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Old 12-18-2013, 04:45 PM   #1
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Default DCS Open Beta

DCS 1.2.7 Open Beta - Now Available


http://www.digitalcombatsimulator.co...rld_open_beta/

We will first release DCS 1.2.7 as an Open Beta using a web installer. This open beta install will be complete version that resides in parallel to your release DCS World (1.2.6) install and have separate configuration files located in Saved Games\DCS.openbeta\. Once you download the open beta, you will use the Module Manager to install your modules. We particularly hope that this, combined with the automatic track crash generator, will help us resolve remaining network issues prior to the final release version of DCS 1.2.7. This is an optional beta, and if you do not wish to take part, you certainly do not have to.

The primary purpose of the Open Beta is to improve the quality of release versions (particularly before we send it to Steam and other online services). We want to ensure that no new bugs are introduced and that network play is operating well. Despite the best efforts of our test team, items will get missed unless we have a much larger testing pool with a large variety of hardware and game setting configurations. The larger testing pool also allows us to better stress-test network games given the large number of players available. That being said, the two objectives for the Open Beta are:

1- Identify and report NEW bugs. This is a big reason why we have the Open Beta as a completely separate installation. This allows you to compare the current 1.2.6 version with the 1.2.7 Open Beta to ensure that a bug is in fact new (not in 1.2.6).

2- Network testing. While missions may run fine with less than a dozen players, we need testing that exceeds 20 players to stress-test network play.

Some other notes:

1- Ideally, no modifications (mods) should be used for the Open Beta. Any mod can invalidate test results. If you feel a mod is vital to run your mission, you must specify any and all mod used in the mission when submitting a report. Do NOT use control input files from previous versions.

2- When you discover a bug / crash, first please confirm that it is a new bug. If it is, please enter it in the DCS Open Beta Test Reports forum located here: http://forums.eagle.ru/forumdisplay.php?f=311. Please use the correct reports sub forum. Attach any produced track crash and the log files created when you have a crash (located in /Users/<name>/Saved Games/DCS.openbeta/Logs) along with a description of the crash and DXDiag readout saved as a TXT file (WinKey+R, enter "DXDIAG", Save All Information, Save TXT File to Desktop, Attach). Eagle staff, moderators, and our test team will be reviewing these reports and entering the valid ones into our internal bug tracking database.

Reports may be assigned the following tags in the thread title by Eagle staff and moderators (please do not enter these yourself):

[REPORTED] When a valid report is discovered and entered into the internal bug tracking database.
[RESOLVED] When a report has been fixed.
[CLOSED] When a report is invalid (such as reports that are not new bugs to 1.2.7) will be closed with an explanation.

Duplicate reports will be merged by Eagle staff and moderators.

Please don't address in technical support service. Issues and problems of an open beta won't be considered.
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Last edited by Chizh; 04-04-2014 at 08:01 AM.
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Old 12-18-2013, 04:46 PM   #2
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Default

Change Log

DCS World
  • Improved network play stability.
  • Track file are now automatically created when a crash is detected. In order to help the team find and correct MP issues that we are not always in position to produce during testing, 1.2.7 introduces the writing of tracks even when the game crashes. These tracks can be provided to the testers and developers in order to reproduce the conditions that caused the crash and correct it. This feature is a big step towards solving possible future and current problems that are often difficult to hunt down. When playing on a server and you experience a crash, put up an MP crash post and include that track in your post. Same thing goes for server owners.
  • CBU-87/103. Decreased the count of graphic effects for improving FPS.
  • ECM effectiveness against air defense systems has been significantly increased.
  • Adjust Control window for in-game input adjustment were added. Adjust Control button can be find in the system panel by pressing ESC.
  • VHF AM radio frequencies now correctly increased by 10 Mhz.
  • The input modifiers are separated for each input layer (for each aircraft).
  • Corrected night detection ranges of ground units with IR sensors.
  • Reworked the Dynamic Launch Zone (DLZ) of SAMs. It will now take to account the target’s data instead of the earlier fixed zone.
  • Kh-25ML (AS-10) new flight dynamics implemented.
  • Increased explosive mass to all HE rounds. Explosive now mass equals the round mass. This was decided because HE rounds lack fragmentation and were very weak on regards to proximity damage.
  • R-27R/T, R-27ER/ET. Corrected drag and lift. Adjusted DLZ data.
  • Corrected a far LOD of projectile's green tracer.
  • Added engine smoke for most aircraft.
  • Added SAM launchers elevation above target LOS. To preventing the missile crashing to surface when target flying very low the SAMs will be launch missiles slightly above LOS of SAM to target.
  • Added AI MQ-9 Reaper.
  • Changed Tu-22M3 payloads. If you have custom payloads of Tu-22M3 please delete custom file C:\Users\<USER NAME>\Saved Games\DCS\MissionEditor\UnitPayloads\Tu-22M3.lua to prevent conflict.
  • Added new GBU-31(V)3 penetrating bomb.
  • AIM-9M/P, MIM-72G. Decreased lift and drag factors.
  • Spanish squadrons added to the log book.
  • AGM-84E changed warhead type from blast-fragmentation to penetration.
  • Added new Su-33 model.
  • Bombs are now visually loaded into the bomb-bays for the B-52, B-1B, and Tu-22.
  • B-52 and B-1B now have CAS tasks.
  • Support for Microsoft Sidewinder Force Feedback 2 stick is now working again for all modules. Tuning is ongoing.
  • Support for Logitech G940 FFB stick is now working again for all modules except Mi-8MTV2 rudder trim. Tuning is ongoing. You must set FFB shake in the FFB Tune Menu to 100%.
  • New and improved ship wakes. Must set water setting to High.
  • New, improved GUI for mission and track loading menu.
  • Legend for airfields with PRMG-type ILS has been added to ME map.
  • Added new sounds for missiles, cannon of all calibers, explosions.
  • Added sound of bombs and missiles in flight.
  • Altered the sound of the drogue chute and removed the sound from AI aircraft not equipped with a drogue chute.
  • Many other minor corrections.

  • Adjusted valid store options for A-10A:
Added: AGM-65H – Station 3 & 9 on LAU-117 and LAU-88 (2 and 3 each).
Added AGM-65G – Station 3 & 9 on LAU-117.
Added LAU-131 – Stations 2, 3, 4, 8, 9, 10.
Added LAU-68 - Stations 2, 3, 4, 8, 9, 10.
Added MK-82/MK-82AIR – Option to load on TER for stations 3, 4, 8, 9.
Added BDU-33 – TERs on stations 3, 4, 5, 6, 7, 8, 9.
Added BDU-50LD/HD on all stations.
Made ALQ-131 – available on both 1 & 11.
Made AIM-9M/P – available on both 1 & 11.
Added 600 US GAL drop tank – Station 4, 6, & 8
Added ALQ-184 - Stations 1 and 11.
Removed LAU-61 – all stations.
Removed Mk-20 Rockeye – all stations.
Removed AGM-65K – LAU-88 option for station 3 & 9.
  • Adjusted valid stores for A-10C:
Added STN 6 weapons as STN 5 & 7, minus JDAM/WCMD. TER authorised on STN 6 for BDU-33 only.
Added ALQ-131 – available on both 1 & 11.
Added ALQ-184 - Stations 1 and 11.
  • Adjuted valid stores for F-5E:
Added LAU-68 – Stations 3, 4, 5, & 6.
  • Adjusted valid stores for F-15E:
Added AGM-65G – Station 2 & 18.
GBU-31(V)3/B – Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-31(V)1/B - Stations 2, 7, 9, 10, 11, 13, 18 only.
MK-84 - Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-10 - Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-27 - Stations 2, 7, 9, 10, 11, 13, 18 only.
Removed AIM-120 from stations 7, 9, 11, 13 (can only be carried on MELs where CFTs are removed).
Removed AIM-7 from stations 7, 9, 11, 13 (can only be carried on MELs where CFTs are removed).
  • Adjusted valid stores for F-16A (USAF) – Assumed Block 15OCU:
Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AIM-7 – Station 3 & 8.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added ALQ-184 - Stations 6.
AGM-119B – Station 3, 4, 7 & 8.
Removed AGM-88 – Not carried by the A model.
Removed AIM-120C - Not carried by the A model.
Removed AGM-154C - Not carried by the A model.
Removed GBU-12 - Not carried by the A model.
Removed GBU-10 - Not carried by the A model.
Removed LANTIRN - Not carried by the A model.
Removed AGM-65E - Not carried by the A model.
Removed AGM-65K - Not carried by the A model.
  • Adjusted valid stores for F-16A-MLU:
Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65G - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added AGM-65K - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added GBU-38 - Station 3, 4, 7, and 8.
Added GBU-31(V)1/B - Station 3, 4, 7, and 8.
Added GBU-12 – TER (2 only) on stations 3 & 8.
Added LITENING II – Station 5R.
Added AGM-119B – Station 3, 4, 7 & 8.
Added AGM-154C - Station 3 & 8.
Removed LANTIRN – MLUs upgraded for SNIPER/LITENING.
Removed MK-20 Rockeye.
Removed AGM-65E.
Removed AIM-9P.
  • Adjusted valid stores for F-16C Block 52:
Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65G - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added AGM-65K - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added GBU-38 - Station 3, 4, 7, and 8.
Added GBU-31(V)1/B - Station 3, 4, 7, and 8.
Added GBU-31(V)3/B - Station 3, 4, 7, and 8.
Added CBU-103 WCMD - Station 3, 4, 7, and 8.
Added CBU-105 WCMD - Station 3, 4, 7, and 8.
Added GBU-12 – TER (2 only) on stations 3 & 8.
Added GBU-27 - Station 3, 4, 7, and 8.
Added LITENING II – Station 5R.
Added ALQ-184 - Stations 6.
AGM-154C - Station 3 & 8 only.
AGM-88 - Station 3 & 8 only.
Added 600 US GAL drop tank. Station 4 & 7 (cleared for ferry flights only)
Removed LANTIRN – No longer in service, replaced by SNIPER/LITENING for current block aircraft.
Removed MK-20 Rockeye – No longer in service – replaced by CBU-87/97 on current blocks.
Removed AGM-65E.
Removed AGM-65K – LAU-88 option for station 3 & 8.
  • Adjusted valid stores for F/A-18C:
Added AGM-65G – LAU-117 on Station 2 & 8 (as stand-in for AGM-65F).
Added GBU-38 - Station 2, 3, 7, and 8.
Added GBU-31(V)1/B - Station 2, 3, 7, and 8. (as stand-in for GBU-31(V)2/B)
Added GBU-31(V)3/B - Station 2, 3, 7, and 8. (as stand-in for GBU-31(V)4/B)
Added MK-82 – Single on Station 2, 3, 7, and 8.
Added MK-82 – TERs on Station 2, 3, 7, and 8.
Added Mk-82AIR – Single on Station 2, 3, 7, and 8.
Added MK-82AIR – TERs on Station 2, 3, 7, and 8.
Added MK-82AIR – VERs on Station 2, 3, 7, and 8.
Added LAU-68 – Station 2, 3, 7, & 8.
Added LITENING II – On station 5 (used by USMC).
AGM-65D – Not used by USN/USMC.
AGM-65K – Not used by USN/USMC.
  • Adjusted valid stores for Tornado GR4:
Added GBU-27 – Station 9 & 4 (as stand-in for Enhanced Paveway III).
Added GBU-12 – 5, 6, 7, & 8 (as stand-in for Paveway IV).
Added LITENING – Station 5.
Removed BL-755 – No longer in service, not carried by GR4 (GR1 only).
ALARM – Remove from station 2 & 11 – not carried on these stations, ALARM launchers which mirror the SRAAM launchers on the wing root stations are not modeled.
  • Adjusted valid store options for the B-1B:
Added: Mk-84, CBU-87, CBU-97, GBU-31, GBU-31(V)3/B, GBU-38.


DCS: Black Shark 2
  • Reworked the 4th mission of Deployment campaign. Changed insurgents force, some vehicles, AFAC task, added some explosions, etc.
  • Corrected 8th mission of Deployment campaign. Closest airdromes assigned to red coalition.


Flaming Cliffs 3
  • Corrected EOS scan volume, removed gyro-stabilization, and added EOS manual elevation scan control for the Su-27 and Su-33. The EOS on the MiG-29 that does not include an elevation adjustment function. EOS detection ranges are being tuned.
  • For Russian aircraft TWS, a 3 seconds delay has been added before autolock to allow the pilot time to move the TDC off the target before autolock occurs. In such a case, the autolock feature is disabled until mode reset or break lock function (backspace) is activated.
  • F-15C Track While Scan (TWS) mode will now center elevation scan on the PDT.
  • Several A-10A switches have had their position set to on: PAC Switch, Inverter Switch, AC Gen Switches, Radar Altimeter Switch, Anti Skid Switch, Fuel Boost Pump Switch, and Engine Fuel Flow Switches.
  • A-10A. Maverick lock ranges have been corrected (including SA-9/Strela).
  • A-10A. CBU CCIP and CCRP impact point corrected.


DCS: A-10C Warthog
  • Added 2 new, fictions Canadian skins: RCAF 409 Squadron and RCAF 442 Snow Scheme.
  • Aircraft can once again receive a complete aerial refueling transfer.
  • TACAN dial controls have been corrected.
  • Command bars now working correctly during an ILS approach.
  • The liquid oxygen regulator is no longer dependent on electrical power.
  • The ADI pointers have been corrected as well as the pitch steering bar stow function.
  • Added mouse-clickable mirrors that allow them to be stowed or un-stowed.
  • Corrected data when entering altitudes in the CDU and altitude alerts; the numbers changed when entered in the system.


DCS: Mi-8MTV2 Magnificent Eight
  • Added Mi-8 Spring Tension campaign EN and RU. Beta
  • Adjusted main rotor droop (underspeed) dynamics in the flight model
  • Implemented tailboom strike modeling
  • Installation of IR suppression devices will now reduce the helicopter’s IR signature and performance characteristics (slightly lower engine power output)
  • Implemented RI-65 voice warning system failure reporting (WIP)
  • RI-65 and autopilot stabilization channels will now be on by default when starting “hot”
  • Implemented ESBR (electrical bomb release control panel) functionality with all associated weapon systems modeling
  • Corrected the number of preset channels for the R-863 radio
  • Circuit breaker “bump plates” are now clickable and animated
  • UV-26 countermeasures dispenser will now indicate selection of port/starboard/both release modes
  • Added visual canopy damage effects in the cockpit
  • Numerous updates and corrections to elements of cockpit geometry, textures, and lighting
  • New custom sounds for numerous cockpit switches/controls, pilot blisters, cabin door, and engine start audio
  • Restored wheel brake volume level in the cockpit
  • Updated Autostart and Autostop scripts
  • Implemented airframe configuration panel in the Mi-8MTV2 Helicopter Group menu of the ME to control setting of engine IR suppression devices, weapon hardpoints, addon armor plates, and engine lifespan condition (WIP)
  • Added numerous new skins
  • Added command to toggle mirrors ([M])*
  • Expanded list of assignable joystick commands*


DCS: P-51D Mustang
  • Added Israeli skin by Mario “Markindel”.
  • Added oil system leakage with subsequent damage effects for the engine as it runs out of oil. No visual effect yet, so watch oil pressure.


DCS: Combined Arms

  • Correct reload-time for Bushmaster cannon and 7.62 ammo load for Challenger 2 .
  • Correct weapon impact sound and other minor changes.
  • Add sound smoke grenades.
  • Corrected sound for F1 view.
  • Added sound for change in engine RPM.
  • Emulation loader and automatic loader for tanks and SPG.
  • Correct reload time for tanks and SPG.


DCS: UH-1H Huey
  • Corrected missions for UN Pilot campaign
  • Added M134 minigun as door gun option
  • Added new M134 and M60 payload icons in the ME payload editor menu
  • Implemented AI fire control logic for left pilot, left and right door gunners
  • Added hint indicator for status and ROE setting of AI gunners
  • Implemented countermeasures (flare dispenser) system
  • Implemented correct throttle model including ignition, STOP, IDLE, and IDLE RELEASE functionality
  • Implemented “hot start” dynamics as a result of throttle mismanagement during engine start (WIP)
  • Corrected main rotor mast assembly tilt angle
  • Corrected collective control animation of the main rotor assembly (WIP)
  • Visual cyclic and collective pitch angles of the rotor blades now derived from FM data rather than raw control settings
  • Fixed flight model bug causing erroneous “warping” in translational lift
  • Cockpit doors can now be opened/closed with mouse click over the door handles
  • Added seatbelts to pilot 3D models
  • Added new door gunner human 3D models
  • Added recoil visual effect when firing M60 and M134 door guns
  • Implemented airframe configuration panel in the UH-1H Helicopter Group menu of the ME to control setting of external hardpoints, IR suppression kit, engine lifespan (WIP)
  • Fixed and updated Elbrus Rescue mission
  • Changed the logic of door gunner commands so that the “3” and “4” keys affect left and right door gunners, respectively*
  • Reduced recoil when firing unguided rockets
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Last edited by Wags; 12-20-2013 at 05:59 PM.
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Old 01-21-2014, 08:40 AM   #3
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Default DCS 1.2.7.22998.348 Update 2 - Change Log

  • AIM-7M missile. Corrected motor data: thrust, time and fuel flow.
  • Reduced smokiness level for many planes.
  • Ka-50 Deployment campaign. Corrected mission #5 Night Hunt.
  • Fixed ARM missile explodes right after launch.
  • Czech, German, French and Russian localisation updates.
  • Fixed JTAC doesn't answer.
  • Fixed bug with hiding mission editor layers cause graphic artifacts and the mission editor.
  • Fixed bug with A2A refueling of AI.
  • Fixed crash at ground unit sounds.
  • CA. Fixed bug with IR pointer and laser when spot freeze in the space, when exiting binocular view.
  • JTAC callsign will display in F10 menu.
  • Su-27. RLS lock lamps blinks correctly.
  • Multiplayer. Fixed client’s crash when switching slot after changing radio receive mode.
  • Added more compatibility with earlier DCS mission.
  • Corrected JTAC assignment procedure in ME.
  • FC3. Localizer bar on HSI for russian airplanes is fixed.
  • Mi-8. Server crash, when client fires GUV id fixed.
  • UH-1H. Corrected animation of door gunners.
  • UH-1H. Corrected AI targeting of door gunners.
  • Fixed error when player try contact JTAC.
  • Mi-8MTV2. Pedals work with keyboard.
  • Fixed crash when SA-6 missile hits the target.
  • Fixed bug with wrong course set of Patriot template.
  • The Su-33 location on carrier deck is corrected.
  • Fixed gun sound freezes, if aircraft is damaged.
  • Mi-8: R-863 radio fix.
  • CA. Fixed bug if player take control after shot AI, tank ignores rearm-time for gun.
  • CA. Tanks ammo count and reload time are adjusted.
  • CA. Corrected AP shots 105, 120, 125mm.
  • UH-1H. Corrupted cockpit night illumination is fixed.
  • F-15C. The holes in the cockpit external model are eliminated.
  • UH-1H. The tail rotor drive shaft arguments are corrected.
  • UH-1H. Updated fight dynamics.
  • UH-1 and Mi-8. Corrected some weights.
  • UH-1H. Multiplayer. Tail rotor is absent on network phantom bug is corrected.
  • UH1H. Tail rotor direction fix.
  • UH-1H. Tail rotor rotation in multiplayer is corrected.
  • UH-1H. Corrected hints of crew control.
  • UH-1H. Spinup time decreased.
  • Mi-8. Adjusted wheels friction.
  • Mi-8. The engine’s IR suppressor will impact to engine dynamics.
  • The ALQ-131 weight is adjusted.
  • The ALQ-184 weight and drag are adjusted.
  • UH-1H. Updating UH-1H instant missions
  • P-51D. Added new P-51D takeoff training track.
  • Corrected sound effect of Mach cone.
  • Mi-8. Multiplayer. Network phantom lacks engine exhaust and tail rotor bugs are corrected.
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Last edited by Chizh; 01-21-2014 at 11:35 AM.
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Old 02-07-2014, 01:09 PM   #4
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Default DCS 1.2.7.23803 Change Log EN

DCS 1.2.7.23803 Change Log EN
  • Multiplayer. Improved server stability.
  • Combined Arms. Multimonitor Setup. Compass scale will shows in right position.
  • A-10C. CADC will works after repair.
  • F-15C. TWS. Added command 'Return To Search/NDTWS'. 'Unlock TWS Target' renamed to 'Target Unlock' command.
  • UH-1H manual updated.
  • Group fails to spawn if group ID is not specified for coalition. Fixed.
  • Su-25T. The CCIP mark will movable in the all height of HUD.
  • Fixed wrong location and name of the video file after video rendering.
  • A-10A. Corrected cockpit shape and textures.
  • ATGM launchers doesn't launch second missile. Fixed.
  • Some minor graphics tunes.
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Last edited by Chizh; 02-07-2014 at 03:23 PM.
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Old 04-04-2014, 08:05 AM   #5
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Default Open beta DCS 1.2.8 Change Log

DCS World
  • Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.
  • Added Su-25T 6 DOF cockpit.
  • Added initial Oculus Rift support, this does not include front end GUI yet.
  • AGM-114L/K: Increased speed to about 1.4M.
  • TACAN added to Lochini International (25X; TBS).
  • Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
  • MQ-1 Predator: The radar has been removed.
  • Corrected wingtips vortex position for flyable aircraft.
  • Corrected HE warheads for unguided rockets.
  • SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
  • SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
  • MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
  • Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
  • Su-25T: SPO-15 sound is now muted when electric power is OFF.
  • "LockOn" label has been deleted from FC3 module description in Main Menu.
  • User images in Kneeboard will no longer disappear after window switching.
  • ME: Fixed toolbar becoming inactive in some conditions.
  • ME: Corrected location of the buttons in mission goals window.
  • Added internal cargo trigger.
  • Reworked chaff and flare rejecting logic for AA and SAM missiles.
  • Improvements to the multiplayer scoring system.
  • Fixed Command Start not functioning for AI aircraft.

DCS Mi-8MTV2 Magnificent Eight
  • Corrected campaign and single missions.
  • Emergency jettison switches are now wired correctly.
  • Fixed swapped buttons on the UV-26.
  • Hardpoint racks and additional armor can now be disabled.
  • Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD
  • added instruments: magnetic compass, G-metr, outdoor thermometer

DCS: UH-1H Huey
  • ADF AN/ARN-83: Audio signal can now be heard in all modes.
  • Fixed animation of control lamp on flare dispenser control panel.
  • Fixed side M134 bracket arms clipping with side doors.
  • Added 3D model for wipers motor in cockpit.
  • Barrel block of M134 minigun now rotates in correct direction.
  • Pilot and co-pilot sights are now removed from the "civilian" variant.
  • Added additional armor option to the ME.
  • Fixed blurred texture of the tail rotor when damaged.
  • Added Sling Load mission capabilities
  • Update DCS UH-1H Flight Manual_EN

DCS: Flaming Cliffs 3
  • Added F-15C Advanced Flight Model (AFM)
  • Added Su-33 6DOF cockpit.
  • Su-25: SPO-15 sound is now muted when electric power is OFF.
  • A-10A: "Minimum Speed" sound is no longer heard during repairs.
  • MiG-29: EOS has had its detection range reduced to realistic performance levels.
  • Russian fighters. The angular size of HUD indication was reduced to real volumes.

DCS: P-51D Mustang
  • Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
  • Decreased count of tracers in the guns.

DCS: Ka-50 Black Shark 2
  • Corrected gun shell cases appearance point.

DCS: Combined Arms
  • Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
  • Added SAM unit acquisition/search radar display.
  • Manpads controlled by players.
  • Added ability to control naval units from the Command Map.
  • Laser ranging and automatic barrel elevation for tanks.
  • Increase destructiveness of artillery rounds.
  • Control of air units now possible for clients in multiplayer.
  • All ground group shoots on one target.
  • Corrected time reloading for artillery.
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Old 04-11-2014, 10:33 AM   #6
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Default DCS 1.2.8.26442 Open Beta RC1 Change Log

DCS World
  • Rockets has an abnormal affect by wind is fixed.
  • Su-25T. Digital drums on baro altimeter will works.
  • Su-25T. Pipper will displayed on the HUD when select mode Free-Fall Bombing in the "Invisible zone" and minor adjustments to HUD.
  • Su-25T. Tuned mirrors.
  • GUI Error, when you try to Record video is fixed.
  • Trash bin icon removed for TF-51D in MM.

DCS Flaming Cliffs 3
  • A-10A: Bombs fall with undershoot in CCRP mode is fixed.
  • Su-33. Mirrors will have an image reflection.

F-15C: DCS Flaming Cliffs
  • The PTC work is changed.
  • Sustained load factors corrected.
  • Speed brake automatic retraction by AoA corrected.
  • The accounted radius of wheels and traction corrected.
  • Added damage of engines.
  • Added disengage of PTC when gear extension.
  • Check ARI on the ground.
  • Cockpit update.
  • Navigation lights reflections swapped.
  • Changes to HUD AoA display.

DCS UH-1H
  • Cargo camera can be enabled after cargo hooking.
  • Cargo rope disappear Bounding box edited.
  • Helicopter will not destroy tank after colliding with it.
  • “Beta” label removed in the Main menu for UH-1H.

DCS Mi-8MTV2
  • External electric power supply bugfix.
  • ARK-9 fine tuning knobs will works.
  • Blade of main rotor gone off when runway start from a ship is fixed.

DCS Combined Arms
  • New Main Menu theme.
  • Flyable AC can detect laser ranger emission produced by controllable ground units.
  • Minimum attack distance for ATGMs has been fixed.
  • BTR-RD. 9M113 missile model reference corrected.
  • Corrected infantry descent on helicopters.
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Old 04-18-2014, 09:04 AM   #7
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Default DCS 1.2.8.26834 Open Beta RC2 Change Log

DCS World
  • Su-25T. Digital reading of desired course on the HSI is corrected.
  • Fixed flashing icons on F10 map.
  • Aircraft can be activated from the Command Bar if selected Uncontrolled mode.
  • Fixed setLandObject - now sets ID for all objects.
  • Fixed several issues in the input system.
  • Su-25T cockpit. Corrected some issues with shape and textures.
  • Fixed SSE functions for getting objects by name.
  • Radio for ground units now works.
  • Fixed possible crashes and memory leaks in the renderer.
  • Fixed crash if allocation was made in third party code.
  • TF-51D. Autorudder works.
  • KC-135. No longer disappears in mid air after take-off.
  • Render. Fixed overflow of vertex buffer.
  • AI aircraft. Pinpoint strike. Fixed attack of map objects.
  • AI planes will no longer land on occupied runways.
  • Corrected Tu-22M3 model bugs.
  • Fixed saving of failures during the mission for clients.

DCS Combined Arms
  • Corrected textures of MANPADS.
  • Fixed shaking of MANPADS when aiming.
  • 3D. Added new model and animation of ATGM 9M113.
  • The lock and tracking range of SAM radars is increased.
  • SAM radars no longer detect helicopters on the ground.
  • The maximum range of tank laser rangefinders decreased to 4000 m.
  • Elevation of missile launchers corrected to prevent sinking missiles after launch.
  • Tank ballistics computer improved.
  • Added Command Panel for tactical commander to the F7 View.
  • Ship Control. Removed formation and altitude settings.

DCS Flaming Cliffs
  • Russian fighters. BVR. Corrected range of target marks on the HUD.
  • Fixed issue with Su-33 take-off from carrier.
  • F-15C. Modified damage model of airfoils.
  • F-15C. Modified aircraft characteristics on descent.
  • F-15C. Increased gear and flaps drag.
  • F-15C. Tuned roll instability at altitudes above 30,000 ft.
  • F-15C. Tuned engine thrust at IDLE and drag.
  • F-15C. Tuned engine altitude performance.
  • F-15C. Added engine, CAS and AFCS failures.
  • F-15C. Added English Flight Manual.
  • F-15C. Increased elevator mixing at high AOA.
  • F-15C. Fixed wing fuel tanks destruction.
  • F-15C. Temporary deleted disengagement of PTC when gear extended.
  • F-15C. Increased tank volume for negative load factor.
  • F-15C. Modified collision model.
  • F-15C. Changed engine nozzle program at MIL.
  • F-15C. Fixed speedbrake extension not showing in multiplayer.

DCS Mi-8MTV2
  • Taxi light switch command added (‘RCtrl + L’ by default).
  • Fixed right landing light.
  • Additional equipment weight will be accounted in total weight.
  • Fixed incorrect track replay with pedal trimmer.
  • Landing lights retract and rotate using key commands.
  • Electrical system corrections.
  • Fixed electric ground power.
  • Fixed crash in en_SpringMi8-12.miz of campaign.
  • Fixed automatic rectifier engaging.

DCS UH-1H
  • Removed gunsight reticle in civilian variant.
  • 3D. Fixed gaps in cockpit model.
  • 3D. Windows glass shape edited.
  • Flight manual corrected.
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Last edited by Chizh; 04-18-2014 at 09:07 AM.
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Old 04-25-2014, 08:06 AM   #8
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Default DCS 1.2.8.27125 Open Beta RC3 Change Log

DCS World
  • IR missiles. The lock range increased.
  • AI aircrafts: The killed pilot will not disappear from the cockpit.
  • The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.
  • TF-51D. Quick Start missions corrected.
  • Su-25T. Cockpit. Autopilot lamps are working now.
  • Su-25T. Autopilot override key commands changed to [LAlt + A].
  • Su-25T. Glideslope error ring and director ring are placed correctly.
  • FFB function with ALT-TAB corrected.

DCS FC3
  • Added English flight manual of F-15C.
  • Some issues with copy protection of A-10A and FC3 are fixed.
  • Fixed some FFB issues.
  • The blackout at high G is fixed.
  • Su-25. The plate of airbases list in the cockpit are corrected.
  • Su-25. Missed cockpit textures behind the right shoulder was added.
  • Su-25. The gaps in the gunsight are removed.
  • Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.
  • F-15C. 3D models of pilot and parachute are corrected.
  • F-15C. Added hydraulic failures influence.
  • F-15C. Ailerons maximum deflection angles are increased.
  • F-15C: Elevator maximum deflection angles are corrected.
  • F-15C. Obsolete autopilot commands are removed.
  • F-15C. Added engine destruction by fire.
  • F-15C. Added working fuel quantity indicator.
  • F-15C. Flaps are down at hot start on ground.
  • F-15C. Wing fuel tanks can be damaged.

DCS Combined Arms
  • Missing lifebar for ground units on F10 view fixed.
  • Tank’s fire solution issue are fixed.
  • Command bar. After target designation the aircraft will attack units if even they are moving.
  • Aircraft can be activated from Command Bar in Uncontrolled mode.
  • Fixed options “Computer firing solution”.
  • Helicopters can easily destroy heavy tanks colliding with them is fixed


DCS Mi-8MTV2
  • Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)
  • Impact of a surface to the helicopter wheels is corrected.

DCS UH-1H
  • Flight manual corrected.
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Old 05-13-2014, 09:08 AM   #9
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Default DCS 1.2.8.27529 Change Log

DCS World
  • TF-51: External lights fixed.
  • Su-25T: Fixed crash when gunpods jettisoned.
  • Fixed crash related to Saitek FFB drivers.
  • Module Manager: F-15C entry fixed.
  • Fixed: player get lost if exit to spectators from stationary aircraft in some conditions.
  • Fixed trimmer FFB behaviour with MS Sidewinder/Win8 and Logitech G940

DCS: Flaming Cliffs 3
  • F-15C: Corrected logic of Air Refuel "READY" Light.
  • Su-27/33: Fixed some cockpit model and texture glitches.
  • Su-27/33: Fixed desired course indicator on HSI.

DCS: UH-1H
  • Added quick start missions in DE version.

DCS: Mi-8MTV2
  • Flares deploy button on the left front dash added.
  • UV-26 Change dispensing board command fixed.

Combined Arms
  • Skill for player’s controlled units set to “HIGH”.
  • SAM will not tracking targets on F10 view after radar emission is OFF (reduced time for contact loss).
  • Command panel disabled for JTAC role.
  • Fixed few bugs with routes/targets visibility on F10 view.
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