alpha7-bravo4 Posted May 24, 2016 Share Posted May 24, 2016 (edited) I am running 3 screens in three viewports too. Please can you explain: useAbsoluteFOV = true; useAbsoluteAnglesShift = true; Not really because the monitor.lua file was created by my warping software. useAbsoluteFOV = seems to lock the FOV to the defined value by viewport. About the AbsoluteAnglesShift I can't really say something ATM. Edited May 24, 2016 by alpha7-bravo4 wording Link to comment Share on other sites More sharing options...
hansangb Posted May 24, 2016 Share Posted May 24, 2016 I wish ED would publish some documentation on this type of stuff. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
alpha7-bravo4 Posted May 25, 2016 Share Posted May 25, 2016 Short update I've installed a second OS (Win10) and it seems that it works now :lol: . In my warping software I can set for desktop warping and directx warping different calibration/warping profiles. The software recommandation is not use the multicam calibration/warping profile for the desktop warping. But exactly that was the key in Win10. After I loaded this profile and ignored the warning I've got back my nice warped screen In my Win7 Installation it does still not work. But to be honest it is an 5 year old installation and I'm not sure if there are some bad settings or fragments inside. So I will go on with Win10. In any case ATM it looks good. Unfotunately my USB to VGA converter does not work with Win10. But I've tested the MFCD export instead with an HDMI Display successfull. So for the moment I would say case closed. Thanks for the feedback folks. greets alex Link to comment Share on other sites More sharing options...
DrCrow Posted August 15, 2016 Share Posted August 15, 2016 (edited) Hello fellas Have a serious problem 2 monitor setup for DCS World :helpsmilie: two monitors Master : 24" 1920x1080 Second: 17" 1280x1024 i been use long time this config last check DCS 1.5.2 , after update 1.5.4 this config doesn't not work anymore. ingame second monitor have only black screen. Camera+ALL.lua if you have time can you check this lua where is there issue. i just use second monitor A10C Right MFCD , K50 ShkvalCamera+ALL.lua Edited August 15, 2016 by DrCrow [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
hansangb Posted August 15, 2016 Share Posted August 15, 2016 You mean the MFCDs right? I too had an issue. If you look at post 711, you'll see that I had to add: LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
DrCrow Posted August 15, 2016 Share Posted August 15, 2016 (edited) You mean the MFCDs right? I too had an issue. If you look at post 711, you'll see that I had to add: LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD @hansangb Thank you for answer This is old config picture (DCS 1.5.2) I was using without issue then update DCS 1.5.4 doesnt not work anymore. same problem have K-50 , Su-25T , F-15C ,Su-27 Where do I place this code Camera+ALL.lua ? LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD Edited August 15, 2016 by DrCrow [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
hansangb Posted August 15, 2016 Share Posted August 15, 2016 Where you have the UIMainView = Viewports.Center; line. Look at post 711, it's all in there. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
DrCrow Posted August 15, 2016 Share Posted August 15, 2016 Where you have the UIMainView = Viewports.Center; line. Look at post 711, it's all in there. still not working _ = function(p) return p; end; name = _('Camera + ALL'); Description = 'Right MFCD on the right and camera on the center' function default_setup() Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT = { x = 0; y = 0; width = 0; height = 0; } Gui = { x = 0; y = 0; width = 1920; height = 1080; } UIMainView = Gui end default_setup(); UIMainView = Viewports.Center LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD function reconfigure_for_unit(unit_type) if unit_type == 'Ka-50' then Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT_MFCD = { x = 0; y = 0; width = 0; height = 0; } LEFT_MFCD = { x = 1920; y = 0; width = 1280; height = 1024; } RIGHT = { x = 0; y = 0; width = 0; height = 0; } elseif unit_type == 'Mi-8MT' then Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT_MFCD = { x = 1920; y = 0; width = 1280; height = 1024; } LEFT_MFCD = { x = 0; y = 0; width = 0; height = 0; } elseif unit_type == 'Su-25T' then Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT_MFCD = { x = 1920; y = 0; width = 1280; height = 1024; } LEFT_MFCD = { x = 0; y = 0; width = 0; height = 0; } elseif unit_type == 'Uh-1H' then Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT_MFCD = { x = 1920; y = 0; width = 1280; height = 1024; } LEFT_MFCD = { x = 0; y = 0; width = 0; height = 0; } elseif unit_type == 'Su-27' then Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT_MFCD = { x = 1920; y = 0; width = 1280; height = 1024; } LEFT_MFCD = { x = 0; y = 0; width = 0; height = 0; } elseif unit_type == 'A-10C' then Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; aspect = 1.77; }, } RIGHT_MFCD = { x = 1920; y = 0; width = 1280; height = 1024; } LEFT_MFCD = { x = 0; y = 0; width = 0; height = 0; } else default_setup() end end [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated ) Link to comment Share on other sites More sharing options...
hansangb Posted August 15, 2016 Share Posted August 15, 2016 There may be other syntax changes. Here's what I would do. Start by converting it to one LUA file (not multiple aircrafts). The one in post 711 works. It works with the latest DCS (although, like you, the older version stopped working after an upgrade) Then start adding on other functions to see what breaks. Pain in the ass, I know, but ED adds functionality or changes things around and we are are the mercy. So start what I have in post#711 and go from there. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
HellsBells Posted August 15, 2016 Share Posted August 15, 2016 This method keeps me out of trouble running 3 x 27" and 2 x Lilliput monitors Download and install Virtual server for DCS World https://bit-shift.com/a10vcserver/index.html Set your screen as per pic. Not beneath Enter you IP address and other details. Select edit and the MFCD's will be displayed on your screen. It is for the A-10C but the locations for the various aircraft is the same. Just the name changes. Select positions manually. Once happy with the location Force Update. Next time you fly the MFCD's will be where ever you want them I added a couple of examples A10C and the Gazelle NADIR.ZIP is JGSME ready for the Gazelle to place the Nadir, RWR & TV Screen resolution would be what you have. Mine is 4800x1200Gazelle Virtual Cockpit Server.luaA-10C Virtual Cockpit Server.luaNADIR.ZIP | i9 9900K Octa Core 2TB SSD +32GB Spectrix DDR4 @3200MHz RGB | 2 x Radeon RX480 in Crossfire. | TrackIR5 HOTAS Warthog,MFG Crosswind Pedals | Cougar MFDs | [OCG] Oceanic Combat Group discord.gg/ZmXEBSU "Through The Inferno" by deadlyfishes Official Australian Servers SRS: All Servers have Auto-Connect Enabled Server 1: TTI Caucasus Server 2: TTI Persian Gulf Server 3: OCG Training Server 4: OCG NTTR & Multiplayer Missions Australian Website AU Discord Server Link to comment Share on other sites More sharing options...
McMicha Posted August 15, 2016 Share Posted August 15, 2016 @DrCrow: this is the same error with reconfigure_for_unit() function as described here 1 Simpit Software by SDA "SIMPIT DEVELOPER ASSOCIATION" DCS ExportScript D.A.C. DCS to Arcaze Communicator Ikarus a new Virtual Cockpit Software Deutscher Forums Thread English Forums Thread Hard/Software: AMD Ryzen 7 1800X, 32 GiB RAM, extra SSD for Windows 10 and DCS World, AMD Vega Frontier Edition with 16 GiB VRAM Link to comment Share on other sites More sharing options...
MDN Posted August 25, 2016 Share Posted August 25, 2016 This method keeps me out of trouble SUPER!!! :thumbup: Не помню значит не было. Цепной пёс кровавава режыма Link to comment Share on other sites More sharing options...
aairon Posted September 6, 2016 Share Posted September 6, 2016 (edited) Please help a seinor with dual monitor setup Hello I've been reading through these threads and still am pulling out my hair. I'm using DCS world 2 latest update I have two monitors primary is 1366x768 the secondary which I want to display the abris is 1600x900 I'm using a GTX 970 for main and happened to have a spare gtx 560ti laying around so am driving second monitor with that but as I see it it makes absolutely no difference in this matter. So here is what I have. Main 1366x768 secondary 1600x900 main to display as usual secondary as Abris. Every thing I've tried already is leaving the miss aligned I tried changing some of the example lua's here but it's still off the ones I'm trying are said to work for DCS world 1.5. P.S. this is for Black Shark cockpit Edited September 6, 2016 by aairon Flying sims since 1980 [sIGPIC][/sIGPIC] Mobo: Asus Z170 Pro Gaming CPU: i7 6700K @ 4.7 GHz Video: EVGA GTX 1080 Ram: Patriot DDR4 2800 8GBx2 PWR:Corsair RM750i Link to comment Share on other sites More sharing options...
SierraFox Posted October 8, 2016 Share Posted October 8, 2016 Hi al. i just recently started messing with multi monitor stuff as im looking to get a small usb monitor for MFCDs in the future. I've got it mostly working but coming across a strange issue that i cannot figure out what's going on. It is exporting the display as normal, but it's also rendering another 2 instances of the game under where the MFCDs will appear. I've basically modified a .lua that was posted recently just in terms of my resolution. _ = function(p) return p; end; name = _('MFCDS export'); Description = 'MFCDS export test' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.7777777777; }, LEFT_MFCD = { x = 80; y = 1160; width = 560; height = 560; }, RIGHT_MFCD = { x = 640; y = 1160; width = 560; height = 560; }, } UIMainView = Viewports.Center LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD .lua is attached as wellMFCDS Export.lua Saitek X-52 | Track IR 5 w/ TrackClip | DSD "Trackzilla" Button Box Flaming Cliffs 3 | F-5e | Mirage 2000 | A-10c | Harrier AV-8B [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
majapahit Posted October 8, 2016 Share Posted October 8, 2016 Hi al. i just recently started messing with multi monitor stuff as im looking to get a small usb monitor for MFCDs in the future. I've got it mostly working but coming across a strange issue that i cannot figure out what's going on. It is exporting the display as normal, but it's also rendering another 2 instances of the game under where the MFCDs will appear. I've basically modified a .lua that was posted recently just in terms of my resolution. _ = function(p) return p; end; name = _('MFCDS export'); Description = 'MFCDS export test' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.7777777777; }, LEFT_MFCD = { x = 80; y = 1160; width = 560; height = 560; }, RIGHT_MFCD = { x = 640; y = 1160; width = 560; height = 560; }, } UIMainView = Viewports.Center LEFT_MFCD = Viewports.LEFT_MFCD RIGHT_MFCD = Viewports.RIGHT_MFCD.lua is attached as well too many / redundant comma's perhaps? }, the several reference lua only some have }, mostly all have just } or else you have quite a misery at hand :) | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen | Link to comment Share on other sites More sharing options...
Gliptal Posted October 8, 2016 Share Posted October 8, 2016 Commas are needed, they separate the objects. Besides, if the .lua is malformed DCS won't see it entirely. Link to comment Share on other sites More sharing options...
majapahit Posted October 8, 2016 Share Posted October 8, 2016 Commas are needed, they separate the objects. Besides, if the .lua is malformed DCS won't see it entirely. if you investigate the sample files, apparently not | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen | Link to comment Share on other sites More sharing options...
chardly38 Posted October 8, 2016 Share Posted October 8, 2016 Try this. F15 doesnt export Right MFCD. I think [sIGPIC][/sIGPIC] =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_CREATED_USER_NAME=chardly38&set_filter=Filter&set_filter=Y"]MY SKINS And Helios i7 2600k 3.4 quad w/ Hyper N520 cpu fan_, Asus Sabertooth z77_, RX 580_, Corsair Vengeance 1800 8Gb ram_, 112 OCZ Vertex 3_, Corsair HX 1000, 3 screens res 5292x1050_,and 1 1680x1050 Helios Ir Tracker 5 with Pro Clip_,Hotas Warthog#12167 ... Link to comment Share on other sites More sharing options...
Maslofski Posted November 2, 2016 Share Posted November 2, 2016 Try this. F15 doesn't export Right MFCD. I think is it a mfcd though? it seems to be a rwr, so you'd need to make a F15 config with LEFT_MFCD and replacing RIGHT_MFCD with RWR_SCREEN Link to comment Share on other sites More sharing options...
Coug4r Posted November 12, 2016 Share Posted November 12, 2016 (edited) So i finished my 3 monitor setup today, no MFCD's or anything, but the image on the side monitor is sort of off. My side monitors are in a 10-15 degree angle compared to my center monitor but the image on the side monitors appear to be meant for a 45 or even 90 degree angle for the view to be correct. Is there a way to correct this? Didn't see any angle adjustment or anything in the configuration files or threads about multi monitor setups. This is pretty much what i see because of the small angle of the side monitors: Edited November 12, 2016 by Coug4r - If man were meant to fly he'd be filled with helium. Link to comment Share on other sites More sharing options...
Deezle Posted November 12, 2016 Share Posted November 12, 2016 So i finished my 3 monitor setup today, no MFCD's or anything, but the image on the side monitor is sort of off. My side monitors are in a 10-15 degree angle compared to my center monitor but the image on the side monitors appear to be meant for a 45 (ish) angle for the view to be correct. Is there a way to correct this? Didn't see any angle adjustment or anything in the configuration files or threads about multi monitor setups. This is pretty much what i see because of the small angle of the side monitors: Sounds like you're using the 3 screen profile. IMO it doesn't look right at all. I stretch the view across all the monitors and it looks much better/more natural IMO. Intel 9600K@4.9GHz, Asus Z390, 32GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, VKB Gunfighter Pro w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals, Cougar MFDs, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer Link to comment Share on other sites More sharing options...
majapahit Posted November 12, 2016 Share Posted November 12, 2016 So i finished my 3 monitor setup today, no MFCD's or anything, but the image on the side monitor is sort of off. My side monitors are in a 10-15 degree angle compared to my center monitor but the image on the side monitors appear to be meant for a 45 or even 90 degree angle for the view to be correct. Is there a way to correct this? Didn't see any angle adjustment or anything in the configuration files or threads about multi monitor setups. This is pretty much what i see because of the small angle of the side monitors: you maybe have 3 viewports defined instead of 1 compounded on? like Viewports = { Center = .. Left = .. Right = } } you want to try Viewports = { Center = { width = all added up; height = <height>; } } ?? | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen | Link to comment Share on other sites More sharing options...
Coug4r Posted November 12, 2016 Share Posted November 12, 2016 Yes i use the 3 screen profile, i'm new to this. So i'd better set DCS to 1 screen and set the same resolution and aspect ratio as i did with the 3 screen profile? - If man were meant to fly he'd be filled with helium. Link to comment Share on other sites More sharing options...
Coug4r Posted November 12, 2016 Share Posted November 12, 2016 you maybe have 3 viewports defined instead of 1 compounded on? like Viewports = { Center = .. Left = .. Right = } } you want to try Viewports = { Center = { width = all added up; height = <height>; } } ?? Ok i'll try this.. - If man were meant to fly he'd be filled with helium. Link to comment Share on other sites More sharing options...
majapahit Posted November 12, 2016 Share Posted November 12, 2016 Yes i use the 3 screen profile, i'm new to this. So i'd better set DCS to 1 screen and set the same resolution and aspect ratio as i did with the 3 screen profile? The difference simply is that it makes for 1 perspective over three screens instead of 3 separate perspectives per screen if you have 3x 1080p monitors; _ = function(p) return p; end; name = _('<a name that will show up and config menu of DCS'); Description = '<any description>'; -- (MadDog-IC Profile) Viewports = { Center = -- (or whatever name) { x = 0; y = 0; width = <3x1920>; -- (calculate) height = 1080; aspect = <screen.aspect>; -- (calculate (3x1920)/1080) } } GUI= { x = 1080; y = 0; width = 1920; height = 1080; } UIMainView = GUI -- < this is your start-up menu, middle, monitor -- two minus is comment out, -- above might work, just see if it does -- I think I remember you still might have to enter the aspect ratio manually in the config screen, simply overwrite by type it in, or else edit your options.lua in the user directory, under [“graphics”], the [“aspect”], not sure if you have to. -- you might want to clean out those -- comments I made on the same line above, maybe gives error -- (calculate (3x1920)/1080) = 5.333333 by the way ;) | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen | Link to comment Share on other sites More sharing options...
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