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Old 08-07-2008, 11:16 AM   #541
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It is bad news... It is next reason to drop FPS
The developers have explained in the past that, given the technology at their disposal, having water under the entire map actually saves FPS, because the engine does not have to calculate the shore lines (or something like that... I'm not a programmer).
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Old 08-07-2008, 11:48 PM   #542
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I´d just saw the pic of the airports in the new enlarged map of the Caucasus and i have a question.

How far to the east is the BS map? For example, from Nalchik how many Km are to the east?

Would be included from this point ( Nalchik and a few km to the east ) the Souht Ossetian territory to the south in straight line? Reaches Ts´khinvali to the south?

Because this would be a very interesting terrain for missions and campaings, more now with news of combats in this zone , no matter if the whole Souht Ossetian is detailed, with a part of it would be enough.
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Old 08-09-2008, 10:06 PM   #543
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Question about the editor.

Will it be possible to set failures in a more detailed way than in lomac?
As it is now we can choose an interval time when the fault may occur and a global chance of any fault happening.
I would like it if we could set individual chance figures for each failure, e.g. 46% failure chance on left engine and 32% chance of failure on the right landing gear.
And I would like it if we could set several chance zones by time for each failure type, e.g. from 5 minutes into the flight and to 30 mintues into the flight there would be a 50% chance of a certain failure, after those 30 minutes this chance would go up to 75%.

Also, will we be able to tie failures to triggers?

It would be really cool to be able to include a kind of wear and tear on the Ka-50 into a campaign, as you go along the chance of failures for the helo increases and depending on mission goals achieved there might or might not be time for repair and service. There could even be missions where you're supposed to just fly to a service station and if you succeed the failure chances gets lowered.

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Old 08-11-2008, 05:16 PM   #544
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Esac

Look here : http://www.digitalcombatsimulator.co...ts_map_big.jpg

You can extrapolate easily.
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Old 08-12-2008, 01:05 AM   #545
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No chance for adding square terrain east from Maykop and north from Mineral'nyye Vody? If it would delay the release, don't even bother. I'm just asking 'cuz maybe something's change with the map and I don't know about it.
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Old 08-12-2008, 11:30 AM   #546
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Will be possible to add new theater in the DCS? Like Greece and Turkey?
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Old 08-13-2008, 01:39 AM   #547
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Will be possible to change/add skins to helis and airplanes?
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Old 08-23-2008, 04:51 AM   #548
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A quick question:

For the KGMU bombs, is each bomblet modelled separately? So each bomblet infers damage over the object where it falls. And for example, the wind can disperse bomblets more or less, and maybe two bomblets can crash between them and explode. Is all this possible?

Regards!!
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Old 08-25-2008, 04:22 AM   #549
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Free fall bombs are wAFMed. I'm not sure if the same is true for the individual bomblets of the KMGU dispenser or cluster bombs, but I do not believe so. Will test and get back to you.
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Old 08-26-2008, 08:11 AM   #550
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Sorry guys, I've had very little forum time over the past few weeks. A thanks is in order to some of the other team members who have been answering questions that I would normally handle.
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Free fall bombs are wAFMed. I'm not sure if the same is true for the individual bomblets of the KMGU dispenser or cluster bombs, but I do not believe so. Will test and get back to you.
I ran a test, but couldn't reach a 100% conclusion. However, it looks like each bomblet may be wAFMed afterall, because your helicopter's trajectory during release definitely affects their dispersion pattern. In most cases, the difference isn't large, because you will typically release from a relatively low altitude, but it is there. Again though, without a definitive answer from Yo-Yo, I'm not sure.

All bombs simply explode on impact.
Quote:
Will it be possible to set failures in a more detailed way than in lomac?
As it is now we can choose an interval time when the fault may occur and a global chance of any fault happening.
I would like it if we could set individual chance figures for each failure, e.g. 46% failure chance on left engine and 32% chance of failure on the right landing gear.
And I would like it if we could set several chance zones by time for each failure type, e.g. from 5 minutes into the flight and to 30 mintues into the flight there would be a 50% chance of a certain failure, after those 30 minutes this chance would go up to 75%.
The failure probability is now set for each individual failure separately. However, there is no ability to program numerous timings for each failure. As in FC, you designate a 'starting' and 'duration' times for the possible failure.
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