Silver_Dragon Posted December 17, 2015 Author Share Posted December 17, 2015 I have not the correct True Type, sorry. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 17, 2015 Author Share Posted December 17, 2015 M830 HEAT Base Color Test Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 18, 2015 Author Share Posted December 18, 2015 M830A1 HEAT-MP-T with Discart SABOT color test 1 Link to comment Share on other sites More sharing options...
Aginor Posted December 19, 2015 Share Posted December 19, 2015 nice. :) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 22, 2015 Author Share Posted December 22, 2015 Reconstructing P-15 Termit [sS-N-2 Styx] Link to comment Share on other sites More sharing options...
pepin1234 Posted December 22, 2015 Share Posted December 22, 2015 The rocket get ejected now? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 22, 2015 Author Share Posted December 22, 2015 No, that has need make on the animation process. I rework the 3D model to make a texture test. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 7, 2016 Author Share Posted January 7, 2016 (edited) Making some rework on the booster acelerator and cruiser engine of P-15 Termit Edited January 7, 2016 by Silver_Dragon Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 10, 2016 Author Share Posted January 10, 2016 Testing P-15 updates in DCS: W 1.5.2 (Beta) Link to comment Share on other sites More sharing options...
Markindel Posted January 10, 2016 Share Posted January 10, 2016 Great works! Link to comment Share on other sites More sharing options...
Cibit Posted January 10, 2016 Share Posted January 10, 2016 Looking great, one question how high is a pie:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 10, 2016 Author Share Posted January 10, 2016 pie (foot in spanish) = 0.33 meters Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 17, 2016 Author Share Posted January 17, 2016 (edited) Revisiting the Pr.205 [Osa-I]. Actually, build a "pilot-able" cockpit, with internal compartment with some controllable post. Remember before start a riot..... actually DCS: W has none about a pilot-able ship or funtions to make a multi-crew cockpit on a ship, but, Wags talk about someone in the future. I make only to "test" propose. My intention has build a radar and communication post under an front to the bridge, and a map "tabletop" and missile and cannon console on the aft part in the cockpit. Of course, all has been "fantasy". Not pics of plans or diagrams of how are the interior of that cabin, or what components or systems are present into them. The new Kolondra fire weapon sight, on the top of the "bridge" has not build by my, has "copyright" by vicx, for test proposes. Edited January 17, 2016 by Silver_Dragon Link to comment Share on other sites More sharing options...
joey45 Posted January 17, 2016 Share Posted January 17, 2016 You're doing awesome work, keep it up.:thumbup: The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 18, 2016 Author Share Posted January 18, 2016 Found a small pic of a AK fire control console..... I Think the 230 surely has some more small. http://www.naval-technology.com/projects/sovremenny/ http://russianships.info/eng/warfareboats/project_205.htm 4x1 KT-97 anti-ship missiles launchers (4 P-15 (4K40), P-15T missiles) - Missile Console 2x2 30 mm AK-230 (2000 rounds) – MR-104 «Rys`» fire control system - Gun Console ----- MR-101 «Rangout» radar console «Nikhrom-RRM» IFF console «Nickel`» IFF console ARP-58SV radio direction finder Console Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 18, 2016 Author Share Posted January 18, 2016 (edited) More pics: http://forums.airbase.ru/2007/12/t92385--rka-pr-205-205ch-205e-205u-205er-shifr-tsunami.html I think that is the fire control / search radar of Pr.205, P-15 fire contol has the right pannel (I suppose) good Pr.205 walkarround: http://www.przemkko.strefa.pl/m_walkaround/orp_wladyslawowo.html Edited January 24, 2016 by Silver_Dragon Link to comment Share on other sites More sharing options...
tacca Posted January 25, 2016 Share Posted January 25, 2016 Hey Silver Dragon, some really inspiring stuff. I'm getting back into the the modelling game and was wondering if you would mind sharing how you create you boat/ship hulls. Are you using lines the surfacing them or a box modelling method? I see you have shared some recording's while you are modelling, would you mind doing that with a hull at all? Even a simple one just to show your basic work flow Thanks, Frenchy :) Ultimate JSMGE Guide for DCS - Video Version ----------- Frenchy's NVG mod for DCS 1.5 and 2.0 ----------- Mirage 2000 photoshop livery templates ----------- Frenchy :) Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 25, 2016 Author Share Posted January 25, 2016 Hey Silver Dragon, some really inspiring stuff. I'm getting back into the the modelling game and was wondering if you would mind sharing how you create you boat/ship hulls. Are you using lines the surfacing them or a box modelling method? I see you have shared some recording's while you are modelling, would you mind doing that with a hull at all? Even a simple one just to show your basic work flow Thanks, Frenchy :) Normally i use box modelling metod, add lines as require. Enviado desde mi GT-S7580 mediante Tapatalk Link to comment Share on other sites More sharing options...
tacca Posted January 26, 2016 Share Posted January 26, 2016 Normally i use box modelling metod, add lines as require. Thanks :) Ultimate JSMGE Guide for DCS - Video Version ----------- Frenchy's NVG mod for DCS 1.5 and 2.0 ----------- Mirage 2000 photoshop livery templates ----------- Frenchy :) Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 17, 2016 Author Share Posted February 17, 2016 comparing the 1.5.2 with 1.5.3 Beta, I discover a new script adde into the Kutnesov carrier: local deck_crew_names = { "tug_3913", "sailor_01", "sailor_01a", "sailor_02", "sailor_02a", "sailor_03", "tech_01", "tech_02", "tech_03", "tech_03a", "tech_04a", "tech_05", "tech_05a", "tech_06", "tech_07", "tech_07a", } local deck_crew_points = {{-61.801476, 16.259766, 16.965755}, {-50.237778, 16.259766, 9.254064}, {-39.958954, 16.259766, 11.567554}, {-28.395269, 16.259766, 6.426416}, {-15.032796, 16.259766, 12.595793}, {10.664286, 16.259766, 2.056450}, {-14.004911, 16.259766, 5.398204}, {23.512829, 16.259766, 0.514106}, {37.646210, 16.259766, 11.310513}, {48.182014, 16.259766, 21.592787}, {55.377193, 16.259766, 10.796379}, {60.002678, 16.259766, -5.655257}, {72.337265, 16.259766, 15.680478}, {79.789421, 16.259766, -18.765156}, {78.761536, 16.259766, -22.621016}, {79.532440, 16.259766, 17.736927}, {-108.540375, 13.396484, 24.070667}, {-98.713036, 13.376953, -23.295298}, {-46.383213, 16.259766, -30.075665}, {-71.309380, 16.259766, -29.304489}, {-78.247604, 16.259766, 12.852858}, {-7.066702, 16.259766, 1.799410}, {41.243797, 16.259766, 5.912309}, {99.576141, 16.259766, 19.022202}, {110.111946, 16.259766, 18.508099}, {-21.200090, 16.259766, -31.360947}, {-39.188038, 16.259766, -31.360945}, {-72.337273, 16.259766, 11.824618}, {-102.916794, 16.259766, 12.852859}, {-48.952923, 16.259766, 26.219820}, {-2.184259, 16.259766, 2.827622}, {30.708008, 16.259766, 2.056450}, {30.451038, 16.259766, 2.056450}, {44.584427, 16.259766, 5.398203}, {63.343281, 16.259766, 8.482890}, {52.293541, 16.259766, 26.990988}, } GT.deck_crew = {} local shapes_size = #deck_crew_names for i,pnt in ipairs(deck_crew_points) do GT.deck_crew = { pos = pnt, shape = deck_crew_names[math.fmod (i,shapes_size) + 1] } end I think the tech and sailors coming personal with the new carrier :), interesting use that example to add some similar to the ships. I continue see deep into the 1.5.3. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 18, 2016 Author Share Posted February 18, 2016 Testing my naval units into DCS: W 2.0.1 (Caucasus Mod) I8y1oZnriYA Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 18, 2016 Author Share Posted February 18, 2016 Testing naval weapons on DCS: W 2.0.1 ZVMtSs2XU7c Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 18, 2016 Author Share Posted February 18, 2016 Testing Naval Air defense on DCS: W 2.0.1 W8pipsUEHjQ Link to comment Share on other sites More sharing options...
joey45 Posted February 18, 2016 Share Posted February 18, 2016 comparing the 1.5.2 with 1.5.3 Beta, I discover a new script adde into the Kutnesov carrier: I think the tech and sailors coming personal with the new carrier :), interesting use that example to add some similar to the ships. I continue see deep into the 1.5.3. That's what I see now. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 20, 2016 Author Share Posted February 20, 2016 (edited) AK-176 modeling test. Project 11451 Sokol-2 [Mukha class] modelviewer Injection into DCS: W (sorry by the bad quality and unfinish ships): 1º Check the AK-176 modeling CfFu6IUyOC8 2º Check in ASW formation with a Pr.204 w8Qp87ytp1c Edited February 21, 2016 by Silver_Dragon Link to comment Share on other sites More sharing options...
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