=Andre= Posted August 18, 2016 Author Share Posted August 18, 2016 I also see in each of the folders is a SimShaker Lua too... That's quite normal. Also - today's tests were done with the A10C. I have tried the blackshark, and it seems to work well in 1.5beta, but also seemed to be missing a couple of effects in 2.0. I can try and get more detailed scenarios tomorrow. OK, thank you. I'd like to see SimShaker->View->Debug Info window content while a mission is running from DCS World or Open Alpha. Would you please provide a screenshot or copy/pasted text? Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kornykidd0 Posted August 18, 2016 Share Posted August 18, 2016 (edited) DCS World stable is spoiler 1, zero effects actually during this quick takeoff and crash but full motion. For 1.5, no debug data was collecting for some reason, no motion, AND no vibration, and for 2.0 it looks as though it didn't collect any data either, but it gave me full motion with NO vibration. The debug tool should just acquire data if the shaker software is hooked properly right? Should I try just deleting the luas? UPDATE: I had the wrong patching path for beta 1.5 with simtools for my motion. After properly patching it (using the saved game folder, NOT the game directory) I have full motion, AND full SimShaker effects! HOORAY. 2.0 and Stable are still missing effects. Also, in my beta1.5 save folder, along with the shaker and export lua is a new file called "export.simback" It's only just appeared as of 12:06 this afternoon during this testing. Using Data (3698): T=172.781;N=A-10C;SelfData=5.41~0.01~-0.67;EngRPM=0~0;VlctVectors=97.19~-20.79~-78.92;altAgl=4.71;PanShake=000;GunShells=1057;ACCs=0.36~2.27~-0.55;LG=0~0~0~0~0;DragChute=000;AirBrake=000;altASL=23.71;AoA=25.62;Payload=0000*0~0000*0~0000*0~0000*0~45975*1~0000*0~453686*1~453638*1~44877*2~41544101*1~44722*2;Flaps=0.00;d=0;18_Canopy=0.00;19d=0;20d=0;TAS=126.91;Flares=120;Chaff=240 Edited August 18, 2016 by kornykidd0 Link to comment Share on other sites More sharing options...
=Andre= Posted August 18, 2016 Author Share Posted August 18, 2016 DCS World stable is spoiler 1, zero effects actually during this quick takeoff and crash but full motion. For 1.5, no debug data was collecting for some reason, no motion, AND no vibration, and for 2.0 it looks as though it didn't collect any data either, but it gave me full motion with NO vibration. Collected data looks good, but the whole situation is strange... The debug tool should just acquire data if the shaker software is hooked properly right? Right. Should I try just deleting the luas?You can try, but I don't think that will help. We probably should better have a look at SimShaker Sound Module 'Log To Screen' content now, having a mission running. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
shaz56 Posted August 18, 2016 Share Posted August 18, 2016 Hi Michael, I suggest that kind of error may be caused by antiviral software. Could you please try to temporarily disable it and reinstall SimShaker? did as you suggested, all ok now. Thanks. although i have same problem as most; that is " no vib effect on the ground, ie runway rumble". seems to be a common problem. Link to comment Share on other sites More sharing options...
kornykidd0 Posted August 18, 2016 Share Posted August 18, 2016 Ok, flew the landing quick mission in 2.0. Full motion, the effects that weren't working are the landing gear and the speed brakes, everything else seemed to work fine. I tested everything but damage. Spoiler 1 is taken from the "Service" tab log, and the log in Spoiler 2 is taken from the sound module page where you can test the shakers. I tried debug log as well, but again - it didn't seem to register anything. The Debug is Spoiler 3. 14:14:13.793 Sent: p2_7_8_L~1~50~1 14:14:13.795 Sent: p2_7_8_L~1~65~1 14:14:13.796 7.LG moving Left Main. File = p2_7_8_L 14:14:13.796 Sent: p2_7_8_R~1~50~1 14:14:13.797 Sent: p2_7_8_R~1~65~1 14:14:13.797 7.LG moving Right Main. File = p2_7_8_R 14:14:13.798 Sent: p2_7_8_N~1~50~1 14:14:13.799 Sent: p2_7_8_N~1~65~1 14:14:13.799 7.LG moving Nose. File = p2_7_8_N 14:14:27.243 Sent: p2_6_8_1~1~50~1 14:14:27.245 Sent: p2_6_8_1~1~50~1 14:14:27.247 6.Gun fire. File = p2_6_8_1 14:14:27.406 Sent: p2_6_8_1~1~50~1 14:14:27.407 Sent: p2_6_8_1~1~50~1 14:14:27.409 6.Gun fire. File = p2_6_8_1 14:14:27.563 Sent: p2_6_8_1~1~50~1 14:14:27.563 Sent: p2_6_8_1~1~50~1 14:14:27.565 6.Gun fire. File = p2_6_8_1 14:14:28.320 Sent: p2_6_8_1~1~50~1 14:14:28.321 Sent: p2_6_8_1~1~50~1 14:14:28.322 6.Gun fire. File = p2_6_8_1 14:14:28.498 Sent: p2_6_8_1~1~50~1 14:14:28.498 Sent: p2_6_8_1~1~50~1 14:14:28.500 6.Gun fire. File = p2_6_8_1 14:14:28.672 Sent: p2_6_8_1~1~50~1 14:14:28.673 Sent: p2_6_8_1~1~50~1 14:14:28.674 6.Gun fire. File = p2_6_8_1 14:14:29.729 Sent: p2_6_8_1~1~50~1 14:14:29.730 Sent: p2_6_8_1~1~50~1 14:14:29.732 6.Gun fire. File = p2_6_8_1 14:14:29.907 Sent: p2_6_8_1~1~50~1 14:14:29.908 Sent: p2_6_8_1~1~50~1 14:14:29.909 6.Gun fire. File = p2_6_8_1 14:14:30.061 Sent: p2_6_8_1~1~50~1 14:14:30.062 Sent: p2_6_8_1~1~50~1 14:14:30.064 6.Gun fire. File = p2_6_8_1 14:14:30.217 Sent: p2_6_8_1~1~50~1 14:14:30.218 Sent: p2_6_8_1~1~50~1 14:14:30.219 6.Gun fire. File = p2_6_8_1 14:14:32.597 Sent: hp_11_0_M~1~50~1 14:14:32.598 Sent: hp_11_0_M~1~50~1 14:14:32.599 11. Chaff dropped or Flare fired. File = hp_11_0_M 14:14:33.630 Sent: hp_11_0_M~1~50~1 14:14:33.630 Sent: hp_11_0_M~1~50~1 14:14:33.632 11. Chaff dropped or Flare fired. File = hp_11_0_M 14:14:34.630 Sent: hp_11_0_M~1~50~1 14:14:34.631 Sent: hp_11_0_M~1~50~1 14:14:34.632 11. Chaff dropped or Flare fired. File = hp_11_0_M 14:14:35.642 Sent: hp_11_0_M~1~50~1 14:14:35.642 Sent: hp_11_0_M~1~50~1 14:14:35.644 11. Chaff dropped or Flare fired. File = hp_11_0_M 14:14:50.092 Sent: p1_14_0_1~1~12~1 14:14:50.093 Sent: p1_14_0_1~1~16~1 14:14:50.094 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.201 Sent: p1_14_0_1~1~12~1 14:14:50.202 Sent: p1_14_0_1~1~16~1 14:14:50.203 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.305 Sent: p1_14_0_1~1~12~1 14:14:50.307 Sent: p1_14_0_1~1~16~1 14:14:50.308 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.416 Sent: p1_14_0_1~1~12~1 14:14:50.417 Sent: p1_14_0_1~1~16~1 14:14:50.418 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.527 Sent: p1_14_0_1~1~12~1 14:14:50.531 Sent: p1_14_0_1~1~16~1 14:14:50.532 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.636 Sent: p1_14_0_1~1~12~1 14:14:50.637 Sent: p1_14_0_1~1~16~1 14:14:50.638 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.743 Sent: p1_14_0_1~1~12~1 14:14:50.744 Sent: p1_14_0_1~1~16~1 14:14:50.745 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.853 Sent: p1_14_0_1~1~12~1 14:14:50.854 Sent: p1_14_0_1~1~16~1 14:14:50.855 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:50.962 Sent: p1_14_0_1~1~12~1 14:14:50.964 Sent: p1_14_0_1~1~16~1 14:14:50.965 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.076 Sent: p1_14_0_1~1~12~1 14:14:51.077 Sent: p1_14_0_1~1~16~1 14:14:51.078 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.182 Sent: p1_14_0_1~1~12~1 14:14:51.183 Sent: p1_14_0_1~1~16~1 14:14:51.184 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.294 Sent: p1_14_0_1~1~12~1 14:14:51.296 Sent: p1_14_0_1~1~16~1 14:14:51.297 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.403 Sent: p1_14_0_1~1~12~1 14:14:51.404 Sent: p1_14_0_1~1~16~1 14:14:51.405 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.511 Sent: p1_14_0_1~1~12~1 14:14:51.513 Sent: p1_14_0_1~1~16~1 14:14:51.514 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.619 Sent: p1_14_0_1~1~12~1 14:14:51.620 Sent: p1_14_0_1~1~16~1 14:14:51.621 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.730 Sent: p1_14_0_1~1~12~1 14:14:51.731 Sent: p1_14_0_1~1~16~1 14:14:51.732 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.840 Sent: p1_14_0_1~1~12~1 14:14:51.841 Sent: p1_14_0_1~1~16~1 14:14:51.843 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:51.947 Sent: p1_14_0_1~1~12~1 14:14:51.948 Sent: p1_14_0_1~1~16~1 14:14:51.952 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.056 Sent: p1_14_0_1~1~12~1 14:14:52.057 Sent: p1_14_0_1~1~16~1 14:14:52.058 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.168 Sent: p1_14_0_1~1~12~1 14:14:52.169 Sent: p1_14_0_1~1~16~1 14:14:52.170 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.278 Sent: p1_14_0_1~1~12~1 14:14:52.280 Sent: p1_14_0_1~1~16~1 14:14:52.281 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.386 Sent: p1_14_0_1~1~12~1 14:14:52.387 Sent: p1_14_0_1~1~16~1 14:14:52.388 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.494 Sent: p1_14_0_1~1~12~1 14:14:52.496 Sent: p1_14_0_1~1~16~1 14:14:52.503 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.608 Sent: p1_14_0_1~1~12~1 14:14:52.609 Sent: p1_14_0_1~1~16~1 14:14:52.610 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.712 Sent: p1_14_0_1~1~12~1 14:14:52.714 Sent: p1_14_0_1~1~16~1 14:14:52.715 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.824 Sent: p1_14_0_1~1~12~1 14:14:52.825 Sent: p1_14_0_1~1~16~1 14:14:52.826 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:52.932 Sent: p1_14_0_1~1~12~1 14:14:52.933 Sent: p1_14_0_1~1~16~1 14:14:52.934 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.043 Sent: p1_14_0_1~1~12~1 14:14:53.044 Sent: p1_14_0_1~1~16~1 14:14:53.045 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.151 Sent: p1_14_0_1~1~12~1 14:14:53.153 Sent: p1_14_0_1~1~16~1 14:14:53.154 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.261 Sent: p1_14_0_1~1~12~1 14:14:53.262 Sent: p1_14_0_1~1~16~1 14:14:53.264 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.371 Sent: p1_14_0_1~1~12~1 14:14:53.372 Sent: p1_14_0_1~1~16~1 14:14:53.373 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.480 Sent: p1_14_0_1~1~12~1 14:14:53.481 Sent: p1_14_0_1~1~16~1 14:14:53.482 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.589 Sent: p1_14_0_1~1~12~1 14:14:53.590 Sent: p1_14_0_1~1~16~1 14:14:53.592 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.698 Sent: p1_14_0_1~1~12~1 14:14:53.699 Sent: p1_14_0_1~1~16~1 14:14:53.700 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.809 Sent: p1_14_0_1~1~12~1 14:14:53.809 Sent: p1_14_0_1~1~16~1 14:14:53.811 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:53.915 Sent: p1_14_0_1~1~12~1 14:14:53.916 Sent: p1_14_0_1~1~16~1 14:14:53.918 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.027 Sent: p1_14_0_1~1~12~1 14:14:54.028 Sent: p1_14_0_1~1~16~1 14:14:54.029 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.137 Sent: p1_14_0_1~1~12~1 14:14:54.142 Sent: p1_14_0_1~1~16~1 14:14:54.143 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.245 Sent: p1_14_0_1~1~12~1 14:14:54.246 Sent: p1_14_0_1~1~16~1 14:14:54.248 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.357 Sent: p1_14_0_1~1~12~1 14:14:54.358 Sent: p1_14_0_1~1~16~1 14:14:54.359 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.464 Sent: p1_14_0_1~1~12~1 14:14:54.465 Sent: p1_14_0_1~1~16~1 14:14:54.466 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.574 Sent: p1_14_0_1~1~12~1 14:14:54.575 Sent: p1_14_0_1~1~16~1 14:14:54.576 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.681 Sent: p1_14_0_1~1~12~1 14:14:54.683 Sent: p1_14_0_1~1~16~1 14:14:54.684 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.792 Sent: p1_14_0_1~1~12~1 14:14:54.793 Sent: p1_14_0_1~1~16~1 14:14:54.794 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:54.902 Sent: p1_14_0_1~1~12~1 14:14:54.904 Sent: p1_14_0_1~1~16~1 14:14:54.905 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:55.014 Sent: p1_14_0_1~1~12~1 14:14:55.015 Sent: p1_14_0_1~1~16~1 14:14:55.016 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:55.119 Sent: p1_14_0_1~1~12~1 14:14:55.120 Sent: p1_14_0_1~1~16~1 14:14:55.122 14.Canopy moving. File = p1_14_0_1. Timer=100 ms 14:14:55.139 Sent: p1_14_0_2~1~50~1 14:14:55.140 Sent: p1_14_0_2~1~63~1 14:14:55.141 14.Canopy loss. File = p1_14_0_2 14:16:11.337 Sent: p1_12_0_1~1~50~1 14:16:11.338 Sent: p1_12_0_1~1~61~1 14:16:11.339 12.Flaps shudders File=p1_12_0_1 14:16:11.417 Sent: p1_12_0_1~1~50~1 14:16:11.418 Sent: p1_12_0_1~1~61~1 14:16:11.420 12.Flaps shudders File=p1_12_0_1 14:16:11.478 Sent: p1_12_0_1~1~50~1 14:16:11.479 Sent: p1_12_0_1~1~61~1 14:16:11.485 12.Flaps shudders File=p1_12_0_1 14:16:11.609 Sent: p1_12_0_1~1~50~1 14:16:11.610 Sent: p1_12_0_1~1~61~1 14:16:11.611 12.Flaps shudders File=p1_12_0_1 14:16:11.682 Sent: p1_12_0_1~1~50~1 14:16:11.683 Sent: p1_12_0_1~1~61~1 14:16:11.684 12.Flaps shudders File=p1_12_0_1 14:16:11.722 Sent: p1_12_0_1~1~50~1 14:16:11.723 Sent: p1_12_0_1~1~61~1 14:16:11.724 12.Flaps shudders File=p1_12_0_1 14:16:11.794 Sent: p1_12_0_1~1~50~1 14:16:11.795 Sent: p1_12_0_1~1~61~1 14:16:11.797 12.Flaps shudders File=p1_12_0_1 14:16:11.841 Sent: p1_12_0_1~1~50~1 14:16:11.842 Sent: p1_12_0_1~1~61~1 14:16:11.843 12.Flaps shudders File=p1_12_0_1 14:16:11.904 Sent: p1_12_0_1~1~50~1 14:16:11.905 Sent: p1_12_0_1~1~61~1 14:16:11.907 12.Flaps shudders File=p1_12_0_1 14:16:11.962 Sent: p1_12_0_1~1~50~1 14:16:11.963 Sent: p1_12_0_1~1~61~1 14:16:11.964 12.Flaps shudders File=p1_12_0_1 14:16:12.027 Sent: p1_12_0_1~1~50~1 14:16:12.029 Sent: p1_12_0_1~1~61~1 14:16:12.030 12.Flaps shudders File=p1_12_0_1 14:16:12.109 Sent: p1_12_0_1~1~50~1 14:16:12.110 Sent: p1_12_0_1~1~61~1 14:16:12.111 12.Flaps shudders File=p1_12_0_1 14:16:12.139 Sent: p1_12_0_1~1~50~1 14:16:12.140 Sent: p1_12_0_1~1~61~1 14:16:12.142 12.Flaps shudders File=p1_12_0_1 14:16:12.212 Sent: p1_12_0_1~1~50~1 14:16:12.214 Sent: p1_12_0_1~1~61~1 14:16:12.215 12.Flaps shudders File=p1_12_0_1 14:16:12.261 Sent: p1_12_0_1~1~50~1 14:16:12.263 Sent: p1_12_0_1~1~61~1 14:16:12.264 12.Flaps shudders File=p1_12_0_1 14:16:12.294 Sent: p1_12_0_1~1~50~1 14:16:12.296 Sent: p1_12_0_1~1~61~1 14:16:12.297 12.Flaps shudders File=p1_12_0_1 14:16:12.369 Sent: p1_12_0_1~1~50~1 14:16:12.371 Sent: p1_12_0_1~1~61~1 14:16:12.372 12.Flaps shudders File=p1_12_0_1 14:16:12.478 Sent: p1_12_0_1~1~50~1 14:16:12.479 Sent: p1_12_0_1~1~61~1 14:16:12.480 12.Flaps shudders File=p1_12_0_1 14:16:12.544 Sent: p1_12_0_1~1~50~1 14:16:12.546 Sent: p1_12_0_1~1~61~1 14:16:12.547 12.Flaps shudders File=p1_12_0_1 14:16:12.595 Sent: p1_12_0_1~1~50~1 14:16:12.596 Sent: p1_12_0_1~1~61~1 14:16:12.598 12.Flaps shudders File=p1_12_0_1 14:16:12.651 Sent: p1_12_0_1~1~50~1 14:16:12.652 Sent: p1_12_0_1~1~61~1 14:16:12.653 12.Flaps shudders File=p1_12_0_1 14:16:12.712 Sent: p1_12_0_1~1~50~1 14:16:12.714 Sent: p1_12_0_1~1~61~1 14:16:12.714 12.Flaps shudders File=p1_12_0_1 14:16:12.795 Sent: p1_12_0_1~1~50~1 14:16:12.796 Sent: p1_12_0_1~1~61~1 14:16:12.798 12.Flaps shudders File=p1_12_0_1 14:16:12.822 Sent: p1_12_0_1~1~50~1 14:16:12.823 Sent: p1_12_0_1~1~61~1 14:16:12.824 12.Flaps shudders File=p1_12_0_1 14:16:12.933 Sent: p1_12_0_1~1~50~1 14:16:12.934 Sent: p1_12_0_1~1~61~1 14:16:12.935 12.Flaps shudders File=p1_12_0_1 14:16:12.978 Sent: p1_12_0_1~1~50~1 14:16:12.979 Sent: p1_12_0_1~1~61~1 14:16:12.980 12.Flaps shudders File=p1_12_0_1 14:16:13.045 Sent: p1_12_0_1~1~50~1 14:16:13.046 Sent: p1_12_0_1~1~61~1 14:16:13.047 12.Flaps shudders File=p1_12_0_1 14:16:13.093 Sent: p1_12_0_1~1~50~1 14:16:13.094 Sent: p1_12_0_1~1~61~1 14:16:13.095 12.Flaps shudders File=p1_12_0_1 14:16:13.138 Sent: p1_12_0_1~1~50~1 14:16:13.139 Sent: p1_12_0_1~1~61~1 14:16:13.140 12.Flaps shudders File=p1_12_0_1 14:16:13.182 Sent: p1_12_0_1~1~50~1 14:16:13.183 Sent: p1_12_0_1~1~61~1 14:16:13.184 12.Flaps shudders File=p1_12_0_1 14:16:13.244 Sent: p1_12_0_1~1~50~1 14:16:13.245 Sent: p1_12_0_1~1~61~1 14:16:13.246 12.Flaps shudders File=p1_12_0_1 14:16:13.295 Sent: p1_12_0_1~1~50~1 14:16:13.296 Sent: p1_12_0_1~1~61~1 14:16:13.297 12.Flaps shudders File=p1_12_0_1 14:16:13.327 Sent: p1_12_0_1~1~50~1 14:16:13.328 Sent: p1_12_0_1~1~61~1 14:16:13.329 12.Flaps shudders File=p1_12_0_1 14:16:13.417 Sent: p1_12_0_1~1~50~1 14:16:13.418 Sent: p1_12_0_1~1~61~1 14:16:13.419 12.Flaps shudders File=p1_12_0_1 14:16:13.479 Sent: p1_12_0_1~1~50~1 14:16:13.480 Sent: p1_12_0_1~1~61~1 14:16:13.481 12.Flaps shudders File=p1_12_0_1 14:16:13.558 Sent: p1_12_0_1~1~50~1 14:16:13.559 Sent: p1_12_0_1~1~61~1 14:16:13.561 12.Flaps shudders File=p1_12_0_1 14:16:13.620 Sent: p1_12_0_1~1~50~1 14:16:13.622 Sent: p1_12_0_1~1~61~1 14:16:13.623 12.Flaps shudders File=p1_12_0_1 14:16:13.683 Sent: p1_12_0_1~1~50~1 14:16:13.684 Sent: p1_12_0_1~1~61~1 14:16:13.685 12.Flaps shudders File=p1_12_0_1 14:16:13.762 Sent: p1_12_0_1~1~50~1 14:16:13.764 Sent: p1_12_0_1~1~61~1 14:16:13.765 12.Flaps shudders File=p1_12_0_1 14:16:13.846 Sent: p1_12_0_1~1~50~1 14:16:13.847 Sent: p1_12_0_1~1~61~1 14:16:13.848 12.Flaps shudders File=p1_12_0_1 14:16:13.931 Sent: p1_12_0_1~1~50~1 14:16:13.932 Sent: p1_12_0_1~1~61~1 14:16:13.933 12.Flaps shudders File=p1_12_0_1 14:16:13.994 Sent: p1_12_0_1~1~50~1 14:16:13.995 Sent: p1_12_0_1~1~61~1 14:16:13.996 12.Flaps shudders File=p1_12_0_1 14:16:14.089 Sent: p1_12_0_1~1~50~1 14:16:14.090 Sent: p1_12_0_1~1~61~1 14:16:14.092 12.Flaps shudders File=p1_12_0_1 14:16:39.217 Sent: p1_12_0_1~1~50~1 14:16:39.218 Sent: p1_12_0_1~1~61~1 14:16:39.219 12.Flaps shudders File=p1_12_0_1 14:16:39.293 Sent: p1_12_0_1~1~50~1 14:16:39.294 Sent: p1_12_0_1~1~61~1 14:16:39.296 12.Flaps shudders File=p1_12_0_1 14:16:39.371 Sent: p1_12_0_1~1~50~1 14:16:39.372 Sent: p1_12_0_1~1~61~1 14:16:39.373 12.Flaps shudders File=p1_12_0_1 14:16:39.480 Sent: p1_12_0_1~1~50~1 14:16:39.481 Sent: p1_12_0_1~1~61~1 14:16:39.482 12.Flaps shudders File=p1_12_0_1 14:16:39.547 Sent: p1_12_0_1~1~50~1 14:16:39.548 Sent: p1_12_0_1~1~61~1 14:16:39.549 12.Flaps shudders File=p1_12_0_1 14:16:39.605 Sent: p1_12_0_1~1~50~1 14:16:39.606 Sent: p1_12_0_1~1~61~1 14:16:39.607 12.Flaps shudders File=p1_12_0_1 14:16:39.651 Sent: p1_12_0_1~1~50~1 14:16:39.653 Sent: p1_12_0_1~1~61~1 14:16:39.655 12.Flaps shudders File=p1_12_0_1 14:16:39.700 Sent: p1_12_0_1~1~50~1 14:16:39.702 Sent: p1_12_0_1~1~61~1 14:16:39.703 12.Flaps shudders File=p1_12_0_1 14:16:39.746 Sent: p1_12_0_1~1~50~1 14:16:39.747 Sent: p1_12_0_1~1~61~1 14:16:39.748 12.Flaps shudders File=p1_12_0_1 14:16:39.796 Sent: p1_12_0_1~1~50~1 14:16:39.797 Sent: p1_12_0_1~1~61~1 14:16:39.798 12.Flaps shudders File=p1_12_0_1 14:16:39.871 Sent: p1_12_0_1~1~50~1 14:16:39.872 Sent: p1_12_0_1~1~61~1 14:16:39.873 12.Flaps shudders File=p1_12_0_1 14:16:39.965 Sent: p1_12_0_1~1~50~1 14:16:39.966 Sent: p1_12_0_1~1~61~1 14:16:39.967 12.Flaps shudders File=p1_12_0_1 14:16:40.016 Sent: p1_12_0_1~1~50~1 14:16:40.017 Sent: p1_12_0_1~1~61~1 14:16:40.018 12.Flaps shudders File=p1_12_0_1 14:16:40.058 Sent: p1_12_0_1~1~50~1 14:16:40.059 Sent: p1_12_0_1~1~61~1 14:16:40.060 12.Flaps shudders File=p1_12_0_1 14:16:40.118 Sent: p1_12_0_1~1~50~1 14:16:40.119 Sent: p1_12_0_1~1~61~1 14:16:40.121 12.Flaps shudders File=p1_12_0_1 14:16:40.168 Sent: p1_12_0_1~1~50~1 14:16:40.169 Sent: p1_12_0_1~1~61~1 14:16:40.170 12.Flaps shudders File=p1_12_0_1 14:16:40.218 Sent: p1_12_0_1~1~50~1 14:16:40.219 Sent: p1_12_0_1~1~61~1 14:16:40.220 12.Flaps shudders File=p1_12_0_1 14:16:40.274 Sent: p1_12_0_1~1~50~1 14:16:40.275 Sent: p1_12_0_1~1~61~1 14:16:40.276 12.Flaps shudders File=p1_12_0_1 14:16:40.328 Sent: p1_12_0_1~1~50~1 14:16:40.329 Sent: p1_12_0_1~1~61~1 14:16:40.330 12.Flaps shudders File=p1_12_0_1 14:16:40.369 Sent: p1_12_0_1~1~50~1 14:16:40.370 Sent: p1_12_0_1~1~61~1 14:16:40.372 12.Flaps shudders File=p1_12_0_1 14:16:40.400 Sent: p1_12_0_1~1~50~1 14:16:40.401 Sent: p1_12_0_1~1~61~1 14:16:40.402 12.Flaps shudders File=p1_12_0_1 14:16:40.484 Sent: p1_12_0_1~1~50~1 14:16:40.486 Sent: p1_12_0_1~1~61~1 14:16:40.487 12.Flaps shudders File=p1_12_0_1 14:16:40.529 Sent: p1_12_0_1~1~50~1 14:16:40.530 Sent: p1_12_0_1~1~61~1 14:16:40.531 12.Flaps shudders File=p1_12_0_1 14:16:40.557 Sent: p1_12_0_1~1~50~1 14:16:40.558 Sent: p1_12_0_1~1~61~1 14:16:40.559 12.Flaps shudders File=p1_12_0_1 14:16:40.603 Sent: p1_12_0_1~1~50~1 14:16:40.604 Sent: p1_12_0_1~1~61~1 14:16:40.605 12.Flaps shudders File=p1_12_0_1 14:16:40.666 Sent: p1_12_0_1~1~50~1 14:16:40.667 Sent: p1_12_0_1~1~61~1 14:16:40.668 12.Flaps shudders File=p1_12_0_1 14:16:40.718 Sent: p1_12_0_1~1~50~1 14:16:40.719 Sent: p1_12_0_1~1~61~1 14:16:40.721 12.Flaps shudders File=p1_12_0_1 14:16:40.763 Sent: p1_12_0_1~1~50~1 14:16:40.764 Sent: p1_12_0_1~1~61~1 14:16:40.765 12.Flaps shudders File=p1_12_0_1 14:16:40.807 Sent: p1_12_0_1~1~50~1 14:16:40.808 Sent: p1_12_0_1~1~61~1 14:16:40.810 12.Flaps shudders File=p1_12_0_1 14:16:40.901 Sent: p1_12_0_1~1~50~1 14:16:40.903 Sent: p1_12_0_1~1~61~1 14:16:40.904 12.Flaps shudders File=p1_12_0_1 14:16:41.102 Sent: p1_12_0_1~1~50~1 14:16:41.104 Sent: p1_12_0_1~1~61~1 14:16:41.105 12.Flaps shudders File=p1_12_0_1 14:16:41.549 Sent: p1_12_0_1~1~50~1 14:16:41.550 Sent: p1_12_0_1~1~61~1 14:16:41.551 12.Flaps shudders File=p1_12_0_1 14:16:41.603 Sent: p1_12_0_1~1~50~1 14:16:41.604 Sent: p1_12_0_1~1~61~1 14:16:41.605 12.Flaps shudders File=p1_12_0_1 14:16:41.652 Sent: p1_12_0_1~1~50~1 14:16:41.653 Sent: p1_12_0_1~1~61~1 14:16:41.654 12.Flaps shudders File=p1_12_0_1 14:16:41.744 Sent: p1_12_0_1~1~50~1 14:16:41.745 Sent: p1_12_0_1~1~61~1 14:16:41.747 12.Flaps shudders File=p1_12_0_1 14:16:41.842 Sent: p1_12_0_1~1~50~1 14:16:41.843 Sent: p1_12_0_1~1~61~1 14:16:41.844 12.Flaps shudders File=p1_12_0_1 14:16:41.967 Sent: p1_12_0_1~1~50~1 14:16:41.968 Sent: p1_12_0_1~1~61~1 14:16:41.969 12.Flaps shudders File=p1_12_0_1 14:16:42.016 Sent: p1_12_0_1~1~50~1 14:16:42.017 Sent: p1_12_0_1~1~61~1 14:16:42.018 12.Flaps shudders File=p1_12_0_1 14:16:42.078 Sent: p1_12_0_1~1~50~1 14:16:42.079 Sent: p1_12_0_1~1~61~1 14:16:42.080 12.Flaps shudders File=p1_12_0_1 14:16:42.135 Sent: p1_12_0_1~1~50~1 14:16:42.137 Sent: p1_12_0_1~1~61~1 14:16:42.138 12.Flaps shudders File=p1_12_0_1 14:16:42.213 Sent: p1_12_0_1~1~50~1 14:16:42.214 Sent: p1_12_0_1~1~61~1 14:16:42.215 12.Flaps shudders File=p1_12_0_1 14:16:42.281 Sent: p1_12_0_1~1~50~1 14:16:42.283 Sent: p1_12_0_1~1~61~1 14:16:42.284 12.Flaps shudders File=p1_12_0_1 14:16:42.328 Sent: p1_12_0_1~1~50~1 14:16:42.329 Sent: p1_12_0_1~1~61~1 14:16:42.330 12.Flaps shudders File=p1_12_0_1 14:16:42.369 Sent: p1_12_0_1~1~50~1 14:16:42.371 Sent: p1_12_0_1~1~61~1 14:16:42.373 12.Flaps shudders File=p1_12_0_1 01:11:59.2856964 14:14:13.795 Received: p2_7_8_L~1~65~1 00:00:00.0205201 14:14:13.816 p2_7_8_L Landing gear - left side Gain=65% 00:00:00 14:14:13.817 Received: p2_7_8_R~1~65~1 00:00:00.0070070 14:14:13.825 p2_7_8_R Landing gear - right side Gain=65% 00:00:00 14:14:13.827 Received: p2_7_8_N~1~65~1 00:00:00.0070068 14:14:13.835 p2_7_8_N Landing gear - nose Gain=65% 00:00:13.4089832 14:14:27.245 Received: p2_6_8_1~1~50~1 00:00:00.0185166 14:14:27.264 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1416584 14:14:27.407 Received: p2_6_8_1~1~50~1 00:00:00.0055059 14:14:27.414 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1541534 14:14:27.569 Received: p2_6_8_1~1~50~1 00:00:00.0125118 14:14:27.582 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.7377090 14:14:28.321 Received: p2_6_8_1~1~50~1 00:00:00.0145139 14:14:28.336 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1606543 14:14:28.498 Received: p2_6_8_1~1~50~1 00:00:00.0130124 14:14:28.512 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1596528 14:14:28.673 Received: p2_6_8_1~1~50~1 00:00:00.0140136 14:14:28.688 p2_6_8_1 Gun fire A10c Gain=50% 00:00:01.0415130 14:14:29.730 Received: p2_6_8_1~1~50~1 00:00:00.0140136 14:14:29.745 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1616558 14:14:29.908 Received: p2_6_8_1~1~50~1 00:00:00.0135121 14:14:29.922 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1386333 14:14:30.062 Received: p2_6_8_1~1~50~1 00:00:00.0075173 14:14:30.071 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1461722 14:14:30.218 Received: p2_6_8_1~1~50~1 00:00:00.0055056 14:14:30.224 p2_6_8_1 Gun fire A10c Gain=50% 00:00:02.3723752 14:14:32.598 Received: hp_11_0_M~1~50~1 00:00:00.0180181 14:14:32.617 hp_11_0_M Missile launch - middle Gain=50% 00:00:01.0134404 14:14:33.631 Received: hp_11_0_M~1~50~1 00:00:00.0145025 14:14:33.646 hp_11_0_M Missile launch - middle Gain=50% 00:00:00.9840391 14:14:34.631 Received: hp_11_0_M~1~50~1 00:00:00.0155150 14:14:34.647 hp_11_0_M Missile launch - middle Gain=50% 00:00:00.9945825 14:14:35.643 Received: hp_11_0_M~1~50~1 00:00:00.0130139 14:14:35.657 hp_11_0_M Missile launch - middle Gain=50% 00:00:14.4354890 14:14:50.093 Received: p1_14_0_1~1~16~1 00:00:00.0175148 14:14:50.112 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0850801 14:14:50.202 Received: p1_14_0_1~1~16~1 00:00:00.0055059 14:14:50.209 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0970934 14:14:50.307 Received: p1_14_0_1~1~16~1 00:00:00.0055044 14:14:50.313 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1030993 14:14:50.418 Received: p1_14_0_1~1~16~1 00:00:00.0065071 14:14:50.425 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1051022 14:14:50.531 Received: p1_14_0_1~1~16~1 00:00:00.0075071 14:14:50.539 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1005960 14:14:50.641 Received: p1_14_0_1~1~16~1 00:00:00.0135130 14:14:50.655 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0885837 14:14:50.744 Received: p1_14_0_1~1~16~1 00:00:00.0055053 14:14:50.751 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1025970 14:14:50.854 Received: p1_14_0_1~1~16~1 00:00:00.0060062 14:14:50.861 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1015973 14:14:50.964 Received: p1_14_0_1~1~16~1 00:00:00.0050042 14:14:50.970 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1111067 14:14:51.082 Received: p1_14_0_1~1~16~1 00:00:00.0130124 14:14:51.096 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0865822 14:14:51.183 Received: p1_14_0_1~1~16~1 00:00:00.0055059 14:14:51.190 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1111073 14:14:51.301 Received: p1_14_0_1~1~16~1 00:00:00.0135130 14:14:51.316 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0865833 14:14:51.404 Received: p1_14_0_1~1~16~1 00:00:00.0050047 14:14:51.410 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1025981 14:14:51.513 Received: p1_14_0_1~1~16~1 00:00:00.0060062 14:14:51.520 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0995967 14:14:51.620 Received: p1_14_0_1~1~16~1 00:00:00.0050050 14:14:51.626 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1035996 14:14:51.731 Received: p1_14_0_1~1~16~1 00:00:00.0135121 14:14:51.745 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0950922 14:14:51.841 Received: p1_14_0_1~1~16~1 00:00:00.0055050 14:14:51.848 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0985946 14:14:51.948 Received: p1_14_0_1~1~16~1 00:00:00.0055065 14:14:51.957 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1005957 14:14:52.058 Received: p1_14_0_1~1~16~1 00:00:00.0130125 14:14:52.072 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1020981 14:14:52.175 Received: p1_14_0_1~1~16~1 00:00:00.0135130 14:14:52.190 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0890854 14:14:52.280 Received: p1_14_0_1~1~16~1 00:00:00.0065068 14:14:52.287 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0990961 14:14:52.387 Received: p1_14_0_1~1~16~1 00:00:00.0060065 14:14:52.394 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0995940 14:14:52.496 Received: p1_14_0_1~1~16~1 00:00:00.0054942 14:14:52.508 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1001706 14:14:52.609 Received: p1_14_0_1~1~16~1 00:00:00.0065065 14:14:52.617 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0960914 14:14:52.714 Received: p1_14_0_1~1~16~1 00:00:00.0060057 14:14:52.721 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1036140 14:14:52.825 Received: p1_14_0_1~1~16~1 00:00:00.0135121 14:14:52.840 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0910883 14:14:52.933 Received: p1_14_0_1~1~16~1 00:00:00.0055071 14:14:52.939 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1040996 14:14:53.044 Received: p1_14_0_1~1~16~1 00:00:00.0155145 14:14:53.060 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0915878 14:14:53.153 Received: p1_14_0_1~1~16~1 00:00:00.0070053 14:14:53.161 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1010973 14:14:53.263 Received: p1_14_0_1~1~16~1 00:00:00.0175180 14:14:53.281 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0900866 14:14:53.372 Received: p1_14_0_1~1~16~1 00:00:00.0055057 14:14:53.379 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1010969 14:14:53.481 Received: p1_14_0_1~1~16~1 00:00:00.0070068 14:14:53.489 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1000966 14:14:53.590 Received: p1_14_0_1~1~16~1 00:00:00.0060062 14:14:53.597 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1005975 14:14:53.699 Received: p1_14_0_1~1~16~1 00:00:00.0060048 14:14:53.706 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1035999 14:14:53.810 Received: p1_14_0_1~1~16~1 00:00:00.0065053 14:14:53.817 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0980943 14:14:53.916 Received: p1_14_0_1~1~16~1 00:00:00.0060053 14:14:53.924 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1030987 14:14:54.028 Received: p1_14_0_1~1~16~1 00:00:00.0055053 14:14:54.034 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1126082 14:14:54.148 Received: p1_14_0_1~1~16~1 00:00:00.0130125 14:14:54.162 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0840810 14:14:54.247 Received: p1_14_0_1~1~16~1 00:00:00 14:14:54.248 Skip already playing p1_14_0_1 Canopy open/close 00:00:00.1101120 14:14:54.358 Received: p1_14_0_1~1~16~1 00:00:00.0135135 14:14:54.372 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0915881 14:14:54.465 Received: p1_14_0_1~1~16~1 00:00:00.0060062 14:14:54.472 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1020990 14:14:54.575 Received: p1_14_0_1~1~16~1 00:00:00.0135127 14:14:54.590 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0926115 14:14:54.683 Received: p1_14_0_1~1~16~1 00:00:00.0065051 14:14:54.690 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1020967 14:14:54.793 Received: p1_14_0_1~1~16~1 00:00:00.0130130 14:14:54.807 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0945919 14:14:54.904 Received: p1_14_0_1~1~16~1 00:00:00.0060059 14:14:54.911 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.1035999 14:14:55.015 Received: p1_14_0_1~1~16~1 00:00:00.0075076 14:14:55.024 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0955960 14:14:55.120 Received: p1_14_0_1~1~16~1 00:00:00.0055053 14:14:55.127 p1_14_0_1 Canopy open/close Gain=16% 00:00:00.0125115 14:14:55.140 Received: p1_14_0_2~1~63~1 00:00:00.0065068 14:14:55.147 p1_14_0_2 Canopy jettison/tear off Gain=63% 00:01:16.1895358 14:16:11.338 Received: p1_12_0_1~1~61~1 00:00:00.0170165 14:16:11.356 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0610570 14:16:11.419 Received: p1_12_0_1~1~61~1 00:00:00 14:16:11.419 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0590561 14:16:11.479 Received: p1_12_0_1~1~61~1 00:00:00.0130124 14:16:11.498 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.1106072 14:16:11.610 Received: p1_12_0_1~1~61~1 00:00:00.0140136 14:16:11.625 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0575550 14:16:11.683 Received: p1_12_0_1~1~61~1 00:00:00 14:16:11.684 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0435422 14:16:11.729 Received: p1_12_0_1~1~61~1 00:00:00.0135130 14:16:11.743 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0515494 14:16:11.795 Received: p1_12_0_1~1~61~1 00:00:00 14:16:11.796 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0485472 14:16:11.846 Received: p1_12_0_1~1~61~1 00:00:00.0135109 14:16:11.860 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0440435 14:16:11.905 Received: p1_12_0_1~1~61~1 00:00:00 14:16:11.906 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0570558 14:16:11.964 Received: p1_12_0_1~1~61~1 00:00:00.0130130 14:16:11.978 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0490467 14:16:12.029 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.030 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0790757 14:16:12.110 Received: p1_12_0_1~1~61~1 00:00:00.0145148 14:16:12.126 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0140127 14:16:12.141 Received: p1_12_0_1~1~61~1 00:00:00.0005003 14:16:12.142 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0710805 14:16:12.214 Received: p1_12_0_1~1~61~1 00:00:00.0055051 14:16:12.220 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0410388 14:16:12.263 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.264 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0310311 14:16:12.296 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.297 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0730697 14:16:12.371 Received: p1_12_0_1~1~61~1 00:00:00.0125121 14:16:12.385 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0935889 14:16:12.479 Received: p1_12_0_1~1~61~1 00:00:00.0050047 14:16:12.485 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0595570 14:16:12.546 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.547 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0480458 14:16:12.596 Received: p1_12_0_1~1~61~1 00:00:00.0140139 14:16:12.612 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0390378 14:16:12.652 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.653 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0620594 14:16:12.716 Received: p1_12_0_1~1~61~1 00:00:00.0135136 14:16:12.730 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0655614 14:16:12.796 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.797 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0245222 14:16:12.823 Received: p1_12_0_1~1~61~1 00:00:00.0055062 14:16:12.829 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.1036005 14:16:12.934 Received: p1_12_0_1~1~61~1 00:00:00.0135142 14:16:12.948 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0300287 14:16:12.979 Received: p1_12_0_1~1~61~1 00:00:00 14:16:12.980 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0710671 14:16:13.052 Received: p1_12_0_1~1~61~1 00:00:00.0140133 14:16:13.067 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0260248 14:16:13.094 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.095 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0430411 14:16:13.139 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.140 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0420416 14:16:13.183 Received: p1_12_0_1~1~61~1 00:00:00.0130127 14:16:13.197 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0465429 14:16:13.245 Received: p1_12_0_1~1~61~1 00:00:00.0005003 14:16:13.246 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0540514 14:16:13.301 Received: p1_12_0_1~1~61~1 00:00:00.0145133 14:16:13.316 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0110109 14:16:13.328 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.329 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0900854 14:16:13.420 Received: p1_12_0_1~1~61~1 00:00:00.0145156 14:16:13.436 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0430416 14:16:13.480 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.481 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0775739 14:16:13.560 Received: p1_12_0_1~1~61~1 00:00:00.0130136 14:16:13.574 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0470461 14:16:13.622 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.623 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0590564 14:16:13.684 Received: p1_12_0_1~1~61~1 00:00:00.0130124 14:16:13.698 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0645617 14:16:13.764 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.765 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0820786 14:16:13.847 Received: p1_12_0_1~1~61~1 00:00:00.0140139 14:16:13.862 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0690671 14:16:13.932 Received: p1_12_0_1~1~61~1 00:00:00 14:16:13.933 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0605580 14:16:13.995 Received: p1_12_0_1~1~61~1 00:00:00.0140144 14:16:14.010 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0785763 14:16:14.090 Received: p1_12_0_1~1~61~1 00:00:00 14:16:14.091 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:25.1251753 14:16:39.218 Received: p1_12_0_1~1~61~1 00:00:00.0180189 14:16:39.237 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0565549 14:16:39.294 Received: p1_12_0_1~1~61~1 00:00:00 14:16:39.295 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0755713 14:16:39.372 Received: p1_12_0_1~1~61~1 00:00:00.0135124 14:16:39.386 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0935890 14:16:39.481 Received: p1_12_0_1~1~61~1 00:00:00.0055059 14:16:39.487 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0595568 14:16:39.548 Received: p1_12_0_1~1~61~1 00:00:00 14:16:39.549 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0555546 14:16:39.606 Received: p1_12_0_1~1~61~1 00:00:00.0135121 14:16:39.621 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0315304 14:16:39.654 Received: p1_12_0_1~1~61~1 00:00:00 14:16:39.655 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0460432 14:16:39.702 Received: p1_12_0_1~1~61~1 00:00:00 14:16:39.703 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0435416 14:16:39.747 Received: p1_12_0_1~1~61~1 00:00:00.0130124 14:16:39.761 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0345319 14:16:39.797 Received: p1_12_0_1~1~61~1 00:00:00 14:16:39.798 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0735779 14:16:39.872 Received: p1_12_0_1~1~61~1 00:00:00.0130115 14:16:39.886 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0785766 14:16:39.966 Received: p1_12_0_1~1~61~1 00:00:00 14:16:39.967 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0490456 14:16:40.017 Received: p1_12_0_1~1~61~1 00:00:00.0145148 14:16:40.032 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0255233 14:16:40.059 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.060 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0580553 14:16:40.119 Received: p1_12_0_1~1~61~1 00:00:00.0075091 14:16:40.128 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0395384 14:16:40.169 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.170 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0475458 14:16:40.219 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.220 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0535514 14:16:40.275 Received: p1_12_0_1~1~61~1 00:00:00.0140127 14:16:40.290 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0385357 14:16:40.329 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.330 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0390363 14:16:40.370 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.371 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0285287 14:16:40.401 Received: p1_12_0_1~1~61~1 00:00:00.0175180 14:16:40.420 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0645632 14:16:40.486 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.487 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0425408 14:16:40.530 Received: p1_12_0_1~1~61~1 00:00:00.0130139 14:16:40.544 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0130115 14:16:40.558 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.559 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0440437 14:16:40.604 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.605 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0610585 14:16:40.667 Received: p1_12_0_1~1~61~1 00:00:00.0135121 14:16:40.682 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0365355 14:16:40.719 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.720 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0430399 14:16:40.764 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.765 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0425411 14:16:40.809 Received: p1_12_0_1~1~61~1 00:00:00.0130139 14:16:40.823 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0790747 14:16:40.903 Received: p1_12_0_1~1~61~1 00:00:00 14:16:40.904 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.1996930 14:16:41.104 Received: p1_12_0_1~1~61~1 00:00:00.0130130 14:16:41.118 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.4309132 14:16:41.550 Received: p1_12_0_1~1~61~1 00:00:00.0135139 14:16:41.565 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0380376 14:16:41.604 Received: p1_12_0_1~1~61~1 00:00:00 14:16:41.605 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0475455 14:16:41.653 Received: p1_12_0_1~1~61~1 00:00:00.0050051 14:16:41.659 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0850809 14:16:41.746 Received: p1_12_0_1~1~61~1 00:00:00 14:16:41.747 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0950966 14:16:41.843 Received: p1_12_0_1~1~61~1 00:00:00.0130139 14:16:41.857 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.1101087 14:16:41.968 Received: p1_12_0_1~1~61~1 00:00:00.0145147 14:16:41.983 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0325316 14:16:42.017 Received: p1_12_0_1~1~61~1 00:00:00 14:16:42.018 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0610591 14:16:42.079 Received: p1_12_0_1~1~61~1 00:00:00.0060062 14:16:42.086 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0485469 14:16:42.137 Received: p1_12_0_1~1~61~1 00:00:00 14:16:42.138 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0745727 14:16:42.214 Received: p1_12_0_1~1~61~1 00:00:00.0130130 14:16:42.228 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0540634 14:16:42.283 Received: p1_12_0_1~1~61~1 00:00:00 14:16:42.283 Skip already playing p1_12_0_1 Flaps extend/retract 00:00:00.0475467 14:16:42.332 Received: p1_12_0_1~1~61~1 00:00:00.0145142 14:16:42.347 p1_12_0_1 Flaps extend/retract Gain=61% 00:00:00.0225210 14:16:42.371 Received: p1_12_0_1~1~61~1 00:00:00 14:16:42.372 Skip already playing p1_12_0_1 Flaps extend/retract Using Data (8484): Good luck, pilot. 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kornykidd0 Posted August 18, 2016 Share Posted August 18, 2016 Here are some logs from 1.5 with everything working from both the test window and the service tab.OpenBeta 1.5 Service Tab Logs.txtOpenBeta 1.5Test Page Logs.txt Link to comment Share on other sites More sharing options...
=Andre= Posted August 18, 2016 Author Share Posted August 18, 2016 did as you suggested, all ok now. Thanks. although i have same problem as most; that is " no vib effect on the ground, ie runway rumble". seems to be a common problem. Update 1.1.1.42 with fixed ground effects is published. https://dreamsimteam.blogspot.ru/2016/08/simshaker-for-dcs-world-and-falcon-bms_18.html Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
=Andre= Posted August 19, 2016 Author Share Posted August 19, 2016 Ok, flew the landing quick mission in 2.0. Full motion, the effects that weren't working are the landing gear and the speed brakes, everything else seemed to work fine. I tested everything but damage. Spoiler 1 is taken from the "Service" tab log, and the log in Spoiler 2 is taken from the sound module page where you can test the shakers. I tried debug log as well, but again - it didn't seem to register anything. The Debug is Spoiler 3. Hi kornykidd0, a lot of data :) Let's continue by e-mail to not flood the forum thread. I will send you my adress by PM. Spoiler 3 Using Data (8484): Good luck, pilot. Looks like we have a problem here. 8484 frames count but no data came in... Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted August 21, 2016 Share Posted August 21, 2016 (edited) Andrey, lots of effects are still not working. This is in 1.5.4 (can't test trunk ATM) SimShaker version is 1.1.1.42 MiG-21Bis Ground ruble not working Airbrake not working Afterburner not working Landing gear not working High AoA not working firing guns and releasing weapons are working, but guns effect is very weak even though I have it set to 70% strength Su-27 Ground rumble not working Afterburner not working Landing gear not working Ejecting is working Flaps raise/lower is working High AoA (Stall) Shudder shows in Log as working but I feel nothing even at 100% Airbrake shows in Log as working but I feel nothing even at 100% Gun is working but bit weak Chaff/Flare is working Looks like 2nd last update messed up lots of things Could it be that Misc Settings - While continuous Shudders and Other Effects Volume (which I had set to 30%) is somehow making sound files that show in log playing but I can't feel, not play in BK because sounds are played at 30% of their volume? I thought this setting was to adjust effect volume of other effects when stall effect is active? Edited August 21, 2016 by Kuky No longer active in DCS... Link to comment Share on other sites More sharing options...
kornykidd0 Posted August 21, 2016 Share Posted August 21, 2016 Kuky sounds like we have the same sort of problems. Maybe it isn't related to my motion. Link to comment Share on other sites More sharing options...
=Andre= Posted August 21, 2016 Author Share Posted August 21, 2016 May be... Thank you for the feedback guys, I'm going to get down to the issues soon. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
=Andre= Posted August 21, 2016 Author Share Posted August 21, 2016 Andrey, lots of effects are still not working. This is in 1.5.4 (can't test trunk ATM) SimShaker version is 1.1.1.42 MiG-21Bis Ground ruble not working Airbrake not working Afterburner not working Landing gear not working High AoA not working firing guns and releasing weapons are working, but guns effect is very weak even though I have it set to 70% strength Su-27 Ground rumble not working Afterburner not working Landing gear not working Ejecting is working Flaps raise/lower is working High AoA (Stall) Shudder shows in Log as working but I feel nothing even at 100% Airbrake shows in Log as working but I feel nothing even at 100% Gun is working but bit weak Chaff/Flare is working Looks like 2nd last update messed up lots of things Could it be that Misc Settings - While continuous Shudders and Other Effects Volume (which I had set to 30%) is somehow making sound files that show in log playing but I can't feel, not play in BK because sounds are played at 30% of their volume? I thought this setting was to adjust effect volume of other effects when stall effect is active? I've just cheked my favorite Su-27, using SP DCS Open Beta, SimShaker Sound Module + BK GR2. Got perfect flawless effects at my end. I suggest we should plan a TeamViewer session, Edin. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted August 22, 2016 Share Posted August 22, 2016 Andrey I am so bugged wit time lately, I hppe to get this for you on weekend. No longer active in DCS... Link to comment Share on other sites More sharing options...
=Andre= Posted August 22, 2016 Author Share Posted August 22, 2016 Andrey I am so bugged wit time lately, I hppe to get this for you on weekend. OK, not problems. I'm at your service. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Yskonyn Posted August 22, 2016 Share Posted August 22, 2016 Hey Andre, a quick note to let you know I am VERY happy with the Jetseat in general and very impressed with all the work you keep putting into Simshaker! VERY MUCH APPRECIATED! There. I don't often use caps, but this time it was warranted! :D [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.” Link to comment Share on other sites More sharing options...
=Andre= Posted August 22, 2016 Author Share Posted August 22, 2016 Thank you, Robin :) This is a transducers related thread, welcome please to JetSeat thread here Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
adrianstealth Posted August 23, 2016 Share Posted August 23, 2016 hi Andre Ive just downloaded it and installed on my new pc, it seems fully activated this I don't need a code again , is this correct? Link to comment Share on other sites More sharing options...
=Andre= Posted August 24, 2016 Author Share Posted August 24, 2016 hi Andre Ive just downloaded it and installed on my new pc, it seems fully activated this I don't need a code again , is this correct? Hi adrianstealth, hmm... sounds strange. But if it works, let it work. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Terrorvogel Posted August 24, 2016 Share Posted August 24, 2016 The A-10's gun is still rumbling slow as WWII cannon with simshaker module. When will this be updated/patched? It is an absolutely gamebreaker when simshaker is active while using the GAU. ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens... Link to comment Share on other sites More sharing options...
f4l0 Posted August 24, 2016 Share Posted August 24, 2016 (edited) The A-10's gun is still rumbling slow as WWII cannon with simshaker module. When will this be updated/patched? It is an absolutely gamebreaker when simshaker is active while using the GAU. Did you update to the latest version? What transducer and settings are you using? I'm using a Basspump III with additioninal 100g attached to it... On my side it is now very smooth at least in combination with the jetseat. Can someone else verify this behavior? I still not understand why this should be a gamebreaker? :cry: Edited August 24, 2016 by f4l0 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Terrorvogel Posted August 24, 2016 Share Posted August 24, 2016 Hi f4l0! I'm not at home now but at the end of the weekend i can tell you the detailed frequenzy settings of my Buttkicker Gamer 2. There was an online update the last days within Simshaker and it has been applied well i believe. I will look into what exact version is installed when @home again. "Gamebreaker" was a bit exaggerated but it feels that bad that i need to deactivate the gun of the A-10 within Simshaker. Regards, Terrorvogel ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens... Link to comment Share on other sites More sharing options...
f4l0 Posted August 25, 2016 Share Posted August 25, 2016 Hi f4l0! I'm not at home now but at the end of the weekend i can tell you the detailed frequenzy settings of my Buttkicker Gamer 2. There was an online update the last days within Simshaker and it has been applied well i believe. I will look into what exact version is installed when @home again. "Gamebreaker" was a bit exaggerated but it feels that bad that i need to deactivate the gun of the A-10 within Simshaker. Regards, Terrorvogel Ok, maybe Andre can check/help here. IIRC he has a Buttkicker... f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Kuky Posted August 25, 2016 Share Posted August 25, 2016 (edited) Hi Andrey, I had a bit of time to check this out, I found the reason why lot of sound effects were not even showing in Activity Log window (Log to screen). Looks like SimShaker is not creating the extra line "creators[705] = {"avLuaDevice", lfs.writedir() .. "Scripts\\SimShaker-export-core\\ExportDevice.lua"}" in declare_kneeboard_device.lua I copied the line from one of the files you gave me before, and now I get I think all effects showing in activity log. EDIT: did the MiG-21bis need this line added somewhere also? But, problem is still not fully solved yet because for some sounds even though I can see effects in activity log, I can't feel anything in the Buttkicker. Either sound is way too low, which I doubt because even at 100% gain it should be enough to feel something. The test sound for example at 50% is quite shaky with same volume, but some files have no shake at all when played p1_7_0_2 (gear extend/retract) at 100% gain is hardly making any shake (I can sort of hear a tiny little bit of sound with this one) same with Jet afterburner p2_2_14_1 same with runway/taxiway bumps and rolling.. very very low same with speedbrake p1_3_0_1 Stall p1_9_0_1 also very low stall shudders long sample p1_9_0_2 again nothing in buttkicker I guess I need to edit these files myself, but I wonder has there been some coding change for these? Edited August 25, 2016 by Kuky No longer active in DCS... Link to comment Share on other sites More sharing options...
=Andre= Posted August 25, 2016 Author Share Posted August 25, 2016 Hi Edin, thank you for the additional info. EDIT: did the MiG-21bis need this line added somewhere also? Yes, in \DCSWorld\Mods\aircraft\MIG-21bis\Cockpit\device_init.lua I guess I need to edit these files myself, but I wonder has there been some coding change for these? No, there wasn't change. There were reports that some effects didn't work untill the same soundcard was chosen for TeamSpeak of Simple Radio, or as a default sound output device. Have you checked that BK Amp filters are off? What if you try your first (onboard) soundcard to play those effects? Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted August 25, 2016 Share Posted August 25, 2016 Thanks for that, I added the line for MiG-21bis, now I have ground bumps and other effects showing in activity log. Low volume of effects still is same though. I should mention one thing. While I was just trying MIG-21bis, I put afterburner gain to 100% (all filters are off on the buttkicker amp and volume is around 1/3, for 1000W amp this is plenty so buttkicker is definitely not an issue) I still get very low shake effect for afterburners, hardly any. The thing is, while afterburner effect is showing in activity log, the text in Misc Settings of the Sound Module (text reading: "While continuous shudders, other effects volume is ..." etc) is flashing, text is changing color from black to red on and off. What could be causing this? I mean could this be due to some bug? No longer active in DCS... Link to comment Share on other sites More sharing options...
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