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Project Tupolev Tu-154B2 for FSX version 1.2.2

 

The legendary soviet airliner is available for FSX since november 2011. Now in 2014, Project Tupolev is still upgrading this legend of the civil aviation.

 

The key for understand the exotic navigation used in the USSR is here. In this aircraft you can use 4 independent navigation systems:

  • NVU-B3 Doppler navigation system with RSBN correction.
  • I-21 Inertial navigation System
  • Classic Radionavigation (VOR and ADF, KURS and ARK in Russian slang).)
  • Modern GPS Bendix King KLN-90B

 

This marvellous aircraft for FSX have Fully simulated the following systems:

  • TKS-P2 gyro compass system.
  • ABSU-154-2 (AP)
  • AT-6-2 (autothrottle).
  • Baklan radios
  • ARK-15 system
  • KURS-MP system (VOR radios).
  • Digital TCAS.
  • Soviet AChS-1 clock.
  • MSRP-64 Flight Data Recorder.
  • PA-56 Flight Control system.
  • DISS Doppler speed and drift measure system.
  • Fuel system.
  • Electrical system.
  • Hydraulic system.

 

Only the pressure system isn't modeled.

 

Web of Project Tupolev

 

You can download the aircraft from the official Repository:

http://files.protu-154.org/pt-154b2_fsx.html

 

Only the v1.2.2 is needed to install the aircraft.

 

TYTjzbW.jpg

Green 70's version Virtual Cockpit (without GPS, INS, Digital altimeter and Digital Transponder).

 

And of course, it's freeware!


Edited by Ce_Zeta
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F-14 A and B Tomcat for FSX

 

1.12.14 for FSX and TacPack :)!

 

VC: http://images68.fotosik.pl/287/b6b8d2d075f2ca94.png

 

External:

 

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Webmaster of http://www.yoyosims.pl

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f6ee68a32181e204.jpg

 

db547f44af54b6f1.jpg

 

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Edited by YoYo

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Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

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  • 2 weeks later...

Ref: Aerosoft F-14

 

Aerosoft Forum Administrator

 

Root Admin

 

29817 Posts:

Posted 35 minutes ago

Here is a preliminary feature list.

 

 

Feature List

· Three generations of the A model F-14 as well as the more refined B model

· Drive up front or scan the skies from the RIO seat

· Payload Manager with Checklists

o Payloads can be loaded and jettisoned dynamically in the simulator, changing visual models, weight, and fuel

· Automated Checklists for Pre-Start, Start, Post-Start, Taxi, Run-up, Take-off, Approach, and Post-Landing

· Approach Rating system which evaluates how well pilots set their aircraft up for a visual approach

· Sim Start Options which allow users to set and remember the F-14's loading state.

· Visual Systems

o HUD - A models: vintage type that is projected on the windscreen

o HUD - B model: Sparrow Hawk model with integrated combiner

o HUD - Both Models: All Flight and Steering modes have been created, including A/A and A/G with CCIP, shows Carrier TACAN and ILS symbology

o VDI (Vertical Display Indicator) - in-the-cockpit aircraft attitude instrument with ground and sky textures

o HSD (Horizontal Situation Display) - compass rose and steering symbols (TACAN, CRS, ADF)

o DDD (Detailed Data Display) - shows raw radar data in azimuth and range-rate

o TID (Tactical Information Display) - presents radar targets in a computer-generated, synthetic, clutter-free format

o RWR (Radar Warning Receiver) - shows ground and sea based radar emitters

AWG-9 radar - 8 modes of operation (including STT, RWS, TWS, PLM), adjustable azimuth scan and elevation bar patterns, ranges from 5 to 200nm

All displays have the authentic F-14A type symbology and functionality is programmed according to the NATOPS Manual

· Engine Management (TF-30)

o Compressor stalls (aero): Poor management of the aircraft will result in random compressor stalls which can induce a dreaded flat spin. Stall algorithm is random; stalls will onset, clear, and engine restarts based on a continuous supply of random numbers, while aircraft state (Altitude, Mach, Angle of Attack, and Sideslip) as well as aircraft configuration increase or decrease the chances of pitfalls and recoveries

o Compressor Stalls (throttle): Rapid throttle movements in the IDLE region can saturate the combustion chamber and stall a compressor

o Mach Lever: During Air Combat Maneuvering; Engine IDLE RPM is automatically increased at high AoA to increase stall resistance (both types)

o Engine Fires: Hot starts and compressor stalls dump fuel into the combustion chamber even though no thrust is being generated. Exceeding a transient temperature limit for critical time or heating beyond an absolute limit will cause the blades to melt and the engine will be lost

o Sump Tanks: Turbines are directly supplied by gravity fed sump tanks which only hold a combined 600lbs of fuel. Negative G maneuvers and high thrust settings can starve the engines in a hurry

· Flight Systems

o Complete wing sweep implementation with all four modes of operation: Auto, Bomb, Manual, and Emergency (with Oversweep). Auto Mode uses two sweep channels with dependencies on Mach and Altitude to determine optimum wing sweep angle

o Maneuver Flaps: Both automatic and pilot controlled (separate system from main flaps)

o Glove Vanes: Extend with Maneuver Flaps at sweep angles greater than 25° and also at very high Mach

o Approach Auto Throttle: The F-14 is a notoriously difficult plane to land, Approach AutoThrottle maintains the aircraft at optimum AoA.

o Direct Lift Control: Pilots can toggle a partial extension of the inboard spoilers to adjust AoA during approach

o Ground Roll AeroBrake: When armed, Inboard and Outboard spoilers fully extend with weight on wheel and throttles at Idle

o Speed Brake: Blows shut at speeds greater than 400KIAS or auto-retracts at MIL thrust

o MiniHUD: Optional 2D gauge gives access to information which would be readily available in a pilot's peripheral vision

· Auto Flight Control System (AFCS)

o Three channel passive Stability Augmentation System (SAS). Pilot inputs and control surface deflection rates are reduced, which allow better control in the normal flight regime

o Aileron-Rudder Interconnect designed directly from NASA source documentation

o Built from scratch Autopilot with Control Stick Steering in Pitch and Bank Hold Modes

o Vector mode follows a loaded flight Plan

o Auto Carrier Landing System combines with Auto Throttle for a hands free carrier landing. 2D Alignment gauge for AFCS can be used give precise feedback on ACLS lineup

· Flight Mechanics

o Thoroughly tested by retried Fleet F-14 pilots and a software engineer involved with a professional F-14 simulation. Performance and control response & stability data were sourced and matched as closely as possible to NATOPS and NASA technical archives

o The F-14's notorious flat spin has been recreated along with the 'Hoser' method of spin recovery

o Simconnect enabled Axis Manager (AM) precisely sets the aircraft's lift based on the configuration of six lift devices; Wing Sweep, Primary (outboard) flaps, Auxiliary (inboard) flaps, Slats, Spoilers, and Glove Vanes

o (AM) Separate control output for Stabilator and spoilerons; wings swept aft will produce less lift, less roll, and notably increased adverse yaw

o (AM) Authentic catapult launch speeds on any carrier as well as a custom trap physics on recovery

· AI Scenarios

o In-sim menu allows users to spawn randomly generated scenarios anywhere near a carrier TACAN signal

o Includes radar Intercept, escort, wandering (civilian) pilot, Random, and a Tanker for when the tanks run empty

o Included aircraft that have been generously donated by our collaborators:

§ KA-6D: Razbam Simulations (http://www.razbamsims.com)

§ Su-27 : ALS-Sim (http://www.als-sim.com)

§ Tu-95 : Samdim Designs (http://samdimdesign.free.fr/)

· USS Kitty Hawk CV-63

o Built from scratch Fresnel Lens Optical Landing System (FLOLS) which can be applied to any naval aircraft using the Kitty Hawk

o 11 moving carrier tracks from around the world centered around on historically significant locations. Each track has a corresponding saved flight which allows users to load the simulation directly on a moving carrier.

· Moving tracks includes a carrier task force

o USS Jarrett and USS Vandegrift by Alberto Garcia

o USNS Patuxent by Javier Fernandez

o Owners of the Deltasim DDG (http://deltasimstudio.com/ddg.htm) will have the option to substitute the destroyer into the Carrier Task Force

· TacPack by Vertical Reality Simulations

o Users who own TacPack will be able launch payloads including the F-14's potent beyond visual range capabilities

o TV Camera set (TCS) will focus on any radar locked target and enable visual target identification at a range of 10nm

 

Posted Today On behalf of Aerosoft.

harrier landing GIFRYZEN 7 3700X Running at 4.35 GHz

NVIDIA GeForce GTX 1080Ti

32gb DDR4 RAM @3200 MHz

Oculus CV1 NvME 970 EVO

TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV

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Coming Dec. 18th, Flight Simulator X : Steam Edition

 

Dovetail Games, the multi award-winning developer and publisher of the Train Simulator series and Dovetail Games Fishing, today gave flight sim fans a lift for the holiday season with the announcement that Microsoft Flight Simulator X: Steam Edition will launch on December 18 at a spectacular introductory price.

 

Microsoft Flight Simulator X: Steam Edition delivers an authentically accurate aerial experience for simulation enthusiasts and those with a passion for all things flight. Pilots can climb into the cockpits of over twenty aircraft, from commercial and fighter jets to single-engine private planes and helicopters. More than 80 missions will test players in a variety of ways, including search and rescue challenges, test pilot scenarios, races and more. The game features updated multiplayer functionality, Windows 8.1 support and over 24,000 airports, delivering a beautiful, connected world and vast horizon begging to be explored.

 

First released in 2006, Microsoft Flight Simulator X’s arrival on Steam marks the first exciting steps in the global licensing deal between Dovetail Games and Microsoft announced earlier this year. In addition to distributing Microsoft Flight Simulator X: Steam Edition, Dovetail Games is also working on its own original titles based on Microsoft’s flight technology, carrying on nearly three decades of tradition established by this award-winning franchise. Dovetail Games and partners will also be launching a range of add-ons for Microsoft Flight Simulator X: Steam Edition on Steam in the New Year.

 

Microsoft Flight Simulator X: Steam Edition will be available on Windows PC via Steam on December 18. This title is rated E (Everyone) by the ESRB.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

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  • 3 weeks later...
FSX Steam Edition, Daily Deal -80% (4.99)

 

Ends soon.

http://store.steampowered.com/app/314160/

 

DANGER ZONE!

 

Steam powered FSX is not supported by advanced addons - like PMDG or VRS, and probably by many others! This is due to different compilation of FSX critical files!

 

 

GOOD NEWS,

 

F-14 X by Aerosoft will hit retail box end of this month!

It is fully TacPack powered, as previous post have shown and feature list is amazing!

 

go read here:

http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=1&t=14579

and here

http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd490!0,,12805_1

and manuals are here

http://www.aerosoft2.de/downloads/f-14/F-14-X-Manual-Vol1-7-Engl.zip

 


Edited by Shaman

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

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PMDG have announced that they will support FSX:SE, but they first need to ascertain what needs to be changed, especially regarding the installer its path detection.

 

It appears that while not bringing miraculous performance increases, OOM errors when using many add-ons are a thing of the past.

OS: Win11 Pro 64bit MB: ASUS B550-I STRIX CPU: AMD R7 5800X GPU: Nvidia GeForce RTX 2060 Super 8GB RAM: 32GB DDR4 SSD (OS and Sims): Samsung 980 Pro 2TB Accessories: TrackIR5, Warthog HOTAS, CH Pedals

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What's up Folks?

 

Project Tupolev strikes again! They released the version 1.3 for the Tupolev Tu-154B2 for FSX.

 

Hello,our dear Friends!

Here we are with the version 1.3

 

Changelist:

 

1. Changed system logic of anti-ice system of gauges of full pressure (PPD)*.

2. Animated 2D gauges(PKP, PNP, US-I).

3. Transponder СОМ-64 re-writed.

4. Textures and geometry of sidepanels, AZS-panels, and most part of a VC repainted.

5. Aircraft.cfg divided to 2, user now can select format of panels just by changing aircraft.cfg. The default setting is 4x3

6. Some minor bugs fixed

 

+you we have a small surprise for you.

 

Package can be downloaded from here. Official Repository.

 

Standalone version, you don't need to install previous versions.

 

Fly with PT!

Enjoy!!!

 

If you wanna know what's the surprise:

3D model for FSX of the Tu-154M withe the Gromov Institute livery (RA-85317)

 


Edited by Ce_Zeta
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Patch for FXS:SE Coming Soon:

 

We are pleased to announce a new update coming soon for Microsoft Flight Simulator X: Steam Edition.

 

This update resolves several issues reported to us by the FSX: Steam Edition community and will be automatically applied to your software via the Steam platform once it’s released.

 

Below is the full list of changes and fixes made in this update:

 

• Networking: Resolved - potential crash bug when decoding Steam host tag data.

• Error Reporting: Resolved - error message if the software failed to load the language.dll so that it shows the name of the actual dll it is trying to load.

• Learning Centre: Resolved - when selecting a mission from the Learning Centre, you would be told that the mission script failed to load and would be disabled.

• Learning Centre: Changed - the Learning Centre still referenced a GameSpy logo - now replaced with Steam logo.

• Graphics: Improved vertex and index buffer handling defaults and a few other things to give up to 10% framerate improvement (as long as vsync is not enabled/forced).

• Graphics: Change - Enable trilinear mipmap filtering by default.

• Graphics: Resolved - If the Special Effects setting was set to HIGH, some special effects like external lights, landing/water effects would not work.

• Graphics: Changed default value for max per-frame texture uploads to decrease time for high quality terrain textures to appear.

• Settings: Rkesolved - HIGHMEMFIX was enabled by default but could very rarely be disabled at load time.

• For new installs, we now provide default versions of dll.xml and exe.xml files to improve compatibility with existing addons.

 

We are continuing to monitor your feedback on FSX: Steam Edition and would like to thank the community for taking the time to report these and other issues. We know that we have not fixed all of the reported issues, but we continue to work to improve the product in the coming weeks.

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3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Patch 1.3.1 released for the FSX Project Tupolev Tu-154B2.

 

Version 1.3.1

 

Not Independent version! You need to install 1.3 first!

 

1. Fixed Revers animation on 85317.

2. fixed msvcr90.dll crash.

3. updated baro system (PPD) algorithm.

4. fixed "KLN under the panel" bug.

5. fixed bug with TCAS light at night.

7. added missing beacon on 85317 .

8. fixed 2p Speed indicator functioning.

9. Fixed SPU switch.

10. Experimental aircraft VC bugs corrected.

11. Added D30KU-154 Sounds

 

Link to Google Drive temporal, then the administrator upload the file to PT - link will be changed.

Download from here (PT repository)
Edited by Ce_Zeta
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  • 2 weeks later...
  • 2 weeks later...

Sim Scenery Map

 

A great initiative by our russian friends:

collection scenery for FS2004/FSX/FSX SE/P3D (pay and/or free)

 

http://simscenerymap.com/

L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.

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  • 3 weeks later...

While we are awaiting our own version of the F14 in DCS. Aerosoft has just released the F14X addon for FSX and Prepare3D. According to the reviews it's one of the most realistic simulations of this iconic aircraft.

 

Might be a help to get to know her before she turns up here.

 

http://youtu.be/_Pn1nAWBTno

 

Cowboy10uk

 

 

[sIGPIC][/sIGPIC]

 

Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros.

 

:pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh:

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  • 4 weeks later...

SimWorks Studios F-4B for FSX

 

Hello!

 

We're a newfound group working on an F-4B Phantom II for FSX, with TacPack capability.

We will be starting a closed beta soon and are looking for testers. Anyone interested, drop us an e-mail at simworksstudios@gmail.com.

 

Ex F-4 drivers and testers with proven experience will have a priority in the selection proccess.

 

Until we launch our webpage, you can follow our updates here:

http://www.facebook.com/SimWorksStudios

and here:

 

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10995954_655954487844098_3585958011754892106_o.jpg

10860956_621445897961624_1734913394708501207_o.jpg

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