jojo Posted April 3, 2016 Share Posted April 3, 2016 The aircraft seems to loose much more energy in turns than previously, I may me biased but you'll have to use burners quite oftenly to maintain a specific speed on turns, keeping a military power on a CAP config won't be enough most of the time. More feedback concerning the new flight model would be appreciated. First you have to tune clean aircraft. When it's good you have to adjust stores drag. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
KotofeiIvanytch Posted April 3, 2016 Share Posted April 3, 2016 mmm after more tests in dogfight and comparative on tacview Before / after patch, i deffinitively dont like new engine performance ... we lost too much power and very difficult to retrieve combat speed, with dive etc ... =/ 27,7°/second sustained turn rate (altitude 1500m, total weight 10043kg) obviously are not enough :D Link to comment Share on other sites More sharing options...
KotofeiIvanytch Posted April 3, 2016 Share Posted April 3, 2016 (edited) Hi Myleniskaya, I certainly welcome additional data, however changes were made to match much closer to better information we have and was previously extremely overperforming in many areas. It actually still is in some which I am working on but it is definitely closer. 27,7°/second sustained turn rate (altitude 1500m, total weight 10043kg) realistic value? Edited April 3, 2016 by KotofeiIvanytch Link to comment Share on other sites More sharing options...
jojo Posted April 3, 2016 Share Posted April 3, 2016 It's good for ITR, not STR. What speed range ? But I'm not always sure about Tacview data. I have +1000ft altitude, +10 AoA. So what about turn rate ? Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
GGTharos Posted April 3, 2016 Share Posted April 3, 2016 Tacview data is good enough to detect major errors. It is fairly accurate. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
jojo Posted April 3, 2016 Share Posted April 3, 2016 Well, +10 AoA isn't good enough for me... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
GGTharos Posted April 3, 2016 Share Posted April 3, 2016 Compared to external view or sensors which may be affected by air pressure? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
jojo Posted April 3, 2016 Share Posted April 3, 2016 In game, in the cockpit I have 25 AoA. Tacview read 35 AoA or so... And I need to check but I remember I had differences between Tacview turn rate and DCS value in debug mode... Overall it's a great tool though... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
TomCatMucDe Posted April 5, 2016 Share Posted April 5, 2016 where did Zeus go? what are the updates we will get in the near future? Link to comment Share on other sites More sharing options...
jojo Posted April 5, 2016 Share Posted April 5, 2016 where did Zeus go? what are the updates we will get in the near future? The time spent on forums is a time not spent in dev, no news = good news :smartass: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
TomCatMucDe Posted April 5, 2016 Share Posted April 5, 2016 The time spent on forums is a time not spent in dev, no news = good news :smartass: he didnt show up for long, he got us used to him being not far away from here. i m worrying about him :D Link to comment Share on other sites More sharing options...
Azrayen Posted April 5, 2016 Share Posted April 5, 2016 Seriously? His last post yesterday 05:41 PM... :music_whistling: Link to comment Share on other sites More sharing options...
Nealius Posted April 5, 2016 Share Posted April 5, 2016 I'm just wondering if the AI will be tweaked any time soon. I've noticed some erratic behavior when trying to practice formation flying with AI. -NAV lights constantly on; Anti-Collision off after TO -Every turn is 3+G and bleeds hideous amounts of airspeed Link to comment Share on other sites More sharing options...
WARJUNIOR Posted April 7, 2016 Share Posted April 7, 2016 Any news on the force feedback support? Link to comment Share on other sites More sharing options...
ESAc_matador Posted April 7, 2016 Share Posted April 7, 2016 FFB In a FBW???? Link to comment Share on other sites More sharing options...
pered Posted April 8, 2016 Share Posted April 8, 2016 Matador does have a point. Gotta catch them all bandits! :joystick: Link to comment Share on other sites More sharing options...
Azrayen Posted April 8, 2016 Share Posted April 8, 2016 Well IRL the stick is certainly not dead, so some amount of FFB is good :) Link to comment Share on other sites More sharing options...
Dave317 Posted April 8, 2016 Share Posted April 8, 2016 Nice work. It takes off and lands much nicer now. Link to comment Share on other sites More sharing options...
WARJUNIOR Posted April 8, 2016 Share Posted April 8, 2016 FFB In a FBW???? Falcon bms has force feedback support aswell, so your argument is invalid. I should always be able to enjoy a module even if I have a MSFF2. Link to comment Share on other sites More sharing options...
T_A Posted April 8, 2016 Share Posted April 8, 2016 Is CCM fixed now? IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
spiddx Posted April 8, 2016 Share Posted April 8, 2016 Is CCM fixed now? Yes. Locking and IFF works. :) No auto-lock yet though. Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds Link to comment Share on other sites More sharing options...
VikingTsunami Posted April 8, 2016 Share Posted April 8, 2016 - Updated slight modification to Super 530D Nerfed or improved? :P [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic18896_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
gospadin Posted April 8, 2016 Share Posted April 8, 2016 Do you have any timeline for merging the Matra and non-Matra missile definitions? My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E Link to comment Share on other sites More sharing options...
rrohde Posted April 8, 2016 Share Posted April 8, 2016 Aaaannndd... the 3D pilot figure? What's the ETA for that one? :) PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
VikingTsunami Posted April 8, 2016 Share Posted April 8, 2016 Seems that the radar is borked atm, when I turn it on in multiplayer my game crash. A guy on 104th server said the reason was that when you turn it on vs targets that are jamming your game crashes. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic18896_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
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