Jump to content

Nuclear Harden Builds?


AvgWhiteGuy

Recommended Posts

Is a 'Russian - Warehouses - Ammunition Depot' nuclear hardened?

 

I set 2 up in a mission and could NOT even scratch the paint.

 

Dropped 2 GBU-31's, 2 GBU-10's, then tried knockin' in the front door with a 300lb Maverick AGM-65K!

 

Don't think it even interrupted their card game!!:cry:

 

Somebody give me just a clue?

 

Tanks, Tanks Very much

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

Link to comment
Share on other sites

Well, those aren't nuclear weapons. How about you take a MiG-21 and actually drop a nuke on it :D

 

On a more serious note: Ammo depots are indeed pretty solid. But I think after 3-4 GBU-10s they should go down. I've done that in the past IIRC.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

This is some serious sh?t here with this Ammo Depot.

 

I just dropped 8 GBU -10's on top of it, all within 2-3 meters. Then another 2 AGM-65K's

 

What's the trick here; does the GBU-10 have a delayed fuse setting I haven't figured out?

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

Link to comment
Share on other sites

This is some serious sh?t here with this Ammo Depot.

 

I just dropped 8 GBU -10's on top of it, all within 2-3 meters. Then another 2 AGM-65K's

 

What's the trick here; does the GBU-10 have a delayed fuse setting I haven't figured out?

 

It does indeed has a delayed fuse setting, that can be selected through the inventory page IIRC (tail fusing). But it shouldn't make any difference to the damage ingame.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

I've dropped BeTAB 500 shP, specially designed for bunker busting, on them, with no effect and the nuke only turned the grass brown. :lol:

 

..

I7 2600K @ 3.8, CoolerMaster 212X, EVGA GTX 1070 8gb. RAM 16gb Corsair, 1kw PSU. 2 x WD SSD. 1 x Samsung M2 NVMe. 3 x HDD. Saitek X-52. Saitek Pro Flight pedals. CH Flight Sim yoke. TrackIR 5. Win 10 Pro. IIyama 1080p. MSAA x 2, SSAA x 1.5. Settings High. Harrier/Spitfire/Beaufighter/The Channel, fanboy..





..

Link to comment
Share on other sites

So in effect this target is not a target to waste warheads on....just destroy and kill everything else around it?

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

Link to comment
Share on other sites

  • 2 weeks later...

Seriously folks, can these be destroyed?

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

Link to comment
Share on other sites

What weapon was that?

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

Link to comment
Share on other sites

What weapon was that?

 

Those are the S25 OFM. It's a 190Kg warhead. Used All 8 to destroy the bunker which adds up to 1520kg payload.

 

The problem here is that the A10c was cant carry such heavy payloads. 10 GBU-12 will be around 890kg you would need 2 A10s with 8 GBU-12 each.

#I've been dreaming about an unlicensed version of the MIG-31...

 

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

Still, something doesn't add up. A-10C can easily (meaning without exceeding the max weight) take 6 GBU-31s, each with a 429kg warhead. This is total of 2574kg of explosives, a lot more than the 8 S25 OFMs from the test above. And this still doesn't even make a dent in the "Ammunition Depot".

 

Does the S25's higher velocity and thus kinetic energy make that much of a difference?


Edited by bolek
Link to comment
Share on other sites

  • ED Team

Not all GBU-31's are created equal, and the A-10 cant deliver them like another aircraft can.

 

If you like, load up a quick test mission, load 2 GBU-31s to the A-10C and 2 to the F-15E, on the Strike Eagle, use the GBU-31V3B.

 

The SE can kill the bunker in one shot, destroyed, blowed up real good dead bunker.

 

The A-10 appears to damage the bunker in two shots, but nothing like the Strike Eagle...

 

Right tool for the right job ;)

 

PS, also tested the BetAB-500ShP on the SU-25, it equaled dead bunker as well.


Edited by NineLine

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

... destroyed, blowed up real good dead bunker.

 

 

Now that's what I call a BDA. ;)

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Link to comment
Share on other sites

The A-10 appears to damage the bunker in two shots, but nothing like the Strike Eagle...

 

Huh? As I said before, with the A-10C, even 6 GBU-31s don't touch the bunker. Are you using the right one? It's called Static Object->Russia->Warehouses->Ammunition depot in the ME.

Link to comment
Share on other sites

The GBU-31/10 are not really the weapons of choice to break these bunkers. The GBU-27 "Bunker Buster" should do the job with one weapon. But I don't remember, if we have these in DCS (for F-117A or F-15E).

Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

While DCS doesn't simulate the specific reasons why the A-10C can't take out a major hardened structure, it does replicate the end result pretty well.

 

As others have pointed out, a GBU-31v1B as is carried by the A-10C is not a hardened target penetrator. This is further compounded by the fact that, in DCS, every weapon used by the A-10C has zero delay impact fusing.

 

Without a delay fuse it doesn't matter how much explosive is in the bombs you throw at a hardened structure, and it doesn't matter how many bombs to keep throwing at that target either. Each and every weapon will explode on the surface of the bunker allowing all it's energy to dissipate into the air without causing any significant damage.

 

Delay fusing however allows the weapon to punch in to the concrete/earth of the structure and explode within giving a significantly higher effect for the same amount of explosive.

 

Think of the old fire cracker in the palm of your hand example. Open palm leads to a bit of a skin surface burn, closed palm leads to no more hand.

 

This is why weapon fusing is so important in reality, it dramatically affects the characteristics and capability of the weapon.

 

Hard target penetrator weapons such as the GBU-31v3B have different warheads entirely than their non penetrator counterparts. While the designation of the weapon might make them sound like the same weapon, they are not, only the guidance kit is the same (mostly). The GBU-31v3B uses a BLU-109 warhead rather than a MK-84, which has a much thicker steel case allowing it to punch through a lot of concrete/earth with nothing more than it's kinetic energy, before the delay fuse detonates the explosive within.

 

While there is truth in the statement that fast jets can deliver weapons with more energy, this isn't the main reason for them having more effect on hardened targets. The main reason is the weapons themselves. The A-10C simply isn't equipped to engage such targets in DCS, in reality some specialist weapons have been used on the A-10C in recent ops none of those weapons are present in DCS, and likely won't be as they were weapons produced in small numbers for specialist operational requirements.

 

Spoiler

Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL

 

Link to comment
Share on other sites

  • ED Team
Huh? As I said before, with the A-10C, even 6 GBU-31s don't touch the bunker. Are you using the right one? It's called Static Object->Russia->Warehouses->Ammunition depot in the ME.

 

Yes, that is the structure I was targeting.

 

With one strike, the bunker would smoke and burn for a while. I assume this caused some damage, unfortunalty there is no life bar on these structures so I am unsure.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

  • ED Team

This is why weapon fusing is so important in reality, it dramatically affects the characteristics and capability of the weapon.

 

 

We recently got delay fuses on the German bombs for the two WWII aircraft, of course how the bombs interact with the terrain is still an issue, but I hope its a sign of progress here.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...