DArt Posted January 11, 2016 Author Share Posted January 11, 2016 Sorry, long weekend in family with lot of road... I misunderstanding the post :doh: I think I get the 132nd bug with several clients, work on that, when fixed, I release the rc4 :) [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
Ells228 Posted January 11, 2016 Share Posted January 11, 2016 Hi Dart, Any settings I need to change to record DCS 2 tracks as well as 1.5? So recording from both versions. Thanks, Chris. Link to comment Share on other sites More sharing options...
DArt Posted January 12, 2016 Author Share Posted January 12, 2016 Good news, I solved a problem from rc3, even if you launch DCS as client, LotAtc server was running causing some troubles. It is fixed. Thanks to the new API, LotAtc is also running in solo mission now! Finally, LotAtc rc4 works on DCS 2.0 Nevada (no relief data yet, it will come soon). I hope to deliver the rc4 before the end of this week ! [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
Ells228 Posted January 13, 2016 Share Posted January 13, 2016 Excellent many thanks Dart :D Link to comment Share on other sites More sharing options...
Looney Posted January 13, 2016 Share Posted January 13, 2016 Excellent work Dart, very good news indeed. [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
Azrayen Posted January 13, 2016 Share Posted January 13, 2016 Yeah :) Link to comment Share on other sites More sharing options...
NECK Posted January 14, 2016 Share Posted January 14, 2016 I hope to deliver the rc4 before the end of this week ! Great news! We are planning a large event on Sunday as usual, and I hope we can use the rc4 version for that event! 1 "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward for there you have been, and there you will always long to return" 132nd Public documents - Want to apply? - 132nd Youtube channel - 132nd Discord Channel Link to comment Share on other sites More sharing options...
Looney Posted January 14, 2016 Share Posted January 14, 2016 Hi DArt, Last night we noticed that one A10 and three KA50 (3rd wing) were not showing up in LOTATC. All other flights were picked up immediately after take-off but these flights were not. They were shoing on the F10 map in DCS. The A10 didn't show its name in DCS F10 map but once clicked, the information window in DCS at the bottom-left showed the relevant aircraft information. We'll keep monitoring the situation and when it happen again, I'll make some screenshots. If you need some kind of log file, please let me know and I'd be happy to forward it to you. 1 [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
DArt Posted January 14, 2016 Author Share Posted January 14, 2016 Thanks for reporting, the next rc4 has a total rewrite of the lua glue thanks to the new DCS API: DCS <- lua glue -> LotAtc Server With rc4, all units are now detected dynamically (and not read from mission file), it is a big changes but it should fix ( I hope ) some troubles with ghost contacts or scripted units. So, it could add some new bugs :) But it is better way ! [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
Looney Posted January 14, 2016 Share Posted January 14, 2016 Can't wait! [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
Pikey Posted January 14, 2016 Share Posted January 14, 2016 Ooh this seems very interesting, cannot wait to try her out! Thanks for reporting, the next rc4 has a total rewrite of the lua glue thanks to the new DCS API: With rc4, all units are now detected dynamically (and not read from mission file), it is a big changes but it should fix ( I hope ) some troubles with ghost contacts or scripted units. So, it could add some new bugs :) But it is better way ! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
DArt Posted January 18, 2016 Author Share Posted January 18, 2016 RC4 out, thanks for the 132nd test! :) Client General Fix crash when new controller joins Fix documentation/news [*]NEVADA support Add first draft of the map (not finished) Switch automatically following mission theatre [*]Update translations (not yet finished) [*]BugFixes Server Lua glue ( DCS ← Lua glue → LotAtc Server) Nevada support Units are now dynamically managed Big increase of overall performances by using new DCS API (Thanks ED) Airport coalition changed are reflected on client (not yet for radar but will come in next version) Add db/airports.lua file to customise the displayed frequencies on client Fix chat (coalition chat not yet working well) [*]Stabilisation and various fixes [*]Can install LotAtc Server on OpenBeta and OpenAlpha Download + full post: https://www.lotatc.com/news/58 [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
Pikey Posted January 18, 2016 Share Posted January 18, 2016 Thanks DArt and testers. Will be sure this gets a good test here! RC4 out, thanks for the 132nd test! :) Download + full post: https://www.lotatc.com/news/58 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
HiJack Posted January 18, 2016 Share Posted January 18, 2016 Awesome! :thumbup: I will test this asap! Link to comment Share on other sites More sharing options...
dabomb Posted January 18, 2016 Share Posted January 18, 2016 (edited) Re: LotAtc and Slmod For SLmod and LotAtc 4 DCS server to work together, you only need a quick file edit after having installed both: Using Notepad++, (not the default Windows Notepad), copy lines 185 to 206 from the Scripts/net/server.lua file included with Slmod (BTW: you don’t need to paste this file in the DCS World installation directory if you use LotAtc 4 DCS server too, but if you did it’s not a problem), and paste just those lines onto the end of your \Saved Games\DCS\Scripts\net\server.lua file (this file is installed by LotAtc 4 DCS server) then save it. I am not finding a "server.lua" file included with the Slmod files (Slmod 7.5). Will this work with 7.5? -dabomb Edited January 18, 2016 by dabomb Link to comment Share on other sites More sharing options...
Pikey Posted January 18, 2016 Share Posted January 18, 2016 It's been up for a few hours now and already I can see its smoother, less CPU at both sides. WIll be doign some nice pvp player testing tonight to give it a more rounded test, but I am confident we have a quality build! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
DArt Posted January 18, 2016 Author Share Posted January 18, 2016 Great ! :) Do not hesitate if you find something wrong! [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
DArt Posted January 18, 2016 Author Share Posted January 18, 2016 Re: LotAtc and Slmod I am not finding a "server.lua" file included with the Slmod files (Slmod 7.5). Will this work with 7.5? -dabomb With DCS 1.5, integration of different modules has changed. Theses instructions are no more valid. I have not yet tested, but it should work out of box by installing the two mods in parallel (without editing). We have worked with ED to enhanced the mods compatibility. I have planned to test SlMod this week with LotAtc to verify that. [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
dabomb Posted January 18, 2016 Share Posted January 18, 2016 With DCS 1.5, integration of different modules has changed. Theses instructions are no more valid. I have not yet tested, but it should work out of box by installing the two mods in parallel (without editing). We have worked with ED to enhanced the mods compatibility. I have planned to test SlMod this week with LotAtc to verify that. Apparently you can run LotAtc or Slmod, but not both right now. Installing LotAtc rc4 server breaks Slmod 7.5. At least it does on my 2.0 server. Let me know what you find with your testing. Link to comment Share on other sites More sharing options...
DArt Posted January 18, 2016 Author Share Posted January 18, 2016 Ok, I will made tests ASAP! [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
NECK Posted January 18, 2016 Share Posted January 18, 2016 RC4 out, thanks for the 132nd test! :) Works very good indeed! Yesterdays mission/test had: 4x AWACS/ATC controller using LotATC 2x JTAC's 3x UH-1 5x KA-50 10x A-10C LotATC was stable for the entire event that lasted about 5 hours. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward for there you have been, and there you will always long to return" 132nd Public documents - Want to apply? - 132nd Youtube channel - 132nd Discord Channel Link to comment Share on other sites More sharing options...
DArt Posted January 18, 2016 Author Share Posted January 18, 2016 Apparently you can run LotAtc or Slmod, but not both right now. Installing LotAtc rc4 server breaks Slmod 7.5. At least it does on my 2.0 server. Let me know what you find with your testing. Just made a quick test, I found the problem, my fault. I prepare a patch to fix that! [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
dabomb Posted January 18, 2016 Share Posted January 18, 2016 Just made a quick test, I found the problem, my fault. I prepare a patch to fix that! Very good. Thank you, DArt! Link to comment Share on other sites More sharing options...
DArt Posted January 18, 2016 Author Share Posted January 18, 2016 Very good. Thank you, DArt! I am currently upload an updated server rc4, by the way, you can patch by replacing the Saved Games/DCS/Mods/tech/LotAtc/lua/lotatc_chat.lua by the one attached to this post, it should fix the problem. Thanks for reporting!lotatc_chat.lua [ https://www.lotatc.com ] Link to comment Share on other sites More sharing options...
dabomb Posted January 18, 2016 Share Posted January 18, 2016 Perfect. Thanks again for knocking that out so quickly, DArt. Much appreciated. -dabomb Link to comment Share on other sites More sharing options...
Recommended Posts