morgon Posted July 23, 2012 Share Posted July 23, 2012 Hi still learning here and cant put sim down but just curious how to drop multiple bombs like gbu12 in ccrp mode. Just make it easier for me when I've found that little group of tanks and being able to attack from way above with precision. I have tried going into settings and can drop single bombs with no probs after changing to ccrp and adding lase time etc but a step by step instructions on doing a cluster drop of bombs in ccrp mode, this would be great and I generally use the gbu12 and 38 I believe as these are armed on the missions/campaigns I fly Thanks again :smilewink: help for new people like myself http://forums.eagle.ru/member.php?u=90268 Link to comment Share on other sites More sharing options...
MarkuzJuniuz Posted July 23, 2012 Share Posted July 23, 2012 Hi still learning here and cant put sim down but just curious how to drop multiple bombs like gbu12 in ccrp mode. Just make it easier for me when I've found that little group of tanks and being able to attack from way above with precision. I have tried going into settings and can drop single bombs with no probs after changing to ccrp and adding lase time etc but a step by step instructions on doing a cluster drop of bombs in ccrp mode, this would be great and I generally use the gbu12 and 38 I believe as these are armed on the missions/campaigns I fly Thanks again :smilewink: I think on the profile pages of those bombs on DSMS you should be able to change their ripple settings from sgl (single) to multiple drops like prs (pairs) or more. You can look at page 554 of the flight manual for details. i5 2500K @ 4.2GHz | GTX 470 | 8GB DDR3 @ 1600 Link to comment Share on other sites More sharing options...
morgon Posted July 23, 2012 Author Share Posted July 23, 2012 That looks like what I have been doing tbh. When the timer drops and just before bomb gets released I hold down the button the same as when dropping a single bomb. Reading page 550 it's says Each press of the weapon release button Will release the bombs. So do I take it that in ccrp mode when cue goes though pip and it's time to drop I don't hold weapon release like I do in single bomb mode but keep pressing for the desired amount of bombs to drop? help for new people like myself http://forums.eagle.ru/member.php?u=90268 Link to comment Share on other sites More sharing options...
TurboHog Posted July 23, 2012 Share Posted July 23, 2012 I think on the profile pages of those bombs on DSMS you should be able to change their ripple settings from sgl (single) to multiple drops like prs (pairs) or more. You can look at page 554 of the flight manual for details. And they will both go to the same SPI. Whats the point? GBU-12's can not be dropped on multiple targets in one run. JDAM's can be dropped on different targets in one run. Create mark points (TMS right short) at the location of each unit you want to engage. Now set your CDU to 'marks' mode to cycle through your markpoints. Or make a new flight plan if you want a specific order in your markpoints. Now start your run. Make sure that SPI is set to steerpoint and slave your TGP to steerpoint (China Hat aft long). In this setting, when you cycle through your markpoints, your TGP will also switch between the targets at the corresponding markpoints. Now drop the bomb on the first markpoint, quickly switch to the other markpoint and release again... etc. Some altitude is recommended here to make sure that there is enough space for the bombs to manoeuvre to the target. 'Frett' Link to comment Share on other sites More sharing options...
Ironhand Posted July 23, 2012 Share Posted July 23, 2012 Hi still learning here and cant put sim down but just curious how to drop multiple bombs like gbu12 in ccrp mode. Just make it easier for me when I've found that little group of tanks and being able to attack from way above with precision. I have tried going into settings and can drop single bombs with no probs after changing to ccrp and adding lase time etc but a step by step instructions on doing a cluster drop of bombs in ccrp mode, this would be great and I generally use the gbu12 and 38 I believe as these are armed on the missions/campaigns I fly Thanks again :smilewink: As others have noted, GBUs are guided munitions and, as such, it's one per customer. If you want to ripple bombs to cover a longer swath, use the general purpose (Mk) munitions. And blast away. :) Rich YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
deephack Posted July 23, 2012 Share Posted July 23, 2012 Hi still learning here and cant put sim down but just curious how to drop multiple bombs like gbu12 in ccrp mode. Just make it easier for me when I've found that little group of tanks and being able to attack from way above with precision. Sounds to me like you want cluster bombs... https://www.youtube.com/user/deephack Link to comment Share on other sites More sharing options...
159th_Viper Posted July 23, 2012 Share Posted July 23, 2012 JDAM's can be dropped on different targets in one run. Create mark points (TMS right short) at the location of each unit you want to engage. Now set your CDU to 'marks' mode to cycle through your markpoints. Or make a new flight plan if you want a specific order in your markpoints.... Assuming of course that your targets remain static after the first 31/38 falls on their heads. If they deploy for cover then all subsequent JDAM's will miss as they are targeting coordinates as opposed to units. Best bet for a multiple target strike in one pass is Mavericks, coupled with the markpoint procedure as mentioned above by TurboHog. Herewith quick vid illustrating principle: KEFQAk1aS50 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
MarkuzJuniuz Posted July 23, 2012 Share Posted July 23, 2012 And they will both go to the same SPI. Whats the point? GBU-12's can not be dropped on multiple targets in one run. JDAM's can be dropped on different targets in one run. Create mark points (TMS right short) at the location of each unit you want to engage. Now set your CDU to 'marks' mode to cycle through your markpoints. Or make a new flight plan if you want a specific order in your markpoints. Now start your run. Make sure that SPI is set to steerpoint and slave your TGP to steerpoint (China Hat aft long). In this setting, when you cycle through your markpoints, your TGP will also switch between the targets at the corresponding markpoints. Now drop the bomb on the first markpoint, quickly switch to the other markpoint and release again... etc. Some altitude is recommended here to make sure that there is enough space for the bombs to manoeuvre to the target. I just tried to answer his question but it's a good thing you pointed out the tactical value (or lack thereof) of doing such. I guess I'll be getting a B- for my answer then? :smartass: i5 2500K @ 4.2GHz | GTX 470 | 8GB DDR3 @ 1600 Link to comment Share on other sites More sharing options...
Cp Posted July 23, 2012 Share Posted July 23, 2012 GBU-12's can not be dropped on multiple targets in one run. LIES! :DGBU12pair.trk Link to comment Share on other sites More sharing options...
joey45 Posted July 23, 2012 Share Posted July 23, 2012 You could probably do that with more then 2 bombs..;) The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Cp Posted July 23, 2012 Share Posted July 23, 2012 You could probably do that with more then 2 bombs..;) Yes, 10 at the same time is the maximum, but to do that I'd need at least 9 other human players to lase targets for me since you can't change the laser code on the AI JTACs. Link to comment Share on other sites More sharing options...
TurboHog Posted July 23, 2012 Share Posted July 23, 2012 I just tried to answer his question but it's a good thing you pointed out the tactical value (or lack thereof) of doing such. I guess I'll be getting a B- for my answer then? :smartass: What you describe is something completely different. I describe the steps required for engaging an x amount of targets with an x amount of bombs. Unless you're unbelieveably fast in changing SPI, your method is how to kill 1 target with an x amount of bombs. 'Frett' Link to comment Share on other sites More sharing options...
morgon Posted July 23, 2012 Author Share Posted July 23, 2012 Well thanks for answers il be trying out this evening and hopefully had learnt another new thing by bed time :thumbup: Wish this sim was as easy as F-18 interceptor, times have changed :lol: help for new people like myself http://forums.eagle.ru/member.php?u=90268 Link to comment Share on other sites More sharing options...
Evil.Bonsai Posted July 24, 2012 Share Posted July 24, 2012 What you describe is something completely different. I describe the steps required for engaging an x amount of targets with an x amount of bombs. Unless you're unbelieveably fast in changing SPI, your method is how to kill 1 target with an x amount of bombs. Not easy, but doable. Just zoom out enough with tgp to see most of your targets, pickle bombs 2s apart, first one hits, move the tgp cursor to the next. Two targets wouldn't be too hard, but any more than that might be a tad difficult. Link to comment Share on other sites More sharing options...
ENO Posted July 25, 2012 Share Posted July 25, 2012 Yes. 2 seconds of aspect change will make a huge difference in trajectory considering they recommend you laze a target for the final 12 seconds of its drop. Not easy but doable? Post a track. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
Zenra Posted July 25, 2012 Share Posted July 25, 2012 Wish this sim was as easy as F-18 interceptor, times have changed :lol: Well I don't :smilewink:, and yes, they certainly have :) Zenra Intel i7 930 2.8GHz; ATI HD5850 1GB; 1TB Serial ATA-II; 12GB DDR3-1333; 24 x DL DVD+/-RW Drive; 800W PSU; Win7-64; TM Warthog HOTAS Link to comment Share on other sites More sharing options...
Evil.Bonsai Posted July 25, 2012 Share Posted July 25, 2012 Yes. 2 seconds of aspect change will make a huge difference in trajectory considering they recommend you laze a target for the final 12 seconds of its drop. Not easy but doable? Post a track. You are right. With gbu-12's being free fall, I can't get them far apart enough to move my laser to another target. I dropped the about 4s apart (40deg or so ccip), but since I was traveling the same path, they ended up being close in space anyway. So though they dropped 4s apart, they landed about just over a second apart, not long enough to move the spot. I'm thinking I've done this before in another sim, using glide bombs from much longer distance. Not sure if it was DI's Tornado IDS, SH's Falcon3 or Falcon4, or something I've forgotten. But I do remeber using a targeting pod and lasing a target, then moving to another target right next to it. Oh, well. Link to comment Share on other sites More sharing options...
StrongHarm Posted July 26, 2012 Share Posted July 26, 2012 I like this method for multiple mavs.. doesn't require markpoints. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm Link to comment Share on other sites More sharing options...
ENO Posted July 30, 2012 Share Posted July 30, 2012 Sounds like guiding multiple hellfire missiles from ah-64 apache. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
PlainSight Posted July 30, 2012 Share Posted July 30, 2012 A10 is not a one-pass-haul-ass aircraft, so why bother? You'll drop all your ordinance WAY before even using half the fuel. [SIGPIC][/SIGPIC] Link to comment Share on other sites More sharing options...
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