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_Tigre_

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  • 2 weeks later...
  • 2 weeks later...

Ciao ragazzi, dopo l'ultimo aggiornamento l'A-10C tende a rollare a sinistra. Ho fatto una missione con zero vento, zero turbolenza, zero carichi e fatto il trim reset. Messo in volo livellato mia rolla a sinistra, in modo abbastanza evidente. Avete riscontrato lo stesso problema?

TU NE CEDE MALIS SED CONTRA AUDENTIOR ITO

 

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Inspiegabilmente il problema oggi non c'è più.:joystick:. Meglio così.

TU NE CEDE MALIS SED CONTRA AUDENTIOR ITO

 

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Asrock Fatal1ty Gaming K6+, i5-6600K, 32 GB DDR4, Asus GTX 1070 Strix, SSD 500GB, HDD 1TB, Win 10 x64, Monitor LG Ultrawide 29UM67, Soundblaster Z+Sennheiser Game One, HOTAS Warthog, TFRP Thrustmaster, TrackIr

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Mah credo anch'io che sia successa una cosa simile. Stamattina ho riacceso e tutto funzionava alla grande.

TU NE CEDE MALIS SED CONTRA AUDENTIOR ITO

 

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Asrock Fatal1ty Gaming K6+, i5-6600K, 32 GB DDR4, Asus GTX 1070 Strix, SSD 500GB, HDD 1TB, Win 10 x64, Monitor LG Ultrawide 29UM67, Soundblaster Z+Sennheiser Game One, HOTAS Warthog, TFRP Thrustmaster, TrackIr

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  • 2 weeks later...

 

 

Caucasus Map for 2.5 Update - 23 July 2016

 

 

I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is).

 

Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going.

 

In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areas”; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam” level, but today we thought we’d raise the camera up a bit.

 

Once the map update is near final with concrete poured, we can provide more details. However, prior to then, too much can still change to make any additional feature statements.

 

We share your desire to have “the great unification” happen as soon as possible, as it will make the lives of both developer and customer a lot easier. However, this map update is long overdue and will need to be completed before that can happen. We are still looking at this being completed by the end of 2016.

 

All in all, this is going to be a pretty extensive update to the map and we think will breath some new life into this region for both past and future missions. Best of all, we are providing this extensive map update for FREE.

 

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Bye

Phant

AMVI

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ok è evidente una cosa: il prossimo che vuole che esca un update mi avvisi, io scriverò che ho completato i test di compatibilità delle mod e sicuro esce qualcosa in 24h

 

:p

 

Scherzi a parte è notevole quanti fix escano a stretto giro. Quella del radar del Mirage potrebbe essere rilevante.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Caucasus Map for 2.5 Update - 23 July 2016

 

A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low.

 

I'll try to post some images in the coming weeks.

 

Yes, this is still a FREE upgrade planned for later this year.

 

 

Bye

Phant

AMVI

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Bye

Phant

 

vuol dire che non si vedranno più quelle fantastiche cime di montagne tagliate a lama di rasoio? Fantastico!!:thumbup:

TU NE CEDE MALIS SED CONTRA AUDENTIOR ITO

 

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Asrock Fatal1ty Gaming K6+, i5-6600K, 32 GB DDR4, Asus GTX 1070 Strix, SSD 500GB, HDD 1TB, Win 10 x64, Monitor LG Ultrawide 29UM67, Soundblaster Z+Sennheiser Game One, HOTAS Warthog, TFRP Thrustmaster, TrackIr

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