aemvee Posted October 13, 2014 Share Posted October 13, 2014 Is it possible to have all the modules to be cold started? ie. A10C pilots often have their own checklist/flow to start-up the plane and the hot plane might not have all the switches in right places. Such as HUD setup. Link to comment Share on other sites More sharing options...
gregzagk Posted October 13, 2014 Author Share Posted October 13, 2014 Is it possible to have all the modules to be cold started? ie. A10C pilots often have their own checklist/flow to start-up the plane and the hot plane might not have all the switches in right places. Such as HUD setup. Yes it should be like this. More on the final details that we will announce asap. "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
aemvee Posted October 13, 2014 Share Posted October 13, 2014 (edited) Yes it should be like this. More on the final details that we will announce asap. Great! :) On the other note: we didn't experience any lag, which was nice. Edited October 13, 2014 by aemvee Link to comment Share on other sites More sharing options...
71st_Mastiff Posted October 13, 2014 Share Posted October 13, 2014 Great! :) On the other note: we didn't experience any lag, which was nice. yes with that amount of planes flying I did not experience and lag.. :thumbup: was hiccups but nothing major.:thumbup: " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
71st_AH_Scooter Posted October 13, 2014 Share Posted October 13, 2014 (edited) Mastiff complaint is good one. The smoke script does not always work. But you can still pickup the troops if you land near the barracks and radio tower. I apologize to the huey pilots for not giving you a proper brief and where to pick troops. The waypoints did get edited and I am not 100% sure if they lined up with the pick up zone. I will be prepared for the real campaign to make sure the huey pilots understand clearly where to fly from - pickup and drop troops. Cheers, ANON6_BigGinger Edited October 13, 2014 by 71st_AH_Scooter Link to comment Share on other sites More sharing options...
71st_AH_Scooter Posted October 13, 2014 Share Posted October 13, 2014 There as a complaint that some warehouses could not destroyed at Sochi - Greg assured me they would be destroyed based on last mission results - Perhaps the pilots bombed a burnt out warehouse? Any clarity on this issues would be much appreciated for our admins. ANON6_BigGinger Link to comment Share on other sites More sharing options...
gregzagk Posted October 13, 2014 Author Share Posted October 13, 2014 There as a complaint that some warehouses could not destroyed at Sochi - Greg assured me they would be destroyed based on last mission results - Perhaps the pilots bombed a burnt out warehouse? Any clarity on this issues would be much appreciated for our admins. ANON6_BigGinger Hey the bombs that are effective to the warehouses as they are ammo depots are the GBU-31 & 10. Also the heavy penetrated Russian bombs. The others won't harm them :) "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
xcom Posted October 13, 2014 Share Posted October 13, 2014 Mastiff complaint is good one. The smoke script does not always work. But you can still pickup the troops if you land near the barracks and radio tower. I apologize to the huey pilots for not giving you a proper brief and where to pick troops. The waypoints did get edited and I am not 100% sure if they lined up with the pick up zone. I will be prepared for the real campaign to make sure the huey pilots understand clearly where to fly from - pickup and drop troops. Cheers, ANON6_BigGinger This is not entirely correct, the smoke script works with no issues. We have tested it and there hasn't been a problem. My guess is that the wrong loading zone smoke was requested. Let's finish this saga here, as this was a test run, there were some features that have not been done to the full extent, such as a briefing and waypoints. In the official campaign, each squad would be responsible for itself. Thank you for the feedback Mastiff and BigGinger. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
Injerin Posted October 13, 2014 Share Posted October 13, 2014 (edited) It was a great time, had a blast..... can't wait for the real deal. It keeps getting better. Stiff, you could get lost in your bathroom LOL! P.S. For all the pilots who participated if you have any feedback (good/bad) it would be great to address them to the people setting up the campaign or please feel free to use the ANON6 forums. http://www.anon6.com/forum/m/13804678/viewforum/4298724 Edited October 13, 2014 by Injerin [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
gregzagk Posted October 14, 2014 Author Share Posted October 14, 2014 TACVIEW of the last stress test mission : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer_Rain_Mini_Campaign_Mission_5.acmi Stats of the last stress test mission : http://foinikas.org/index.php?option=com_content&view=article&id=122&Itemid=1173 The stats will have a diffenent format during the Official Campaign. Enjoy :thumbup: "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
gregzagk Posted October 14, 2014 Author Share Posted October 14, 2014 As we are getting closer to the official start of the Campaign we selected the teams. Blue Side : IAF ANON6 UOAF ESCUADRON 69 Suomi Finland Red Side : 373vFS =UVP= SVK NOB =UVAF= Next step : Squadron Commanders will be asked to select their airbase of Operations . Stay tuned! :) "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
Wepar Posted October 14, 2014 Share Posted October 14, 2014 It was a great time, had a blast..... can't wait for the real deal. It keeps getting better. Stiff, you could get lost in your bathroom LOL! P.S. For all the pilots who participated if you have any feedback (good/bad) it would be great to address them to the people setting up the campaign or please feel free to use the ANON6 forums. http://www.anon6.com/forum/m/13804678/viewforum/4298724 This is a copy-paste from Anon6, About OSR page: "AIR TO AIR WAR In order to provide more intensive air to air fights it is decided to use only the following air to air missiles during the campaign. Available Air to Air Missiles : R-60M / R-73 / AIM-9M / AIM-9P / AIM-7 / R-27R" As we have demonstrated in the sunday test mission, R-60M can't hit accurately, doesn't have even AIM-9M range and that is a pity, because MiG is useless that way, I mean, F-15Cs just swipe us away from the sky. If F-15Cs get to carry sparrows, then MiG-21s just got to have R-3R (weaker and less maneuverable than AIM-7s), R-3S and R-13 (both - about the same characteristics as AIM-9 I think) rockets to even try to battle any other fighter out there... And MiG-21Bis is just too damn good of a module to be degraded like this...! :joystick: Can something be done about this? Greg?:thumbsup: [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic96875_3.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
Injerin Posted October 14, 2014 Share Posted October 14, 2014 This is a copy-paste from Anon6, About OSR page: "AIR TO AIR WAR In order to provide more intensive air to air fights it is decided to use only the following air to air missiles during the campaign. Available Air to Air Missiles : R-60M / R-73 / AIM-9M / AIM-9P / AIM-7 / R-27R" As we have demonstrated in the sunday test mission, R-60M can't hit accurately, doesn't have even AIM-9M range and that is a pity, because MiG is useless that way, I mean, F-15Cs just swipe us away from the sky. If F-15Cs get to carry sparrows, then MiG-21s just got to have R-3R (weaker and less maneuverable than AIM-7s), R-3S and R-13 (both - about the same characteristics as AIM-9 I think) rockets to even try to battle any other fighter out there... And MiG-21Bis is just too damn good of a module to be degraded like this...! :joystick: Can something be done about this? Greg?:thumbsup: Pick on the A-10's :P J/king I have so many problems with the AIM-7 myself. Most of my kills are due to the AIM-9 if I can get close enough :) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
gregzagk Posted October 14, 2014 Author Share Posted October 14, 2014 This is a copy-paste from Anon6, About OSR page: "AIR TO AIR WAR In order to provide more intensive air to air fights it is decided to use only the following air to air missiles during the campaign. Available Air to Air Missiles : R-60M / R-73 / AIM-9M / AIM-9P / AIM-7 / R-27R" As we have demonstrated in the sunday test mission, R-60M can't hit accurately, doesn't have even AIM-9M range and that is a pity, because MiG is useless that way, I mean, F-15Cs just swipe us away from the sky. If F-15Cs get to carry sparrows, then MiG-21s just got to have R-3R (weaker and less maneuverable than AIM-7s), R-3S and R-13 (both - about the same characteristics as AIM-9 I think) rockets to even try to battle any other fighter out there... And MiG-21Bis is just too damn good of a module to be degraded like this...! :joystick: Can something be done about this? Greg?:thumbsup: They are available and they were also in the test runs.The SOP has just to be updated as the MiG was not out yet when the SOP was published. :smilewink: "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
ViFF Posted October 14, 2014 Share Posted October 14, 2014 (edited) The MiG-21bis is available for both sides, so this really isn't an issue. The blue MiG 21s will be "swiped away" by Su-27s armed with off-boresite capable R-73s just as easily (if not more) then what you explain that the F-15C can do it. But ofcourse I am all for having the full air to air arsenal that is available in the MiG 21 module, including the semi-active radar guided missiles. S! Edited October 14, 2014 by ViFF IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website Link to comment Share on other sites More sharing options...
Wepar Posted October 15, 2014 Share Posted October 15, 2014 They are available and they were also in the test runs.The SOP has just to be updated as the MiG was not out yet when the SOP was published. :smilewink: :clap::drunk: [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic96875_3.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
Rhinox Posted October 15, 2014 Share Posted October 15, 2014 ...Available Air to Air Missiles : R-60M / R-73 / AIM-9M / AIM-9P / AIM-7 / R-27R Not even R-27T ? Link to comment Share on other sites More sharing options...
gregzagk Posted October 16, 2014 Author Share Posted October 16, 2014 Not even R-27T ? Nope.It's been like this in the previous events also which worked nicely. :smilewink: "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
xcom Posted October 24, 2014 Share Posted October 24, 2014 Thanks to everyone for joining last night. The amazing amount of participants that showed up for Mission 1 was overwhelming! more than 70 people :thumbup: ACMI - http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Summer%20Rain%20Official%20Mission%20No1.acmi STATS - http://89.163.173.82/DCS/SR/sr_m1_23_10.php Because this was the first mission, there were some problems initiating the mission. After around 30 minutes of troubleshooting we found that the mission file has become corrupted due to the fact that the mission was going through the mission planner which has generated an issue with the mission file. After troubleshooting the issue, we went to an earlier revision of the mission and everything worked with 64 players. Thanks again for everyone's patience at the start, see you soon on the next mission at Sunday 26/10. <S> Xcom [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
HiJack Posted October 24, 2014 Share Posted October 24, 2014 Awesome! 64 players! WOW that was great! :thumbup: Link to comment Share on other sites More sharing options...
xcom Posted October 26, 2014 Share Posted October 26, 2014 Twitch broadcast of mission 2 - http://www.twitch.tv/morrtz [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
xcom Posted October 28, 2014 Share Posted October 28, 2014 Thank you all for participating on mission 2. Broadcast of mission 2 - http://www.twitch.tv/morrtz/b/582264750 Mission Statistics - http://89.163.173.82/DCS/SR/sr_m2_26_10.php ACMI - http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Operation%20Summer%20Rain%20Mission%202.acmi We have found that if we exceed 64 players, other players start to get thrown off out of the server. Therefore, we have limited the participation on each mission to 64 players, last mission we had a packed server with 64 players and everything ran smooth. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
gregzagk Posted November 10, 2014 Author Share Posted November 10, 2014 Including our last mission we have succesfully completed 6 missions so far. Heading for the 7th on Thursday :) Here is a review : Statistics page : http://89.163.173.82/DCS/Default.html Campaign site/forum (ANON6) : http://www.anon6.com Mission 1 : http://89.163.173.82/DCS/SR/sr_m1_23_10.php TACVIEW : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Summer%20Rain%20Official%20Mission%20No1.acmi Mission 2 : http://89.163.173.82/DCS/SR/sr_m2_26_10.php TACVIEW : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Operation%20Summer%20Rain%20Mission%202.acmi Mission 3 : http://89.163.173.82/DCS/SR/sr_m3_30_10.php TACVIEW : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Mission%203/Operation%20Summer%20Rain%20Mission%203.acmi Mission 4 : http://89.163.173.82/DCS/SR/sr_m4_02_11.php TACVIEW : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Mission%204/Operation%20Summer%20Rain%20Official%20No4.acmi Mission 5 : http://89.163.173.82/DCS/SR/sr_m5_06_11.php TACVIEW : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Mission%205/ Mission 6 : http://89.163.173.82/DCS/SR/sr_m6_09_11.php TACVIEW : http://www.foinikas.org/ftp/public/DCS_World/ACMI/Summer%20Rain%20Official%20Campaign/Mission%206/ "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP Link to comment Share on other sites More sharing options...
xcom Posted November 24, 2014 Share Posted November 24, 2014 (edited) Mission 10 is done, 4 more missions to go! 60 players out of 64, target rich environment :) Edited November 24, 2014 by xcom [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
Mowgli Posted November 26, 2014 Share Posted November 26, 2014 joined in at the last mission - was great and lot's of fun flying with fellow sim flyers from Israel, Greece, U.S.A, Canada, Spain, Finland (apologies if i missed someone) :pilotfly: [sIGPIC][/sIGPIC] Intel i5 4690K | ASUS Z-97PRO Gaming Mobo | Nvidia Gigabyte GTX970 3.5/0.5 GB Windforce3 | G.Skill Ripjaws-X 2x8GB DDR3 1600Mhz | Samsung Evo 120GB SSD | Win10 Pro | Antec 750w 80 Bronze Modular Link to comment Share on other sites More sharing options...
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