aaron886 Posted January 9, 2013 Share Posted January 9, 2013 Thanks for posting this up, Alex! An additional note for you all... this suspension code will not function for the release client until 1.2.3 is released. Link to comment Share on other sites More sharing options...
SkateZilla Posted January 9, 2013 Share Posted January 9, 2013 that explains a few things. Can the suspension code be applied to a module still running SFM? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
BR55Sevas Posted January 9, 2013 Share Posted January 9, 2013 (edited) I tried to translate. Some defenition hard to translate because there is no en.Wiki page relative to ruWiki page. { damage_omega = 30.0, -- (deg?) speed threshold of jamming during impact of rotation limiter state_angle_0 = 6.131341662, -- (deg?) designed angle of retracted gear with horizontal axis of plane state_angle_1 = -2.995164152, -- (deg?) designed angle of released gear with vertical axis of plane mount_pivot_x = -0.274, -- (m) X-coordinate of attachment to fuselage in body-axis system mount_post_radius = 0.657, -- (m) distance from strut-axis to attachment point of piston to gear stand mount_length = 0.604555117, -- (m) What is the difference between this and the post_radius? length of angle brace in retracted configuration mount_angle_1 = -3.138548523, -- (deg?) length of Position (vector) from attaxhment point post_length = 1.748, -- (m) distance from rotation-axis of strut to wheel-axis wheel_axle_offset = 0.05, -- (m) displacement wheel axis relative to strut self_attitude = false, -- true if gear is self-oriented (Alba or Yak-52 example) amortizer_min_length = 0.0, -- (m) rate of (minimum spring lenght / minimum length of damper) amortizer_max_length = 0.397, -- (m) same as previous but max length amortizer_basic_length = 0.397, -- (m) rate of (spring length in free (without load) condition / damper length in free (without load) condition) amortizer_spring_force_factor = 1.6e+13, -- (??) spring tension factor (see k Wik) amortizer_spring_force_factor_rate = 20.0, -- (??) Степень probably not full comment amortizer_static_force = 80000.0, -- (N?) static reaction force of damper amortizer_reduce_length = 0.377, -- (m) total suspension compression distance in non-load condition amortizer_direct_damper_force_factor = 45000.0, -- (??) damper of positive movement amortizer_back_damper_force_factor = 15000.0, -- (??) damper of negative (reversed) movement wheel_radius = 0.308, -- (m) Tire radius wheel_static_friction_factor = 0.65 , -- (unitless) Static friction factor when wheel not moves wheel_roll_friction_factor = 0.025, -- (unitless) Rolling friction factor when wheel not moves wheel_damage_force_factor = 250.0, wheel cover (tire) strength force (not sure) wheel_brake_moment_max = 15000, -- (N-m) Max braking moment torque }, Now big question is how to add stopping force in EFM for each wheel? Edited January 9, 2013 by BR=55=Sevas 1 МиГ-29 Fly by wire СДУ Su-27SM second display panel https://www.youtube.com/embed/videoseries?list=PL_2GGwNpWNp_fKXfRtDhIk8s5Jf4a9XHS http://berkuts.ru Пилотажный сервер с роботом | Aerobatic server with PhantomControl Link to comment Share on other sites More sharing options...
HungaroJET Posted January 9, 2013 Share Posted January 9, 2013 (edited) I tried to translate. Some defenition hard to translate because there is no en.Wiki page relative to ruWiki page. Now big question is how to add stopping force in EFM for each wheel? you need to increase roll_friction_factor (means lower pressure in tyre also) or use brakes with increased wheel_brake_moment_max wheel_static_friction_factor = 0.65 , -- (unitless) Static friction factor when wheel not moves - means fully braked, wheels cant roll - static - therefore same highest value for side friction wheel_glide_friction_factor = 0.28 , glide/slide friction factor when wheel not rolls/ not rotating but sliding - means fully braked, wheels cant roll - non static/aircraft is moving - therefore 2nd highest value wheel_roll_friction_factor = 0.025, -- (unitless) Rolling friction factor when wheel moves - rotating/rolling/turning wheels - no brake - lowest value - all ok - plane rolling on taxiway wheel_damage_force_factor = 250.0, when tyre is exploding - extreme hard landing wheel_brake_moment_max = 15000, -- (N-m) Max braking moment torque but it not means tires cannot roll...it means max brake strength, so if the plane is moving and the brake stopped wheel turning/rolling then will produce the glide_friction_factor values Edited January 9, 2013 by HungaroJET Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist Link to comment Share on other sites More sharing options...
aaron886 Posted January 10, 2013 Share Posted January 10, 2013 Both of you gentlemen... great work! I'm looking forward to struggling with trailing-link gear. Not sure how all of the struts and rotation limits will need to be set up. :) Link to comment Share on other sites More sharing options...
HungaroJET Posted January 10, 2013 Share Posted January 10, 2013 Wow, rock on SilentEagle, Sevas, and HungaroJet! Made my life a whole lot easier, thanks for sharing the knowledge! Your welcome ;) used glide_friction_factor here: full brake without ABS cause burning tires ...problem: no continous smokes @ main wheels :( (1st pic) same problem both with A-10C and Ka-50: there are black burned tyre traces on concrete but without smoke effect when gliding/sliding http://forum.lockon.ru/showpost.php?p=1556083&postcount=5989 Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist Link to comment Share on other sites More sharing options...
chaos Posted January 11, 2013 Share Posted January 11, 2013 Both of you gentlemen... great work! I'm looking forward to struggling with trailing link gear Hey... Do I hear 'SEPECAT JAGUAR'? :) "It's not the years, honey. It's the mileage..." Link to comment Share on other sites More sharing options...
NRG-Vampire Posted January 11, 2013 Share Posted January 11, 2013 Hey... Do I hear 'SEPECAT JAGUAR'? :) yep :) Link to comment Share on other sites More sharing options...
joey45 Posted January 11, 2013 Share Posted January 11, 2013 :D The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
aaron886 Posted January 11, 2013 Share Posted January 11, 2013 If by SEPECAT Jaguar you mean F/A-18C Hornet, then yes...? :D Many aircraft feature trailing-link main gear. https://www.facebook.com/media/set/?set=a.10151369740008708.537761.100717473707&type=1 Link to comment Share on other sites More sharing options...
lavapistool Posted January 17, 2013 Share Posted January 17, 2013 Hey guys Anyway to let the model show up in mission editor?? I tryed the whole midday to get it in but no sucess, but the rest is working fine its showing up. As the icon, in the encyclopedic, and in the Logbook. And got no Clue's left Help will be verry appreciated. Vincent PS. sorry for my bad English not my native language My specs Antec Dark Fleet Series DF-35 Mid Tower ASUS Rampage IV Formula Republic of Gamers Intel Core i7 3930K - 3.2 GHz ASUS GTX660 TI Kingston HyperX Genesis 16gb SSD-Samsung 830 Series Western Digital 2 tb Antec KÜHLER H2O 920 - Liquid cooling Link to comment Share on other sites More sharing options...
Ells228 Posted January 17, 2013 Share Posted January 17, 2013 I would say that your module probably has a - in the name like mig-21, f-15. Remove the - and it should work ok. Link to comment Share on other sites More sharing options...
SkateZilla Posted January 17, 2013 Share Posted January 17, 2013 and replace with _ Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
lavapistool Posted January 17, 2013 Share Posted January 17, 2013 Thank you guys its working now :P My specs Antec Dark Fleet Series DF-35 Mid Tower ASUS Rampage IV Formula Republic of Gamers Intel Core i7 3930K - 3.2 GHz ASUS GTX660 TI Kingston HyperX Genesis 16gb SSD-Samsung 830 Series Western Digital 2 tb Antec KÜHLER H2O 920 - Liquid cooling Link to comment Share on other sites More sharing options...
Ells228 Posted January 17, 2013 Share Posted January 17, 2013 Cool :D Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 17, 2013 Share Posted January 17, 2013 one question. The plugin, only work with aircraft (and helos)? or can be exported to work with vehicles and ships? Link to comment Share on other sites More sharing options...
aaron886 Posted January 17, 2013 Share Posted January 17, 2013 It works the same way. Try it first, then ask! There have been a couple threads in this forum about adding non-flying objects, and even a thread with an example ship mod. Link to comment Share on other sites More sharing options...
lavapistool Posted January 18, 2013 Share Posted January 18, 2013 Guys the animations are set on the aircraft how to get them working, cuzz when we replaced this model whit an flyable AI back in the days and it was working. but since we got them now as a separate module the don't seem to work anymore. How to get them working guys help would be verry appreciated VBBJT_Pyrex VirtuaLBlueBoltsJetTeam 1 My specs Antec Dark Fleet Series DF-35 Mid Tower ASUS Rampage IV Formula Republic of Gamers Intel Core i7 3930K - 3.2 GHz ASUS GTX660 TI Kingston HyperX Genesis 16gb SSD-Samsung 830 Series Western Digital 2 tb Antec KÜHLER H2O 920 - Liquid cooling Link to comment Share on other sites More sharing options...
BR55Sevas Posted January 18, 2013 Share Posted January 18, 2013 Don`t want to offense someone, but searching How-to forums would be very appreciated. ;) There is all answers, even more. МиГ-29 Fly by wire СДУ Su-27SM second display panel https://www.youtube.com/embed/videoseries?list=PL_2GGwNpWNp_fKXfRtDhIk8s5Jf4a9XHS http://berkuts.ru Пилотажный сервер с роботом | Aerobatic server with PhantomControl Link to comment Share on other sites More sharing options...
Blaze Posted January 18, 2013 Share Posted January 18, 2013 Don`t want to offense someone, but searching How-to forums would be very appreciated. ;) There is all answers, even more. always comes to mind. :D i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
SkateZilla Posted January 18, 2013 Share Posted January 18, 2013 It's just A Jump to the Left.... And A Step to the Riiii-ii---ii-ght....... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
aaron886 Posted January 18, 2013 Share Posted January 18, 2013 Let's do the time warp... again? Link to comment Share on other sites More sharing options...
lavapistool Posted January 18, 2013 Share Posted January 18, 2013 I did use the search button but was not able to find something LOL. Eventualy i tryed to get the 3d cockpit in and for some reason one of the codes fixed it :P (i know which one). So again dont blame me if i did not use the search right but i'm not able to find a threat about adding a 3d cockpit in (except this one), and i did read this whole threat and tryed some but i'm not really getting it, better said its not working. if anyone want to guide me or has a good guide pls link it or try to help me much appreciated. Vincent PS. funny Vid My specs Antec Dark Fleet Series DF-35 Mid Tower ASUS Rampage IV Formula Republic of Gamers Intel Core i7 3930K - 3.2 GHz ASUS GTX660 TI Kingston HyperX Genesis 16gb SSD-Samsung 830 Series Western Digital 2 tb Antec KÜHLER H2O 920 - Liquid cooling Link to comment Share on other sites More sharing options...
aaron886 Posted January 18, 2013 Share Posted January 18, 2013 There are no good guides. Keep experimenting. You went a grand total of 2 hours between this post and your last post. Link to comment Share on other sites More sharing options...
Haddock Posted January 26, 2013 Share Posted January 26, 2013 It works the same way. Try it first, then ask! There have been a couple threads in this forum about adding non-flying objects, and even a thread with an example ship mod. I bet he did, he even posted some of his work in this topic;) Link to comment Share on other sites More sharing options...
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