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real HD black shark cockpit....


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all i see is a blank page whats this all about?

" any failure you meet, is never a defeat; merely a set up for a greater come back, "  W Forbes

"Success is not final, failure is not fatal, it is the courage to continue that counts,"  Winston Churchill

" He who never changes his mind, never changes anything," 

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hello,

i still pend a lot of hours on that mod.

Now, i have done all the hud area, side doors and left back panel.

i still have all the dashboard to do, and the right high panel.

of course all instruments.

unfortunatly, i have been working on 8192 dpi on the mod but i have to reduce by half that size to alow the textures to be in game.

i have been told that graphic cards don't manage files over 4096dpi.

can you comfirm that?

if it is right, which cards of the new gen manage bigger files?

ps i have a nvidia gts 250

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What about the HD Cockpits for FC2 that were being worked on about a year ago? I remember a lot of people stepped up to help you with the Russian version and yet that hasn't been released. Would be a shame if it goes forgotten.

Ricardo's HD Cockpits for FC1.12 are working in FC2

EVAC : French fighter school on LockOn: Flaming Cliffs

 

Moding tutorials at C6

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I guess there were updates to the current pits and also the Su-25 and MiG-29A and G were never done. It seems that Ricardo is more interested in the Ka-50. Personally I think the stock Ka-50 pit is pretty good as is and FC2 needs it more, but it is Ricardo's choice and I respect that. Would be nice to know that status of FC2 though. Thanks again Ricardo for your work.

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hello guys,

i spent too much time on fc2, i had to change a bit....

i sent photoshop files for a russian translation 6month ago,

but the work was not done at all.

i might work on the 25 but i heard that a 6dot is going to be released by

ED, so i will finish first the KA50.:thumbup:

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Who did you send those files to? I will beat them with a virtual stick... :(

no names, i can understand that people get impressed by the quantity of work when they discover the real files...

modding is like modelism, patience and precision...:smartass:

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Ricardo... - y.o.u. - a.r.e - t.h.e. - m.a.n. -

 

- T.h.i.s - i.s. - a.w.e.s.o.m.e -

 

 

Question:

In my version of the sharkpit I added a little signe for the UGM-B switch on the back panel.

Would you please add this to your cockpit or will I get the permission to edit your mod once it is released?

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I'm not at home at the moment and don't have a cdds-explorer on this PC...

 

Please download the mod and extract the cdds:

http://forums.eagle.ru/showthread.php?t=44297

 

On the back panel (behind your right shoulder) you will find a little black signe showing the weapons and numbers you have to set for the ballistics calculation of the UGM-B switch.

 

If you can't find it, I will add a screenshot today evening.


Edited by =STP= Dragon
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modding is like modelism, patience and precision...:smartass:

 

I know exactly what you mean mate :D

 

In my version of the sharkpit I added a little signe for the UGM-B switch on the back panel.

Would you please add this to your cockpit or will I get the permission to edit your mod once it is released?

 

I second this, that is a very useful feature of your mod Dragon, and it would be even better to see it in RICARDO's work :thumbup:

 

edit: heres a screenshot of that panel

 

screenshot139a.jpg


Edited by Mustang
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