easy to do. i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4 Link to comment Share on other sites More sharing options...
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