Notices

Reply
 
Thread Tools Display Modes
Old 04-30-2013, 06:28 PM   #291
Essah
Member
 
Join Date: Apr 2011
Posts: 180
Reputation power: 5
Essah has a spectacular aura aboutEssah has a spectacular aura aboutEssah has a spectacular aura aboutEssah has a spectacular aura aboutEssah has a spectacular aura aboutEssah has a spectacular aura about
Default

I was so looking forward to that being fixed
Essah is offline   Reply With Quote
Old 04-30-2013, 06:33 PM   #292
GGTharos
Moderator/ED Testers Team
 
GGTharos's Avatar
 
Join Date: Nov 2004
Posts: 25,572
Reputation power: 287
GGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant future
Default

We all are.

The devs have created a wonderful physics engine for the missiles - it's really good! But, the flip side is that it has also brought to light the fact that little information is available for said missiles, and some assumptions that have been made need to be re-evaluated or just thrown out outright.
__________________

Reminder: SAM = Speed Bump
I used to play flight sims like you, but then I took a slammer to the knee - Yoda
GGTharos is offline   Reply With Quote
Old 04-30-2013, 06:36 PM   #293
vadIL
Junior Member
 
Join Date: Sep 2006
Posts: 58
Reputation power: 9
vadIL is on a distinguished road
Default

Quote:
Originally Posted by GGTharos View Post
Missile kinetics tuning is not done yet.

Most important last priority.......
vadIL is offline   Reply With Quote
Old 04-30-2013, 07:52 PM   #294
Mandrake5
Member
 
Join Date: Dec 2011
Posts: 181
Reputation power: 6
Mandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really nice
Default

Quote:
Originally Posted by GGTharos View Post
Missile kinetics tuning is not done yet.
But I thought FC3 is out of beta now....?
Mandrake5 is offline   Reply With Quote
Old 04-30-2013, 07:56 PM   #295
GGTharos
Moderator/ED Testers Team
 
GGTharos's Avatar
 
Join Date: Nov 2004
Posts: 25,572
Reputation power: 287
GGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant futureGGTharos has a brilliant future
Default

FC3 funded missile kinetics, yes, but missiles are an overall part of DCS, not just FC3 - so adjustments and bug fixes will continue to happen.

Adjusting the missile data is easy. Making the data correct and understanding the information we have is not. Does that help explain what's going on?
__________________

Reminder: SAM = Speed Bump
I used to play flight sims like you, but then I took a slammer to the knee - Yoda
GGTharos is offline   Reply With Quote
Old 04-30-2013, 07:58 PM   #296
159th_Falcon
Senior Member
 
159th_Falcon's Avatar
 
Join Date: Jul 2009
Location: Den Helder, The Netherlands
Posts: 1,855
Reputation power: 25
159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light
Default

Quote:
Originally Posted by Mandrake5 View Post
But I thought FC3 is out of beta now....?
FC3 is

Question is, are A-A Missiles part of
A, DCS World
B, Flaming Cliffs 3

If B, then all would be done now and working as it should
If A, then it would mean AMM is still WIP.

As GGTharos already mentioned, there still WIP/being tuned, so the correct answer is;

A
159th_Falcon is offline   Reply With Quote
Old 04-30-2013, 09:41 PM   #297
Mandrake5
Member
 
Join Date: Dec 2011
Posts: 181
Reputation power: 6
Mandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really niceMandrake5 is just really nice
Default

Anyone tested the AAMs in 1.2.4 yet? Is it still possible to overtake your own aim-120?
Mandrake5 is offline   Reply With Quote
Old 04-30-2013, 11:27 PM   #298
159th_Falcon
Senior Member
 
159th_Falcon's Avatar
 
Join Date: Jul 2009
Location: Den Helder, The Netherlands
Posts: 1,855
Reputation power: 25
159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light159th_Falcon is a glorious beacon of light
Default

Quote:
Originally Posted by Mandrake5 View Post
Anyone tested the AAMs in 1.2.4 yet? Is it still possible to overtake your own aim-120?
So, how many hrs is .4 released now?
159th_Falcon is offline   Reply With Quote
Old 05-01-2013, 03:02 AM   #299
IASGATG
Member
 
Join Date: Jan 2013
Posts: 119
Reputation power: 4
IASGATG is a jewel in the roughIASGATG is a jewel in the roughIASGATG is a jewel in the roughIASGATG is a jewel in the roughIASGATG is a jewel in the roughIASGATG is a jewel in the roughIASGATG is a jewel in the rough
Default 1.2.4 A2A Missile Discussion/Details

I'm going to attempt to talk entirely in numbers rather than speculation and hearsay. I'm also not going to talk about what real world missiles actually do.

Speed Test
All missiles shot at 16,000' at 400kts

AIM-120C 2060KTS
AIM-120B 1920KTS
AIM-7 1310KTS
AIM-9M 1630KTS

R-77 1930KTS
R-27ER 2350KTS
R-27ET 2050KTS
R-73 1600KTS

Defensive Tests
Tests were done 3 times for fairness.

Scenario: F-15 Aggressor shoots AIM-120C at Defender F-15, maintaining lock throughout. Defender (Full payload/Fuel) Split-S defense as soon as the last missile is shot. At first missiles were shot at 15nmi, then 1 mile until kill was 100%. Two missiles were shot, one at 15nmi and then x (X reducing in range by 1nmi after each test) until 100% kill.

Results: Missiles were all defeated until 10nmi, at which point kill rate was 100%, even shots at 15nmi and 11nmi were defeated.

Scenario: MiG-29 Aggressor shoots at at Defender F-15. Since the R-77 is slower than the C, it seemed pointless to test this. Instead we decided to test a 15nmi ER shot followed by a decreasing range R-77 shot.

Results: The R-77 is defeated at ranges down to around 8nmi, however this wasn't conclusively tested. Testing was cut shot when we realised that the ER stops tracking as soon as the F-15 begins the split-S.
Attached Files
File Type: rar Results.rar (7.19 MB, 54 views)

Last edited by IASGATG; 05-03-2013 at 01:50 PM. Reason: Grammar
IASGATG is offline   Reply With Quote
Old 05-01-2013, 03:36 AM   #300
ralfidude
Member
 
ralfidude's Avatar
 
Join Date: Aug 2010
Posts: 943
Reputation power: 25
ralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to allralfidude is a name known to all
Default

Are the ERs supposed to be faster than 120s?
ralfidude is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:22 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.