View Single Post
Old 10-09-2013, 05:47 PM   #3
Wags
Producer, Kool-Aid Mixer
 
Wags's Avatar
 
Join Date: Jul 2004
Posts: 9,552
Reputation: n/a
Default

Now that we are getting very close to integrating EDGE into DCS, I can share a few more details.

1- DirectX 11 / DirectX 11 Windows 8 based.
2- Can support up to four GPU (either SLI or CF).
3- Uses clip maps.
4- Two cloud layers can be created with options for none, cumulous, cumulous nimbus, and stratus.
5- Terrain shadow projection is supported.
6- World can be as large as the designer wishes them to be, it is more of a question of development time / map detail.
7- Option to project map on globe surface.
__________________
DCS World: http://www.dcs-world.com

Falcon Northwest Tiki: i7 4770K, 8 GB RAM, GTX 980ti, Windows 10, 1TB SSD, TM Warthog stick with CH Pro Throttle.

EVERYTHING IS SUBJECT TO CHANGE
Wags is offline