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DCS News Update


_Tigre_

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  • 2 weeks later...
Non so se sia la qualità delle textures, sembrerebbe che sia implementata una qualche forma di Ambient Occlusion?

 

Anyway, la qualità del rendering, delle ombre, dei colori e del colore del cielo/sole li trovo molto migliorati rispetto ai primi screen di EDGE visti in primavera.

 

Ottimo!

 

Notare:

1- Hanno omesso l'erbetta nuova dagli screens, sicuramente si son rotti della gente che ci specula sopra o la boccia a prescindere giudicando dagli screens :D

2- Hanno evitato accuratamente, presumibilmente per lo stesso motivo, di includere una qualsiasi nuvola negli screens.

 

Peccato a me piace un casino l'erbetta che si muove!! :smilewink:

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Concordo, è favolosa! Sicuramente è ancora in WIP e per ora non ce la mostrano, tutto qui :)

 

..sono le nuvole che da quel poco che ho visto non mi convincono molto..

Sai consigliarmi le discussioni migliori o la discussione migliore su dcs world 2.0 e edge qui sul forum anche quello in inglese?

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Cover720.jpg

 

DCS World 1.2.11 and DCS World 2

 

The team has been working very hard with long hours on DCS World 2, including performance improvements, visual effects, updated GUI, and a lot of debugging. However, it may not be ready in time to launch several new projects in November and December: Su-27 for DCS World, DCS: Bf 109 K-4 Kurfürst, DCS: L39 Albatros, DCS: MiG-15bis and Hawk for DCS World. Yes, lots of new modules coming soon! As such, we will release 1.2.11 to support these releases. In addition to supporting the release of these new modules, 1.2.11 will also include several bug fixes.

 

Bf109.jpg

 

DCS: Europe 1944

 

Most of the work on this front is currently focused on the Fw 190 D-9 and the Bf 109 K-4. In the next DCS World release (1.2.11), the Fw 190 D-9 will receive a campaign and additional fixes. At that point, the Dora will officially be out of beta. As for the Bf 109 K-4, a lot of work has gone into fleshing out the cockpit system, tuning the flight dynamics and creating skins for it. We are still shooting to make the beta available to pre-purchasers in November 2014. After the Bf 109 K-4 goes into open beta, more of our World War II staff will be moved on to the Spitfire.

 

The pre-purchase provides both a 20% discount off the retail price and access to the Open Beta coming later this year.

 

Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before "fly-by-wire" technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

 

MiG15.jpg

 

DCS: MiG-15bis

 

The MiG-15bis has been moving at a very fast pace and the flight model and cockpit systems are already in an advanced state. DCS: MiG-15bis is on track to be released in mid-December 2014. If you have not already done so, you may wish to take a look at DCS: F-86F Sabre in preparation!

 

Su-27.jpg

 

Su-27 for DCS World

 

This update to the aircraft that started it all for Eagle Dynamics is also nearing completion. Although initially planned to just include a 6 DOF cockpit and Professional Flight Model (PFM), the team has also now added a greatly updated and much more realistic Heads Down Display (HDD) that includes both the HUD repeater and Tactical Display (navigation and datalink). The Flanker is on final for a November 15th landing.

 

L-39c.jpg

 

DCS: L-39 Albatros and DCS: F/A-18C Hornet

 

Work continues on the L-39 and we are shooting to make the pre-purchase available in November and the beta available in late December. Work also continues on the Hornet, but there is no new news to pass along at this time.

 

NTTR-night.jpg

 

New DCS Maps

 

Both the Nevada Test and Training Range (NTTR) and Strait of Hormuz maps are making great progress. In fact, the NTTR map has been successfully integrated into DCS World 2 and is now undergoing extensive work to iron out issues. We hope to release the NTTR map in late December. This will be a free map to those that purchased the DCS: A-10C Warthog while it was in beta.

 

The images of this newsletter come from a very early, first pass of the NTTR map in DCS World 2. Please note that these are very much work in progress.

 

NTTR-2.jpg

 

Bye

Phant

AMVI

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DCS World 1.2.11 Change Log With DCS 1.2.11 we launch Su-27 for DCS World and bring some major fixes for existent projects.

DCS Fw 190 D-9 no longer in beta stage.

Only in open-beta for a while.

 

DCS World

Added Su-27 as separate module

Incockpit rotaries have limits now (with mouse wheel usage)

Crash on exit after using receive mode for radio communications is fixed

Crash if the ship deactivates itself is fixed

Crash when performing task: landing, after late activation is fixed

Crash if the object deactivates itself is fixed

Crash when group (target) is deactivated by a trigger is fixed

Crash with input initialization errors is fixed

Crash after reload mission by [LShift+R] is fixed

Crash on mission exit if message transmitting in progress is fixed

An animation freeze of aircraft wheels at big speed is fixed

 

DCS Fw 190 D-9

Manuals updated

Added Fw 190 campaign by SiThSpAwN

 

DCS Flaming Cliffs

New flight dynamics of Su-27

HUD indication of russian fighters are improved

Added HUD repeater mod on the HDD of MiG-29 and Su-27/33

F-15C, Su-27. Wheel brakes in controls indicator are added

Added electric power switch [RShift-L] to all FC aircraft

Su-27 AI. Flaps deflection is corrected

 

DCS MiG-21bis

KPP Director Needle is now horizontal (previously anchored on left side)

Fixed bolts not moving with canopy/disappearing after jettison.

Fixed Pilot Oxygen + Emergency Oxygen usage levels.

Fixed various issues with the AC bus.

Fixed RSBN needle issues on/around the 0 position.

Partially fixed the KPP reset functionality.

Fixed warehouse not listing ASO-2 or SPS-141 if stores are limited.

Fixed various instances of shaking in hangars during windy weather.

Drastically altered afterburner fuel consumption.

Added inner and outer markers to altimetre

Fixed limited altimeter pressure scale width (scale now moves from 670 -> 790 mmHg)

Fixed limited altimeter pressure scale knob movement

Fixed Compressed Air usage.

Attempted to alleviate sim freezing on aircraft start/initialization

Overhauled Gear & Suspension to yield more stable taxiing, landing and takeoff behaviour.

Implemented Ground DC Power.

Fixed various instances of the Canopy not disappearing when jettisoned or after ejection.

Fixed instances of multiple canopies spawning during ejection.

Partially Fixed bouncing/rocking after crash-landing the aircraft.

Removed Red Padlock Recon sight by default.

Fixed various instances of grammatical and spelling errors in most training missions.

Fixed incorrect instructions and mission behaviour in A-G Bombardment training mission.

Fixed ADI Aircraft Symbol reversal when OFF.

Fixed incorrect barometric altimeter pressure indication.

Fixed throttle grip only moving in one direction when using the mouse.

Revised buggy axis assignments for TDC Range and Target Size

 

 

Today Su-27 will be available in the open-beta. At next week we'll share it to main DCS version for all.

 

http://forums.eagle.ru/showthread.php?p=2222580#post2222580

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Goqmygk.jpg

 

 

Sbaglio o hanno aggiunto nuove possibilità di carico al Su-27?


Edited by Pelmo
 

Intel i9-13900K, @5.8GHz, Gigabyte Z690 Aorus Master, 32GB DDR5 6200 DomPlatinum, GIGABYTE GeForce RTX 4090 Gaming OC 24G, LG 48GQ900-B, 4x 2TB Crucial P5plus M2 SSD NVME, 1x 500GB WD SN850 SSD NVME ,Thermaltake ToughPower GF3 1650W ATX 3.0 , Windows 11 Pro, Corsair AiO H170i LCD RGB, TrackIR 5, Thrustmaster Warthog, VPC Mongoos T-50CM3 Base, Thrustmaster MFD Cougar, MFG CROSSWIND, Corsair K95 Platinum, Sennheiser G 600, Roccat Kone Mouse.

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NTTR Map Update - 12 November 2014

 

We understand that many of you are anxious about the new NTTR map (and other future maps), so I wanted to give you a little update.

 

As mentioned in a previous newsletter, we have imported the NTTR map into DCS World 2 and have begun addressing several blocking items. One of the biggest is getting the colors and shadows correct. Although the colors and shadows may have looked good in the terrainviewer tool, the way light and shadows are done in DCS World 2 is quite different. As such, we've been having to do a lot of work to get these to look right.

 

Once this effort is done, I hope to release some new images or videos.

 

Other issues we are working on for the map include:

 

- Mission Editor presentation and overlays

- Water rendering

- Airbase lights

- Building shadows

- Object LODs

 

These adjustments are needed now that the map is in DCS.

 

Bye

Phant

AMVI

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  • 2 weeks later...

 

Commercial Entertainment License Now Available

 

Commercial Entertainment License Now Available

 

For those that run for-profit flight entertainment centers, we now offer license usage agreements for DCS World and Eagle Dynamics modules.

 

We also have a license agreement for educational, non-profit uses.

 

If interested, please e-mail dcs@fighter-collection.com or matt@fighter-collection.com

 

Bye

Phant


Edited by phant

AMVI

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Dalla newsletter ricevuta stamani:

 

"Work continues on DCS World 2 with progress on file structure, clouds and other effects, changes to the front-end GUI, and of course improvements to performance. We are still striving for a late-December 2014 release, but if debugging takes longer than we hope, it is possible that the release could be pushed to January/February 2015. As always, stated dates and timeframes are our best estimates and not promises."

 

In sostanza la ED spera di rilasciare World 2.0 comunque entro fine anno, ma se il debugging è più lungo del necessario potrebbe essere necessario posticipare a Gennaio o Febbraio 2015. Il che è comunque una stima.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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December 2014 DCS News Letter

 

DCS: Bf 109 K-4 Kurfürst Available for Download

 

The Fighter Collection and Eagle Dynamics are pleased to announce that the DCS: Bf 109 K-4 Kurfürst beta is now available for download from the DCS E-Shop:

 

http://www.digitalcombatsimulator.com/en/shop/modules/kurfurst/

 

LGuC5mC6zeo

 

Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before “fly-by-wire” technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

 

Key Features of the DCS: Bf 109 K-4:

 

  • Unmatched flight physics that allow you to truly feel what it's like to fly this legend.
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
  • Interact with cockpit controls with your mouse.
  • Accurate Bf 109 K-4 model, squadron markings, and weapons.
  • Detailed modelling the Bf 109 K-4 instruments, weapons, engine, radios, fuel, and electrical systems.
  • Fly along with fellow DCS: Fw 190 D-9 Doras as you battle DCS: P-51D Mustangs in single and multiplayer games.

 

Bf-109-mix.jpg

 

DCS World 2 Status

 

Work continues on DCS World 2 with progress on file structure, clouds and other effects, changes to the front-end GUI, and of course improvements to performance. We are still striving for a late-December 2014 release, but if debugging takes longer than we hope, it is possible that the release could be pushed to January/February 2015. As always, stated dates and timeframes are our best estimates and not promises.

 

Nevada Test and Training Range (NTTR) and Strait of Hormuz Map Status

 

Our map team is solely focused on the NTTR map right now. As mentioned in the last newsletter, the team has been having to do a lot of work adapting terrain textures and shadows since the map assets were moved from the terrainviewer tool to DCS World 2. How the terrainviewer tool and the DCS World handle light and shadows is quite different and made the NTTR map in DCS World look an odd yellow hue. In this way, the NTTR map has certainly been a test-bed for us using the new maps tools. While this and other map issues are being worked on, our map 3D modelers have had the time to add Las Vegas McCarren International airport. If time allows, we also hope to also add Tonopah Air Force Base (located in the northwest corner of the rand and it would provide great CONTANT PEG missions).

 

NTTR1.jpg

 

In parallel, we are also working on RED FLAG campaigns for both the F-15C and A-10C in cooperation with the author Steve Davies and pilots that have flown multiple RED FLAGs.

 

After the NTTR map is complete, the team will return to the Strait of Hormuz map.

 

3rd Party Single Player Campaign DLC

 

Much as we are doing with 3rd party partner aircraft (and maps), we are developing a new copy protection system that will allow talented campaign builders to create and sell DCS campaigns through the DCS e-shop. As with DCS 3rd party aircraft and maps, each campaign will have to meet high quality standards and be part of an official license agreement with TFC/Eagle Dynamics.

 

We see this as a great incentive for 3rd parties to help increase the amount of quality mission content.

 

DCS: L-39 Albatros and DCS: MiG-15bis

 

MiG-15-1.jpg

 

We have had to revise our production estimates on this project, and we now believe the project will be available in Q2 of 2015. By February 2015, we hope to provide you further updates.

 

Development of the MiG-15bis has been going well but not fast enough to release a quality product by the end of December 2014. Rather than push it out too soon, we are going to keep it in the oven a bit longer and release it in the first quarter of 2015.

 

VEAO Hawk Update

 

Hawk-1.jpg

 

The VEAO Simulations team have been busy getting the Hawk ready for release. This includes new training missions for general flight, basic and advanced navigation and weapons systems. The technical team have been busy integrating the Starforce copy protection system and are ironing out some bugs ready for release. The EFM (External Flight Model) is in steady development and will be ready for the VEAO testing team early in the New Year with access to the public in the Beta build Q2 2015.

 

AvioDev DCS: C-101 Update

 

The C-101EB model is the primary jet trainer and aerobatic display aircraft of choice for the Spanish Air Force, whilst the C-101CC model, with its 7 hardpoints and uprated engine, is a venerable light attack aircraft, seeing combat with the Honduras Air Force against drugs traffikers. With the two types sporting distinct yet similar cockpit layouts, combined with systems commonality, we anticipate there will be something for everyone in this package, from initial jet training and advanced aerobatics, to the light attack role.

 

C-101.jpg

 

AvioDev have been hard at work completing the C-101EB and C-101CC versions. The EB model is complete, with the light attack version close behind. The AvioDev Technical Team comprises of type rated pilots and engineers, helping to ensure the highest possible accuracy and realism.AvioDev are striving for a January 2015 release. EFM version is scheduled for afterwards.

 

Features of the EB and CC models include:

 

  • Highly accurate systems simulation
  • Complete electrical system modelling
  • Complete circuit breaker simulation (all systems fail correctly)
  • TARSYN gyro system replicated to exacting detail
  • Accurate flight director system
  • Custom air data simulation (airspeed indicators/altimeters behaviors, etc.)
  • Custom navigation system simulation
  • Complete fuel system modelling
  • Complete hydraulic system modelling (SFM limitations apply)
  • Flight controls/landing gear can sustain damage if poorly handled
  • Accurate pressurization system (SFM limitations apply)
  • Accurate oxygen system (SFM limitations apply)
  • Icing model (SFM limitations apply)
  • Fully adjustable cockpit and exterior lighting
     
    Additional features of the CC model include:
     
     
  • HUD/Gun sight
  • Complete weapons system modelling
  • Custom ADF navigation radio system
  • AoA indexer and AoA indicator
  • Standby airspeed and altimeter incorporating unique physics
  • Radio altimeter
  • Advanced flight director system

 

Change to the User End License Agreement (EULA)

 

The following change has been made to the EULA:

 

5. RETURNS AND EXCHANGES

 

All charges incurred when purchasing download DCS products from the DCS Store are not refundable nor can they be exchanged in whole or in part, regardless of the payment method.

 

NTTR2.jpg

 

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Bye

Phant

AMVI

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